Board Thread:Moderator News/@comment-26140304-20190604192406/@comment-32467167-20190607164614

Zeinnor wrote: Unit: Kranus

sorry i'm quite unsure about this unit. i heard that the nuker build is better in most cases, and i already have other strong mitigators like xenon, but i also heard that the doom purge is really good for some quests or RC7. i dont need the build details for kranus, but can i get some advice on which path should i choose, if i wish to use this unit for everything (not just limited to RC)? sorry if the question is pretty dumb, and thanks in advance!! Hi there  Zeinnor, 

Hehe it's alright & your welcome🙂. The nuker build is favoured because Kranus is mostly a defensive type unit with mitigation abilities. If we take about his skills then this is what he provides,

Brave Brusts:

 Kranus:  (50% damage reduction for 2 turns,  negates all status ailments and Atk, Def, Rec reduction effects for 3 turns, Heals 4000-6000 + 40% Rec HP, 50% chance to heal 25%-30% damage taken & activates 5000 HP barrier in case of BB.

200% parameter boost, 150% boost to Spark for self, 200% boost to Spark & activates 5000 HP barrier in case of SBB

100% damage reduction from Light, Dark types for 5 turns, 450% parameter boost, 100% chance to revive to 100% HP & 500% boost to Spark in case of UBB).

Reason for Attack Build:

Actually this depends upon the squad you have & the content you are using but, mostly people favour Attack build only when they are not going for his Rift.

Attack Build:

The reason why people choose attack build is becasue his attack build provides,


 * BB reduction [25% reduction]


 * Parameter limiter raise to 200000


 * Two options for additional attacks that would be great for a little nuking because his BB is defensive kit.

Defensive build:

This build is required if you are going for his rift that is Esscence of Time. You need this build because in this base  Kranus  has,


 * Adds Doom effect purge from self to BB/UBB [Most required option to survive 3-4 phases]


 * 20%-60% BB cashback [Like don't consume whole BB gauge to use BB/SBB]


 * Enhances BB's great HP restoration effect [+3000-4000 HP & +10% Rec, heals 7000-10000 + 50% Rec HP total]


 * Allows BB's 50% damage reduction effect to last for 1 additional turn

 Additional Notes: 

As said, builds are based on the contents you are facing so it is not about the oppinoins of the people but which build you require the most. You can choose the build according to your needs.

'That's All! Hope this helps'😊.