Board Thread:Moderator News/@comment-26140304-20190502033740/@comment-32467167-20190523165332

Zervasius wrote: Goal: General

Level:302

Thanks in advance

Hi there  Zervasius, 

Hehe, your welcome it will be a pleasure to help ya😊. According to your query & your goal, Level: 302 Goal: General

I would recommend you to take,

For Arena/Colosseum,

 Vanila   (Leader), 

Skill: 120% boost to Atk, Def, 100% boost to max HP of Light types, 20% damage reduction from Light, Dark types, considerably reduces BB gauge required for BB, enormously boosts critical damage, 50% damage reduction from all elements for first 2 turns & enormously boosts ABP and CBP gain 30% BC cost reduction, 250% crit damage, 135% ABP & 65% CBP

For Hard contents & Exp grinding,

 Roglizer   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, 130% boost to Spark damage, reduces BB gauge required for BB & hugely boosts EXP gain 20% BB gauge reduction & 20% EXP

ES [Extra Skill]: 15% boost to all parameters for all allies and 40% boost to all parameters when Status Boost Type Sphere is equipped & enormously boosts OD gauge fill rate 50% OD gauge fill rate

 Units: 

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB 

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

 QiuTong:  (Fills 6-9 BC, 10% OD fill & 50% Spark damage reduction, 50% damage reduction for 2 turn​​​​​​​s, negates critical and elemental damage for 3 turns in case of BB.

Damage relative to max Hp with 60% boost to critical rate, 50% damage reduction for 3 turns, ,12% boost to OD fill, 40% chance of 60% boost to Atk/Def reduction, 200% parameter boost, 60% boost to critical rate & 225% elemental damage in case of SBB).

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit, removes all status ailments, negates Atk, Def, Rec reductions for 1 turn in case of BB.

'Healing and making BB gauge both too max in case of SBB. Also provides a resistance of KO to whole squad including Hp boost by 25% and gives earth barrier by 4000 removes all status ailments in case of SBB.'

80% chance to revive with 100% HP, 45% boost to max HP, 400% boost to Rec, 60% boost to Rec relative to HP & heals 100% damage taken in case of UBB).

 Vanila:  ( 30% evasion to self, 200% parameter boost, 60% boost to critical rate, chance of ignoring KO resistance (6% per foe, 30% max), 25% chance of Atk purge & 40% chance of 60% Atk/Def reduction in case of BB.

200% parameter boost, 60% boost to critical rate, 125% boost to critcal damage, 200% boost to  Spark, 40% BC/HC drop rate & 7% Item drop rate in case of SBB).

 Fionna:  (500% DoT modifier, 40% boost to Atk relative to max Hp & 450% boost to BB Atk, removes all status ailments in case of BB.

40% boost to Atk relative to max Hp, 450% boost to BB Atk, 15% chance of evasion & 100% Spark to self in case of SBB).

 Additional Notes: 

If any other problem occurs when you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.

'That's all! Hope this helps😊​​​​​​.'