Board Thread:Moderator News/@comment-26140304-20190702002532/@comment-32467167-20190702184708

Kairane wrote: Goal: Strategy zone (Lucius onwards) and FH.

https://imgur.com/a/HDUVJnz

I posted this in the last thread but it was really in the month so I'm reposting it here. I'm just a player who got back into the game and would like to know which teams are optimal for what I have. I literally just did some summons with tickets and I pulled Divine Machine, Shu, Mora, and Wintia.

Once again, thanks in advance. Hi there  Kairane, 

Really sorry for the delay😓. Though, according to your query and your goal,

Level: 212 Goal: Strategy Zone: Luicius & Onwards

I would recommend you to take,

For Hard Contents & Exp Grinding,

 Roglizer   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, 130% boost to Spark damage, reduces BB gauge required for BB & hugely boosts EXP gain 20% BB gauge reduction & 20% EXP

ES [Extra Skill]: 15% boost to all parameters for all allies and 40% boost to all parameters when Status Boost Type Sphere is equipped & enormously boosts OD gauge fill rate 50% OD gauge fill rate

 Strategy Zones: 

Units that are selected for this Strategy Zone are listed with their details below,

All units:  Razak, Roglizer, Allanon, Shion, Raquiel, Zegstia, Daltisk, Estia, Honoka & Hisa, Persenet, Astrid, Shu & Wintia 


 * Frontlines [Main-Squad]:  Roglizer (L), Raquiel, Honoka & Hisa, Daltisk & Shu 


 * Backup:  Astrid, Shion, Estia, Wintia, Allanon, Zegstia, Razak & Persenet 


 * Revivers:  Honoka & Hisa [BB/UBB]​​​​​​ & Persenet  [BB/UBB]​​​​​​

 Details: 

Frontlines:

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB.

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

400% parameter boost, 60% boost to critical rate, +3 to each hit (100% extra damage, 200% total), 250% boost to OD gauge fill rate, 400% boost to Spark & 100% elemental mitigation in case of UBB).

 Honoka & Hisa:  (30% BC efficacy reduction, 15% chance of reviving allies with 35% HP, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 + 15% Rec HP gradually, activates Fire shield (3500 HP, 3500 Def) in case of BB.

10% chance of resisting 1 KO, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 +40% Rec HP & activates Fire shield (3500 HP, 3500 Def) in case of SBB.

Revives allies to full HP, fills 50 BC on hit, restores HP to full gradually, 50% OD fill & 50% HP in case of UBB)

 Shu:  (20% boost to max HP, 50% chance to heal 25-30% damage taken, activates Taunt and give 200% boost to Def, 10% guard mitigation & 12% OD fill in case of BB.

150% self parameter boost, 50% chance of 60% Atk/Def reduction, 200% boost to Spark & 150% boost to Spark for self in case of SBB).

 Daltisk:  (10 BC instant fill, fills 5-8 BC when hit, fills 3-4 BC on Spark & 50% BB gauge fill rate boost in case of BB.

10 BC instant fill, 10 BC gradual fill, fills 5-8 BC when hit, fills 3-4 BC on Spark & 40% BC/HC drop rate in case of SBB).

 Raquiel:  (Provides 200% boost to self for Spark damage, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage, 600% boost to BB Atk, 200% parameter boost in case of Atk/Def/Rec for 3 turns & 60% boost to Critical in case of BB.

160% boost to Spark damage, 50% Spark of Light types, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage & 600% boost to BB Atk in case of SBB).

Backups:

 Astrid: ' '('1000% DoT modifier, 190% parameter boost, heals 4500-5000 + 40% Rec HP & negates critical, Spark and elemental damage for 3 turns, slight additional damage reduction for 2 turns [20% DoT mitigation] & purges ES disable effect from one random ally in case of BB.

70% parameter boost relative to HP, heals 4500-5000 + 40% Rec HP instantly, heals 4000-4500 + 20% Rec HP gradually & activates 5000 HP barrier & purges ES disable effect from one random ally in case of SBB).

 Shion​​​​​​:  (Provides 8% boost to OD fill and adds elements in attack in case of BB.

Adds Fire, Water, Earth, Thunder elements to attack for 3 turns, 8% OD fill instantly, 170% boost to Atk, Def, Rec & fills 400 OD in case of SBB).

 Estia:  (200% parameter boost, heals 4000-4500 + 40% Rec HP, 15% damage reduction from Light and Dark Types for 3 turns, purges additional damage effect from one random ally & activates 5000 HP barrier in case of BB.

100% boost to Def relative to Rec, heals 4000-4500 + 40% Rec HP, 50% damage reduction for 2 turn & slight additional damage reduction for 2 turns [20% DoT mitigation] & purges additional damage effect from one random ally in case of SBB).

+1000% multiplier per ally BB gauge consumed, 400% parameter boost and 50% Rec reduction, 500% OD fill rate, activates 50,000 HP barrier, purges additional damage and LS disable effects from all allies & 100% DoT mitigation in case of UBB).

 Wintia:  (Fills 8 BC on Guard & 10% Guard and element mitigation and 50% damage reduction for 2 turns in case of BB.

50% damage reduction for 2 turns, negates critical and elemental damage for 2 turns, 25% Spark Mitigation, 15% DoT mitigation & 10% element mitigation in case of SBB).

 Persenet:  (Heals 4000-4500 + 40% healer Rec instantly, heals 3500-4000 + 18% Rec per turn & 15% chance to revive with 35% HP in case of BB.

60% boost to Critical, heals 4000-4500 + 40% healer Rec, 30% chance to reduce enemy Atk by 60% & fills 3-4 BC in case of SBB.

60% boost to Critical, 400% parameter boost for Light types, 350% boost to Atk relative Rec, 90% Atk reduction for enemy & revives with 100% HP in case of UBB).

 Zegstia:  (200% boost to Atk, 60% boost to Critical, 500% boost to BB Atk, 160% boost to Spark & 100% Crit damage in both case BB/SBB).

 Allanon: (Fills 12 BC instantly, fills 5-8 BC when hit, 25% boost to max HP, 10% chance to resist KO & attack 15% damage reduction from all element types for 3 turns in case of BB. 

150% boost to elemental damage, adds all elements to attack for 3 turns, heals 4300-4500 + 40% healer Rec, 10% OD fill & activates 5000 HP barrier in case of SBB

Fully restores HP for 3 turns, 100% element mitigation, fills 50 BC, 500% boost to elemental damage & 50% OD fillin case of UBB).

 Razak:  (Fills 8 BC instantly, fills 7 BC per turn, 35% boost to drop rate & 50% boost to HC, BC drops efficacy in case of BB.

30% chance for 30% vulnerability, 50% boost to Spark, 100% boost to Atk & 60% boost to Critical in case of SBB).

 Recommended friends: 

It is recommneded to take,


 *  Roglizer  [for 50% BB reduction]
 *  Tsovinar 
 *  Elaina 

 Additional Notes: 

By the way, it is recommended to summon some units if these are all of your units as you might not be able to defeat  Karna Masta  with it but you can do sure defeat Alza Masta. If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.

'That's all! Hope this helps'😊​​​​​​