Thread:Assationater z/@comment-32033043-20170531003423

I've seen your post but it was deleted. I took sometime to analyze it, Elimo is a healer-mitigator, Cleria is a cleanser-healer, and there's not much comparison to both of them except that Cleria negates and removes status ailments on her BB/SBB whereas Elimo removes them on her BB. Cleria also boosts BC efficacy, which is helpful to spam BB/SBB, unli healing. I think Elimo has a high fill rate and you can activate her BB/SBB each turn.

I'd go for Elimo if your Squad lacks a mitigator because she has a DEF and REC buff, and 50% Damage Reduction for 2 turns both on BB/SBB and 75% Damage Reduction for 3 turns on her UBB. Cleria is more on boosting BC efficacy which I think clashes with Zelnite's and Asto's SBB.

I'd go Zelnite if you ask me for EXP, Karma, and Zel farming because his LS is quite handy, but if you're not into his LS then he's great as a Drop Booster to fill up HP, OD gauge, and BB gauge so you can spam BB/SBB and activate Overdrive more often of your unit of choice. Asto is a BB gauge booster but his UBB makes him a mitigator and a healer. And also note that he is an Arena Type 8 which I think with this Type, they often proc their BBs, only Janice and Zekuu being higher than him (Janice - Arena Type 9 and Zekuu - Arena Type 10)

To be honest, I see a lot of clashing when it comes to buffs on the four units. But then again, they all fill up roles that will be helpful for utility and damage output. It is based on what unit you need for this quest, trial, etc. It is still up to your preferences but for me, I'd go Zelnite and Elimo, because of the drop boost, bb fill rate, OD gauge boosting, and mitigation. 