Board Thread:Moderator News/@comment-26140304-20190502033758/@comment-32467167-20190502213511

AndreanW96 wrote: Unit: Kranus(Nuke), Katerin, Haile, Keres, Nagid

Goal: Recommended/Summoner's lab(Strategy Zone)

And Which one should i use as leader?

Sorry if it's a lot to ask but i'm confused of what SP Skill to pick ahahah

Thanks before Hi there  AndreanW96, 

Nope, it's ok, It's a pleasure to help ya😃. Also right now according to your current team  Haile  as she provides parameter boost to all the units & also BB gauge reduction  BB cost too so she's a really great choice as for LS [including her ES would give 45% BB Reduction if she's taken as a Leader Skill]  whereas  Keres  is a good option too if we take account to his Damage reduction but parameter boost won't apply on  Haile  &  Nagid  as they are not Dark elemental units. So you can decide it relative to the battle you are facing. So as far for your query and your goal, I would recommend you to take,

 Kranus   (Sp build: 100, 115 or 130),  

 Sp 55:  100% boost to Atk, 50% boost to max HP

 Sp 15:  Considerably reduces BB gauge required for BB

 Sp 15:  Raises Atk parameter limits to 200000

 Sp 15:  Enhances SBB's boost to own Spark damage effect [+150% boost, 300% Spark to self total]

(Sp build: 100),

 Sp 15 :Adds 12 combo powerful Dark attack on all foes (damage relative to remaining HP) effect to SBB [200% + 550% * [current HP / max HP] modifier]

 Sp 15:  Adds 16 combo massive Dark attack on all foes (damage relative to remaining HP) effect to UBB (1000% + 1000% * [current HP / max HP] modifier) 

 (Note:  Choose the upper Sp option only if you need it in case of UBB. However it's not much recommneded but it's a choice i.e if you need it).

 Katerin   (Sp build: 95, 110 or 125), 

 Sp 15:  120% boost to Atk, max HP

 Sp 15:  170% boost to Spark damage

 Sp 15:  Raises Atk parameter limits to 200000

 Sp 20:  Adds fills own BB gauge to max effect to SBB

 Sp 10:  Adds probable random status ailment infliction effect to BB/SBB [85% chance]

 Sp 20:  Adds great critical damage boost for 4 turns effect to BB/SBB [125% boost]

(Sp build: 95),

 Sp 15:  Enormously boosts elemental damage [200% boost]

 Sp 15 : Allows SBB's effects to last additional 1 turn [Not much recommended but as an additional option]

 Haile   (Sp build: 110, 120 or 130), 

 Sp 10:  40% boost to all parameters

 Sp 10:  Raises all parameters boost from 40% to 60%

 Sp 10:  130% boost to Spark damage

 Sp 20:  Considerably reduces BB gauge required for BB [25% reduction]

 Sp 60:  Adds 20 combo powerful Water attack on all foes effect to SBB [700% multiplier]

(Sp build: 110),

 Sp 10:  Raises Atk parameter limits to 160000

 Sp 10:  Huge BB Atk boost [150% boost] [Not much recommended but as an additional option]

 Keres   (Sp build: 80 or 105), 

 Sp 10:  60% boost to all parameters

 Sp 10:  Raises all parameters boost from 60% to 80%

 Sp 15:  Critical hit damage boosts BB Gauge [Fills 8-10 BC]

 Sp 15:  Enormously boosts elemental damage [200% boost]

 Sp 10:  Raises Atk parameter limits to 180000

 Sp 5:  Adds elemental damage negation for 2 turns effect to BB/SBB

 Sp 15:  Adds Def ignoring effect to attack for 2 turns effect to BB/SBB

(Sp build: 80),

 Sp 25:  Adds Light, Dark damage reduction for 2 turns effect to BB/SBB

 Nagid   (Sp build: 90/100), 

 Sp 10:  30% boost to Def, Rec, max HP

 Sp 20:  Boosts 30% Def, Rec, max HP to 50% Def, Rec, max HP

 Sp 10:  Considerably boosts BB gauge each turn [Fills 4 BC]

 Sp 20:  Slight damage reduction for 2 turns when damage taken exceeds certain amount [20% mitigation after taking 5000 damage]

 Sp 30:  Adds huge Def boost relative to Atk for 3 turns effect to BB/SBB [80% Atk to Def]

Or

 Sp 40:  Adds Earth barrier effect to BB/SBB [3500 HP Earth Barrier]

(Sp build: 90/100)

'That's all! Hope this helps😊.'