Talk:Sol/@comment-30462510-20170518232609/@comment-7095057-20170531005752

The reason Sol's animation appears Right hadned has to do probably with just the sprite work. Sprites when flipped around tend to have their defining features on the wrong side if you just look at them. A good example is Oro from Street Fighter 3rd Strike, who is missing his left arm and has a bandaged sash of sorts running from his shoulder to his waist. When facing the player (As a CPU or as player 2) he appears correct as such.

But his flipped variant appears as this on the other end, making him appear to be missing a right arm.

Sol has this same problem, his pixel art was done with him facing the player as an enemy. When flipped he indeed appears left-handed, and all is right with his appearance. Other units that have similar issues like this are Selena and Vagras, who appear to switch their main hand depending on where you see them (Vagras always shows up Left-handed as an enemy, while Selena always appears righthanded as an enemy, despite this being wrong)