Thread:Acme Gamer/@comment-36887820-20181022022921/@comment-32467167-20181121092124

Micoosaylo wrote: sorry for the late reply bro and thanks so much again!!

supportive type for limilnate seems great, but defending type i think is more needed in the GGC right? or am i wrong? hmmmmm

which do you think would be better for GGC? id love to hear your opinion and i would most likely follow it hehe Hi there  Miccosaylo, 

'It's ok and your welcome it was a pleasure to help you😊. 'If I say defending type is more better because you can protect your allies when you have no healing items left and you know that next below may knock out all of the units or the chance is that enemy is strong but you can win while making a KO barrier on all of your units. I will also recommend you to go for defending type so here's the build,

 Limilnate (Sp build: 110), 

 Sp 10:  80% boost to Def, Rec, max HP

 Sp 20:  Damage taken boosts BB gauge

 Sp 20:  Damage taken may greatly restore HP

 Sp 10:  Adds Earth barrier effect to BB

 Sp 50:  Adds high probability of resistance against 1 KO attack effect to UBB (90% chance of resisting 1 KO (recovery to 100% HP)).

(Sp build: 110)

 Sphere's recommended for him: 

I would recommend you to go for sphere's that can provide him,


 * Enormous all parameter boost like (35%, 40% or higher).
 * BB gauge boosting sphere's

'That's all! Hope this helps 😊.'