Board Thread:Moderator News/@comment-26140304-20200102035129/@comment-44791706-20200105135042

Hjmushroomparty wrote: Wulzee wrote: Hjmushroomparty wrote: @Wulzee

I'd personally recommend you go with Thoth as your leader with Tsovinar, Florence, Kawab, and Sero-Anya.

This build should allow you to dish out and tank damage. Get Florence's heal on spark enhancement, that'll round you off and give you practically every healing type except a dedicated burst; more specifically you'll get on damage taken (Tsovinar) and each turn (Sero-Anya). Just continually spam Sero's UBB whenever available.

Thanks man! This is my small peepee squad. Is there a way I can change up the squad and still be able to do the dungeon? https://imgur.com/a/mGts3wD Btw I don’t got good sphere so very small peepee I am.

Galene is pretty good, a bit of overlap with Tsovinar, but each have their own little quirks which make them unique. Galene has a focus on self-buffs (evasion, attack, crit rate, spark); Tsovinar has a larger focus on party buffs (BB Atk, minor healing, OD gauge).

Serin's abilities which don't have overlap is with normal attack buffs, temporary buffs only at the start, BB gauge boost on spark, and water type crit damage up. The only good ones are the BB gauge boost and water crit up. BB gauge boost can be acquired on Galene through enhancements and having a single use unit isn't all that efficient. I would personally recommend replacing Serin with a dedicated healer.

Wintia is alright I suppose. The spark mitigation would help during phase 3 though.

Hey I went with the squad you recommend and completed the dungeon :-) Now I’m just on the lookout for spheres I suppose. Any recommendation would help :3 i.e where should I start?