User blog comment:DeltaHorizon020/Gabriella Omni Idea/@comment-27362456-20161005030800/@comment-27960787-20161005051522

I see. Yeah, With the suggestion a user called Alrisha from BF Forum, I was able to change her skillsets to this actually:

LS: +30% HP/+100% ATK, +30% HP/+50% ATK - Light, +150% Crit Damage, +100% Atk Against Statused Targets, Heal 20% of Damage Taken (Chance 40%)

ES: 5-8% HP Drain (50% Chance),20% Chance 25% Damage Reflect,30% All Stats (Equip Gabriella’s Special Sphere)

BB: 17 hits AoE (350%),3 turn 15% Injury/Sick/Weaken buff, 3 turn 10% Poison/Curse/Paralyze, +60% Crit rate to self for 3 turns,3-6% HP Drain (50% Chance),Fill Own BB 100%

SBB:23 hits ST (500~1500%),75% Injury/Weak/Sick/Poison/Curse/Paralysis,+60% Crit rate to self for 3 turns, +50% Crit damage for 3 turns,3-6% HP Drain (50% Chance)

UBB: 24 hits AoE (1500%),3 Turn Heal 75% of Damage Taken, 100% Poison/Sick/Curse, 100% Injury/Weaken/Paralyze, 3 Turn 300% ATK Buff on Statused Targets, +300% All Weakness Damage

I want to make this unit really meh in general but great in it's own niche actually. Why? Because Light units had too many OP Units that I want to make one instead of whining about them. What do you think about this revised skill?