User blog:King Arius d' Great/Unit Detailed Statistics: Invictus Xeno Melchio




 * Invictus Xeno Melchio

16 hits distributed as (in %): 4% 4% 4% 5% 5% 5% 6% 6% 6% 7% 7% 7% 7% 10% 9% 8%

Leader Skill: Destructive Threat (Attack/Brave Burst)


 * Probable DEF ignoring effect, 80% boost to ATK & hugely boosts BB gauge when attacking normally

Extra Skill: Soul Blessed by the Gods


 * Adds status ailment recovery effect to BB/SBB & when White Armor is equipped, 20% boost to all parameters
 * Buff target: Self
 * Trigger on BB and SBB
 * Trigger effect: Ailments cured
 * Ailments cured target: Party

Brave Burst: Aspros (Support/Offense)


 * 18 combo powerful all non-dark elemental attack on all enemies, negates all status ailments & adds Light element to attack for 3 turns
 * 18 hits distributed as (in %): 5, 9, 5, 10, 3, 5, 6, 6, 8, 3, 4, 7, 6, 7, 3, 4, 4, 5
 * Maximum BC generated: 18
 * BB Elements: Fire, Water, Earth, Thunder and Light
 * Element added: Light
 * Element added turns: 3
 * Negate status ailments turns: 3
 * Target: Party

Super Brave Burst: Belial Close (Support/Offense)


 * 20 combo powerful all non-dark elemental attack on all enemies & negates all status ailments, adds Light element to attack & boosts DEF relative to ATK for 3 turns
 * 20 hits distributed as (in %): 5, 3, 3, 8, 6, 6, 3, 2, 4, 3, 4, 6, 4, 10, 4, 5, 4, 6, 9, 5
 * Maximum BC generated: 20
 * BB Elements: Fire, Water, Earth, Thunder and Light
 * Element added: Light
 * Element added turns: 3
 * Negate status ailments turns: 3
 * Target: Party


 * Buff target: Party
 * Buff turns: 3
 * Converted attribute: ATK

Ultimate Brave Burst: Dusk Demon's Advent (Support/Offense)


 * 24 combo massive all non-dark elemental attack on all enemies, removes all status ailments and negates them for 3 turns & reduces damage taken by 75% for 1 turn
 * 24 hits distributed as (in %): 7, 3, 5, 6, 5, 3, 4, 4, 6, 10, 2, 4, 4, 3, 3, 3, 5, 6, 2, 2, 5, 4, 2, 2
 * Maximum BC generated: 24
 * BB Elements: Fire, Water, Earth, Thunder and Light
 * Negate status ailments turns: 3
 * All status ailments cured
 * Target: Party


 * Target: Party
 * Damage reduction turns: 1