Board Thread:Moderator News/@comment-26140304-20190702002532/@comment-32467167-20190724203722

Jxzcruz wrote: Goal : RC7( All mono teams if possible, otherwise just fire and light), Water VA, Genius Challenge Level : 318

Units: [//imgur.com/gallery/Y73LGix http://imgur.com/gallery/Y73LGix] Hi there  Jxzcruz, 

According to your query and your goal,

Level: 318 Goal: Water VA, Genius Challenge & RC7

I would recommend you to take,

 Genius Challange: 


 * Squad 1:  Yamori, Astrid, Haile, Sero-Anya & Elaina 


 * Squad 2:  Roglizer, Haile, Kaneki, Touka & Honoka & Hisa 


 * Squad 3:  Mikael, Fennia, Shu, Vanila & Kawab 

(Note: Only read the discription of the units that are alive relative to the squad being used. It's ok if you were not able to setup the squad 3 due to cost as you will clear the quest maybe even without need to use squad 2).

Squad 1:

 Yamori:  (25-30% HP drain, 60% innate crit rate, 30% HP, 50% damage reduction for 1 turn, 50% boost to critical damage of Fire & activates 5000 HP barrier in case of BB.

60% innate crit rate, 80% chance to inflict ailments, 50% damage reduction for 1 turn, 90% boost to Def relative to Atk, 125% boost to critical damage & fills 5-8 BC in case of SBB.

50-55% HP drain, 60% innate crit rate, 50% boost to max HP, 300% boost to Def relative to Atk, 450% boost to critical damage, fills 50 BC & 100% damage reduction for 3 turns, in case of UBB).

 Astrid: (1000% DoT modifier, 190% parameter boost, heals 4500-5000 + 40% Rec HP & negates critical, Spark and elemental damage for 3 turns, slight additional damage reduction for 2 turns [20% DoT mitigation] & purges ES disable effect from one random ally in case of BB.

70% parameter boost relative to HP, heals 4500-5000 + 40% Rec HP instantly, heals 4000-4500 + 20% Rec HP gradually & activates 5000 HP barrier & purges ES disable effect from one random ally in case of SBB).

   Haile: (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 Sero-Anya:  (25% chance of status ailment infliction & fills own 55 BC each turn, 50% damage reduction for 1 turn & 25% additional damage reduction for 3 turns in case of BB. 

Light attack on all foes (damage relative to remaining HP), Additional Light attack on single foe (damage relative to remaining HP), 50% damage reduction for 3 turns, 15% chance of reviving with 35% HP & 110% boost to Atk/Rec related to Def in case of SBB

500% boost to Spark, 50000 HP Light Barrier, revives with full HP & 80% chance of resisting 1 KO, 100% additional damage reduction for 4 turns in case of UBB).

 Elaina:  (Negates all status ailments for 3 turns, negates Atk, Def, Rec reductions for 3 turns, removes all status ailments, Heals 4000-4500 + 20% Rec HP & fills 10 BC in case of BB.

Fills 6-9 BC, 50% chance to heal 25-30% damage, 20% chance to recast, 15% chance to revive allies with 35% HP & 10% OD fill in case of SBB.

80% chance to resist 1 KO attack, 80% chance to evade attacks, 80% chance to recast, 80% chance to revive allies with 50% HP & fills 100 BC in case of UBB).

Squad 2:

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB.

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

400% parameter boost, 60% boost to critical rate, +3 to each hit (100% extra damage, 200% total), 250% boost to OD gauge fill rate, 400% boost to Spark & 100% elemental mitigation in case of UBB).

 Haile:  (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

  Ken Kaneki:  (40% chance of 60% Atk/Def reduction, 40% Spark vulnerability, 15% critical and elemental damage vulnerability, fills 50 BC for self & 35% boost to max HP in case of BB.

220% parameter boost, 20% chance of BB/SBB/UBB recast for 2 turns & 80% boost to Atk relative to max HP in case of SBB.

55% boost to max HP, 100% chance of BB/SBB/UBB recast, 500% boost to Spark & 200% boost to Atk/Def relative to max HP, activates BB/SBB/UBB twice for 3 turns in case of UBB).

 Touka:  (20% chance to evade attacks, 20% chance of 30% Atk/Def reduction, fills 50 BC for self & 12% OD fill in case of BB.

 220% boost to Atk/Def, heals 400-500 HP per spark, fills 3-4 BC per spark & 80% boost to Atk/Def relative to max HP in case of SBB.

Purges LS and ES disable effects from all allies 50% OD fill, 100% chance of evasion & 200% HP to Atk/Def in case of UBB).

   Honoka & Hisa:  (30% BC efficacy reduction, 15% chance of reviving allies with 35% HP, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 + 15% Rec HP gradually, activates Fire shield (3500 HP, 3500 Def) in case of BB.

10% chance of resisting 1 KO, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 +40% Rec HP & activates Fire shield (3500 HP, 3500 Def) in case of SBB.

Revives allies to full HP, fills 50 BC on hit, restores HP to full gradually, 50% OD fill & 50% HP in case of UBB)

Squad 3:

 Mikael: (20% boost to max HP for self, 5000 HP Thunder Barrier, 10% guard mitigation, 50% damage reduction for 2 turns & fills 10 BC when guarding in case of BB.

50% damage reduction for 2 turns, 190% boost to Atk/Def, 100% boost to Def relative to Atk & 100% Spark to self in case of SBB).

 Fennia:  (110% Rec to Atk/Def, 20% chance of reducing 30% Atk/Def, 25% chance of status infliction, chance of ignoring KO resistance, adds probable random status ailment infliction to attack for 3 turns, (6% per foe, 30% max) & 30% active healing reduction in case of BB.

600% boost to BB Atk, 110% boost to Atk/Def relative to Rec, 40% chance of reducing 60% Atk/Def & 125% boost to critical damage in case of SBB).

 Shu:  (20% boost to max HP, 50% chance to heal 25-30% damage taken, activates Taunt and give 200% boost to Def, 10% guard mitigation & 12% OD fill in case of BB.

150% self parameter boost, 50% chance of 60% Atk/Def reduction, 200% boost to Spark & 150% boost to Spark for self in case of SBB).

 Vanila:  (30% evasion to self, 200% parameter boost, 60% boost to critical rate, chance of ignoring KO resistance (6% per foe, 30% max), 25% chance of Atk purge & 40% chance of 60% Atk/Def reduction in case of BB.

200% parameter boost, 60% boost to critical rate, 125% boost to critcal damage, 200% boost to  Spark, 40% BC/HC drop rate & 7% Item drop rate in case of SBB).

 Kawab: (Hugely boosts BB gauge fill rate for 3 turns (50% fill rate), fills 5-8 BC when hit & 200% boost to self Spark in case of BB.

Fills 2-4 BC when hit, 160% boost to Spark, 20% Spark vulnerability & 40% boost to Atk, Def, Rec relative to HP in case of SBB).

450% boost to Spark, 60% boost to Atk/Def/Rec relative to max HP, 650% boost to BB Atk, fills 999 BC & 50% boost to max HP in case of UBB).

Friend List:

It is recomnended to take,
 *  Tsovinar  [Nuking + Recasting]
 *  Elaina  [Nuking + Recasting]  Or Roglizer [60% BB reduction :: Kaneki Extra Skill]
 *  Tsovinar  [Nuking + Recasting]

Water Vortex Arena:

It is recommended to take,
 * '' Wintia  (Leader)

2x Haile, Kawab & Astrid ''

 Mono-Squads: 

For Mono-Squads, I would recommend you to take,


 * Fire:  Yamori/Baelfyr (Leader) 

 Yamori, Cayena, Yan & Yuan, Baelfyr & Zegstia 


 * Water:  Haile, Kawab, Astrid, Wintia  / Summoning is recommneded


 * Earth:  Elaina, Avani, Shu & Honoka & Hisa  / Summoning is recommneded


 * Thudner:  Mikael, Touka & Fennia  / Summoning is recommneded


 * Light:  Sero-Anya, Ken Kaneki, Vanila, Amadream  / Summoning is recommneded


 * Dark:  Roglizer, Ebony & Enid, Nyami & Ciardha  / Summoning is recommneded

 Additional Notes: 

''If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

'That's all! Hope this helps'😊​​​​​​