Talk:Summoners' Research Lab/@comment-186.81.236.226-20150608041319

So i just finished Cardes with two squads it was pretty easy

First squad was

Grah lead(medulla, prized cloth)

zelnite (B) (sacred jewel) : to help boost bb just in case

ice fortress oulu (L) (dandelga): since i just have two mitigators i had to include him in this squad, dandelga is just to boost its health and bb refil

Ulkina (G) (Drevas): no need to have sbb since the only use i got for her was healing ailments

Tridon (B) (lexida, sol creator): for his shield just in case, it helps survive a bit

Diana friend to boost bb refil so i could have mitigation up every turn

So with this squad you can prety much kill zebra, but in case you can't you should try to make him use  deadly end so your next squad survives without using items.

For Cardes i went

Kanon lead (B) (legwand, sou spear) fully imped : for the boost in HP and DEF

matah (L) (legwand, stealth robe)

Ivris (G) (urias, omni gizmo): for healing and SBB just in case i needed a boost to BB gauge

Semira (A) (sacred jewel): MUST HAVE or at least someone else that has high chance to paralise with BB/SBB

Darvanshel (A) (medulla, evil shard)

Feeva friend

So with this squad, since you got 3 BB buffers you need to look out in wich order you use their BBs, i went matah, semira and last Feeva, so i could keep the 35% BC drop rate from her SBB. As long as there are 2 enemies you most likely will have full BB gauges for every one.

Items i took are: crecent dew, revive, revive light, fijun tonic and fujin potion

didnt use any items until i got to Cardes. and all the units had max BB/SBB except for Ulkina, Oulu and Darvanshel

its not much of a guide but i hope it helps