Thread:Linathan/@comment-26938351-20160615190219/@comment-26140304-20160616003334

The SP set that I'm going with for my Juno-Seto is this: This setup offers very efficient 2-turn mitigation on my end in case BB wiping becomes a huge issue. Personally, I think 2-turn mitigation is a must for mitigators that are capable of utilizing it.
 * Considerably reduces BB gauge required for BB (20)
 * Enhances BB/SBB's HP restoration each turn effect (40)
 * Allows 50% damage reduction effects to last for 2 turns (30)
 * Boosts own Def relative to amount of depleted HP (10)

If you do want to utilize both 40% BC/HC drop rate and 2-turn mitigation, I'd go with this setup:
 * Adds considerable boost to BC, HC drop rate for 3 turns effect to BB/SBB (40)
 * Allows 50% damage reduction effects to last for 2 turns (30)
 * Enhances BC, HC drop rate boost for 3 turns effect added to BB/SBB (10)
 * Considerably reduces BB gauge required for BB (20)