Board Thread:Moderator News/@comment-26140304-20180504151010/@comment-30373133-20180511041352

RoboCloud wrote: 1. well i mean which buff will play into affect the 10,000 * 75% = 2500 dmg then you do the 50% to get the 1250 dmg or just the last one in affect go into the mitigation or the one with the most damage???

2. should i get lancelot for my collection? he is one of my favorite units and him and lancelot work well together, or should i save my gems for estia since i have 40 gems rn from doing the vortex quest and stuff like that. 1. I can say that the concept of buffs stacking is quite complicated at first, so I'll explain it to the best of my abilities:

Sphere effects will stack with unit's skills (LS, BB/SBB/UBB, ES)

All Leader Skill buffs stacks with BB/SBB/UBB/Extra Skill Buffs

BB/SBB buffs will stack with UBB buffs

BB/SBB buffs will NOT STACK with the same BB/SBB buffs set. Let's say you have Lauda and Zegstia. Both have BB damage up buffs. Lauda's BB damage up buff is +400% and Zegstia's BB damage up buff is +500%. This is the same buff but different in values, and will not stack, but will override the buff used last. So when you use Lauda's BB/SBB first you get the +400% BB damage up, but after you use Zegstia's BB/SBB, Lauda's +400% BB damage up buff will be replaced by Zegstia's +500% BB damage up buff (and vice versa). To put it simply, you don't want to form a squad with units who have the same exact buff as it will waste a spot for another unit with buffs your squad doesn't have.

As goes with UBB buffs, the same UBB buffs will not stack with other UBB's buffs if it's the same.

On the other hand, different variety of buffs WILL STACK. Let's say you have Holia and Krantz. Holia has the buff "greatly restores HP for 3 turns", while Krantz has "greatly restores HP". These WILL STACK because they are different. "Greatly restores HP for 3 turns" will heal your units a little overtime for 3 turns, but "greatly restores HP" will heal you a lot right away. If you have Eriana, you'll notice that she has both the "greatly restores HP" and "greatly restores HP for 3 turns". You can see that although these buffs are healing-related, they do different things and they stack with each other because they are different.

I'll give you another example. Let's say you have Shion and Lancelot. Shion has "boosts atk, def, rec for 3 turns" and Lancelot has "boosts atk relative to def for 3 turns". So what's different here? Shion's atk boost from the "boosts atk, def, rec" will stack with Lancelot's "boosts atk relative to def" because Lancelot's atk boost is based on how much atk the units already have. So if you use Shion's BB/SBB, you'll get his atk boost and if you use Lancelot's SBB, your squad will gain even more atk based on how much def your units in the squad have. In total, your squad will do more damage the more variety of atk boosting buffs you have.

If you have any questions, feel free to message Burniez or myself in our respective message walls :) I hope this clarifies most if not all the things you need to know about buff stacking