Board Thread:Moderator News/@comment-26140304-20190502033740/@comment-32467167-20190524215057

Burninghotl732 wrote: Goal: Strategy Zone - pious emporer & karna masta // Mildran final Boss (KArna masta not the bonus lvl)

Level: 394

Units:https://imgur.com/a/iMnuCW2 ( willing to upgrade units to max) Hi there  Burninghotl732, 

Sorry for the late reply, I got busy in the exams preparation😅. though according to your query & your goal,

Level: 343 Goal: Strategy Zone - pious emporer | Karna Masta & Mildran final Boss

I would recommend you to take,

 Roglizer   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, 130% boost to Spark damage, reduces BB gauge required for BB & hugely boosts EXP gain 20% BB gauge reduction & 20% EXP

ES [Extra Skill]: 15% boost to all parameters for all allies and 40% boost to all parameters when Status Boost Type Sphere is equipped & enormously boosts OD gauge fill rate 50% OD gauge fill rate

Units:
 *  Roglizer (L) 

 Giselle, Limilnate, Sero-Anya & Raquiel 

 Details: 

 Raquiel:  (A nuking type unit which provides 200% boost to self for Spark damage, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage, 600% boost to BB Atk, 200% parameter boost in case of Atk/Def/Rec for 3 turns & 60% boost to Critical in case of BB.

160% boost to Spark damage, 50% Spark of Light types, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage & 600% boost to BB Atk in case of SBB).

 Giselle:  (10% chance of dealing 5% of foe's max HP, 225% elemental damage, 12% OD fill, 85% chance of random status ailment infliction & 25% chance of purging Curse negation effect in case of BB.

225% boost to elemental damage, 20% chance of evasion, 155% parameter boost to Water-types & 35% chance of purging Sickness negation effect in case of SBB).

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB 

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

 Sero-Anya:  (25% chance of status ailment infliction & fills own 55 BC each turn, 50% damage reduction for 1 turn & 25% additional damage reduction for 3 turns in case of BB. 

Light attack on all foes (damage relative to remaining HP), Additional Light attack on single foe (damage relative to remaining HP), 50% damage reduction for 3 turns, 15% chance of reviving with 35% HP & 110% boost to Atk/Rec related to Def in case of SBB

500% boost to Spark, 50000 HP Light Barrier, revives with full HP & 80% chance of resisting 1 KO, 100% additional damage reduction for 4 turns in case of UBB).

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit, removes all status ailments, negates Atk, Def, Rec reductions for 1 turn in case of BB.

'Healing and making BB gauge both too max in case of SBB. Also provides resistance of KO to the whole squad including Hp boost by 25% and gives earth barrier by 4000 removes all status ailments in case of SBB.'

80% chance to revive with 100% HP, 45% boost to max HP, 400% boost to Rec, 60% boost to Rec relative to HP & heals 100% damage taken, KO resistance to whole squad 90% chance [Sp option] in case of UBB).

 Strategy Zone: 

Units that are selected for this Strategy Zone are listed with their details below,

All units:  Giselle, Miell, Sero-Anya, Raquiel, Roglizer, Shion, Ebony & Enid, Limilnate, Marianne, Baelfyr 


 * Frontlines [Main-Squad]: Roglizer(L), Limilnate, Sero-Anya, Giselle & Raquiel 


 * Revivers: Miell, Sero-Anya, Limilnate [UBB]

 Details: 

 Baelfyr:  ( 25% boost to max HP, 600% boost to BB Atk, fills 12 BC, 20% chance to evade attacks & 10% OD fill in case of BB.

200% boost to Atk & 60% boost to critical rate during Stealth, 100% Spark to self, 30% chance to evade attacks & 10% OD fill in case of SBB). ​​​​​

 Giselle:  (10% chance of dealing 5% of foe's max HP, 225% elemental damage, 12% OD fill, 85% chance of random status ailment infliction & 25% chance of purging Curse negation effect in case of BB.

225% boost to elemental damage, 20% chance of evasion, 155% parameter boost to Water-types & 35% chance of purging Sickness negation effect in case of SBB).

 Raquiel:  (A nuking type unit which provides 200% boost to self for Spark damage, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage, 600% boost to BB Atk, 200% parameter boost in case of Atk/Def/Rec for 3 turns & 60% boost to Critical in case of BB.

160% boost to Spark damage, 50% Spark of Light types, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage & 600% boost to BB Atk in case of SBB).

 Miell:  (Drains 25-30% damage, recovers 4000-4500 + 20% Rec, 15% damage reduction from all element types for 3 turns, removes all status ailments and Atk, Def, Rec reduction effects, 30% boost to HP & 10% OD fill in case of BB.

Drains 25-30% damage, 15% damage reduction from all element types for 3 turns, recovers 4500-5000 + 40% Rec, activates 5000 HP barrier, 12% OD fill & 15% chance to revive allies with 35% HP in case of SBB.

450% parameter boost, 50% boost to HP, fills 50 BC and heals 100% damage taken & 100% chance to raise allies from KO incase of UBB). 

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB 

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

 Sero-Anya:  (25% chance of status ailment infliction & fills own 55 BC each turn, 50% damage reduction for 1 turn & 25% additional damage reduction for 3 turns in case of BB. 

Light attack on all foes (damage relative to remaining HP), Additional Light attack on single foe (damage relative to remaining HP), 50% damage reduction for 3 turns, 15% chance of reviving with 35% HP & 110% boost to Atk/Rec related to Def in case of SBB

500% boost to Spark, 50000 HP Light Barrier, revives with full HP & 80% chance of resisting 1 KO, 100% additional damage reduction for 4 turns in case of UBB).

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit, removes all status ailments, negates Atk, Def, Rec reductions for 1 turn in case of BB.

'Healing and making BB gauge both too max in case of SBB. Also provides resistance of KO to the whole squad including Hp boost by 25% and gives earth barrier by 4000 removes all status ailments in case of SBB.'

80% chance to revive with 100% HP, 45% boost to max HP, 400% boost to Rec, 60% boost to Rec relative to HP & heals 100% damage taken, KO resistance to whole squad 90% chance [Sp option] in case of UBB).

 Ebony & Enid: (20% BB gauge reduction, adds 20% chance to reduce enemy Atk, Def by 30%, 140% parameter boost and 60% boost to Critical of Dark types, fills 6-9 BC & activates 3500 HP, Def shield in case of BB.

Adds 20% chance to reduce enemy Atk, Def by 30%, 140% parameter boost and 60% boost to Critical of Dark types, fills 6-9 BC & activates 3500 HP, Def shield in case of SBB).

 Shion​​​​​​:  (Provides 8% boost to OD fill and adds elements in the attack in case of BB. 

Adds Fire, Water, Earth, Thunder elements to attack for 3 turns, 8% OD fill instantly, 170% Atk, Def, Rec & fills 400 OD in case of SBB).

 Marianne:  (60% boost to innate Critical & 40% drop rate, 10% damage reduction from all element types for 3 turns, negates all status ailments and Atk, Def, Rec reduction effects for 3 turns in case of BB.

10% damage reduction from all element types for 3 turns, 60% boost to innate Critical, 550% boost to BB Atk, 180% parameter boost & 60% boost to Atk relative to Hp, removes all status ailments and Atk, Def, Rec reduction effects in case of SBB).

Additional Notes:

If any other problem occurs, then you can reply on this thread. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here I will check the stats of the units you summoned and will give it a change to the squad if those units have tendency to surpass one of the units present in the squad.

'That's all! Hope this helps😊​​​​​​.'