Thread:Acme Gamer/@comment-38150226-20190611015915/@comment-32467167-20190611165445

ImLovinIt98 wrote: Hey sorry for troubling again but could you help me with Drowning Darkness?

I dont list everything all units that i aquired, just picked something worthy so it wont waste time

You dont have to give me the detail aswell (probably the last 2 stages) since i managed to get to the third level on my last run (I havent played this re run.)

but please can you give the detail on what kind of sphere to use on which units? since Im pretty bad at doing sphere

but anyways thanks alot! HI there  ImLovinIt98, 

Hehe it's alright, happy to help ya🙂. Though, according to your query & your goal,

Level: 343 Goal: Frontier Rift: Drowning Drakness

I would recommend you to take,

For this rift, 

 Draegar   (Leader): 

LS [Leader Skill]: 80% boost to all parameters, boosts Atk, Def, Rec each turn for up to 3 turns, restores HP each turn, considerably reduces BB gauge required for BB & probable damage reduction to 1 20% parameter boost per turn, heals 1200-1500 + 10% Rec, 25% BB reduction & 20% chance to reduce damage

ES [Extra Skill]: 10% damage reduction, damage taken boosts BB gauge, damage taken may restore HP & slightly reduces BB gauge required for BB for all allies Fills 3-4 BC, 25% chance to heal 20-25% damage & 5% BB reduction for all allies [30% total BB reduction including lead]

Units:
 *  Draegar (L) 

 Midoriya, Daltisk, Mikael & Tsovinar 

 Details: 

 Draegar: (25% HP, activates 5000 HP barrier, fills 6-9 BC & heals 4000-4500 + 40% Rec HP, & negates all status ailments for 3 turns incase of BB.

Fills 12 BC, 190% parameter boost, 100% Atk to Def & heals 4000-4500 + 40% Rec HP & removes all status ailments in case of SBB).

 Tsovinar:  (10% chance to deal max HP damage, 80% HP to Atk, 20% HP, 2% OD fill per ally & fills 800 OD in case of BB.

10% chance to deal max HP damage, 180% Spark, 125% Crit damage, 600% BB Atk & 50% chance to heal 25-30% damage in case of SBB).

Damage relative remaing Hp with 60% boost to Critical rate, 400% parameter boost, 60% boost to Critical rate, 400% boost to critical and Spark damage, activates BB/SBB/UBB twice for 2 turns & heals 100% damage in case of UBB).

 Mikael: (20% boost to max HP for self, 5000 HP Thunder Barrier, 10% guard mitigation, 50% damage reduction for 2 turns & fills 10 BC when guarding in case of BB.

50% damage reduction for 2 turns, 190% boost to Atk/Def, 100% boost to Def relative to Atk & 100% Spark to self in case of SBB).

 Daltisk:  (10 BC instant fill, fills 5-8 BC when hit, fills 3-4 BC on Spark & 50% BB gauge fill rate boost in case of BB.

10 BC instant fill, 10 BC gradual fill, fills 5-8 BC when hit, fills 3-4 BC on Spark & 40% BC/HC drop rate in case of SBB).

 Midoriya: (70% boost to Atk/Def relative to max HP, 160% boost to Spark, 200% parameter boost, 60% boost to critical rate & 350% boost to Atk for self in case of BB.

70% boost to Atk/Def relative to max Hp, 160% boost to Spark, 200% parameter boost, 60% boost to critical rate, 100% boost to Spark for self and inflicts 25% max HP damage to self in case of SBB).

 Spheres: 

As far for the spheres, it is recommended to equip,


 *  Mikael  = [Parameter Booster]


 *  Tsovinar  = [Parameter Boosters]


 *  Daltisk  = [BB reduction + Parameter boost]


 *  Draegar  = [BB reduction + Parameter boost]


 *  Midoriya  = [Parameter boosters]

 Friends: 

It is recommended to take,


 *  Teviraus 

 Strategy: 

As you are aware that this strategy zone is one of the easiest strategy Zones, so I would recommend you to use Auto command & also usage of  Teviraus  BB is required. Don't use  Teviraus  SBB because his BB provides more proper buffs required for this quest. Do sure use  Tsovinar  UBB everytime & you will have 60% BB reduction because of both leads.  Teviraus  UBB is usage is recommended if a huge amount of units in your squad dies.

 Teviraus: (20% chance to recast BB/SBB/UBB, 15% chance to revive with 35% HP, fills 14 BC, fills 12% OD gauge & 35% chance to purge turn skip in case of BB.

155% parameter boost and 60% boost to critical rate to Thunder types, heals 400-500 HP on spark, fills 3-4 BC on spark & 50% Spark to Thunder types in case of SBB).

400% parameter boost, 60% boost to critical rate, 5-8 BC on spark, 100% chance to revive at 100% HP & 80% chance of resisting 1 KO in case of UBB).

 Additional Notes: 

As far for the detailed information, I like to provide detail information + it's not like I have to make each and every detail again & again. I have a notepad copy that has code of all omni units that are required for each contents [only BB/SBB/UBB provision], so it's not much of a big deal. Though, if you have any other problem, just reply here & I will be happy to assist you again.

'That's all! Hope this helps'😊​​​​​​