Talk:Sylvan Excalibur Quaid/@comment-26416801-20150522063932/@comment-26416801-20150525031124

Thanks for the tips guys... So I've tried both alternatives with Elza and Zelnite. I'm unable to control the damage of both alternatives, sometime cleared a round with 2 turns, sometime took me more than 3. I'm just not used with it. As anticiapted, sometimes the Elza team silenced Tia, so I ended up with very low score. Zelnite team reach better score, but there's not much different, I scored around 1.2 to 1.3m only. >_<

@~nihil~sine~scientia~:  I'm confused with your statement " His buffs conflict with Feeva as well if you brought her as a friend" <-- Do you mean Zelnite's buff will overwrite Feeva's when executed after hers, and vice versa? :o I've heard some informationabout Magress' UBB buff will be overwritten if we executed Darv SBB, is it something like that? things like this I've never consider before, yet up until now I'm still believing that buffs effect will only adds, but not replacing... And yes, Marauder set is always my default set, but I'm not confidant to use them all: I fujin only Darv and friend's Feeva, and keep the other 2 fujins for next battles if somehow I need emergency :p

Unfortunately I don't have Shera and I have only 1 Lario. And yes, as I've described above, I'm not used with some combination so it took me sometime to get use with them...^_^

Lastly, I managed to max leveling my Tazer and Colt. Just near the end of FH, I used an almost completely different team:

Colt lead, Darv, Tazer, Ivris (man, I'm really attached to her :p ), and Quaid, with Feeva/Rosetta friend. This team is killer, but FAR from optimal, lol.