Elgif and Emgif

Overview
Elgif and Emgif are fusion materials used for additional Extra Skills and removal of additional Extra Skills respectively.

Elgif will give a unit an additional Extra Skill when fused even if this unit isn't a 7★. This secondary ES can stack with a 7★ unit's own Extra Skill. You can also return a fused Elgif by using an Emgif (for 5000 Merit Points from the Achievement Store), however, an Emgif cannot erase a 7★ unit's default Extra Skill. The higher the rarity of the Elgif, the rarer the Elgif is obtained.

Below is a list of Elgif's Extra Skills in the game. To conveniently find the Elgif you're looking for, simply hold or  and type in the skill name.

Trade
Elgifs can be traded in for Merit Points in the Trade section in the Achievement Store. The higher the rarity, the more points you will recieve. The value of the Elgifs are calculated by multiplying their rarity by 100. The chart below shows their worth.

Obtaining
These are Elgifs obtainable from certain locations.

1 Elgif from 4 Rare Summons event
These are Elgifs obtainable during certain Rare Summon events. Every 4 Rare Summons, a random Elgif will be sent to your Presents Box.

1 Elgif from 2 Rare Summons event
These are Elgifs obtainable during certain Rare Summon events. Every 2 Rare Summons, a random Elgif will be sent to your Presents Box.

Exchange Hall
These Elgifs are only obtainable during certain Events

Dungeon Drop from Guardians of Lore
A list of all Elgifs that can drop from the Guardians of Lore dungeon.

Dungeon Drop from Forbidden Tablets
These dungeons are slightly more difficult than the usual Guardian of Lores dungeon. The Level 10 dungeon's Boss has a chance to allow you to capture a minimum of 4★ Elgif, while on Level 5, a chance to capture a minimum of 3★ Elgif.

5★

 * Tablet of Ruin Lv. 5 - 50% boost to Atk
 * Tablet of Protection Lv. 5 - 50% boost to Def
 * Tablet of Healing Lv. 5 - 50% boost to Rec
 * Tablet of Vitality Lv. 5 - 50% boost to max HP
 * Divine Oracle Lv. 3 - 20% boost to Atk, Def, Rec, max HP
 * Fire Oracle Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Fire types
 * Water Oracle Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Water types
 * Earth Oracle Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Earth types
 * Thunder Oracle Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Thunder types
 * Light Oracle Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Light types
 * Dark Oracle Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Dark types
 * Bravery Oracle Lv. 1 - 20% boost to Atk, Def, Rec, max HP of male Units
 * Compassion Oracle Lv. 1 - 20% boost to Atk, Def, Rec, max HP of female Units
 * Fortitude Oracle Lv. 1 - 20% boost to Atk, Def, Rec, max HP of genderless Units
 * Lord's Divination Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Lord types
 * Anima's Divination Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Anima types
 * Breaker's Divination Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Breaker types
 * Guardian's Divination Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Guardian types
 * Oracle's Divination Lv. 1 - 20% boost to Atk, Def, Rec, max HP of Oracle types
 * Ruinous Spirit Lv. 5 - Enormously boosts Atk when HP is full
 * 100% boost
 * Ruinous Ardor Lv. 5 - Enormously boosts Atk when BB gauge is full
 * 100% boost
 * Protective Spirit Lv. 5 - Enormously boosts Def when HP is full
 * 100% boost
 * Protective Ardor Lv. 5 - Enormously boosts Def when BB gauge is full
 * 100% boost
 * Demonic Life Lv. 3 - Greatly boosts Atk, Def, Rec when HP is under 50% full
 * 50% boost
 * Demonic Nature Lv. 3 - Greatly boosts Atk, Def, Rec when BB gauge is under 50% full
 * 50% boost
 * Raging Light Lv. 3 - Probable great BB gauge boost from Spark damage
 * 50% chance to fill 2~4 BC
 * Raging Memories Lv. 4 - Enormously boosts Spark damage when Sparks have exceeded certain amount
 * 80% boost after 15 Sparks dealt (for 2 turns)
 * Epidemic Tragedy Lv. 5 - Enormously damage against status afflicted foes
 * 120% boost
 * Heroic Doctrine Lv. 4 - Enormously boosts BB gauge when damage taken has exceeded certain amount
 * 10 BC fill when 5,000 HP as damage is taken (for 3 turns)
 * Overwhelming Love Lv. 4 - Enormously recovers HP when HC collected have exceeded certain amount
 * 2,500 HP heal when 25 HC is collected
 * Goddess's Protection - Negates all status ailments
 * Hermit's Barrier - Negates Atk, Def, Rec reduction effects
 * Legendary Shield Lv. 2 - Greatly boosts damage reduction rate and BB gauge while guarding
 * 10% reduction in damage, 3 BC fill
 * Proof of Sanctity - Negates elemental damage
 * Tale of Honor Lv. 3 - Hugely boosts OD gauge fill rate
 * 30% boost
 * Destroyer's Authority Lv. 4 - 30% boost to max HP, Atk
 * Guardian's Authority Lv. 4 - 30% boost to max HP, Def
 * Warrior's Authority Lv. 4 - 30% boost to Atk, Def
 * Supreme Spirit Lv. 3 - Greatly boosts Atk, Def, Rec when HP is full
 * 30% boost
 * Supreme Ardor Lv. 3 - Greatly boosts Atk, Def, Rec when BB gauge is full
 * 30% boost
 * Divine Life Lv. 3 - Greatly boosts Atk, Def, Rec when HP is over 50% full
 * 30% boost
 * Divine Wisdom Lv. 3 - Greatly boosts Atk, Def, Rec when BB gauge is over 50% full
 * 30% boost
 * Glorious Life Lv. 3 - Greatly boosts Atk, Def, Rec relative to how high remaining HP is
 * 0.3% boost per 1% HP remaining, 30% boost max
 * Rebellious Blood Lv. 3 - Greatly boosts Atk, Def, Rec relative to how low remaining HP is
 * 0.5% boost per 1% HP lost, 50% boost max
 * Demigod Balance - Boosts Atk relative to how high remaining HP is & boosts Def relative to how low remaining HP is
 * 1% boost to Atk per 1% HP remaining, 100% boost max, 1% boost to Def per 1% HP lost, 100% boost max
 * Raging Spirit Lv. 2 - Spark damage boosts BB gauge
 * 1~2 BC fill
 * Raging Core Lv. 3 - Spark damage greatly boosts BC, HC drop rate
 * 20% boost
 * Raging Blade Lv. 4 - Hugely boosts Spark damage
 * 60% boost
 * Flashing Light Lv. 4 - Hugely boosts critical hit rate
 * 20% boost
 * Flashing Blade Lv. 4 - Hugely boosts critical hit damage
 * 100% boost
 * Flashing Spirit Lv. 4 - Critical damage hugely boosts BB gauge
 * 3~5 BC fill
 * Hymn of Awakening Lv. 3 - Greatly boosts BB Atk
 * 75% boost
 * Combat Tempest - Raises normal hit amount
 * +1 to each hit count
 * Piercing Lv. 3 - High probability of Def ignoring effect when attacking
 * 30% chance
 * Legendary Calamity Lv. 3 - Greatly boosts elemental damage
 * 70% boost
 * Demonic Victory Song Lv. 3 - Greatly boosts BB gauge each turn
 * 3 BC fill
 * Warrior's Command Lv. 4 - Probable huge BB gauge boost when attacking normally
 * 50% chance to fill 4~8 BC
 * Empress's Heartbeat Lv. 3 - Probable great BB gauge boost when attacked
 * 50% chance fo fill 1~3 BC
 * Prosperous Nobility Lv. 3 - Greatly boosts efficacy of BC
 * 15% boost
 * Healer's Revelation Lv. 3 - Greatly recovers HP each turn
 * Heals (1000 + 10% of unit's Rec) HP
 * Angel Tears Lv. 3 - Probable great recovery of HP when attacked
 * 25% chance to heal 15% HP from damage taken
 * Hyperion Lv. 3 - Greatly boosts HC efficacy
 * 30% boost
 * Treasured Abode Lv. 3 - Greatly boosts BC, HC drop rate when attacking
 * 15% boost
 * Thief's Warning Lv. 4 - Hugely boosts Zel, Karma, Item drop rate when attacking
 * 15% boost to Zel, 8% boost to Karma, 2% boost to Item drop rate
 * Legendary Thief Lv. 3 - Greatly boosts BC, HC, Zel, Karma, Item drop rate when attacking
 * 6% boost to BC, HC, Zel, 3% boost to Karma, 1% boost to Item drop rate
 * Power of Confusion Lv. 3 - High probability of inflicting random status ailment when attacking
 * 10% chance to inflict Curse/Poison/Paralysis & 13% chance to inflict Sick/Injury/Weak
 * Revolution Banner Lv. 3 - High probability of inflicting random status ailment when attacked
 * 7% chance to inflict Curse/Poison/Paralysis & 10% chance to inflict Sick/Injury/Weak

6★

 * Demonic Victory Song Lv. 4 - Hugely boosts BB gauge each turn
 * 4 BC fill
 * Empress's Heartbeat Lv. 4 - Probable huge BB gauge boost when attacked
 * 50% chance to fill 2~4 BC
 * Healer's Revelation Lv. 4 - Hugely recovers HP each turn
 * Heals (1200 + 10% of unit's Rec) HP
 * Legendary Thief Lv. 4 - Hugely boosts BC, HC, Zel, Karma, Item drop rate when attacking
 * 8% boost to BC, HC, Zel, 4% boost to Karma, 2% boost to Item drop rate
 * Prosperous Nobility Lv. 4 - Hugely boosts efficacy of BC
 * 20% boost
 * Tale of Honor Lv. 4 - Hugely boosts OD gauge fill rate
 * 40% boost
 * Thief's Warning Lv. 5 - Enormously boosts Zel, Karma, Item drop rate when attacking
 * 20% boost to Zel, 10% boost to Karma, 3% boost to Item drop rate
 * Treasured Abode Lv. 4 - Hugely boosts BC, HC drop rate when attacking
 * 25% boost
 * Warrior's Command Lv. 5 - Probable enormous BB gauge boost when attacking normally
 * 50% chance to fill 5~10 BC

Tales of Link

 * Eternal Sword - BB gauge fills after each turn
 * Fills 3 BC