Talk:Demonic Witch Xie'Jing/@comment-25201833-20170329063532/@comment-25201833-20170330231605

@Yohannes

I'm sorry for making you feel that way. I didn't want to raise that kind of feeling. You might've seen already that I'm not very good at many non-technical or informal conversations, and talking to people tires me sometimes as well as some of you. I have this conflict because I feel that some people act tired, annoyed, or even threatened, and it makes me wonder if I'm to blame and if/how I can fix things.

I'm not good enough at knowing what people think because for every person I can possibly meet, there's a myriad of possible states of mind and personalities they can have. The problem with this shortcoming is that because the tone that someone perceives has a huge impact on the response of that person, it often happens that I do a comment without deliberately putting a tone, but the other person perceives some tone (often looks like they perceive an adversary tone) that I unfortunately did not want them to tough up.

Now if I need to explicitly say it, I'll say it : I do not hold grudges against people (that means you and everyone I have a nice conversation with) when they discuss with me.

The only time I add people's actions to my I'll-make-you-pay-someday list is when they do something deliberately against me (if someone did a serious prank to me, especially if they filmed, and OH BOY YOU ARE SOO MUCH DONE FOR BECAUSE I'LL BASH YOUR HEAD SO HARD YOU'LL WISH YOU WERE NEVER BORN if they have the audacity to upload the footage), or do not apologize after I pointed out their wrongs (if something they did vexed me but they'd be arrogant enough to turn the accusation against me, attempting to assert that I was the one who was wrong, then oh boy you prick I'm not done with your silly ass), or when their attitude is fundamentally antagonistic with my core values (if someone's view has a direct consequence of working against some of my fundamental values especially freedom of speech and critical thinking, then BOY YOU F**KED UP YOU DO NOT SIMPLY TRY TO SILENCE PEOPLE JUST BECAUSE YOU DISAGREE WITH THEM. YOU CROSSED THE LINE NOW!)

And probably I wasn't clear enough when I said (paraphrase) that your response's grammar or syntax errors WERE NOT THE PROBLEM. Grammatically perfect or not, your argument still stands on the same base and structure, that seemed forced.

My point, which seems like you either missed or didn't address it, is that your response, in my view, looked forced.

You saw that I said I liked enriching conversations, so you wanted to please me on that regard by contributing, correct? (safe to assume this, I think. you're a good person, I see that. BUT maybe you want to challenge that assumption. Maybe my whole argument's base is unsound. Maybe I'm wrong, if that's the case then prove it to me, challenge my argument and tell me why you seemed like you did this to make me happy with some happy facts for a happy conversation. I'll reconsider my response accordingly.)

The problem is that when we force ourselves to put a contribution (just because you suppose it's a good idea to do it because you perceive that someone wants it), it doesn't always produce the contribution we wanted to make.

I feel that this kind of intervention often falls short like when you see some people talking and you see they talk about something and then you try to give a contribution because it's the subject, and you say "hey guys here's something" but they ignore you because the response was kinda random (not saying yours was, I say that someone forcing a contribution often tries(emphasis on tries, because its attempt is not alwas successful)). That's why you shouldn't force contributions only because you feel someone wants contributions just for the sake of having a contribution.

(I can't continue forever to try and explain why I'm the way I am, when people think I'm either a salty mofo who flames them or a zealot obsessed with only always being right...)



@Linathan

I seek guidance from you to enlighten me on the mechanics of the status damage buff. If the damage pipeline is something like (BaseAtk+ImpAttack)* (1+(BuffSum[Sphere,Leader,Atk,Conversionatk,BBMod,BBAtkBuff,etc.]))*(MultiplicativeBuffs[Crit,Element,etc.]) UNLESS I live under a rock and the formula I have in my head is wrong (in that case, correct me. Being corrected should be seen not as you were wrong, but as you are now better knowledged), then where does status damage fit, so we might evaluate the overall effect of it on damage?

Only one thing to keep in mind before we start. I do not think about how good units are to say if there's one with the ABSOLUTE BEST IN ALL OF BRAVE FRONTIER. It's not useful for F2Ps who just play casually with the units they have gotten with the gems they had. You see, when you want to compare units like in this manner, you run into the OP exclusives, most of which are limited and now unavailable. There's no point, neither is there any use in this type of comparison when you compare these units for a casual F2P minding his/her business. F2Ps don't do crazy saturday summon nights like Ushi or some s**t, or whatever it is that the high-budgeted paying elite do to get some new limited exclusive unit. Brave Frontier is and always will be about what use can you have for the units that you get, it wasn't made for locking away the majority(CONTROVERSIAL, NEED TRUE STATISTICS) of people who don't have a specific unit. Look at the s**tstorm that happened when Ciara/Semira were initially released. People were SUPER PISSED because blocking content because someone isn't either rich or lucky is not a good business practice.

I see people asking "but pingu, what do we do if we can't compare among the absolute best? that's like, litterally like, kinda not comparing at all. that would mean we don't compare anything!"

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;font-weight:normal;">I know what you mean, and yes it's a good enough point if you want to talk to the high-budget elite who has all units to know what units they'll use for absolute best results. However, what's the use in arguing for a little percentage of people the class of which we don't care about? We like youtubers because most of them are knowledgeable or friendly and entertaining, not because we want to be all like "euh I am friend with top youtuber right? Top class, that means you pleb cant be mi friend! >:)"

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;font-weight:normal;">The answer to that is that, at least to me, one of the best ways to evaluate units (and that's what unit reviewers do, they're good at it) is to take a look at their buffs/stats and figure out how we might use these units, comparing units similar in buffs or in use to compare qualitatively how they are, all this to give us insight on what we should do : try to pull the new unit or be content with your trusty old units that still do their job? Especially when the compared units are RS-NotRS (Availability is not limited to RS though. Maybe you have Zev but not Xie. Maybe you have Xie but not Zev. Maybe you have Xie and Zev, maybe you have neither Xie nor Zev), it's not about which one is best that's important, it's about how these units (that you may or may not have) do in the meta OR whatever use you might want them for.

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;font-weight:normal;">Comparison is then Unit vs Content to clear, which gives a measure of how good a unit is in absolute performance. Absolute performance I mean because just because it’s not THE BEST it doesn’t mean that it can’t be great.

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;font-weight:normal;">The discussion I wanted to have was aligned towards an assessment of XieJing's usefulness in general since XieJing seems like a good candidate for some amount of general use unlike some super-niche units like the Uni- or Bi-elemental damage buffers that have pretty much only this as their purpose, like Lune, Grybe, and Kagura. By general use, I mean beating trials, doing raids or Frontier Gate or Hunter, heck, maybe even just mucking around in quests.

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;font-weight:normal;">For one of the main points to decide that, I think that because many bosses have at least one ailment they're vulnerable against, she'll have her core utility harnessed. However, ailments in general are useless if they don't do anything useful. If the ailment the boss is vulnerable to is Sick, we might as well get a Tri-Stat or conversion buff instead to get more damage (from Atk) and overall utility and survivability with more generic buffs.

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;font-weight:normal;">Yes, Xie has a DoT, but sometimes 6 times as many units that have some useful damage buff surpasses a static DoTAmountOfDamage/turn because either the buff is better by itself or because we have 6 units that attack with the buff (versus only one for DoT). For example BBAtk is better if we assume at least 2 BB/SBB users for 3 turns. XieJing's 500% DoT is weak compared to the usual omni team steroid-boosted to 960% (assume 560% multiplier + 400% BBAtk) which has other buffs that amplify its damage.

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;font-weight:normal;">And a last question. How many enemies, on the main content types, (listed before) in average proportion, are vulnerable to some of the best ailments? That question's answer would help determine how general use is XieJing.

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<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;font-weight:normal;">@everyone

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;">I get what you mean when you say I'm over the top.

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;">But maybe it’s not that bad. *notices 1600 word count* HAHA I’M AN ACCOMPLISHED ESSAY WRITER!

<p lang="en-US" style="border-width:initial;border-style:none;padding:0cm;">end me.