Board Thread:Moderator News/@comment-26140304-20190502033740/@comment-33534175-20190529024212

Acme Gamer wrote: Mike Xiong wrote: Goal: Recommended, Colosseum, GQ everlasting embrace and fate of the fallen ep7

http://imgur.com/a/BHqrv3V

Thanks alot! Hi there  Mike Xiong, 

Hehe your welcome, it was a pleasure for me to help ya😊. So, my recommendation would be to not to go for CQ everlasting Embrace right now as you are lacking a strong healer + Reviver. Though, you do sure have some units that may make a replacement but it is recommneded not to go for this CQ right now. As far for your other queries & your goal,

Level: 134 Goal: General & Colosseum

I would recommend you to take,

For Hard Contents & Exp Grinding,

 Roglizer   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, 130% boost to Spark damage, reduces BB gauge required for BB & hugely boosts EXP gain 20% BB gauge reduction & 20% EXP

ES [Extra Skill]: 15% boost to all parameters for all allies and 40% boost to all parameters when Status Boost Type Sphere is equipped & enormously boosts OD gauge fill rate 50% OD gauge fill rate

For Arena/Colosseum,

 Amadream   (Leader): 

Skill: 80% boost to all parameters, hugely boosts BB/SBB activation rate, normal attacks may hit all foes & enormously boosts ABP and CBP gain 30% activation chance, 30% chance of AoE normal attack (-30% extra damage), 100% ABP & 50% CBP

Units:
 *  Roglizer (L) 

 Haile, QiuTong, Saskye & Juno-Seto 

 Details: 

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB 

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

 Haile:  (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 '  QiuTong':  (Fills 6-9 BC, 10% OD fill & 50% Spark damage reduction, 50% damage reduction for 2 turn​​​​​​​s, negates critical and elemental damage for 3 turns in case of BB.

Damage relative to max Hp with 60% boost to critical rate, 50% damage reduction for 3 turns, ,12% boost to OD fill, 40% chance of 60% boost to Atk/Def reduction, 200% parameter boost, 60% boost to critical rate & 225% elemental damage in case of SBB).

 Saskye:   (200% boost to Def, fills 6-9 BC on hit, 30% chance to reduce 25% Atk, Def on hit, 50% damage reduction for 3 turns, activates Taunt and greatly boosts own Def for 2 turns & 110% Atk to Def in case of BB.

25-30% HP drain, 110% Def to Atk, 225% elemental damage, 75% chance for 30% elemental vulnerability & fills 50 BC for self in case of SBB).

Juno-Seto:  (Provides 50% damage reduction for 1 turn, gradually restores HP for 3 turns [Heals (4500~5500 + 10% of target's Rec) HP] & 15% additional damage reduction for 2 turns & negates critical and elemental damage for 2 turns in case of BB.

50% damage reduction for 1 turn, gradually restores HP for 3 turns [Heals (5000~6000 + 10% of target's Rec) HP, 15% chance to revive with 35% HP filled, 35% boost to max HP in case of SBB).

Additional Notes:

If any other problem occurs then you can reply on this thread. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here I will check the stats of the units you summoned and will give it a change to the squad if those units have tendency to surpass one of the units present in the squad.

'That's all! Hope this helps😊​​​​​​.'

any thoughts on the sp build for roglizer? thanks so much for the help so far