Board Thread:General/@comment-98.212.155.84-20150924053635/@comment-26361493-20150925034924

Anima only guarentee you safety, all types (including Oracle even though it's fairly bad than the others). Here's the tip that you should know about the type, cause fairly all of them are equal and have big advantage within their types.

Anima : +HP -REC (useful for survive, and have many pros who supported it, but his rec is probably gonna be small... So in conclusion, if you got a healer that has a bad rec don't complain about it, cause their heal will became small)

Guardian : +DEF -ATK (good for reducing some damage, works well with high HP. Their ATK is gonna be small, but if you want to play it safety, then choose Guardian)

Breaker : +ATK -DEF (good for makinfg some serious damage, yet have small DEF. Not wise to put this type in some squad who can't gave you DEF boost)

Oracle : +REC -HP (their heal will become the best and very useful for a units with a lot HP, but their main weakness is low HP. So in case if you got a healer, try to get it as Oracle type)

For the units that who should have trade it was : Quaid (you only need 2 or 1 of him, I suggest keep 2 Lord, cause that type is balanced not good not bad, unless if you wants some attacker or guardian then keep those two and trade Lord type), Rize (trade 3 Rize Guardian and Lord, keep 1 guardian for safety if you think that he's a good decent unit), Colt (Lord type, unless if you don't have any migitators or DEF boost unit I suggest keep the Lord type)