Board Thread:Questions and Answers/@comment-26257973-20150530215930/@comment-26257973-20150531161430

First off, thanks for all the wonderful information. I've been able to come up with a gameplan for what I want to do with all that y'all have told me.

I understand completely now why Kanon is such a high commodity on these teams. I've been using a strategy which involves having a statua nulliier on my team (instead of as a lead/helper) because of missing Feeva as a unit available to me. Plus, I tend to think that the reason certain units (like Kanon) have LS's that nullify status ailments AND BB/SBBs that do the same is so you can free up a LS spot by using them as a support while being careful to keep your 3 turn status ailment guard up at all time. It's not 100% reliable because of the bosses that clear all your buffs, but definitely effective in most cases.

That being said, I did use a Kanon-Feeva lead in order to just now, finally complete the Blades & Blossoms final mission (that sucker was a toughie, am I right?).

Today was also an exciting day to me, because I just reached summoner lvl 178, which gave me the ability to use three 7* units on my team (I was pretty stoked). So in light of all that information, Here's the team I've come up with... let me know if it seems like a good set-up to y'all:

Max Damage Team:

1. 7* Colt (Leader) - For Critical Damage & stat boosts.

2. 7* Feeva (Helper) - For BB Gauge & HC boosts

3. 7* Kanon (W/ status ailment nullifying sphere) - For status cleanser (BB) & def boost (SBB)

4. 6* Shera - For Mitigator & attack boost

5. 6* Rosetta (will be replaced w/ Fei & Fang once I get their BB/SBB leveled up fully) - For spark damage boost (& def ignoring effect once replaced with Fei & Fang... I know the SBB is bugged not to provide def-ignoring effects, but the BB still works, right?)

6. Swing unit:

- 6* Ardin, Lucca, Fiona, or Shida for elemental damage, based on the enemy that I'll be facing.

- 7* Kira for def ignoring effect until Fei & Fang are ready.

- 6* Rowgen or Hadaron for raid bosses that need single-part elimination focus

For single enemy raids & bosses:

1. Rosetta (Leader)

2. Rosetta/Feeva (Helper)

3. Colt

4. Kanon

5. Shera

6. Elemental/Single Unit KO Swing unit

A bit of that is still theoretical, but I'd love to hear some feedback on if I hit all the bases that y'all touched on...

Also, as far as spheres go, is Havoc Axe a good choice as a 2nd sphere (1st sphere always being the status booster)? I'm planning on having a Virtue Stone & Omni Gizmo on two of my guys, but for the other three, I've been debating between critical or spark boosting spheres, as well as whether or not I should be using the Crystalline Egg for raid battles... Any thoughts on that front?