Board Thread:Moderator News/@comment-26140304-20190604192408/@comment-32467167-20190611204954

CataclysmEX wrote: Goal: Recommended, Hard content (Level: 134)

Unit List

I'm newbie, It very hard to build my team easily .... Thx Hi there  CataclysmEX, 

According to your query & your goal,

Level: 134 Goal: General & Hard content

I would recommend you to take,

For Exp, Zel & Karma Grinding,

 Zeruiah   (Leader): 

LS [Leader Skill]: 70% boost to Def, Rec, max HP, 20% boost to EXP gained, hugely boosts BC, HC, Zel, Karma and Item drop rates & greatly boosts BB gauge fill rate 40% BC, HC, Zel, Karma drop rate boost, 9% boost to Item drop rates, 60% boost to BB gauge fill rate

ES [Extra Skill]: 20% boost to Def, Rec and max HP for all allies, probable HP restoration when attacked, probable damage reduction to 1 & adds Earth barrier effect to BB/SBB 30% chance to heal 25% of HP from damage taken, 20% chance to turn damage into 1, 4000 HP on barrier

For Hard Contents,

 Gwenevere   (Leader): 

LS [Leader Skill]: 100% boost to Atk, Def, Rec and 120% boost to max HP, 20% damage reduction for 2 turns when HP is below 70%, 15% damage reduction, hugely boosts critical damage & negates all status ailments and Atk, Def, Rec reduction effects 150% boost to critical damage

ES [Extra Skill]: 30% boost to Atk, Def, Rec when HP is over 50% for all allies, slightly boosts critical damage for all allies, 30% boost to all parameters, negates Def ignoring effects & adds Earth barrier effect to BB/SBB 25% critical damage & 6000 HP, 0 Def barrier

Units:
 *  Gwenevere/Zeruiah (L) 

 Sae, Haile, Shion & Ebony & Enid 

 Details:    Ebony & Enid: (20% BB gauge reduction, adds 20% chance to reduce enemy Atk, Def by 30%, 140% parameter boost and 60% boost to Critical of Dark types, fills 6-9 BC & activates 3500 HP, Def shield in case of BB.

Adds 20% chance to reduce enemy Atk, Def by 30%, 140% parameter boost and 60% boost to Critical of Dark types, fills 6-9 BC & activates 3500 HP, Def shield in case of SBB).

 Shion​​​​​​:  (Provides 8% boost to OD fill and adds elements in attack in case of BB.

Adds Fire, Water, Earth, Thunder elements to attack for 3 turns, 8% OD fill instantly, 170% boost to Atk, Def, Rec & fills 400 OD in case of SBB).

 Sae:  (190% damage against afflicted foes, 20% chance to inflict ailments & 10% chance to reduce enemy Atk, Def by 30%, adds probable random status ailment infliction to attack for 3 turns  in case of BB. 

190% damage against afflicted foes, 75% boost to critical damage, 15% chance to revive allies with 25% HP & 450% boost to BB Atk in case of SBB.

100% chance of injury, 100% chance of weak, 100% chance of sick, 100% chance of poison infliction, 350% boost to atk for status inflicted enemies, 350% boost to critical damage, 100% chance to revive to 100% HP, 100% chance of paralysis, 100% chance of curse infliction).

 Haile:  (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB). ​​​​​​

 Gwenevere:  (10% chance of resisting KO, fills 5-8 BC on hit, 50% damage reduction for 2 turns, negates critical and elemental damage for 3 turns & fills 12 BC each turn in case of BB. 

50% damage reduction for 3 turns, 200% parameter boost, 60% boost to critical rate, 150% boost to critical damage & 225% boost to elemental damage in case of SBB.

 Additional Notes: 

For Arena it is recommneded to  Cayena as lead with the same general team. If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.

'That's all! Hope this helps'😊​​​​​​