Board Thread:Moderator News/@comment-26140304-20181203230400/@comment-25298289-20181205155949

Vilodenas wrote: Acme Gamer wrote: Vilodenas wrote:

I'm looking for some suggestions for the Unit of Choice.

"According to the  UOC,  I would like to ask which kind of unit do you require, It will be based on your choice." -- Acme Gamer
 * A unit that completely fills BB gauge and Hp
 * A unit focusing on recasting + A nuker
 * A unit which gives extra turns.
 * Huge Exp booster
 * Or a unit that can revive + is a nuker

'''I think maybe a reviver+nuker or a mitigator+healer. I know the last one wasn't one on the list, but I think I need more units that can heal that can mitigate.''' Hi there  Vilodenas,  According to your choice for  Reviver + Nuker,  you can choose  Florence  as she can revive units with her BB ability.

As far for a  Mitigator + Healer  there are some units though I think you might have those units plus I would recommend you to check each unit detail before making a UOC choice and they are as follow,


 *  Linasera:  She can provide mitigation and healing ability in case of her UBB


 *  Eraina:  She can provide mitigation and healing ability in case of her BB/SBB/UBB

'That's all! Hope this helps😊 .' Sadly I have both of them. I've been thinking Galtier or Neferet for my UoC.

I like Galtier because he can OD gauge, casts barriers, boost ATK relative to DEF, revives and has a 100% damage reduction.

I like Neferet because she can heal, boost BB ATK, boosts ATK and DEF relative to REC, negates 3 things and has a 100% damage reduction also.

Which one do you think I should pick? Persenet is also in this UoC, if you don't already have her. Cleric-Mitigators in the UoC would be Amus, Elimo, Edea, Krantz. You could also consider Juno-Seto who can revive, but her healing is only HoT, and not burst healing.

Persenet is probably the best unit you could ask for aside from Bjorn in this UoC. She's a nuker, a healer, a reviver, and can provide other useful utility effects such as barrier, DoT mitigation, BB on spark, ailment infliction, passive ailment negation for all allies, and self-sparking.