Talk:Raid Battle/@comment-26889940-20150829232925/@comment-26533752-20150901100930

I will say this. They really should do something for status inflicting units in general. Most of the time everyone just passes on all the units in favor of just a high damaging/hitting unit. Make a sphere or unit LS make statuses either longer in duration or double the potency. Give points in FH for every status inflicted. Have maybe a UBB that removes immunity for a turn or 2. Just kinda getting tired of seeing some units being thrown aside just cause one of their main functions is status infliction