Talk:Zevalhua the Supreme/@comment-160.96.212.141-20150714090005

One Squad Won Trial 005 (Zevalhua) with:

Griel (Malice + Paskuan Weapon Enhancer) - negates ailments, +30% HP and beware LS lock that reduces ability to generate BC/HC

Quaid (Spirit Tiara + Hades Lance) - UBB + normal attacks of two rounds after enduring Form 3 Endless

Shera (Malice + Sol Creator) - takes turn mitigating with Narza, refill BB upon attacking.

Narza (Xentar + King's Crown) - lowest HP to be hit with Glorious, takes turn mitigating with Shera, refill BB upon attacked.

Magress (Leomurg)

Grahdens (Friend) - for BC fill, 35% stats boost and Light element buff which works well against this boss.

Items: 1 Hero Crystal, 5 Fujin Potions, 2 Revives and 2 Crescent Dew (used 1 Hero Crystal, 2 Revives and 1 Crescent Dew)

Tips:

Form 1  - Every fourth turn, ensure Narza mitigates (Xentar will keep Narza alive). Time your other attacks after Grahden's light element buff where possible. Form 2 - Zevalhua at 90% health point use OD and attack. 2 more rounds of attack. To endure Glorious, at fourth turn use Magress UBB (Shera and Narza do not mitigate as it would overwrite 100% to 50%) and attack. Repeat at 50% health point.Form 3 - Mitigate every round if possible (taking turns Shera and Narza). Once extension arrives, start counting turns again like Form 1. Once you endured endless at 20% health point, to defeat Zevalhua in four turns. Use Quaid's UBB followed by NORMAL attacks for two turns. By third turn it should be dead. Alternatively, prepare Squad Two with high-fast damage capability. Reserve your Fujins. Let 20% endless kill Squad One and activate Squad Two to finish off boss in four turns. Good luck!