Talk:Arcane Sage Allanon/@comment-31891370-20180503175319/@comment-30054866-20180507152746

I'll just assume you're talking about KM's Mildran encounter. Correct me if I'm wrong, haha.

His BB's 3-turn 15% damage reduction, BC when attacked and Angel Idol are all pretty solid given KM's BB/SBB activation gimmick, and can be further boosted through unlocking its HoT option. Shame that it doesn't give burst HC fill, but you can't have everything, I guess.

His SBB, on the other hand, works thanks to its burst OD fill, which is great for the later phases wherein you'll have to use Dark Ark's UBB every other turn. The Light Barrier is useful as well, alongside its elemental addition buffs which prove useful when using a rainbow squad.

He can even do ailment management via his Extra Skill, though I don't remember if KM actually does inflict ailments. The buff's good to have, at least. (owo)

TLDR: He's a very well-rounded unit who definitely holds use in dealing with Karna Masta.

I hope this helped! (^^)/