Talk:Turbo Stormwing/@comment-27.3.0.119-20151003160236/@comment-11029147-20151119221803

You should wait until your cost hits 130+, then get Shera to 6*, Raaga to 6* and possibly Narza to 6*. You need a mitigator and a damage dealer or else you'll suffer from Paralyzing Gust followed by Paralyzing Wind. Damage becomes crucial when it puts its shield up as you want to take it down fast and before it starts healing itself for about 50k. An ally that negates status ailments and boosts max hp is recommended, but an ally that can reduce damage taken can be just as good so long your entire team doesn't end up paralyzed.

I'd also look into the event page for the Turns/HP thresholds that it uses certain skills for so you don't end up getting wiped out for doing too much damage to it.