Talk:Inferno Rifle Bestie/@comment-86.152.236.85-20150806172414/@comment-71.220.94.66-20150806232611

That depends, if you ignore the BB Fill Rate / BC Drop Rate buffs (since there's multiple variables in play, from boss BC drop resistance, your DCs, Leader Skills that also boost BB Fill Rate / BC Drop, and Spheres);

If looking at purely the BC on Damage, Diana should come out ahead thanks to her 5 free BC per turn. Diana should in theory average out 4.5 (4-5) BC per attack, while Bestie will average out 5.5 (4-7), so every single unit would need to be attacked a minimum of 5 times for Bestie to match up to Diana.

However, since Bestie's BB gives two effects that her SBB doesn't (instant BB fill and BB per turn) if you do a good job of juggling between her BB and SBB, shecan still come out ahead, although at the expense of some of her damage per turn since she'll be using her weaker BB every three turns.

This would give Bestie 5.5 average per attack + 4 per turn versus Diana's 4.5 average per attack +5 per turn. As long as the unit is hit once per turn, Bestie will even out with Diana, any more than two attacks per turn and Bestie will surpass Diana. (This isn't taking Diana's instant 6 BC fill into consideration either).