Talk:Trial:003/@comment-1.54.29.122-20150715011445/@comment-26512698-20150715015805

Leader: Grahdens - none (optional)

Lario (max BB lvl) - Medulla Gem and Evil Shard

Aaron (i see that is your only migtitgrator) - Sol Creator

Lilly Matah (BB is like Leader Skill so its worth it using your sub unit) or replace with Diana - Sol Creator

Ivris - Refined Gem

FRIEND: Grahdens 6*

Make sure they are both maxed HP and BB lvl (also, maxed evolvtion).

One thing is missing is that the unit's type. But its okay. Lets say Aaron is Breaker type. Add a 15%+ sphere more Def so you can balanced it. If you want more, add more def sphere. If Lario was Oracle, add a HP. But i already have Medulla Gem on it so replace it. This also works on Imp boost stats.

What im making to do is do a single squad run (possible) so you can waste more cost on a single squad. You can make 3 7* on your squad for 1 squad run. Or even 5 7*.

I dont test this squad (because i dotn have certain unit i can test it out) but you need more BB/BC filler. Feeva is my main unit that usually get BB every turn. Raaga as a friend make it unstoppable unlimited SBB. I choose Lario due to 40 combos with 20% more BC drop rate (maxed SBB lvl) and spark most of the attacks.

You see, damage isnt important. What's important is having BB most of every turn, surviving with high percentage of BC drop rate. Little by Little damage is enough. I am trying to make a Spark Squad because you can get more BB/BC fill rate than Crit Squad, easy to get it and yet better at surviving. Crit squad just do damage. You need to replace a unit that half enemy's damage to survive.

This is sure a long reply comment e.e