User blog comment:Secondshadow/Type-Based Teams: A Bad Or Good Idea?/@comment-26297531-20150820012901/@comment-26865510-20150820014804

Agreed. It's hard to make a strong case right now for using type-based squads as a distinct team-building strategy, except for the few ideas that we've proposed in the comments and blog post. However, it's clear to me that we should be thinking about unit typing and conversion buffers when assembling teams. Hopefully, this approach will obtain a broader reach in the future when more units are available, more conversion buffers are implemented, and the oracle typing is changed on global.

I might flesh out a hypothetical mono-oracle squad, as that idea has gotten the most traction.