User blog:Sonicbasher2/7* Rickel Idea

I have seen some fan-made 7* ideas for the future possibilites of 7* evolutions to out most-loved/most-used/or most neglected 6* units to make them good again. So I thought, why not try to make one of one of my favorite units? And this is what it is, my 7* Rickel idea. Feedback is always recommended and accepted. Credit to SylvaticYew520 for helping with some of these ideas. Thanks so much!!!! If you think this is good and want me to do more, let me know!!! After some of my other ideas, I might take suggestions from comments of latest idea.

Name: Imperial Arms Rickel

Leader Skill: Dual Gunners Will: Huge boost to spark damage(100%), boosts HC drop rate on spark(50%), and boost critical damage(90%).

Extra Skill: Rickels Contract: Adds HC/BC drop rate(20%) to BB/SBB and whenever an attack boosting sphere is equipped, 20% boost to all parameters.

Brave Burst: Antediluvian Ice Shot: 20 combo powerful Water attack(500% at max level) on a single enemy, probably Paralysis, Poison, and Sickness effect(Paralysis/Poison 80%, Sickness 85%) added to attack,boosts spark damage(500%), and recovers health(2500-3000) for 3 turns.

Super Brave Burst: Crystal Geyser: 35 massive Water attack(750%) on a single enemy, raises normal hit count(+2) for 3 turns, chance to do crit spark(Red Spark)(20% proc rate, 55% boost to spark damage), adds defence ignore to attack for 2 turns, and fills own bb guage to max.

Ultimate Brave Burst: Et virtus nomen("Virtue of a name" in Latin): 45 Massive(1300%) random Water attack, adds additional attack at end of turn(800%) for 2 turns, chance to do crit spark(red spark)(55% proc rate, 100% boost to spark damage), and boosts allies bb guage(50 BC) for 3 turns.

​Max Imp Cap: 88

​Atk:440

​Def:440

​Rec:440

​HP:1100

​Sorry I don't have an art design idea. Art isn't my thing and I don't know how successful this will be. Hope you understand!!!