Thread:Starchythepotato/@comment-26421068-20150521160910/@comment-9123541-20150522060427

Sorry, the link doesn't work.

But generally, you'd want elemental buffers (Michele's batch,, Shida, Fiora's batch, Sibyl Sisters etc), spark buffers (Jewel Floret Rosetta, Inferno Goddess Elza etc) and BC/HC buffers (Gaia Bow Lario, Cataclysm Empress Feeva etc) as well as a mitigator (Guardian Darvanshel, Thunder Savior Shera etc)

The main idea is to try to rack up elemental weakness points and bring the enemies' HP down to a point where you can gain lots of overkill points. Try to also aim for three turn kills and multikills as they also help boost the score by quite a bit.

An example team could be like:


 * Cataclysm Empress Feeva (Lead)


 * Guardian Darvanshel


 * Death God Shida


 * 2 x Gaia Bow Lario


 * Jewel Floret Rosetta (Friend)

Since the main objective is to whittle down their health for the first two turns, attacking pattern could be like:

Shida SBB (Shida BB for 2nd turn onwards) -> Darvanshel SBB -> Lario SBB -> Lario SBB -> Rosetta BB -> Feeva SBB

You can guard certain units like Feeva or Rosetta if you feel that using them will kill the enemies too quickly. On turn 3, use a brute elixir and go all out like:

Shida BB -> Darvanshel SBB -> Lario SBB -> Lario SBB -> Rosetta SBB -> Feeva SBB

For single target rounds, you should use Feeva's SBB before others to get the BC/HC buffs.

Hope this helps!