Talk:Twin Arms Rickel/@comment-27960787-20160730134546/@comment-26944381-20160730222219

My guess is:

LS:

50% HP and Rec boost, 100% Spark damage boost, 25~30% HC drop on spark & status immunity.

BB:

25~30 combo water attack (450~500%) ST, 80% Chance to Paralysis and Poison, 140% Rec/Def boost (3 turns) & Heal 4500 + 15% Healers Rec.

SBB:

20 combo water attack (700~750%) AoE, Adds Paralysis, Poison (10% chance) Weak and Sickness (15% chance) to attack for 3 turns, HoT (3500~4000 + 10~20% of target's Rec) (3 turns) & Chance (20%) to recover 20~25% HP when damage taken (3 turns).

UBB:

25 combo water attack (1200~1500%) AoE, 100% chance to recover 50% HP when damage taken (3 turns), 100% chance to inflict all status ailments & Remove and negate status ailments for 3 turns.

ES:

40% boost to HP and Rec, Add remove and negation of status ailments for 3 turns to BB/SBB & Add 35% boost to HC drop rate for 3 turns to BB/SBB.

And if Alim decide to give her an Sphere:

Twin Guns:

20~30% boost to all parameters, 20% chance to recover 25% HP when damage taken, boost BB gauge (6 BC) each turn, immune to status ailments (include stronger element).