User blog comment:Mohamed7845/Sefia vs Kikuri Who is Better/@comment-26464987-20150926142710/@comment-71.167.5.30-20150926184248

I don't think you should be talking about UBBs. Most units have more useful ones, such as Magress, or those units who decrease damage by 3/4. You wouldn't really be using Sefia or Kikuri's UBBs. Also, Sefia definitely does not have an edge in late game content. Kikuri offers BB fill on hit, while Sefia boosts BC drop rate. BC drops are reduced in late game, so the buff is pretty useless (not even taking into account that she has a bunch of units who could replace her with that buff). On the other hand, BB fill on hit is a huge help in BB management. However, they both have different damage buffs (sefia has a crit buff with her sphere, Kikuri has Weakness damage buff), which can make them both useful in certain situations. Honestly though, I'd say together they work together very well.

As for the status ailments, most units aren't even that vulnerable to either curse or paralyze late game. They're usually vulnerable to poison or injury or something like that. Neither of them really win there.

Damage wise though, Sefia has higher raw damage output, though she is infuriatingly difficult to spark with, while Kikuri is easy to spark with.

Also, Kikuri has higher DC, which honestly doesn't matter to me, but it matters to other people so I'll just mention that.