Board Thread:General Chit-Chat/@comment-25390070-20190605230337/@comment-32467167-20190618175300

Murakami Takeo 69 wrote: Hey  Acme Gamer, Here's my current units and it has not changed much but I hope it helps. I've just been trying to upgrade my units and especially my omni units and my new ones too like  Nyala  and  Annette  who I aquired not too long ago.

Thanks so much for all the help and advice so far :) Hi there  Murakami Takeo 69, 

Hehe, your welcome😊. So, basically forgot what was your actual goal, but I have made some teams that were listed in your previous query. So, according to your query & your goal,

Level: 282 Goal: Guild Raid & Vortex Showdown

I would recommend you to take,

Guild Raid:

For Hard Contents & Exp Grinding,

 Roglizer   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, 130% boost to Spark damage, reduces BB gauge required for BB & hugely boosts EXP gain 20% BB gauge reduction & 20% EXP ES [Extra Skill]: 15% boost to all parameters for all allies and 40% boost to all parameters when Status Boost Type Sphere is equipped & enormously boosts OD gauge fill rate 50% OD gauge fill rate

Units:
 *  Roglizer (L) 

 Limilnate, Haile, Beatrix & QiuTong 

 Details: 

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB.

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

 Haile:  (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit, removes all status ailments, negates Atk, Def, Rec reductions for 1 turn in case of BB.

'Healing and making BB gauge both too max in case of SBB. Also provides resistance of KO to the whole squad including Hp boost by 25% and gives earth barrier by 4000 removes all status ailments in case of SBB.'

80% chance to revive with 100% HP, 45% boost to max HP, 400% boost to Rec, 60% boost to Rec relative to HP & heals 100% damage taken, KO resistance to whole squad 90% chance [Sp option] in case of UBB).

 QiuTong:  (Fills 6-9 BC, 10% OD fill & 50% Spark damage reduction, 50% damage reduction for 2 turn​​​​​​​s, negates critical and elemental damage for 3 turns in case of BB.

Damage relative to max Hp with 60% boost to critical rate, 50% damage reduction for 3 turns, 12% boost to OD fill, 40% chance of 60% boost to Atk/Def reduction, 200% parameter boost, 60% boost to critical rate & 225% elemental damage in case of SBB).

Beatrix:  (Fills 12 BC instantly, 10% chance to revive allies with 10% HP, fills 5-8 BC on hit, 50% boost to OD fill rate & 10% boost to OD fill in case of BB.

15% chance to revive allies with 25% HP, 15% chance to recast BB/SBB/UBB, fills 3-4 BC & 40% chance to reduce enemy Atk by 50% in case of SBB.

300% boost to critical and Spark damage, 300% boost to Atk, 60% boost to Critical rate & 85% chance to recast in case of UBB).

 Intnernal Showdown: 

As far Internal Showdown, I would recommend you to take,
 * Fire:  Baelfyr   (Leader) 

 Azurai, Yan & Yuan, Czorag & Anette  [Also for Internal Showdown]

Mono-Earth Squad:


 *  Bayley (L) 

Vektor, Limilnate, Honoka & Hisa & Nyala

 Additional Notes: 

If any other problem occurs when you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.

'That's all! Hope this helps & Patiently waiting for a reply'😊.