Board Thread:General Chit-Chat/@comment-29266146-20190605140103/@comment-32467167-20190605210705

Kickdroid1 wrote: Hey there hows it going thanks for taking your time to read this i'm looking for some squad buld help for some teams, the teams i'm looking for are:

A fire, thunder, earth, water, dark and light mono teams. Also a good arena, colliseum and frontier hunter.

I have attached all photo's below, Again thank you for taking your time to read this and help with the squad building :). Hi there  Kickdroid1, 

Hehe your welcome it will be a pleasure to help ya😊​​​​​​. According to your query & your goal,

Level: 392 Goal: General, Arena/Colosseum, Mono-Squads & Frontier Hutner

I would recommend you to take,

Leads:
 * General & Exp boost: Zelnite
 * Hard Contents:  Haile
 * Arena/Colosseum:  Vanila

For Arena/Colosseum,

 Vanila   (Leader), 

Skill: 120% boost to Atk, Def, 100% boost to max HP of Light types, 20% damage reduction from Light, Dark types, considerably reduces BB gauge required for BB, enormously boosts critical damage, 50% damage reduction from all elements for first 2 turns & enormously boosts ABP and CBP gain 30% BC cost reduction, 250% crit damage, 135% ABP & 65% CBP

For General & Exp/Zel/Karma Grinding,

 Zelnite   (Leader): 

LS [Leader Skill]: 50% boost to max HP, enormously boosts BC, HC, Zel, Karma, and Item drop rates & boosts EXP gained 25% boost to BC, HC, Zel, 20% boost to Karma, 5% boost to Item drop rate, 10% boost in EXP gained

ES [Extra Skill]: 30% boost to Atk, Def & Rec, max HP when "Thief's Jewel" or a "Drop-Type" Sphere is equipped, considerably raises normal hit amount & hugely boosts BB gauge each turn Adds +2 hits to each hit count, 6 BC fill each turn

For Hard Contents,

 Haile   (Leader): 

LS [Leader Skill]: 80% boost to all parameters, 150% boost to Spark damage, greatly boosts BC, HC drop rate, Spark damage considerably boosts BB gauge & reduces BB gauge required for BB 40% drop rate, fills 2-4 BC & 20% reduction

ES [Extra Skill]: 30% boost to all parameters when Glacies Staff is equipped, considerably boosts BB gauge each turn for all allies, considerably boosts Spark damage for 2 turns when Sparks exceed certain amount & considerably reduces BB gauge required for BB Fills 5 BC for all allies, 100% Spark after 15 Sparks & 25% reduction

Units:
 *  Haile/Zelnite   (L)  :: Depending upon the lead you will use as described above

 Natalame, Azurai, Ciara & Vanila 

 Details: 

Azurai: (160% self parameter boost, 60% boost to own critical hit rate, 40% boost to Atk, Def relative to Hp, 25% boost to max HP in case of BB.

180% parameter boost, 60% boost to critical hit rate, 450% boost to BB Atk, 100% boost to critical damage & critical vulnerability infliction for 2 turns [15% Crit vulnerability] in case of SBB).

 Ciara: (200% boost to Atk, 100% boost to Spark, 150% boost to elemental damage & 500% boost to BB Atk in case of BB.

200% boost to Atk, 150% boost to elemental damage & 500% boost to BB Atk in case of SBB)

 Vanila:  ( 30% evasion to self, 200% parameter boost, 60% boost to critical rate, chance of ignoring KO resistance (6% per foe, 30% max), 25% chance of Atk purge & 40% chance of 60% Atk/Def reduction in case of BB.

200% parameter boost, 60% boost to critical rate, 125% boost to critcal damage, 200% boost to  Spark, 40% BC/HC drop rate & 7% Item drop rate in case of SBB).

 Haile:  (180% parameter boost, 40% boost to drop rate,  fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 Natalame:  (30% chance of 30% Spark debuff, 200% boost to Spark for self, 300% boost to Atk for self in case of BB.

140% boost to Spark, 150% boost to Atk for Fire units, 70% chance of 15% Critical and 15% EWD vulnerability, 30% OD gauge fill rate in case of SBB).

 Zelnite:  (30% boost to BC, HC, 3% boost to Item drop rate, 8 BC fill, 20% boost to OD gauge fill rate in case of BB.

30% boost to BC, HC, 3% boost to Item drop rate, 50% boost in BC efficacy, 5~8 BC fill when damage taken, 10 BC fill, heals (3500~4500 + 40% of healer's Rec) HP in case of SBB).

Arena/Colosseum:

Arena: Use the hard content team, just make  Vanilla  leader.

Colosseum:

Not recommeneded for now because you are lacking some good units.

FH (Frontier Hunter) Season 63:

No info available in wikia so it is recommended to wait until the data is available or the FH starts in the game.

 Mono-Squads: 

It is recommneded to do some good summons before I make Mono-sqauds because it is better to save the materials for the new units having potential. Free summon tickets will do the trick.

 Additional Notes: 

You might face some reviving problems because you are lacking revivers in your squad & in your unit list, [looks like you came from a break, hehe though], some summons would be required for making a stronger squad.

If any other problem occurs when you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.

'That's all! Hope this helps😊​​​​​​.'