User blog comment:TheSilentProtagonist/Mock Unit Summoner (Updated Unit Creation)/@comment-27068645-20160405010050

ATM, the unit is VERY awkward. It has so many buffs, but many are terrible.

BB, critical damage up lowest is 50%, and you put it 40%, which is awkward. and... 22 combo with 24 BC? cannot work that out in real gaming since the game codes for each hit, not total.

SBB, spark damage up is too strong (higher than many UBB spark damage up), elemental mitigation is awkward since 5%, BB damage up also awkward with 210% when there are units with 200% with better buffs or 250% BB damage up. Also, bb multiplier way too high imo. if you want it high, around 600% is already high. Lastly, 30 BC with 40 combo. cannot work it out in coding.

UBB, spark damage is already too much, but it might fit with bb damage up? It's very awkward and will be one of the unused UBB. Also, lowering def by 50% and such is eh. Doesn't really fit in.

ES, wth is that critical hit rate? that's worse than maxwell (30%)! Also, I am having trouble understanding your ES. Also, what if you put Blade of Legends with mock units in the squad? Since it says OR, it has to be either one, not both. and just make 2 choices and get rid of WHEN UNIT is in the squad thing.

LS, Spark damage (again) too much. critical damage weird, and BC regen is also pretty awkward in where it stands. Just.. remove it.