Board Thread:Moderator News/@comment-26140304-20180504150851/@comment-30373133-20180526114348

Naiteru wrote: MyoXotiS wrote: Naiteru wrote: Hey, guys. It's been a while since I posted here, but I managed to get more units (decent units, or used to be) and am currently needing a decent squad. I am aware that most units are not Omni, and some may not even be an option. However, because I am still fairly unfamiliar with the system's concept, I have included them. If it is not too much to ask, please assume that all units are potentially maxed out.

Level: 456

Goal: Mildran Final - Defeating Karna Masta (I have attempted to do so approximately 20 times now, but to no avail. I typically die during the second phase, and potentially the first phase should RNG be unkind).

Units (All attributes): https://imgur.com/a/TiH8KKY Do take time to answer these questions first: What squad did you use upon attempting the quest? Are you experiencing some issues/problems when attempting the quest? (example: BB gauge fill problems, units don't do enough damage, or units keep dying, etc.) Most recently, my squad consisted of: Alan (OE+1), Wintia (OE+1), Shion (OE), Allanon (OE+1), and Limilnate (OE).

As far as problems go, I would say that it is a mix between not dealing enough damage (forcing him to consequently activate certain skills) and units dying too often. On the most recent run, Ark died on phase 1 while Karna Masta was at less than 20% HP, but I managed to get to phase 2 before reviving him; only to die entirely at phase 2 while Karna Masta was at about 88%. This team has probably served me the best in terms of stability...I cannot recall the team in which I used and managed to reduce his HP to 44%; it has been too long.

Additionally, I am uncertain of which unit would function better with certain spheres, such as (attack, defense, healing, etc.) Any specific sphere suggestions would be appreciated, as by now I should have enough materials to craft some decent ones.

As always, any and all help is appreciated. Thank you for your time. Alright, overall you're using really great units; Alan is good as a leader for this, and Wintia is a great mitigator as well. Limilnate is very good at keeping your squad alive for as long as possible too. But, your squad contains overlapping buffs. I recommend you swap Allanon for Zegstia not only to  do more damage, but because Allanon's role is already covered by Wintia (elemental damage mitigation), Shion (OD fill), and Limilnate (healing buffs). Another thing I could recommend but u dont need to follow is to replace Limilnate with Eriana. Though you have good healing buffs from Limilnate you lack some defense buffs, which is probably why Ark keeps dying. Either you guard Ark on every turn except when he has to UBB or you get a unit with more defense buffs such as Eriana. But u can try it with Limilnate first, and with Zegstia in your team you would significantly do more damage.

So ur squad could be: Alan (lead), Wintia, Zegstia, Shion, Limilnate/Eriana

Usually, the type of sphere you use on any unit will depend on either the unit's purpose or what the unit is already capable of. For example, you would equip spheres that boost high parameters (+40% to 50% or more) on units with lower stats. You would equip offensive spheres such as Armor of Seals on nukers like Zegstia, and maybe Beiorg's Armor on Wintia.