Board Thread:Moderator News/@comment-26140304-20190102043725/@comment-32467167-20190111174239

Leodarles wrote: My Goal is to have the best team compremable with what I've got. Maybe an option between characters for lead, also a good team for arena and colosseum.

My level is 226 and rising, so if the team is comprised of 5 60 cost i'll get there.

Units

Again thanks to anyone who can help me, It may not be a lot of different option, but from what I looked up, some of them seem to be very good units, for one reason or another. I just need some help putting them into a good team(s). Hi there  Leodarles, 

According to your query and your goal,

Level: 226 or near around it

Goal: I would recommend you to take,

For Arena/Colosseum,

 Wintia   (Leader), 

Skill: 120% boost to Def, max HP, damage taken enormously boosts BB gauge and may considerably reduce foe's BB gauge fill rate for 1 turn & enormously boosts ABP and CBP gain Fills 6-10 BC, 50% chance to reduce enemy fill rate by 50%, 100% ABP & 50% CBP

For all Quests and exp farming places,

Roglizer   (Leader)

Skill: 100% boost to all parameters, 130% boost to Spark damage, reduces BB gauge required for BB & hugely boosts EXP gain 20% BB gauge reduction & 20% EXP

 Units: 

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB 

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

 Shion​​​​​​:  (Provides 8% boost to OD fill and adds elemets in attack in case of BB.

8% OD fill instantly, 170% Atk, Def, Rec & fills 400 OD in case of SBB).

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit in case of BB.

'Healing and making BB gauge both too max in case of SBB. Also provides a resistance of KO to whole squad including Hp boost by 25% and gives earth barrier by 4000.'

Can Revive units with 90% chance, 45% boost to max HP, 400% boost to Rec, 60% boost to HP for Rec & heals 100% damage taken in case of UBB).

 Quentin & Quinn:  (For providing 30% fill rate reduction, 140% stat boost for Light units, 60% crit rate for Light units, 60% BC efficacy, 3500 HP, 3500 Def shield in case of BB.

Drains 50-75% HP, 100% boost relative to Atk, 140% stat boost for Light units, 60% crit rate for Light units, 15 BC fill every turn, 3500 HP, 3500 Def shield in case of SBB).

 Illucen & Illumina:  (30% chance of evasion, 180% parameter boost, 30% boost to OD gauge fill rate & 20% HP in case of BB

1000% additional attack multiplier, 150% boost to Atk and 60% boost to critical rate to self during Stealth, 100% boost to Spark to self & 10% instant OD fill in case of SBB).

Additional Notes:

If any other problem occurs then you can reply on this thread. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here I will check the stats of the units you summoned and will give it a change to the squad if those units have tendency to surpass one of the unit present in the squad.

'That's all! Hope this helps😊​​​​​​.'