Thread:Luxionmk2/@comment-24462444-20140318210559/@comment-128.200.74.199-20140318214224

While I know that you're trying to reduce replication of data in multiple places (which can lead to inconsistencies when not all are changed) and make it "easier" by keeping all the info centralized in a "database" of sorts, I think it'll be hard to get others to buy in to this idea because it IS a wiki, and meant to be easy for anyone to update.

Using this "database" like model requires contributors to know this 5-digit game ID assigned to each unit. In anything, the key/id should be something identifiable in-game by players, which is either the name (which is prone to mistyping/mispellings), or the "Unit No".

While your idea is great for easier data access and housekeeping, adapting this model will definitely alienate the community and it'll be up to a small handful of contributors to keep things up-to-date and adhere to this.

Lastly, creating this "database" of 300+ units in text, which is the only way to do this in my mind, will be a nightmare to look through and update - you never know when the game will decide to change wording (which it has for leader skills and brave bursts) or descriptions.

I aplaud your idea and thinking, but I think it'll create more work in the long run, if not for you, but for the normal contributor.