Talk:Deathless Hadaron/@comment-58.138.46.123-20151222054341/@comment-27280805-20160109200704

you'll really need a status ailment healer and negator, otherwise you won't make it much further than this. You seem to be around my level, looking at your cost (calculated from max units).

My team, for example, is this one:

Krantz, mitigator and healer,

Melchio, boosts def relative to atk, status ailment healer and negator,

Nadore, boosts atk, def and rec by 120%, boosts light elemental weakness by 75% and boosts bb gauge when attacked (4-7 bc)

Will...Hadaron...Sefia...any unit with forty cost, I lack one cost for a 42 cost unit =_=

anyway, you see I've got a healer, a healer makes you regain some to all hp you've lost that or over more turns, but I guess you know that from other games. He also reduces all damage by 50%. Melchio makes sure you don't get into trouble by making sure you don't get any status ailments, and if you do, he'll cleanse your units right away. Since his ES sphere protects himself from them, he's always (except for when you don't have bb/sbb ready or he's dead...) able to cleanse them. Melchio and Nadore also boost defense. because Melchio's def boost is based on another stat, it will make them stack. This will also help you survive, if your enemies don't have def ignore, that is. Now you pretty much have the basic survival squad. Of course in other modes of the game, you could change your team. But, except for arena and frontier hunter/frontier gate, you will aways have this kinda basic team. you don't have to have the def boost, and of course it doesn't have to be these specific units, but you'll need the heal, status ailment cleanse and protection and mitigation.

I almost forgot about the bb filler, I always take one from my friend list, and a bb filler is also a basic part. You could choose Rhoa, Chrome who boost bb gauge on spark, or Charla, or Medina...Bestie...there are lots of them...