Trial:EX3

Overview
This Trial can only be accessed once Beast God Afla Dilith (Trial No. 006) has been defeated in the Summoners' Research Lab

Rewards

 * Impiety Orb
 * 3,000,000 Zel
 * 80,000 XP
 * 1 Gem

Preparation
You may use up to 3 squads and 1 item set for this battle. Each of the squads must have unique units in them and you are allowed up to double your total cost. You can select a different friend from your entire friends list for each squad that you can bring in. There is no cooldown when using a friend to fight Seria and her allies. Your items do not get replenished when a team dies, so bring as many healing items, elemental seals, BB gauge support items, Revive items, and status cure items.

Quake God Lugina

 * Strike Down - Massive Earth attack on enemy with highest HP that deals 140% of HP as damage & reduce BB gauge by 100%. Used every 4 turns
 * Blade of the Wild - 21 combo massive Earth attack on single enemy & adds defense ignoring effect to all allies' attack for 2 turns & fills own BB gauge to max
 * At < 75% HP
 * Grand Hazard - 50,000 damage to enemy with highest Atk
 * At < 60% HP
 * Summons Noble Fist Dilma
 * At < 50% HP
 * Grand Hazard - 50,000 damage to enemy with lowest Def
 * Instant Menace - Boosts Atk and Def by 50% and removes all buffs. Used every 6 turns starting from the start of the battle
 * At < 30% HP
 * Morta Sky Garden - 16 combo powerful Earth attack on all enemies

Noble Fist Dilma

 * Chaos Strike - 2 combo powerful Earth attack on all enemies & adds chance of ignoring opponents' Def when attacking for all allies for 2 turns
 * Grave Gazer - 2 combo massive Earth attack on all enemies, adds chance of ignoring opponents' Def when attacking for all allies for 2 turns

Flare Goddess Seria

 * Heart's Desire - 12 combo powerful single target Fire attack & decreases Atk by 90%
 * Garnet Blaze - 18 combo powerful Fire attack on all enemies
 * Libertine - 22 combo powerful Fire attack on all enemies & greatly boosts own Atk, Def, and Rec for 3 turns
 * Crimson Ring - Doubles normal hit count (double damage from normal attack) and recovers 10,000 - 30,000 HP for the rest of the battle
 * At < 50% HP
 * Summons Phoenix God Arus
 * At < 10% HP
 * Crimson Resonance - 8 combo Massive Fire attack on all enemies & decreases Atk by 100%. Used every 5 turns.

Phoenix God Arus

 * Slashing Flare - 11 combo powerful Fire attack on single enemy
 * Phoenix Glide - 16 combo massive Fire attack on single enemy & fills own BB gauge to max

Blizzard God Karl

 * Blue Demon Flash - 16 combo powerful Water attack on all enemies
 * Cobalt Demon Execution - 24 combo powerful Water attack on all enemies & greatly boosts Unit's own Atk, Def, and Rec for 3 turns
 * Frozen Axe - 6 combo Powerful Water attack on all enemies. Used every 5 turns
 * Lightning Axe - Single target water and thunder attack with a 50% chance to inflict paralysis
 * Verdant Axe - Single target water and earth attack with a 30% chance to inflict weakness
 * At < 75% HP
 * Blue Demon Flash - 16 combo powerful Water attack on all enemies
 * At < 50% HP
 * Summons Ice Legend Selena and Beast God Exvehl
 * At < 0% HP
 * Restores all HP & transforms to 2nd form

Ice Legend Selena

 * Frozen Orchid - 12 combo powerful Water attack on all enemies
 * Luther Entios - 16 combo powerful Water attack on all enemies & gradual HP recovery for all allies for 3 turns
 * Overdrive - Boosts own Atk, Def and Rec for 1 turn
 * White World - 25 combo massive Water attack on all enemies, recovers HP for all allies for 3 turns & increases amount of normal hits delivered

Beast God Exvehl

 * Cure Levin Field - All status ailments removed and nullified for all allies for 3 turns
 * Spark End - 24 combo powerful Thunder attack on all enemies & all status ailments removed and nullified for all allies for 3 turns

Blizzard God Karl (2nd form)

 * Frozen Axe - 6 combo Powerful Water attack on all enemies
 * Flashing Lightning Axe - Single target water and thunder attack with a 50% chance to inflict paralysis
 * Flashing Verdant Axe - Single target water and earth attack with a 30% chance to inflict weakness
 * Flashing Light Axe - Single target water and light attack that boosts normal hit count
 * Summons Twilight God Grahdens
 * At < 50% HP
 * Cobalt Demon Execution - 24 combo powerful Water attack on all enemies & greatly boosts Unit's own Atk, Def, and Rec for 3 turns
 * At < 30% HP
 * Massive AoE attack

Twilight God Grahdens

 * Jupiter Rising - 16 combo powerful Dark and Light attack on all enemies & adds Dark and Light elements to attack for all allies for 3 turns
 * Chrono Ultimatum - 25 combo massive Dark and Light attack on all enemies, adds Dark and Light elements to attack for 3 turns
 * Lean Adjust - Single target attack
 * At < 70% HP
 * Apocalypse Zero - Massive Dark attack that deals 88% of HP as damage on all enemies
 * Will not attack for 1 turn. Uses this on the next turn
 * Can be avoided by inflicting with Sick. If inflicted with Sick, Grahdens will apply Atk, Def and Rec Down on self
 * At < 30% HP
 * Apocalypse Zero - Massive Dark attack that deals 88% of HP as damage on all enemies
 * Will not attack for 1 turn. Uses this on the next turn
 * Can be avoided by inflicting with Sick. If inflicted with Sick, Grahdens will apply Atk, Def and Rec Down on self