Board Thread:Moderator News/@comment-26140304-20190702002532/@comment-32467167-20190724203825

SpawN01 wrote: Goal : Hard content and mono squads

Units : [//imgur.com/a/c8UZUQH https://imgur.com/a/c8UZUQH] Hi there  SpawN01, 

Sorry for the delay😅. Though, according to your query and your goal,

Level: N/A Goal: Hard Content & Mono-Squads

I would recommend you to take,

For Hard Contents & Exp Grinding,

 Roglizer   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, 130% boost to Spark damage, reduces BB gauge required for BB & hugely boosts EXP gain 20% BB gauge reduction & 20% EXP

ES [Extra Skill]: 15% boost to all parameters for all allies and 40% boost to all parameters when Status Boost Type Sphere is equipped & enormously boosts OD gauge fill rate 50% OD gauge fill rate

Units:
 *  Roglizer (L) 

 Haile, Roglizer, Honoka & Hisa, Wintia & Juzo 

 Details: 

 Haile: (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 Honoka & Hisa:  (30% BC efficacy reduction, 15% chance of reviving allies with 35% HP, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 + 15% Rec HP gradually, activates Fire shield (3500 HP, 3500 Def) in case of BB.

10% chance of resisting 1 KO, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 +40% Rec HP & activates Fire shield (3500 HP, 3500 Def) in case of SBB.

Revives allies to full HP, fills 50 BC on hit, restores HP to full gradually, 50% OD fill & 50% HP in case of UBB)

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB.

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

400% parameter boost, 60% boost to critical rate, +3 to each hit (100% extra damage, 200% total), 250% boost to OD gauge fill rate, 400% boost to Spark & 100% elemental mitigation in case of UBB).

 Wintia:  (Fills 8 BC on Guard & 10% Guard and element mitigation and 50% damage reduction for 2 turns in case of BB.

50% damage reduction for 2 turns, negates critical and elemental damage for 2 turns, 25% Spark Mitigation, 15% DoT mitigation & 10% element mitigation in case of SBB).

 Juzo:  (8 hit combo attack on a single foe (relative to max Hp), another 8 hit combo attack on a single foe (relative to max Hp), 300% boost to Atk, fills own BB gauge to max, 50% chance to evade attacks & 50% chance of extra action in case of BB.

8 hit combo attack on a single foe (relative to max Hp), another 8 hit combo attack on a single foe (relative to max Hp), 220% parameter boost, 200% boost to Spark, 225% boost to elemental damage & 3-4 BC on spark in case of SBB).

 Mono-Squads: 


 * Fire:  Ciara, Juzo, Amus & Zegstia  / Summoning is recommneded


 * Water:  Winita, Ravea, Serin  / Summoning is recommneded


 * Earth:  Nyala, Avani & Honoka & Hisa  / Summoning is recommneded


 * Thudner: Summoning is recommneded


 * Light:  Quentin & Quinn & Amadream  / Summoning is recommneded


 * Dark:  Semira / Summoning is recommneded

 Additional Notes: 

''If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

'That's all! Hope this helps'😊​​​​​​