Board Thread:Moderator News/@comment-26140304-20190702002532/@comment-32467167-20190801161215

Ralcc wrote: Goal : General Squad and Colo

Level : 364

Units: [//imgur.com/a/jmB565v https://imgur.com/a/jmB565v]

Can max/evolve units. Hi there  Ralcc, 

For Hard Contents & Exp Grinding,

 Auberi   (Leader): 

LS [Leader Skill]: 100% boost to Atk, Def, Rec and 120% boost to max HP, enormously boosts elemental damage, probable Spark vulnerability infliction for 3 turns, Spark damage considerably boosts BB gauge and slightly restores HP & 25% boost to EXP gained

200% elemental damage, 50% chance Sparks deal 20% extra damage, fills 3-4 BC & recovers 500-600 HP

ES [Extra Skill]: 20% boost to HP of all allies, slightly reduces BB gauge required for BB of all allies, 30% boost to all parameters, damage taken may restore HP and boosts BB gauge & 8% boost to Summoner EXP gained

10% reduction for all allies, 30% chance to heal 20-25% damage & fills 3-4 BC

For Hard Contents, [Alternative Lead]

 Yamori   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, damage taken hugely boosts BB gauge, 10% damage reduction & damage taken may considerably restore HP Fills 5-9 BC & 50% chance to heal 25% damage taken ES [Extra Skill]: Negates critical and elemental damage when Jason's Mask is equipped, boosts Atk, Def each turn (up to 4 turns) for all allies, greatly boosts Fire elemental damage, raises Atk parameter limits to 150000 & greatly boosts Atk when HP is above 50% 15% Atk/Def each turn (up to 4x, 60% max), 100% elemental damage & 100% Atk

 Squads:  Exp grinding:
 *  Auberi (L) 

 Tevarius, Giselle, Haile, Auberi & Yamori 

Hard Contents:
 *  Auberi/Yamori (L) 

 Tevarius, Giselle, Haile, Auberi & Yamori 

Detials:

 Auberi:  (Negates all status ailments and Atk, Def, Rec reduction effects for 3 turns, Recovers 4000-4500 + 20% Rec & recovers 400-500 HP per Spark &  negates critical and elemental damage for 3 turns in case of BB.

Recovers 4500-5000 + 40% Rec HP, 200% parameter boost, fills 3-4 BC per Spark, fills 14 BC instantly, inflicts 40% vulnerability & 50% Spark to Water types in case of SBB).

 Yamori:  (25-30% HP drain, 60% innate crit rate, 30% HP, 50% damage reduction for 1 turn, 50% boost to critical damage of Fire & activates 5000 HP barrier in case of BB.

60% innate crit rate, 80% chance to inflict ailments, 50% damage reduction for 1 turn, 90% boost to Def relative to Atk, 125% boost to critical damage & fills 5-8 BC in case of SBB.

50-55% HP drain, 60% innate crit rate, 50% boost to max HP, 300% boost to Def relative to Atk, 450% boost to critical damage, fills 50 BC & 100% damage reduction for 3 turns, in case of UBB).

 Tevarius: (20% chance to recast BB/SBB/UBB, 15% chance to revive with 35% HP, fills 14 BC, fills 12% OD gauge & 35% chance to purge turn skip in case of BB.

155% parameter boost and 60% boost to critical rate to Thunder types, heals 400-500 HP on spark, fills 3-4 BC on spark & 50% Spark to Thunder types in case of SBB.

400% parameter boost, 60% boost to critical rate, 5-8 BC on spark, 100% chance to revive at 100% HP & 80% chance of resisting 1 KO in case of UBB).

 Haile:  (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 Giselle:  (10% chance of dealing 5% of foe's max HP, 225% elemental damage, 12% OD fill, 85% chance of random status ailment infliction & 25% chance of purging Curse negation effect in case of BB.

225% boost to elemental damage, 20% chance of evasion, 155% parameter boost to Water-types & 35% chance of purging Sickness negation effect in case of SBB.

50% chance of dealing 7% of foe's max HP, 100% chance of BB/SBB/UBB recast for three turns, 500% boost to elemental damage, adds evasion for 3 turns & adds random status ailment infliction to attack for 4 turns in case of UBB).

Colosseum:


 * Attacking Squad:  Amadream (L), QiuTong, Auberi, Haile, Giselle 


 * Defensive Squad:  Haile (L), QiuTong, Auberi, 2x Giselle 

Positioning:


 *  Haile should be at Top right corner.
 *  QuiTong should be at Top left corner.
 *  Auberi should be placed in the corner
 * The other two positioning is a choice.

 Additional Notes: 

''If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

'That's all! Hope this helps'😊​​​​​​