Board Thread:Moderator News/@comment-26140304-20190702002532/@comment-32467167-20190802152410

Toxicbox17 wrote: Struggling with Draegar in Joy to Ashes

Units.

Using QT/Sero DBB seemed to destroy all of his body parts... But I still got rekt everytime I tried it. I read to just spam Elaina UBB but that did not seem to really do much actually. Hi there  Box17  , 

 Joy to Ashes: 

All units:  Sero-Anya, Kaneki, Tate & Tama, Estia, Giselle, Sennie, Ravea, Bayley, Avani, Elaina & Nagid 
 * Stage 1: Sero-Anya (L) (R),   Kaneki, Tate & Tama, Estia & Giselle  ~  Tsovinar  (F)
 * Stage 2:  Sero-Anya (L) (R),   Giselle, Sennie, Ravea, & Tate & Tama  ~  Tsovinar  (F)
 * Stage 3:   Elaina (L) (R), Bayley, Avani, Tate & Tama & Nagid  ~  Tarok/Arumat  (F)

[R stands for Revivers] ​​​​​​​

Details:

Stage 1: 

 Sero-Anya:  (25% chance of status ailment infliction & fills own 55 BC each turn, 50% damage reduction for 1 turn & 25% additional damage reduction for 3 turns in case of BB. 

Light attack on all foes (damage relative to remaining HP), Additional Light attack on single foe (damage relative to remaining HP), 50% damage reduction for 3 turns, 15% chance of reviving with 35% HP & 110% boost to Atk/Rec related to Def in case of SBB

500% boost to Spark, 50000 HP Light Barrier, revives with full HP & 80% chance of resisting 1 KO, 100% additional damage reduction for 4 turns in case of UBB).

Ken Kaneki:  (40% chance of 60% Atk/Def reduction, 40% Spark vulnerability, 15% critical and elemental damage vulnerability, fills 50 BC for self & 35% boost to max HP in case of BB.

220% parameter boost, 20% chance of BB/SBB/UBB recast for 2 turns & 80% boost to Atk relative to max HP in case of SBB.

55% boost to max HP, 100% chance of BB/SBB/UBB recast, 500% boost to Spark & 200% boost to Atk/Def relative to max HP, activates BB/SBB/UBB twice for 3 turns in case of UBB).

 Tate & Tama:  (20% BB gauge reduction, 30% chance of evasion, 140% parameter boost to Thunder types, 60% boost to critical rate for Thunder types, 60% BB gauge fill rate boost & activates Earth shield (3500 HP, 3500 Def) in case of BB.

300% boost to Stealth Atk, 60% boost to Stealth critical rate, 140% parameter boost to Thunder types, 60% boost to critical rate to Thunder types, 12 BC gradual fill & activates Earth shield (3500 HP, 3500 Def) in case of SBB).

 Estia:  (200% parameter boost, heals 4000-4500 + 40% Rec HP, 15% damage reduction from Light and Dark Types for 3 turns, purges additional damage effect from one random ally & activates 5000 HP barrier in case of BB.

100% boost to Def relative to Rec, heals 4000-4500 + 40% Rec HP, 50% damage reduction for 2 turn & slight additional damage reduction for 2 turns [20% DoT mitigation] & purges additional damage effect from one random ally in case of SBB).

+1000% multiplier per ally BB gauge consumed, 400% parameter boost and 50% Rec reduction, 500% OD fill rate, activates 50,000 HP barrier, purges additional damage and LS disable effects from all allies & 100% DoT mitigation in case of UBB).

 Giselle:  (10% chance of dealing 5% of foe's max HP, 225% elemental damage, 12% OD fill, 85% chance of random status ailment infliction & 25% chance of purging Curse negation effect in case of BB.

225% boost to elemental damage, 20% chance of evasion, 155% parameter boost to Water-types & 35% chance of purging Sickness negation effect in case of SBB.

50% chance of dealing 7% of foe's max HP, 100% chance of BB/SBB/UBB recast for three turns, 500% boost to elemental damage, adds evasion for 3 turns & adds random status ailment infliction to attack for 4 turns in case of UBB).

Stage 2:

 Sero-Anya:  (25% chance of status ailment infliction & fills own 55 BC each turn, 50% damage reduction for 1 turn & 25% additional damage reduction for 3 turns in case of BB. 

Light attack on all foes (damage relative to remaining HP), Additional Light attack on single foe (damage relative to remaining HP), 50% damage reduction for 3 turns, 15% chance of reviving with 35% HP & 110% boost to Atk/Rec related to Def in case of SBB

500% boost to Spark, 50000 HP Light Barrier, revives with full HP & 80% chance of resisting 1 KO, 100% additional damage reduction for 4 turns in case of UBB).

 Giselle:  (10% chance of dealing 5% of foe's max HP, 225% elemental damage, 12% OD fill, 85% chance of random status ailment infliction & 25% chance of purging Curse negation effect in case of BB.

225% boost to elemental damage, 20% chance of evasion, 155% parameter boost to Water-types & 35% chance of purging Sickness negation effect in case of SBB.

50% chance of dealing 7% of foe's max HP, 100% chance of BB/SBB/UBB recast for three turns, 500% boost to elemental damage, adds evasion for 3 turns & adds random status ailment infliction to attack for 4 turns in case of UBB).

  Sennie:  (200% boost to Def when activates Taunt, 50% damage reduction for 3 turns, 15% damage reduction from all element types for 3 turns & 110% boost to Def relative to Atk in case of BB.

50% chance of 60% Atk/Def reduction, 50% damage reduction for 3 turns, 110% boost to Def relative to Atk & 75% boost to Spark for Water types in case of SBB.

300% boost to Def relative to Atk, 50% OD fill, 100% damage reduction for 4 turns, 100% additional damage reduction for 4 turns,​​​​ [4 turns max not 8 turns] & fills BB gauge to max in case of UBB).

 Ravea:  (140% parameter boost for Water types, 60% boost to Critical, heals 3500-4000 HP, 30% boost to OD fill rate & 100% chance to perform extra action in case of BB.

140% parameter boost for Water types, 60% boost to Critical, 75% boost to Critical damage, 175% self parameter boost, 10% OD fill & 15% chance to perform extra action in case of SBB).

350% boost to Critical, 50% OD fill, 250% boost to Atk relative to Def & 100% chance to perform extra action in case of UBB).

 Tate & Tama:  (20% BB gauge reduction, 30% chance of evasion, 140% parameter boost to Thunder types, 60% boost to critical rate for Thunder types, 60% BB gauge fill rate boost & activates Earth shield (3500 HP, 3500 Def) in case of BB.

300% boost to Stealth Atk, 60% boost to Stealth critical rate, 140% parameter boost to Thunder types, 60% boost to critical rate to Thunder types, 12 BC gradual fill & activates Earth shield (3500 HP, 3500 Def) in case of SBB).

Stage 3:

 Elaina:  (Negates all status ailments for 3 turns, negates Atk, Def, Rec reductions for 3 turns, removes all status ailments, Heals 4000-4500 + 20% Rec HP & fills 10 BC in case of BB.

Fills 6-9 BC, 50% chance to heal 25-30% damage, 20% chance to recast, 15% chance to revive allies with 35% HP & 10% OD fill in case of SBB.

80% chance to resist 1 KO attack, 80% chance to evade attacks, 80% chance to recast, 80% chance to revive allies with 50% HP & fills 100 BC in case of UBB).

 Bayley:  (6% chance to negate Angel Idol effects per foe, 20% HP reduction, 80% chance to inflict ailments, fills 6-9 BC when hit & 30% chance to reflect 25% Atk/Def reduction in case of BB.

300% boost to Atk and 60% boost to critical rate to self during stealth, 180% boost to Spark, fills 6-9 BC when hit & 50% chance to heal 25-30% damage taken in case of SBB).

 Avani:  (180% boost to Spark, fills 2-3 BC, recovers 400-500 HP & 25% chance to reflect ailments in case of BB.

180% boost to Spark, 120% self Spark, 30% Spark vulnerability infliction & 200% boost to damage against afflicted foes in case of SBB).

 Tate & Tama:  (20% BB gauge reduction, 30% chance of evasion, 140% parameter boost to Thunder types, 60% boost to critical rate for Thunder types, 60% BB gauge fill rate boost & activates Earth shield (3500 HP, 3500 Def) in case of BB.

300% boost to Stealth Atk, 60% boost to Stealth critical rate, 140% parameter boost to Thunder types, 60% boost to critical rate to Thunder types, 12 BC gradual fill & activates Earth shield (3500 HP, 3500 Def) in case of SBB).

 Nagid:  (180% Def, fills 4-7 BC, 50% damage reduction for 2 turns & 25% chance to heal 20-25% damage taken in case of BB.

180% Def, heals 3500-4000 + 15% Rec HP, fills 7 BC, 50% damage reduction for 2 turns & 50% BB gauge fill rate boost in case of SBB.

80% chance of KO resistance, 350% Def, 75% damage reduction for 3 turns & fills 50 BC in case of UBB).

Strategy to beat this Rift:

To beat this strategy, it is recommended to take precautions steps, such as,
 * Stage 1: Be sure to use  Estia  UBB to purge LS lock so you can gain back most of your abilities. You can also gain your units abilities back by letting some of your units die and then revive them by using  Elaina  UBB.
 * Stage 2: It is plain nuking here so, you can use  Giselle  UBB [as she has 3 turns recast + water Elemental damage], so beating the monster won't be much of a problem. Enemy has weak thunder reflect damage. Simply, you will need to nuke  Balmedia  down after beating his other parts. 
 * Stage 3: In this stage, it is also required to nuke your way down with your  earth mono-squad with 1 another unit. Be sure to check up the details of the what the enemy is saying for precautions too. Here is the details of this dungeon.

 Additional Notes: 

''If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

'That's all! Hope this helps'😊​​​​​​