Talk:Glacial Wings Belfura/@comment-30462510-20170329212008/@comment-30462510-20170331031951

First off, I'm a dude. And I feel like I should explain to you the nearly no armor, kind of weak looking weapon, and dragons should be overpowered things.

Ever heard of the fantasy armor clause? The description mainly fits RPG games where you collect gear and stuff, but it basically states that high rank gear can have extremely powerful effects despite the appearance may say otherwise. Works for both armor and weapons.

Two words as to expain why a giant monster isn't OP and a human can destroy everything. Ready for it? Monster Hunter. That's it. That's all I have to say.

Now about the missing logic during gameplay, I would actually like to discuss this more.

My Juggernaut fix- This is actually a unit fix really. Characters should have their stats based off of appearance, attack animation, and other influences such as lore. The fantasy armor clause I mentioned earlier only works for advanced stuff.

I'm not sure what you were trying to say with the destiny knights part so I don't know what to say.

Endgame characters- Fantasy armor clause.

Small text bit- Monster Hunter. But I would love to see resistance against certain types of attacks.

Zevelhua- She's a god. As a god, armor is relatively unnecassary since gods don't work like animals. Killing a god would take a lot more than a single stab according to that logic.

Fire attacks- I would have loved to see a special other effect that any fire element unit could do.

Now what I would have also added. Special effects that correspond to the character's weapon, element,and lore. A hammer or mace unit should be able to inflict an other effect "stun" or something. A unit that looks to be wearing very heavy duty armor or have a shield should have the ability to dramatically decrease damage taken. Depending on the attack used by a unit, certain characters should be able to counter that attack. I think I would go with weapon choice even if they used a weapon. I have a bucnh of other ideas to say, but I won't rant unless you want to hear about it.