Talk:Permanent Events/@comment-24.186.24.58-20160229224202

Just beat the Arus GGC using: Tridon (lead), Charla, Zenia, Tridon, Bestie, Dolk (friend). Sphere's were basically what you'd expect. Brought 5 fujins, hero's crystal, 2 revives, and  Holy Light. Here's my advice:

Room 1: Nothing to worry about. Just mitigate every turn.

Room 2: Shera will summon Belfura when below 50% HP. When Belfura is below 10% HP, he'll do a ton of damage. I used Dolk's UBB when I crossed that threshold. A more offensive team could certainly nuke him all the way down.

Room 3: This room will wear you down if you don't prepare for it. Borgeus has very high BC drop resistance. On top of this he can counter-inflict curse. And he likes to curse you on his own turn as well. So what very little BC drops you get won't even get picked up since your units are cursed on your own turn. If you can afford a status-nullifying leader, i'd recommend it solely for this room. My team made it work because Charla is Charla, and because 4 of my units had emergency BB fill. Still had to guard one turn, but I survived. I used Charla's UBB at the beginning of this room just to ensure survival, and did have two units die and get revived by the angel idol buff at some point.

Room 4: Not too bad. Once again I used Charla's UBB at the beginning of the room as an insurance policy. Until you get Arus and Priscilla down to 30% (ty dude from earlier comment) they're not really a threat. After 30% they hit pretty hard. I had units nearly dying even through Dolk's 75% mitigation (on top of Gazia's inherent 10% and Tridon's SBB shield). I found Priscilla to be easier to kill. Go after her first. Then Arus appeared to unleash another huge attack around 5% HP. Ended up using my 2 revives and still had to finish them off with just 5 units.

Overall much easier than past GGCs. If you cleared Feeva's and Lira's then you can certainly clear this one. Good luck to everyone!