User blog:Leenakeenev/List of Skills and Spheres which Increase Hit Counts

=Skills=

Leader Skills

 * 8* Water Lasswell (Omni) (+1 hit count; 100% Atk, 50% HP, 130% Spark damage, 50~75% damage counter)
 * 8* Earth Blightblade Wannahon (+1 hit count with 25% damage penalty; 200% Atk + 60% HP of Earth types, 175% Critical damage, negates elemental. 25% Atk + 25% Def + 25% Rec + 25% HP of Earth types, 15% Earth, Thunder mitigation in Guild Raid)
 * 8* Dark Void Walker Zenia (+1 hit count with 50% damage penalty; 100% Atk, 40% HP, 2~3 BC fill when Spark, 120% Spark damage when 15 Sparks for 2 turns)
 * 7* Earth Monster Hunter Avani (+1 hit count with 50% damage penalty; 80% Atk, 100% Spark damage, 20% Critical rate, 2~3 BC fill when Spark)
 * 7* Thunder Thunder Champion Rahgan (+1 hit count with 50% damage penalty; 80% Atk, 7 BC fill when attacking)
 * 7* Thunder Benimaru Nikaido (7★) (+1 hit count with 50% damage penalty; 35% Atk, 35% Def, 35% Rec, 35% HP, 25% BB gauge reduction)
 * 6* Thunder Benimaru Nikaido (6★) (+1 hit count with 50% damage penalty; 30% Atk, 30% Def, 30% Rec, 30% HP, 20% BB gauge reduction)
 * 7* Fire Tartarus Blaze Berdette (+1 hit count with 50% damage penalty; 30% Atk, 30% HP, 3~5 BC fill when attacked)
 * 6* Fire Noble Ember Mirfah (+1 hit count with 50% damage penalty; 20% Atk, 20% HP, 20% BC drop rate, 20% HC drop rate)
 * 7* Earth Commander Wannahon (+1 hit count with 50% damage penalty; 150% Atk + 50% HP of Earth types, negates elemental. 20% Atk + 20% Def + 20% Rec + 20% HP of Earth types in Guild Raid)
 * 7* Dark Shadow Ocean Mizerka (+1 hit count with 50% damage penalty; 40% Def, 40% HP, 25% chance for normal attack to hit all foes with 50% damage penalty)
 * 6* Dark Murky Pond Mizerka (+1 hit count with 50% damage penalty; 30% Def, 30% HP)
 * 7* Dark Soul Covenant Charis (+1 hit count with 50% damage penalty; 15% BC drop rate, 15% HC drop rate)
 * 6* Dark Spirit Master Charis (+1 hit count with 50% damage penalty; 8% BC drop rate, 8% HC drop rate)
 * 6* Dark Shadow Collector Charis (+1 hit count with 50% damage penalty)
 * 7* Earth Tempest Dragon Bestalg (+1 hit count with 50% damage penalty; 40% Atk, 40% HP; 15% Earth, Thunder mitigation)

Extra Skills

 * 8* Dark Void Walker Zenia ( +2  hit count with 30% damage extra; + 30% Atk + 30% Def + 30% Rec + 30% HP when Obsidian Core Amplifier is equipped)
 * 8* Earth Chivalrous Thief Zelnite (+2 hit count; 30% Atk + 30% Def + 30% Rec + 30% HP when Thief's Jewel or a Drop Sphere is equipped, 6 BC fill each turn)
 * 8* Earth Blightblade Wannahon ( +2  hit count; +1% Atk per 1% HP remaining, 100% Atk total to self, 5 BC fill per turn)
 * 7* Fire Lycanthrope Randolph (+1 hit count; 30% Atk + 30% Def + 30% Rec + 30% HP when Wolven Shroud is equipped or when Ravenna is in the same squad, 60% Critical rate to BB/SBB for 3 turns)
 * 7* Earth Legendary Thief Zelnite (+1 hit count; 20% Atk + 20% Def + 20% Rec + 20% HP when a Drop Sphere is equipped)
 * 7* Dark Obsidian Seraph Zenia (+1 hit count + 20% Atk + 20% Def + 20% Rec + 20% HP when Obsidian Core Amplifier is equipped)
 * 8* Light Ideal Subject Lauda (+1 hit count; +50% Atk when BB gauge is >50%)
 * 7* Earth Monster Hunter Avani (+1 hit count + 100% Atk to status afflicted foes when Vorpal Chainblades is equipped)
 * 7* Thunder Benimaru Nikaido (7★) (+1 hit count; add Thunder element to BB/SBB for 3 turns, 300% OD efficacy when 5,000 HP damage is taken)
 * 7* Dark Phantom Victor Zephyr (+1 hit count; Def ignore to BB/SBB for 2 turns)
 * 7* Thunder Thunder Champion Rahgan (+1 hit count; Def ignore to BB/SBB for 2 turns)
 * 7* Fire Tartarus Blaze Berdette (+1 hit count, 10% chance for 20% Spark vulnerability)
 * 7* Earth Commander Wannahon (+1 hit count; 3 BC fill per turn)
 * 7* Earth Tempest Dragon Bestalg (+1 hit count; 1 BC fill when Spark)
 * 7* Light Demon Champion Raaga (+1 hit count)
 * 7* Light False Demon Lauda (+1 hit count)
 * 7* Water Indigo Soul Iris (+1 hit count)
 * 7* Fire Inferno Rifle Bestie (+1 hit count)

Brave Bursts

 * 8* Earth Blightblade Wannahon (17 Earth Atk on all foes,  +2  hit count, 50% chance for normal Atk to hit all foes, 20% chance for 30% Atk reduction for 3 turns)
 * 8* Light Knight of Holy Light Ark (25 Light Atk on all foes,  +2  hit count + 150% Atk for 3 turns, restore (3500~4000 + 40% of healer's Rec) HP, removes ailments)
 * 7* Light Oracle Knight Ark (22 Light Atk on all foes,  +2  hit count for 3 turns)
 * 6* Light Ark (17 Light Atk on all foes,  +2  hit count for 3 turns)
 * 6* Dark Dark Oracle Knight Ark (22 Dark Atk on all foes, +2 hit count, Def ignore for 2 turns)
 * 7* Earth Commander Wannahon (+1 hit count, 50% chance for normal Atk to hit all foes for 3 turns)
 * 7* Thunder Thunder Champion Rahgan (12 Thunder Atk on all foes, +1 hit count, additional 300% Atk at turn's end for 3 turns)
 * 6* Thunder Bolt Master Rahgan (11 Thunder Atk on all foes, +1 hit count, additional 250% Atk at turn's end for 3 turns)
 * 5* Thunder Shock Fist Rahgan (9 Thunder Atk on all foes, +1 hit count, additional 200% Atk at turn's end for 3 turns)
 * 6* Water Arctic Wings Kyle (12 Water Atk on all foes, +1 hit count, 45% Critical rate for 3 turns)
 * 5* Water Frozen Blade Kyle (10 Water Atk on all foes, +1 hit count, 40% Critical rate for 3 turns)
 * 4* Water Ice Knight Kyle (8 Water Atk on all foes, +1 hit count, 30% Critical rate for 3 turns)
 * 7* Earth Tempest Dragon Bestalg (15 Earth Atk on all foes, +1 hit count, 75% Fire + Water + Earth + Thunder elemental Atk for 3 turns)
 * 6* Earth Grieving Beast Belhem (12 Earth Atk on all foes, +1 hit count, 75% Fire + Water + Earth + Thunder elemental Atk for 3 turns)
 * 5* Earth Holy Beast Belardo (9 Earth Atk on all foes, +1 hit count, 50% Fire + Water + Earth + Thunder elemental Atk for 3 turns)
 * 7* Water Aqua Pura Lucina (16 Water Atk on all foes, +1 hit count, add Water + Earth elements to attack, restore (3500~4000 + 18% Rec) HP for 3 turns)
 * 7* Dark Soul Covenant Charis (13 Dark Atk on all foes, +1 hit count for 3 turns, 35% BC drop rate, 35% HC drop rate)
 * 6* Dark Spirit Master Charis (11 Dark Atk on all foes, +1 hit count for 3 turns, 30% BC drop rate, 30% HC drop rate)
 * 5* Dark Shadow Collector Charis (9 Dark Atk on all foes, +1 hit count for 3 turns, 30% BC drop rate, 30% HC drop rate)
 * 7* Thunder Thunder Knight Fizz (14 Thunder Atk on all foes, +1 hit count, 50% BC efficacy, 15% OD efficacy, normal attacks hit all foes for 3 turns)
 * 7* Fire Tartarus Blaze Berdette (14 Fire Atk on all foes, +1 hit count, 60% Atk to Def, 30% chance for 50% Atk down + 50% Def down for 3 turns)
 * 6* Fire Hades Flame Berdette (12 Fire Atk on all foes, +1 hit count, 50% Atk to Def, 30% chance for 50% Atk down + 50% Def down for 3 turns)
 * 5* Fire Inferno Berdette (9 Fire Atk on all foes, +1 hit count, 40% Atk to Def, 30% chance for 50% Atk down + 50% Def down for 3 turns)
 * 7* Thunder Benimaru Nikaido (7★) (13 Thunder Atk on all foes, +1 hit count, 160% self Atk, 85% chance for Injury, Weak, Paralysis for 3 turns)
 * 6* Thunder Benimaru Nikaido (6★) (11 Thunder Atk on all foes, +1 hit count, 140% self Atk, 80% chance for Injury, Weak, Paralysis for 3 turns)
 * 6* Dark Wicked Demon Jade (13 Dark Atk on all foes, +1 hit count, 65% chance for ailments for 3 turns)
 * 5* Dark Sinful Edge Jade (8 Dark Atk on all foes, +1 hit count, 65% chance for ailments for 3 turns)
 * 4* Dark Criminal Warrior Jade (6 Dark Atk on all foes, +1 hit count, 65% chance for ailments for 3 turns)
 * 8* Thunder Flashing Thief Fizz (17 Thunder Atk on all foes, +1 hit count with 80% damage penalty, 50% BC efficacy, 20% OD efficacy, normal attacks hit all foes for 3 turns)

Super Brave Bursts

 * 8* Light Gaston (Omni) (19 Light Atk on all foes,  +2  hit count, 150% Atk, 150% Def, 150% Rec, 5~8 BC fill when attacked, Def ignore for 3 turns)
 * 7* Water Arctic Virtuoso Soleil ( +2  hit count, 150% Atk, 60% Critical rate, 100% Critical damage, normal attacks hit all foes for 3 turns)
 * 8* Light Mankai Sakura Miku (43 Light Atk on all foes,  +2  hit count + 30% chance for +50% Spark damage + 100% Critical damage for 3 turns, 30% chance for 50% Atk down for 1 turn)
 * 7* Light Blooming Sakura Miku (28 Light Atk on all foes,  +2  hit count + 20% chance for +50% Spark damage + 75% Critical damage for 3 turns, 30% chance for 50% Atk down for 1 turn)
 * 6* Water Arctic Wings Kyle (15 Water Atk on all foes,  +2  hit count, 100% Critical damage for 3 turns)
 * 7* Thunder Benimaru Nikaido (7★) (17 Thunder Atk on all foes,  +2  hit count + 5~7 BC fill when attacked for 3 turns, 10% OD fill)
 * 7* Water Aqua Pura Lucina (20 Water Atk on all foes, +1 hit count, 140% Atk, add Water + Earth elements to attack for 3 turns)
 * 7* Fire Tartarus Blaze Berdette (17 Fire Atk on all foes, +1 hit count + 140% Atk for 3 turns, Def ignore for 2 turns)
 * 6* Fire Hades Flame Berdette (15 Fire Atk on all foes, +1 hit count + 130% Atk for 3 turns, Def ignore for 2 turns)
 * 7* Water Ice Melody Soleil (+1 hit count, 130% Atk, 40% Critical rate, 75% Critical damage, normal attacks hit all foes for 3 turns)
 * 7* Thunder Thunder Champion Rahgan (15 Thunder Atk on all foes (consecutive uses +100% boost damage up to 3x), +1 hit count, additional 300% Atk at turn's end, 60% Def to Atk for 3 turns)
 * 7* Dark Soul Covenant Charis (18 Dark Atk on all foes, +1 hit count, 60% Def to Atk for 3 turns)
 * 6* Thunder Bolt Master Rahgan (14 Thunder Atk on all foes (consecutive uses +100% boost damage up to 3x), +1 hit count, additional 250% Atk at turn's end, 50% Def to Atk for 3 turns)
 * 6* Dark Spirit Master Charis (15 Dark Atk on all foes, +1 hit count, 50% Def to Atk for 3 turns)
 * 7* Earth Monster Hunter Avani (34 Earth Atk on all foes, +1 hit count + 100% Spark damage for 3 turns, 30% chance for 30% Spark vulnerability for 2 turns)
 * 6* Earth Beast Master Avani (30 Earth Atk on all foes, +1 hit count + 80% Spark damage for 3 turns, 25% chance for 25% Spark vulnerability for 2 turns)
 * 7* Earth Tempest Dragon Bestalg (23 Earth Atk on all foes, +1 hit count, 75% Fire + Water + Earth + Thunder elemental Atk, add Fire + Water + Earth + Thunder elements to attack for 3 turns)
 * 6* Earth Grieving Beast Belhem (20 Earth Atk on all foes, +1 hit count, 75% Fire + Water + Earth + Thunder elemental Atk, add Fire + Water + Earth + Thunder elements to attack for 3 turns)
 * 6* Water Gatling Soul Serin (30 Water Atk on all foes, +1 hit count, 2~3 BC fill when Spark, 60% chance for Injury for 3 turns)
 * 7* Light Gaston (7★) (16 Light Atk on all foes, +1 hit count, 5~6 BC fill when attacked, Def ignore for 3 turns)
 * 7* Thunder Benimaru Nikaido (7★) (15 Thunder Atk on all foes, +1 hit count + 4~6 BC fill when attacked for 3 turns, 8% OD fill)
 * 7* Thunder Thunder Knight Fizz (17 Thunder Atk on all foes, +1 hit count, 8% OD fill, 15% OD efficacy, normal attacks hit all foes for 3 turns)
 * 6* Dark Yuri (6★) (34 Dark Atk on all foes, +1 hit count for 3 turns)
 * 6* Fire Noble Ember Mirfah (30 Fire Atk on all foes, +1 hit count with 50% damage penalty, 20% chance for +50% Spark damage, add Fire + Light elements to attack for 3 turns)
 * 8* Thunder Flashing Thief Fizz (20 Thunder Atk on all foes, +1 hit count with 80% damage penalty, 10% OD fill, 20% OD efficacy, normal attacks hit all foes for 3 turns)

Ultimate Brave Bursts

 * 8* Dark Void Walker Zenia (40 Dark Atk on all foes,  +3  hit count with 100% damage extra, 350% Atk, 300% Spark damage for 3 turns)
 * 8* Water Alluring Empress Savia (23 Water Atk on all foes,  +3  hit count with 20% damage extra, 350% Atk, 350% Def, 100% Spark vulnerability, 250% OD efficacy for 3 turns)
 * 8* Light Gaston (Omni) (22 Light Atk on all foes,  +3  hit count, 300% Atk, 300% Def, normal attacks hit all foes, additional 1200% Atk at turn's end for 3 turns)
 * 7* Light Gaston (7★) (19 Light Atk on all foes,  +3  hit count, 300% Atk, 300% Def, normal attacks hit all foes for 3 turns)
 * 8* Earth Chivalrous Thief Zelnite (22 Earth Atk on all foes,  +3  hit count, 300% Atk, 50% BC drop rate, 50% HC drop rate, 5% Item drop rate, 100% BC efficacy, 80% OD efficacy for 3 turns)
 * 7* Water Arctic Virtuoso Soleil ( +3  hit count, 300% Atk, 80% chance to resist 1 KO attack, normal attacks hit all foes for 3 turns)
 * 7* Thunder Benimaru Nikaido (7★) (22 Thunder Atk on all foes,  +3  hit count + 300% Atk for 3 turns, 50% OD fill)
 * 7* Earth Monster Hunter Avani (40 Earth Atk on all foes,  +3  hit count, 130% Spark damage, 100% Spark vulnerability for 3 turns)
 * 7* Fire Kyo Kusanagi (7★) (15 Fire Atk on all foes,  +3  hit count, 120% Spark damage, additional 800% Atk at turn's end for 3 turns)
 * 7* Dark Phantom Victor Zephyr (23 Dark Atk on all foes,  +3  hit count for 3 turns, 25% OD fill, activate 20,000 HP Dark barrier)
 * 8* Water Algor Halcyon Selena (25 Water Atk on all foes,  +3  hit count, fully restore HP, restore (30~50% damage) HP when attacked for 3 turns)
 * 7* Dark Obsidian Seraph Zenia (30 Dark Atk on all foes, +2 hit count with 100% damage extra + 250% Atk for 3 turns, 500% BB Atk for 2 turns)
 * 7* Light Angelic Blades Sefia (26 Light Atk on all foes, +2 hit count with 30% damage extra for 3 turns, 80% Atk down for 1 turn)
 * 7* Water Glamorous Peril Savia (23 Water Atk on all foes, +2 hit count with 20% damage extra for 3 turns, 50% Spark vulnerability for 1 turn)
 * 7* Earth Sylvan Excalibur Quaid (20 Earth Atk on all foes, +2 hit count with 10% damage extra, add all elements to Atk for 2 turns)
 * 7* Earth Legendary Thief Zelnite (20 Earth Atk on all foes, +2 hit count + 200% Atk for 3 turns, 50% BC drop rate, 50% HC drop rate, 3% Item drop rate)
 * 7* Thunder Thunder Champion Rahgan (20 Thunder Atk on all foes, +2 hit count, 200% Atk, additional 800% Atk at turn's end for 3 turns)
 * 7* Fire Phoenix Torque Ruby (34 Fire Atk on all foes, +2 hit count, 100% Rec to Atk for 3 turns)
 * 7* Earth Tempest Dragon Bestalg (25 Earth Atk on all foes, +2 hit count, 300% elemental Atk for 3 turns, activate 20,000 HP Earth barrier)
 * 7* Dark Soul Covenant Charis (21 Dark Atk on all foes, +2 hit count, 100% BC drop rate, 100% HC drop rate for 3 turns)
 * 7* Fire Tartarus Blaze Berdette (23 Fire Atk on all foes, +2 hit count + 50% BC drop rate + 50% HC drop rate for 3 turns, 80% Atk down + 80% Def down for 1 turn)
 * 7* Water Ice Legend Selena (25 Water Atk on all foes, +2 hit count, restore (98,999~99,999 + 10% of target's Rec) HP for 3 turns)
 * 7* Thunder Dragon Scroll Kagura (20 Thunder Atk on all foes, +2 hit count for 2 turns, 50% chance for 60% Atk down for 3 turns)

Enhancements

 * 8* Water Alluring Empress Savia (Special || 20 ||  +1  hit count to UBB with +30% damage extra for 3 turns)
 * 8* Light Mankai Sakura Miku (Special || 60 ||  +3  hit count to UBB for 3 turns)
 * 8* Water Lasswell (Omni) (Attack Boost || 30 || +2 hit count)
 * 8* Dark Dark Allure Azami (Attack Boost || 20 || +1 hit count)
 * 8* Dark Iori Yagami (Omni) (Attack Boost || 20 || +1 hit count)
 * 8* Light Gaston (Omni) (Attack Boost || 20 || +1 hit count)
 * 8* Thunder Flashing Thief Fizz (Attack Boost || 20 || +1 hit count)
 * 8* Earth Chivalrous Thief Zelnite (Attack Boost || 20 || +1 hit count)
 * 8* Dark Zero (Omni) (Attack Boost || 50 || +1 hit count)
 * 8* Water Absolute Zero Vern (Attack Boost || 50 || +1 hit count)
 * 8* Dark Void Walker Zenia (Special || 50 || +1 hit count to SBB)

Elgifs

 * 7* Light Imbued Tablet Elgif (Heroic Bonds :  +2  hit count; 150% BB Atk, +40% OD efficacy, add all elements to attack)
 * 5* Light Imbued Tablet Elgif (Combat Tempest : +1 hit count)

=Spheres=

Status Boost Spheres

 * 7* Stat Leto Crown ( +2  hit count; 40% Atk, 40% Def, 40% Rec, 40% HP, 10 BC fill when attacking)
 * 7* Stat Demon Igniter (+1 hit count; 30% Atk, 30% HP, 50% Spark damage, 1 BC fill per Spark)
 * 6* Stat Lexida (+1 hit count; 30% Rec, 30% HP, restore (2000~3000 + 10% Rec) HP per turn)
 * 7* Stat Heaven's Edge (+1 hit count with 50% damage penalty; 150% Atk, 150% Def, 150% Rec, 150% HP, 150% Spark damage, 25% Critical rate, 100% Critical damage, 100% Elemental damage, 200% BB Atk, 300% SBB Atk, 500% UBB Atk, 100% Atk against status afflicted foes, add all elements to attack, 50% chance for Def ignore, 50% OD efficacy)
 * 4* Stat Menon Gem (+1 hit count with 50% damage penalty; 30% HP)

Other Spheres

 * 7* Drop Sacred Dagger ( +2  hit count; 25% BC drop rate, 25% HC drop rate)
 * 7* Atk Reign Omega (+1 hit count; 100% Atk, 1 BC fill per Spark)
 * 6* Atk Reign Alpha (+1 hit count; 50% Atk, 50% chance for 1 BC fill per Spark)
 * 6* Spark Jeu'vrr's Warsong (+1 hit count; 100% Spark damage, 40% chance for +50% Spark damage from Spark critical)
 * 5* Spark Jeu'vrr's Battleheart (+1 hit count; 75% Spark damage, 20% chance for +50% Spark damage from Spark critical)
 * 4* Spark Jeu'vrr's Heart (+1 hit count; 50% Spark damage)
 * 4* Atk Ominous Orb (+1 hit count; 50% Critical damage, 7~8 BC fill when attacking)
 * 6* BB Dragon's Amulet (+1 hit count; 15% BC drop rate, 10 BC fill when attacking, 10% BB gauge reduction)
 * 4* Atk Shiny Anklet (+1 hit count)
 * 4* Atk Demonic Skull (+1 hit count with 50% damage penalty; 30% Atk, 30% Def, 25% BC drop rate)
 * 3* Atk Hallowed Skull (+1 hit count with 50% damage penalty; 5% BC drop rate)
 * 3* Atk Sinister Orb (+1 hit count with 25% damage penalty; 2~4 BC fill when attacking)