Thread:Galeforce's Wrath/@comment-26053138-20150312232650/@comment-26053138-20150921011719

Haha! Melee mode Engage!

Autolanding Bat dropping Boost grab Chain grab Crawl-sliding Dash attack cancelled up smash Dash cancel Dash pivot cancel Dash-dancing Drop cancel Edge dashing Glide toss Hilldash Jab cancel

Jab reset Jump cancel throw Jump-canceled grab Jump-canceling L-canceling Ledge-canceling Lock Momentum cancel Moonwalk Perfect shield

Pivoting Platform cancel Power shield canceling Reverse aerial rush Shield break combo Shield platform dropping Short hop fast fall l-cancel Taunt canceling Team wobble Tech-chasing Up-B cancel Wavedash Zero-to-death combo

Autolanding

Performing an attack slightly before landing on a moving platform to stop landing lag. Can be performed in many stages that include Smashville and Yoshi's island.

Bat-dropping

Limited to only home run contest. It is when you drop your bat and perform a meteor smash to rack up percent on sandbag. Timing is strict.

Boost grab

Tech to extend range of grab. Performed through dash attacking and canceling it with a dash grab.

Chain grab

To grab an opponent, throw them, and re-grab. Harder than it sounds.

Crawl-sliding

Characters that can crawl can slide across the ground. Can be used for Mindgames and to leave yourself less vulnerable.

Dash attack cancelled up smash or DACUS for short

Another dash attack cancel. This is when you cancel it and follow with any upsmash, making them slide. Falco in Melee was the king of this as his Upsmash was insane back then.

Dash Cancel

This is done in many ways, jumping, crouching in melee, pivoting, or smashing. It's to cancel your dash animation and lower move lag on the ground.

Dash pivot cancel

It's to cancel your dash pivot(pivot is explained later.) you can attack, jump or crouch to cancel it.

Dash-dashing

This is when you dash to one side, cancel the dash ending animation and do another dash. This is mostly for Mindgames.

Drop cancel

Platform canceling is its more common name. It's when you jump down from a platform one frame after you do to make aerials come out faster.

Edge dashing

It's running of the edge and grabbing it quickly. Edgeguarding is made easier to start with this.

Glide toss

For charCters with throwable projectiles, they can throw it and slide foward from any direction that you threw. It's done by canceling a jump. In SSBB, Diddy Kong was insane with this. Drop two bananas, grab one, glide toss it to the opponent and make them slip, grab the next banana and throw it and grab the first one. Rinse and repeat to edge where you can F-smash to finish the stock.

Hilldash

A Wavedash-like tech for brawl and sm4sh. Only on hills though. It's when you use momentum from an attack in the air to slide foward and cancel lag on he attack.

Jab cancel

Canceling a jab to like into another attack. Like jab to upsmash or downsmash. Easy.

Jab reset

If you miss a tech from landing from an attack, the opponent can do weak attacks and keep you on the ground. From Brawl and onward, you can only do this three times. You can use Meta Knight's down tilt and then dash attack to up-B. I do this myself.

Jump cancel throw

It's like Glide tossing except every character can do it.

Jump-cancelled grab

Canceling your jump to extend grab range. I have to make these shorter from now on. We're only halfway.

Jump-canceling

Canceling a jump with something to slide. Seen this before on here.

L-canceling

This is one of the two techs that out melee on the map or competitive. You can cancel end lag or at least half it by pressing the shield button as soon as you land from an aerial.

Ledge-canceling

To cancel end lag by running of a ledge. Simple but for Jigglypuff, Rest is sure to KO after l-cing a back air.

Lock

This is the jab lock before they changed it to max of three. Insanely good.

Momentum canceling

In brawl, this make characters harder to kill. This cancels the momentum from an attack with an aerial or b move. This made Meta Knight a force that could take us all down in smash. He rose through the ranks of the tier lists and stayed at the top. Until sm4sh though.

Moonwalk

To slide back when dashing so you can moon-dash. Like going at full run speed backwards. It helps with edgeguarding to edgehog or edgeguard.

Perfect shield

Shield at the farm you're supposed to get hit to take no shield damage or shieldstun. It even stops shield-breaking moves like Marth's N-B shield breaker.

Pivoting

Here it is, pivoting. Basically, it's to allow you to do anything from a dash instead of only jump, shield, or Dash attack. I can't do it though. Timing is strict. >_<

Platform-cancel

To land on a platform before you do and immediately act out of it. Only on platforms.

Power-shield canceling

To cancel shield drop lag. Either with an attack or any option. Helped against that bat knight's tornado.

Reverse Aerial rush

To jump and then turn around. Comboing is easier with this.

Shield-break combo

Due to shield stun, you can attack a shield even though the player lets go, prompting a shield break and a strong attack afterwards.

Shield platform dropping

To shield on a platform and drop through it. Helps against pressure.

Short hop fast fall L-cancel

To perform an L-cancel from a short hop.

Taunt canceling

This ones pretty fun, you can cancel a taunt if you go into your ledge animation where your character is looking like it's going to fall. Teh Mindgames!

Team wobble

Every heard of wombo combo? The meme? This was where it came From a fox and captain falcon team wobbled another fox to death percent and falcon finished it with a falcon punch. Search it up.

Tech-chasing

To follow where your opponent is going to get up. Through tech roll, getup, or getup attack. With Ganon, you can do it wth flame choke.

Up-B cancel

For Mario and Dr. Mario, this is to cancel their up B's. Simple.

Wavedash

The main tech that put melee on the map. You can air dodge directionally and by airdodging into the ground diagonally, your character can carry momentum. That's about it but it gives you so many movement options!

Last one: Zero-to-death combo

To combo them to death percent. This is done in so many ways but is so hard to do. Search up Nairo 0-to-death ZSS combo when you have the chance.

That isn't even counting character specific ones. Complicated enough for you?