User blog:Neotemplarking2112/Empyrical Ascendant Galactica

Unit Name: Empyrical Ascendant Galactica

Rank: OMNI

Element: Lightnul

Background Story: Had the mysterious knight stayed instead of going to find his friends, or decided along with them to stay and join the fight against the gods, perhaps the inherent mystic energy of Grand Gaia may have awakened a new, even greater power within the holy knight from another world, and maybe, just maybe, the unlikely friend he had made in the swordsman Eze of the Six Heroes, would have been saved from his untimely death. Or perhaps witnessing the death of his friend would have allowed the warrior to tap into the deepest power within, the power of the ascendant lord of light, and the warmth of his light would have bathed Grand Gaia in it's luminous glow, and given hope even in the throws of war

Min/Max: 4*/OMNI

Leader Skill: Light of the Ascendant- 60% boost to def/HP, 50% to other parameters, nullifies all status ailments and elemental damage, and mitigates 15% damage

Extra Skill: Empyrean Presence- considerably boosts normal hit rate, extreme boost to own defense/rec (350%) and massively boosts BB gauge every turn (generates 10 BC)

Brave Burst: Shining Guidance- 20 combo light attack on all foes, greatly boosts BB guage for 3 turns (, and restores HP for 3 turns

Super Brave Burst: Shimmering Benevolence- 30 combo massive light attack on all foes, fills own HP to max for 3 turns and applies HoT effect to all allies for 3 turns (6-7k), Increases efficiency of HC and BC, and for 3 turns chance to massively disperse damage towards himself (50% chance to disperse 30% of damage to himself)

Ultimate Brave Burst: Seraphic End: Sundered Heavens- 50 combo apocalyptic light attack on all foes (damage related to remaining HP, 1500% boost) 500% boost to atk/bb atk for 3 turns, 100% chance to paralyze

SP Skills:

20: 20% boost to all parameters

40: add 1 turn 50% mitigation to BB/SBB

40: add status cleanse to BB/SBB

10: slightly increase HC/BC efficiency boost on SBB

10: increase spark damage slightly

60: add 2 turn 100% mitigation to UBB

30: Reduce effect of HoT on SBB to add a moderate burst heal (3k+%of Rec)

70: adds slight OD boost effect to BB/SBB