Talk:Bright Star Persenet/@comment-28126225-20180108142200/@comment-28126225-20180109053949

@Wizardking01 I'm kinda on the fence as to what I want to choose, but here's one that has been on my mind for a bit. Keep in mind, you don't have to fully copy it and some are interchangable if u have other units that does the same thing.

Parameter and Spark boost - Self explanitory. One helps her by uping her HP, Def and Recover and the other boosts her Dmg.

Probable Dmg Reduction - Also self explanitory. Allows her to live through more precarious moments. In fact, as far as I can recall, she has the highest % chance for reducing dmg to 1.

Atk reduction and HP recovery enhancements - These ones can be changed for whatever you want to. I personally would go for this as the attack reduction chance is fairly decent and the HP recovery goes hand in hand with her Recovery parameter boost.

Adds Light Barrier effect - Something to help mitigate dmg a bit further. Assuming the defense is the same as the other barrier effects, this would help to bring up your units' effective HP.

And that's about it. All the boosts and effects add up to 100SP but if you want to Omni+ her and grab more stuff, go on right ahead. She's a very reliable unit overall