Thread:KKytes/@comment-44937052-20200130005846/@comment-30054866-20200130125907

Ravenhearsts wrote: Hey,

Thank you for taking time to build squads for me. I had a question about the light squad you made. In it, you used Allanon twice. Although, I only have 1. What could I use as an alternative ?

Thanks again ! https://imgur.com/a/aTeHTEr

Edit : If you think Opal Goddess Tilith would be a good replacement, I might need a squad to complete the dungeon.

Edit 2 : Can you explain a little how you build squads ? Balancing Damage, Survivability and BB fill ?

Mono-Light

Wendy Marvell (Lead)

Sero-Anya

Allanon

Raquiel

Allanon

Hakuzo OR Any mono-Light lead with a critical damage boost (Friend) aaaaaaaAAAAAAAAAAああああああああああああ 

Sorry 'bout that, haha. My bad, my bad! (owo)

You should be able to make do with swapping out the extra Allanon for Mavis or Fionna - both are pretty much there for increased damage output. Alternatively, you can gun for Opal Goddess Tilith, which you should be able to get fairly easily with the mono-Water squad I gave you, with a few extra notes.

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Mono-Water

Tsovinar (Lead)

Kahiki (DBB bonded)

Florence

Serin (Extra Action SP unlocked)

Viviane & Orah

Sennie (Friend)

• Here, you'll be cycling through Serin + Tsovinar's UBBs to gain DBB Synergy Shards, as the brunt of your damage will be coming from Kahiki's DBB.

''Due to the recent update, players are now locked to generating two DBB crystals per turn: one generated by activating a unit's UBB, and another by leaving a DBB candidate on Overdrive mode when you end your turn. ''

As Serin carries a 100% Extra Action buff via UBB, and Tsovinar carries a 100% Recast via UBB, you can, in a sense, loop the two's UBBs: you activate Serin's UBB and spam everyone else's BB/SBB to generate OD, then leave Tsovinar on Overdrive before ending your turn, doing the same in reverse order the next turn.

• As DBB damage scales exponentially when it crits, equip your DBB caster (Kahiki) with crit-related buffs and spheres.

''• I personally recommend using Phase 1 to grind for Synergy Shards, and nuke Baragan in Phase 2 and 3. This is because Baragan casts a turn skip debuff on his second phase, which is dangerous given the 35 turn limit of this dungeon.''

• As per usual, read the mechanics of the dungeon here.

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Re: Squad Building

The long-and-short of it is that, above all else, mitigation should be your main concern, followed by BC fill, healing, and offensive buffs. If you want an in-depth understanding on how to build a squad, check out the Brave Compendium!

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I hope this helped! (^^)/