Thread:True Aranel/@comment-150.101.198.43-20140516005258/@comment-216.80.72.4-20140516125035

If this helps, The Evolved Karl does his BB at 4 - 5 turns. Guarding is advisable. Pattern is random.

Fighting Karl in his mock form (First form) he BBs every 5th Turn.

If you don't have enough Thunder Types for a full mono-team at least, find or use someone's Drakeborn Lodin to help you out on thunder damage. (This is recomended if you have a different elemental unit that has the highest damage on your Unit list)

Be sure to have units higher than 4*Evolution. Rares won't cut the thick ice. (Dancer May in 3* Evolution can stand off against Karl, along with Sage Mimir in 3*, they'll prove more useful if both are at least Guardian or Anima.)