Talk:Flora Aegis Edea/@comment-82.233.23.77-20151103173802/@comment-73.223.82.129-20151105031330

Well, any good team should basically have: a unit to help with BB fill, a healer (most likely with status clear, a mitgator, and 2 attackers.

With your units (disregarding cost limit for now, assuming all units are at their highest evolution state), I'd build the team as:

Quiad lead (helps with BB, along with 100% attack and Fire, Water, Earth, and Thunder enchant on SBB), Edea (mitigation plus status ailment clear on BB/SBB activation when ES is unlocked and Lafdranya is equipped), Mahalu (great Spark and Attack buffer; BC, HC drop rate increase = BBs are more spammable and you heal more), Reis (great Crit Rate/Damage buffer), and your choice of Ivris (BB attacks and heals HP and status ailments, SBB heals HP, clears status and negates for 3 turns, and boosts BB gauge, UBB gives 2 random units angel idol until used or buff cleared), Elaina (not recommended, but still has some good points like gradual HP and BB recover), Rigness (low costing, heals HP and clears status ailments, SBB attacks and status clears + negates), Dion (increases BB attack on SBB), or Tazer (infinite SBB + Spark damage boost (but Mahalu covers this)).

I may not be the best team builder, but looking at your units, this team set up is what I'd do if I had your units. Feel free to disagree with me.