User blog comment:Mich, Michele & Kuhla/Future Units Preview/@comment-26545332-20150708174100/@comment-26545332-20150709192754

I like your explanation. (It's much better than the ones I got in the Rock U Talk app.) Now that I know that she doesn't need her extra skill for the cure, her usefulness skyrocketed. (I was confused as Ushi made it sound like you had to have the sphere.) I want to point out that the squads made her useful. You mentioned that she and elimo work well together. Some people don't have elimo. (I do, but it was random when I got her.) I also want to say that an actual anti-debuffer would be a better fit with Elimo as neither of them can protect. I would also like to point out that single target enemies are what I felt made her not as good. She does have a great BB, but still problems arise. I would like to state that during Lily and Zelnite's time, YOUR MITIGATOR HAD TO WEAR A BB SPHERE. There were still times that your mitigator still didn't have BB ready even with them in the squad. This also still brings me back to the point that your squad has to support Edea. Elimo, Zel Deus, and Aaron can be placed in almost anyone's squad with little shuffling while Edea requires some special care. Finally, Edea's aliments are kinda weird. Most bosses actually resist them. There are trials that they would work on, but for the most part they are resisted. I never questioned her raid potential. I have no problems with her in raid. You're right when you said that her buffs don't contridict other units, but the easiest solution would to not take units with the same buffs. As a unit, she still appears so-so.