Board Thread:Moderator News/@comment-26140304-20190702002532/@comment-32467167-20190802152423

TheProPole wrote: Hello, I'd love some help with Joy to ashes. A squad to contribute well for the guild event.

Units [//imgur.com/a/X2Gesc3 https://imgur.com/a/X2Gesc3]

I barely beat the second stage with only one unit remaining, I tried a water squad for that I saw that a dark squad could work on Draegar so I tried it with no success. Any suggestions? Hi there  TheProPole,  Yup, do sure, you can clear this quest with your current units. Though, according to your query and your goal, Level: 464 Goal: Joy to Ashes I would recommend you to take,

 Joy to Ashes: 

All units:  Sero-Anya, Kaneki, Tate & Tama, Estia, Giselle, Sennie, Ravea, Bayley, Avani, Elaina & Nagid 


 * Stage 1:  Astrid (L), Kaneki, Persenet (R), Raquiel & Katerin  ~  Tsovinar  (F)
 * Stage 2:  Galea (L), Charlie (R), Haile, Wintia & Tridon  ~  Giselle/ Tsovinar  (F)
 * Stage 3:   Senbonzakura Miku (L), Miell (R), Vektor, Avani & Nyala  ~  Tarok/Arumat  (F)

[R stands for Revivers]

Details:

Stage 1: 

 Raquiel:  (Provides 200% boost to self for Spark damage, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage, 600% boost to BB Atk, 200% parameter boost in case of Atk/Def/Rec for 3 turns & 60% boost to Critical in case of BB.

160% boost to Spark damage, 50% Spark of Light types, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage & 600% boost to BB Atk in case of SBB).

 Astrid: (1000% DoT modifier, 190% parameter boost, heals 4500-5000 + 40% Rec HP & negates critical, Spark and elemental damage for 3 turns, slight additional damage reduction for 2 turns [20% DoT mitigation] & purges ES disable effect from one random ally in case of BB.

70% parameter boost relative to HP, heals 4500-5000 + 40% Rec HP instantly, heals 4000-4500 + 20% Rec HP gradually & activates 5000 HP barrier & purges ES disable effect from one random ally in case of SBB).

'  Ken Kaneki:''  (40% chance of 60% Atk/Def reduction, 40% Spark vulnerability, 15% critical and elemental damage vulnerability, fills 50 BC for self & 35% boost to max HP in case of BB.'''

220% parameter boost, 20% chance of BB/SBB/UBB recast for 2 turns & 80% boost to Atk relative to max HP in case of SBB.

55% boost to max HP, 100% chance of BB/SBB/UBB recast, 500% boost to Spark & 200% boost to Atk/Def relative to max HP, activates BB/SBB/UBB twice for 3 turns in case of UBB).

 Katerin:  (10% chance to deal max HP damage, 225% boost to elemental damage, 40% chance to reduce enemy Atk, Def by 60%, 12% OD fill & 25% chance to purge effects in case of BB.

225% boost to elemental damage, 250% boost to Atk, 60% boost to Critical, 70% boost to Atk, Def relative to max HP & 35% chance to purge effects in case of SBB).

 Persenet:  (Heals 4000-4500 + 40% healer Rec instantly, heals 3500-4000 + 18% Rec per turn & 15% chance to revive with 35% HP in case of BB.

60% boost to Critical, heals 4000-4500 + 40% healer Rec, 30% chance to reduce enemy Atk by 60% & fills 3-4 BC in case of SBB.

60% boost to Critical, 400% parameter boost for Light types, 350% boost to Atk relative Rec, 90% Atk reduction for enemy & revives with 100% HP in case of UBB).

Stage 2:

 Galea: (20% chance to inflict 30% Atk Down, 140% boost to Water types' Atk & Def, 30% boost to HP & 90% Atk to Def in case of BB.

160% boost to Spark, 140% boost to Water types' Atk & Def, 90% Def to Atk, 200% boost to Water elemental damage & 50% Spark to Water types in case of SBB).

Charlie:  (10% chance of resisting 1 KO, 80% chance of resisting 1 KO, 50% chance of healing 25-30% damage taken, 30% chance of 25% Atk/Def reduction & 30% active healing reduction (does not fill BC when hit) in case of BB.

15% chance to revive to 35% HP, 25% chance of activating BB/SBB/UBB twice, 60% boost to critical rate on Stealth, 300% boost to Atk on Stealth & 150% boost critical damage in case of SBB.

fills 50 BC when hit, heals 100% damage taken, 80% chance angel idol (recovery to 100% HP), 100% chance to revive to 100% HP & 50% boost to max HP buff in case of UBB).

 Wintia:  (Fills 8 BC on Guard & 10% Guard and element mitigation and 50% damage reduction for 2 turns in case of BB.

50% damage reduction for 2 turns, negates critical and elemental damage for 2 turns, 25% Spark Mitigation, 15% DoT mitigation & 10% element mitigation in case of SBB).

 Haile:  (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 Tridon:  (10% innate BC, HC drop rate boost, Activates 7,000 HP barrier, heals 3000-6000 + 15% Rec, 200% parameter boost and negates all status ailments and Atk, Def, Rec reduction effects for 3 turns in case of BB.

10% innate BC, HC drop rate boost, Activates 6,000 HP & 6,000 Def shield [non-elemental shield], 45% boost to drop rate, 200% parameter boost, 110% boost to Atk/Def relative to Rec & fills 6-9 BC in case of SBB).

Stage 3:

 Senbonzakura Miku:  (Fills 2-3 BC, 30% boost to HP, 50% damage reduction for 1 turn & 30% chance to reduce enemy Atk by 60% in case of BB.

160% boost to Spark, 50% Spark for Earth types, fills 3-4 BC, 200% boost to elemental damage & 30% chance to reduce enemy Atk by 60% in case of SBB.

300% boost to Atk, 60% boost to Critical rate, 400% boost to Spark, 500% boost to elemental damage, 90% reduction & 100% chance to recast in case of UBB).

 Miell:  (Drains 25-30% damage, recovers 4000-4500 + 20% Rec, 15% damage reduction from all element types for 3 turns, removes all status ailments and Atk, Def, Rec reduction effects, 30% boost to HP & 10% OD fill in case of BB.

Drains 25-30% damage, 15% damage reduction from all element types for 3 turns, recovers 4500-5000 + 40% Rec, activates 5000 HP barrier, 12% OD fill & 15% chance to revive allies with 35% HP in case of SBB.

450% parameter boost, 50% boost to HP, fills 50 BC and heals 100% damage taken & 100% chance to raise allies from KO incase of UBB). 

  Vektor: (60% boost to critical rate to self, fills 12 BC instantly, 50% damage reduction for 2 turns, negates critical and elemental damage for 2 turns & 25% boost to max HP in case of BB.

60% crit rate to self, fills 5-8 BC when hit, 50% chance of healing 25-30% damage taken, 90% Atk to Def, 50% damage reduction for 2 turns & 20% chance of 25% Atk/Def reduction in case of SBB).

 Avani:  (180% boost to Spark, fills 2-3 BC, recovers 400-500 HP & 25% chance to reflect ailments in case of BB.

180% boost to Spark, 120% boost to Spark for self, 30% Spark vulnerability infliction & 200% boost to damage against afflicted foes in case of SBB).

 Nyala: (15% boost to max HP, 120% parameter boost, 450% boost to BB Atk & 700% DoT multiplier in case of BB.

150% self parameter boost, 150% boost to elemental damage, 70% chance to reduce enemy Atk by 60% & 700% DoT multiplier in case of SBB.

400% parameter boost, 500% boost to elemental damage, 90% Atk reduction & 3000% DoT multiplier in case of UBB).

Strategy to beat this Rift:

To beat this strategy, it is recommended to take precautions steps, such as,
 * Stage 1: Be sure to use  Astrid  UBB to purge LS & ES lock, so you can gain back most of your abilities. You can also gain your units abilities back by letting some of your units die and then revive them by using  Persenet  UBB.
 * Stage 2: It is plain nuking here so, you can use  Giselle  UBB [as she has 3 turns recast + water Elemental damage], so taking her friend lead is recommedned and beating the monster won't be much of a problem. Enemy has weak thunder reflect damage. Simply, you will need to nuke  Balmedia  down after beating his other parts. 
 * Stage 3: In this stage, it is also required to nuke your way down with your  earth mono-squad with 1 another unit. Be sure to check up the details of the what the enemy is saying for precautions too. Here is the details of this dungeon.

 Additional Notes: 

''If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

'That's all! Hope this helps'😊​​​​​​