User blog comment:Gomy0908/A new issue : How to make my team more performant ?/@comment-25816013-20150110150137/@comment-25816013-20150110162439

Here's the math for your team:

If you ran Zebra and Maxwell:

Crits would go like this: 1.5x + 1.5x + 1.25x = 4.25x * (10% + 50%) = 2.125x * 1.5x = 3.825x with the possibility of extra from weak elements. The numbers I inputted for addition were natural crit modifier, Zebra LS, Maxwell LS respectively. The numbers I inputted for the multiplication are natural crit chance, Orna crit chance buff and natural spark modifier respectively.

If you ran my team above Garnan-Maxwell

Sparks and Crits would go like this: 1.5x + 0.7x + 0.5x = 2.7x * ((10% + 50%) * (1.5x + 1.25x) = 4.455x. The numbers I inputted for addition were natural spark modifier, Garnan spark buff, Garnan LS respectively. For multiplication, natural crit chance, Orna crit chance buff, natural crit modifier, Maxwell LS.

Keep in mind though that although 4.455x > 3.825x, to get the 4.455x you must spark every hit for the 3.825x the crit chance was already factored when I did the math so you should be doing a consistent 3.825x DMG with Zebra-Maxwell. Although you won't be sparking every hit, you sould be able to spark most.

If I did any math wrong or if I have a misconception of how DMG is calculated, please let me know. This was to the best of my understanding of the DMG formula and if anyone knows better, I would like to know as well.