Thread:Acme Gamer/@comment-39210069-20190713073255/@comment-32467167-20190716145641

Nittie wrote: Bizzare Sight Baro, Weald Guardian Nagid, Whitewulf Faelan, Heroes Fei and Fang, Merciful Honoka & Hisa, Pharmakeia Nimune, Sea Princess Eriana, Quaking Hammer Grandei, Divine Armor.

These are all the Earth units I have right now, though I'm doing Quests to get more gems to Summon more :( You can also recommend me some units so that I can build them right away if I manage to pull them :3 Hi there  Nittie, 

Sorry, for the late reply, acutally, forgot to press the reply button😅. Though, according to your query and your goal, I would recommend you to take,

For Mono-Earth,

 Honoka & Hisa   (Leader): 

LS [Leader Skill]: 80% boost to Atk, max HP, 120% boost to Def, Rec of Earth types, normal attack boosts BB gauge, Spark damage considerably boosts BB gauge & negates elemental damage Fills 15 BC on normal attack & fills 3-4 BC on spark

ES [Extra Skill]: Damage taken slightly boosts BB gauge for all allies, negates all status ailments for all allies, damage taken may slightly reduce foe's BB gauge fill rate for 1 turn & adds 20 combo (BB)/25 combo (SBB) powerful Earth attack on single foe to BB/SBB Fills 1-2 BC on hit & 20% chance of reducing 20% BC efficacy

Units:
 *  Honoka & Hisa (L) 

 Nagid, Baro, Nimune & Fei & Fang 

 Details: 

 Honoka & Hisa:  (30% BC efficacy reduction, 15% chance of reviving allies with 35% HP, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 + 15% Rec HP gradually, activates Fire shield (3500 HP, 3500 Def) in case of BB.

10% chance of resisting 1 KO, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 +40% Rec HP & activates Fire shield (3500 HP, 3500 Def) in case of SBB.

Revives allies to full HP, fills 50 BC on hit, restores HP to full gradually, 50% OD fill & 50% HP in case of UBB)

  Baro: (Drains 25-30% damage, removes all status ailments, negates all status ailments for 3 turns & negates critical damage for 2 turns & fills 8 BC in case of BB.

Drains 30-35% damage, fills 8 BC instantly, fills 8 BC per turn, 20% chance to heal 20-25% damage, negates elemental damage for 2 turns & 25% Spark reduction in case of SBB).

 Nagid:  (180% Def, fills 4-7 BC, 50% damage reduction for 2 turns & 25% chance to heal 20-25% damage taken in case of BB.

180% Def, heals 3500-4000 + 15% Rec HP, fills 7 BC, 50% damage reduction for 2 turns & 50% BB gauge fill rate boost in case of SBB).

 Fie & Fang:  (130% Spark, 35% BC/HC & heals 400-500 HP in case of BB.

130% Spark, 100% boost to Atk, Def, Rec for 3 turns for self & fills 10 BC in case of SBB).

 Nimune:  (Fills 7 BC, 20% chance to heal 20-25% damage for 3 turns, 500% additional attack multiplier & 10% chance to activate Idol in case of BB.

Fills 2-3 BC, 150% elemental damage, 500% additional attack multiplier, 10% chance to revive allies with 20% HP in case of SBB.

500% boowt to elemental damage, heals 100% damage taken, 1500% additional attack multiplier & 80% chance to revive allies with 20% HP in case of UBB).

Units to Change/Raise (if Obtained):


 *  Limilnate [Recommneded to Raise]


 *  Gwenevere  [Recommneded to replace with Nagid & can be replaced in Lead terms too]


 *  Bayley [Recommended to replace with Fei & Fang ]


 *  Shu [Recommended to replace with Baro ]

 Additional Notes: 

''If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

'That's all! Hope this helps'😊​​​​​​