Board Thread:Moderator News/@comment-26140304-20181203230238/@comment-27178622-20181219010003

Zer0236 wrote: Pengoi7 wrote: Tried to kill juggernaut. Still can't. What I'm seeing is that he takes most damage from light types when he reconfigures to dark. However, when he switches to light, I can not do much damage. Then he just heals again. Is there something wrong with my squad? I followed the list of units, made them atleast omni +2 and equiped them with useful spheres. I'm kinda useless right now. Starting on turn 3 juggernaut will switch his element and take almost no damage from units of the same element. It's advisde to bring a dark nuke squad with Zeref in it to nuke him down. Just my 2 cents. even with a dark nuke and zeref, they basically need to be omni +2 max stats all sp spent on damage increasing abilities. I've ran a variation of Xenon, Ebony&Enid, Rog, Shion, Semira, Zero, Zeref, Nyami, Kranus (F) (DPS and Tank) and Juggs health has never gotten beyond 74%. I've spammed UBB nuke when he's light, and by the 3rd round of light he's back up to 100%. I did see someone say after turn 45 he stops healing. However, I can't confirm cause every time around turn 40ish he OTKs my healer even with guard and by turn 45 the DoT wipes my team.