User blog:Starchythepotato/Leader Skills

Heya! So today as I was browsing through the datamine, I noticed quite a number of peculiar leader skills that are unused. These have been in the data for pretty long.

Type Based
 * Seeker's Legend - 50% increase in max HP of Lord Types
 * Noble Legend - 50% increase in max HP of Anima Types
 * Force Legend - 50% increase in max HP of Breaker Types
 * Pride Legend - 50% increase in max HP of Guardian Types
 * Pure Legend - 50% increase in max HP of Oracle Types


 * Seeker's Supremacy - 50% boost to Atk Power of Lord Types
 * Noble Supremacy - 50% boost to Atk Power of Anima Types
 * Force Supremacy - 50% boost to Atk Power of Breaker Types
 * Pride Supremacy - 50% boost to Atk Power of Guardian Types
 * Pure Supremacy - 50% boost to Atk Power of Oracle Types


 * Seeker's Protection - 50% boost to Def Power of Lord Types
 * Noble Protection - 50% boost to Def Power of Anima Types
 * Force Protection - 50% boost to Def Power of Breaker Types
 * Pride Protection - 50% boost to Def Power of Guardian Types
 * Pure Protection - 50% boost to Def Power of Oracle Types


 * Seeker's Rebirth - 50% boost to Recovery of Lord Types
 * Noble Rebirth - 50% boost to Recovery of Anima Types
 * Force Rebirth - 50% boost to Recovery of Breaker Types
 * Pride Rebirth - 50% boost to Recovery of Guardian Types
 * Pure Rebirth - 50% boost to Recovery of Oracle Types

Element Based
 * Fire God's Soul - 50% increase in max HP of Fire Types
 * Water God's Soul - 50% increase in max HP of Water Types
 * Earth God's Soul - 50% increase in max HP of Earth Types
 * Thunder God's Soul - 50% increase in max HP of Thunder Types
 * Light God's Soul - 50% increase in max HP of Light Types
 * Dark God's Soul - 50% increase in max HP of Dark Types


 * Fire God's Protection - 50% boost to Def power of Fire Types
 * Water God's Protection - 50% boost to Def power of Water Types
 * Earth God's Protection - 50% boost to Def power of Earth Types
 * Thunder God's Protection - 50% boost to Def power of Thunder Types
 * Light God's Protection - 50% boost to Def power of Light Types


 * Fire God's Cure - 50% boost to Recovery of Fire Types
 * Water God's Cure - 50% boost to Recovery of Water Types
 * Earth God's Cure - 50% boost to Recovery of Earth Types
 * Thunder God's Cure - 50% boost to Recovery of Thunder Types
 * Light God's Cure - 50% boost to Recovery of Light Types
 * Dark God's Cure - 50% boost to Recovery of Dark Types

Crossovers
 * Famitsu Power - BB gauge fills after each turn
 * Power Boost - 25% boost to Atk power of all types
 * Dragon Formation - 20% boost to Atk power and 10% boost to Def power of all types
 * Hunter Shift - 15% boost to Atk and Def power of all Units
 * Lightning Strike - Large boost in damage dealt during Spark
 * Suzaku Dance - 10% boost to Atk power and 20% boost to Def power of all types

Unknown [No description]
 * Leader Skill 1 - [Datamine shows: 500% HP, 100% Atk, Def, Rec and crit buff]
 * Leader Skill 2 - [Datamine shows: 100% HP, 500% Atk, Def, Rec and crit buff]
 * Ability Power Up - [Datamine shows: 200% Atk, Def, Rec buff]
 * Strength - [Datamine shows: 300% Atk, Def, Rec and crit buff. Element buffed: Fire]
 * Strength Type - Boosts Atk?
 * Element Resistance - Damage reduction from ____ types? Nullifies weak element damage?
 * Zel Increase - Boosts Zel drop rate?
 * Hit Bonus - Raises normal attack hits?

Miscellaneous
 * Iron Wall - 20% reduction in damage Taken
 * Imperial Cross - Boosts Def by 25% for all allies
 * Sacred Sword's Hero - Slight boost in critical hit damage & boost in damage dealt during Spark
 * Time Enough for Love - Fills BB gauge hugely after each turn & slightly recovers HP for 1 turn
 * Child of the Sprites - Reduction in BB gauge required for BB & reduces the amount of BB gauge used during BB
 * Lasta's Angel - Probable slight reduction in damage taken & small boost in HC drop rate
 * Dahlka's Demon - Adds chance of ignoring enemy's Def when attacking & small boost in BC drop rate