Thread:Linathan/@comment-26336535-20150506024816/@comment-26140304-20150506174721

Hi Zephyrus!

In terms of Spheres, stick with normal status-boosting spheres like Legwand Gem and Sol Creators as your second slot. One rule of thumb for scoring as high as possible is to avoid using crit buffers or any kind of crit modification. You generally want to three-turn kill the enemies so you can deal as many sparks and elemental weakness hits as possible. On your third turn, deal as much damage as possible and kill all of the enemies on the same turn. That way, you can maximize your points.

The reason why crit modifiers are not recommended is because you could deal too much damage to a specific enemy and end up killing the enemy before the third turn, ruining your Multi-Kill score. That said, Maxwell, Kurt, and Amanohabakens are not recommended, in my opinion.

It is up to you whether or not you want to raise a third Lario but if you think that status ailments are going to be a major problem for you, use Rin. Personally, I would go with three Larios since you are given with enough Pure Elixirs to cure all of your status ailments. The status ailments you should only be worried about are Curse and Paralysis.

For Eze, he is really not recommended for Frontier Hunter considering his 15-hit combo SBB isn't as high as Lario's 40-hit combo. With a 40-hit combo, units can spark with those a lot easier compared to a 15-hit combo attack.

With the units you have now, I recommend this squad:

Rin (Lead), Lario, Lario, Shera, Cardes, Rosetta/Feeva (Friend)

I hope this helps and I wish you all the best in the next season of Frontier Hunter! :D