User blog:Leenakeenev/List of Leader Skills with Damage Mitigation

Sure all-elemental mitigation LS

 * 7* Light  Mad Heretic Gazia (10% mitigation, +10% mitigation when guarding; restore 4000 HP when guarding, 35% Atk, 35% Def, 35% Rec, 35% HP)
 * 7* Light  Rainbow Goddess Tilith (10% mitigation; 50% Rec, 50% HP, 8 BC fill per turn, negates Ailments, negates Stats' Reductions)
 * 8* Fire  Doombringer Azurai (10% mitigation; 40% Atk, 40% Def, 40% Rec, 40% HP, 175% Critical damage, 200% BB Atk)
 * 7* Water  Neptunian Tridon (10% mitigation; 50% Rec, 40% HP, 20% Critical rate)
 * 6* Water  Colossal Tridon (10% mitigation; 50% Rec, 30% HP)
 * 6* Light  Selene Empress Alicia (10% mitigation; 30% chance to restore 25% HP of damage taken, 50% Rec + 50% HP when 6 elements are present)
 * 7* Earth  Chrono Mage Elaina (10% mitigation; Negates Ailments)
 * 5* Water  Merciless Tridon (7% mitigation; 40% Rec, 25% HP)
 * 5* Water  Ice Tower Tesla (7% mitigation; 40% Rec, 25% HP)
 * 8* Water Charlotte (Omni) (5% mitigation, +10% mitigation when guarding; 50% Def, 50% HP, restore 800~1000 HP per turn)
 * 7* Water Charlotte (7★) (5% mitigation, +10% mitigation when guarding; 50% Def, 50% HP, restore 600~800 HP per turn)
 * 6* Light  Gazia (5% mitigation, +5% mitigation when guarding; 20% Atk, 20% Def, 20% Rec, 20% HP)
 * 7* Fire  Overlord Azurai (5% mitigation; 35% Atk, 35% Def, 35% Rec, 35% HP, 150% Critical damage, 160% BB Atk)
 * 6* Water  Digital Rhapsody Kaito (5% mitigation; 7~8 BC fill when attacked, 60% Def + 30% HP when 6 elements are present)
 * 6* Earth  Mercenary Mage Elaina (5% mitigation; Negates Ailments)
 * 4* Water  Tridon (5% mitigation; 30% Rec, 20% HP)
 * 4* Water  Ice Keep Copra (5% mitigation; 30% Rec, 20% HP)

Sure all-elemental mitigation LS triggered when receiving high damage

 * 7* Fire Rain (7★) (25% mitigation for 2 turns when receiving damage >5000 HP; 35% Atk, 35% Def, 35% Rec, 35% HP, negates Def ignore)
 * 8* Fire Blazing Dragon Lyonesse (20% mitigation for 2 turns when receiving damage >5000 HP, (15% Fire, Earth mitigation; 50% Atk, 50% HP, 150% Fire, Water Atk)
 * 8* Light  Knight of Holy Light Ark (20% mitigation for 2 turns when receiving damage >5000 HP; 50% Atk, 50% Def, 50% Rec, 50% HP, 100% Spark Damage, 80% BC drop rate when Spark)
 * 8* Earth  Heavenly Spiral Hisui (20% mitigation for 2 turns when receiving damage >5000 HP; 50% Def, 50% HP, negates Critical)
 * 8* Fire Rain (Omni) (20% mitigation for 2 turns when receiving damage >5000 HP; 45% Atk, 45% Def, 45% Rec, 45% HP, 30% chance for 20% Atk down for 2 turns, negates Def ignore)
 * 8* Water Dragon Mother Mariela (20% mitigation for 2 turns when receiving damage >5000 HP; 40% Atk, 40% Def, 40% Rec, 40% HP, 4~7 BC fill when attacked)
 * 7* Water  Nereides Jewel Averus (20% mitigation for 2 turns when receiving damage >5000 HP; 40% Def, 40% HP, 15% chance for Injury, Sick, Weak, 10% chance for Curse, Paralysis, Poison)
 * 7* Dark  Soul Reaver Laberd (20% mitigation for 2 turns when receiving damage >5000 HP; 40% Def, 40% HP, 3~6 BC fill when attacked)
 * 6* Earth  Nozomi (6★) (15% mitigation for 2 turns when receiving damage >5000 HP; 20% Def, 40% BC efficacy)

Sure all-elemental mitigation LS triggered when particular requirements are met

 * 8* Earth Heroes Fei and Fang (20% mitigation after 60+ BC fill for 2 turns; 40% Atk, 40% Def, 40% Rec, 40% HP, 30% BC drop rate, 30% HC drop rate, +50% BC drop rate when Spark, +50% HC drop rate when Spark)
 * 8* Fire Brave Leader Alessa (20% mitigation after 20+ Sparks for 1 turn; 50% Def, 50% HP, restores (800-1000 + 10% Rec) HP per turn, negates ailments)
 * 8* Water Great General Zalts (20% mitigation after 20+ HC fill for 2 turns; 50% Atk, 50% HP, 250% BB Atk, 120% Spark damage after 30+ BC fill)

Sure all-elemental mitigation LS triggered when guarding

 * 8* Earth Divine Dragon Ragzbyul (+10% mitigation when guarding; 50% Atk, 50% HP, 20% chance for Def ignore, 30% chance for 20% Atk down after dealing >10,000 damage)
 * 7* Thunder  Storm Champion Mikael (+10% mitigation when guarding; 40% Def, 40% HP, 2~3 BC fill when attacked, negates Ailments)
 * 7* Earth  Immortal Dragon Ragshelm (+10% mitigation when guarding; 30% Atk, 30% HP, 15% chance for Def ignore)
 * 7* Thunder  Roaring Crash Balgran (+10% mitigation when guarding; 5 BC fill when guarding, 30% Def)
 * 5* Water  Lapis Princess Iris (+10% mitigation when guarding; 2 BC fill when guarding)

RNG all-elemental mitigation LS by reducing damage to 1

 * 8* Earth  Terry Bogard (Omni) (20% chance for 99.99% mitigation; 50% HP, 140% Atk + 140% Def for first 2 turns, negates Critical)
 * 8* Dark Ruinous Despoiler Galtier (15% chance for 99.99% mitigation, 20% chance against 1 KO attack; 40% Atk, 40% Def, 40% Rec, 40% HP, +50% Atk & +50% Def when BB gauge is >50%)
 * 7* Earth  Terry Bogard (7★) (15% chance for 99.99% mitigation; 50% HP, 120% Atk + 120% Def for first 2 turns, negates Critical)
 * 7* Dark Fallen Knight Galtier (10% chance for 99.99% mitigation, 20% chance against 1 KO attack; 35% Atk, 35% Def, 35% Rec, 35% HP, +30% Atk & +30% Def when BB gauge is >50%)
 * 7* Fire  Vehement Pyre Golzo (15% chance for 99.99% mitigation; 40% Atk, 40% HP, 3~6 BC fill when attacked, +150% Atk for 2 turns when receiving damage >5000 HP)
 * 7* Thunder  Radiating Grandeur Paris (15% chance for 99.99% mitigation; 40% HP, 3~5 BC fill when attacked)
 * 6* Thunder  Storm Goddess Paris (12% chance for 99.99% mitigation; 3~5 BC fill when attacked)
 * 6* Fire  Furious Blaze Golzo (10% chance for 99.99% mitigation; 30% Atk, 30% HP, 2~4 BC fill when attacked)
 * 5* Thunder  Royal Guard Paris (10% chance for 99.99% mitigation; 1~2 BC fill when attacked)
 * 6* Light  Sacred Armor Nevsky (5% chance for 99.99% mitigation; Negates Ailments, negates Critical)
 * 4* Thunder  Paladin Paris (5% chance for 99.99% mitigation; 1 BC fill when attacked)

RNG all-elemental mitigation LS by holding units from dying at 1 HP

 * 8* Dark Ruinous Despoiler Galtier (20% chance against 1 KO attack, 15% chance for 99.99% mitigation; 40% Atk, 40% Def, 40% Rec, 40% HP, +50% Atk & +50% Def when BB gauge is >50%)
 * 7* Dark Fallen Knight Galtier (20% chance against 1 KO attack, 10% chance for 99.99% mitigation; 35% Atk, 35% Def, 35% Rec, 35% HP, +30% Atk & +30% Def when BB gauge is >50%)
 * 8* Fire Blazing Phoenix Feng (20% chance against 1 KO attack, 15%  Fire,  Water ,  Earth ,  Thunder  mitigation; 60% HP, +0.6% Atk, Def, Rec boost per 1% HP remaining)
 * 8* Light Angelic Star Janice (20% chance against 1 KO attack, 15% Light, Dark mitigation; 100% Def, 50% HP, 50% ABP, 25% CBP)
 * 8* Light  Empyrean Juno-Seto (20% chance against 1 KO attack; 50% Rec, 50% HP, 4~7 BC fill when attacked, negates Def ignore)
 * 7* Light  Dawnbearer Juno-Seto (20% chance against 1 KO attack; 50% Rec, 50% HP, 4~6 BC fill when attacked, negates Def ignore)
 * 7* Fire  Volcanic Scepter Limera (20% chance against 1 KO attack; 40% HP, 50% BC efficacy)
 * 7* Water  Arctic Virtuoso Soleil (20% chance against 1 KO attack; 30% chance to restore 15~20% HP from damage taken, 20% BC efficacy)

RNG all-elemental mitigation LS

 * 6* Light Snow Queen Eva (25% chance for 25% mitigation; 1~3 BC fill when attacked, 30% BC efficacy)
 * 7* Water  Indigo Soul Iris (20% chance for 20% mitigation, +15% mitigation when guarding; 5 BC fill when guarding)
 * 8* Earth Viridian Flag Freed (20% chance for 20% mitigation; 50% Atk, 50% Def, 50% Rec, 50% HP, 20% BB gauge reduction, 20% OD fill rate after 20+ Sparks for 2 turns)
 * 8* Dark Eldritch Rocker Haido (20% chance for 20% mitigation; 50% Def, 50% HP, 50% BC efficacy, restore (2000~2500 + 10% Rec) HP per turn)
 * 8* Light  Celestial Wings Lara (20% chance for 20% mitigation; 50% Atk, 50% HP, negates Def ignore)
 * 7* Water  Ice Bastion Zeldeus (20% chance for 20% mitigation; 30% Def, 30% HP)
 * 5* Light Snow Princess Eva (20% chance for 20% mitigation; 2~5 BC fill when attacked)
 * 7* Fire  Sacred Dragonchild Lara (20% chance for 15% mitigation; 30% Atk, 30% HP)
 * 7* Earth  Colossal Vars (15% chance for 25% mitigation; 40% Def, 40% HP)
 * 8* Water Salacia Persei Elimo (15% chance for 20% mitigation; 60% HP, 30% HC drop rate, 75% HC efficacy)
 * 7* Thunder Radiant Guardian Shera (15% chance for 20% mitigation; 50% Def, 50% HP, 25% BB gauge reduction, 50% BC efficacy)
 * 7* Dark Toy Soldier Haido (15% chance for 20% mitigation; 40% Def, 40% HP, 40% BC efficacy, restore (600~800 + 10% Rec) HP per turn)
 * 7* Earth  Seismic Fury Lugina (10% chance for 25% mitigation; 120% Atk + 120% Def for first 2 turns, 25% BC efficacy)
 * 6* Light  Radiance Sibyl Sola (10% chance for 25% mitigation; 65% Fire, Thunder, Light Atk)
 * 6* Water  Azure Queen Iris (10% chance for 20% mitigation, +10% mitigation when guarding; 3 BC fill when guarding)
 * 7* Earth Alliance Leader Freed (10% chance for 20% mitigation; 45% Atk, 45% Def, 45% Rec, 45% HP, 15% BB gauge reduction)
 * 7* Fire  Flare Paladin Darvanshel (10% chance for 20% mitigation; 40% HP, negates Ailments, negates Def ignore)
 * 7* Fire  Pyro Archfiend Adel (10% chance for 20% mitigation; 30% Def, 30% HP, 30% BC efficacy)
 * 6* Fire  Ember Hellion Adel (10% chance for 20% mitigation; 30% Def, 30% HP)
 * 6* Earth  Gravion (10% chance for 20% mitigation; 20% Def, 20% HP)
 * 6* Water  Ice Fortress Oulu (10% chance for 20% mitigation; 20% Def, 20% HP)
 * 7* Dark  Grave Carver Aaron (10% chance for 20% mitigation; 40% Def, 4 BC fill per turn)
 * 6* Thunder  Dragoon Soul Bargus (10% chance for 20% mitigation; 40% Def)
 * 6* Dark  Phantom Fissure Aaron (10% chance for 20% mitigation; 40% Def)
 * 6* Earth  Robot Maniac Heins (10% chance for 20% mitigation; 30% Def, negates Spark)
 * 5* Earth  Machine Lord Heins (10% chance for 20% mitigation; 20% Def)
 * 6* Fire  Guardian Darvanshel (10% chance for 20% mitigation; negates Ailments)
 * 7* Water  Leviathan Sage Elimo (10% chance for 20% mitigation; 25% HC drop rate, 75% HC efficacy)
 * 7* Thunder  Fulgor Heroine Shera (10% chance for 20% mitigation; 25% BB gauge reduction, 30% BC efficacy)
 * 6* Thunder  Thunder Savior Shera (10% chance for 20% mitigation; 20%  BB gauge reduction )
 * 6* Light Mad God Narza (10% chance for 20% mitigation; 40% BC efficacy)

Sure multi-elemental mitigation LS

 * 6* Dark Cardes the Malevolent (20%  Light,  Dark  mitigation; 25~30% BB gauge reduction )
 * 8* Fire Blazing Phoenix Feng (15%  Fire,  Water ,  Earth ,  Thunder  mitigation, 20% chance against 1 KO attack; 60% HP, +0.6% Atk, Def, Rec boost per 1% HP remaining)
 * 8* Thunder Auric Echo Eleanor (15% Fire, Water, Earth, Thunder mitigation; 100% Def, 50% HP, 50% ABP boost, 25% CBP boost, 20% chance to reduce enemy BB gauge by 50%)
 * 8* Fire Blazing Dragon Lyonesse (15% Fire, Earth mitigation, 20% mitigation for 2 turns when receiving damage >5000 HP; 50% Atk, 50% HP, 150% Fire, Water Atk)
 * 8* Water Torrential Scar Holia (15% Fire, Water mitigation; 60% HP, 0.5% Atk + 0.5% Def + 0.5% Rec per 1% HP remaining, 50% max, restore (800~1000 + 10% Rec) HP per turn)
 * 8* Light Angelic Star Janice (15% Light, Dark mitigation, 20% chance against 1 KO attack; 100% Def, 50% HP, 50% ABP, 25% CBP)
 * 8* Thunder Magnanimous Bolt Ewan (15% Water, Thunder mitigation; 60% Atk, 60% HP, 150% Earth, Thunder Atk)
 * 7* Dark Effulgent Dusk Grahdens (15% Light, Dark mitigation; 50% Atk, 50% Def, 50% Rec, 50% HP)
 * 8* Earth Emerald Tusk Daze (15% Earth, Thunder mitigation; 50% Atk, 50% HP, 100% Spark damage, 5% chance for +50% Spark damage when Spark critical)
 * 8* Earth Victorious General Gyras (15% Water, Thunder mitigation; 50% Atk, 50% HP, 100% Earth Atk, 7 BC fill when dealing 30,000+ damage)
 * 8* Light Howling Wolf Zekt (15% Light, Dark mitigation; 40% Atk, 40% Def, 40% Rec, 40% HP, 25% chance to restore 25% HP from damage taken, 4~7 BC fill when attacked)
 * 7* Earth Tempest Dragon Bestalg (15% Earth, Thunder mitigation; 40% Atk, 40% HP, Doubles hit count with 50% penalty)
 * 7* Earth Jade Commander Gyras (15% Water, Thunder mitigation; 40% Atk, 40% HP, 80% Earth Atk)
 * 7* Fire Dragon Warrior Lyonesse (15% Fire, Earth mitigation; 40% Atk, 40% HP, 100% Fire, Water Atk)
 * 6* Dark  Twilight God Grahdens (15% Light, Dark mitigation; 35% Atk, 35% Def, 35% Rec, 35% HP)
 * 7* Earth  Malachite Pike Drevas (15% Fire, Earth mitigation; 30% Def, 30% HP, negates Ailments)
 * 7* Dark  Tenebrous Wings Reviora (15% Light, Dark mitigation; 30% HP, 10 BC fill when receiving damage >5000 HP)
 * 7* Thunder  Electrical Storm Eldora (15% Water, Thunder mitigation; 30% HP, 6~8 BC fill when Critical)
 * 6* Dark  Dark Crusher Regarus (15% Light, Dark mitigation; 30% HP)
 * 6* Thunder  Lightning Rain Zoldark (15% Water, Thunder mitigation; 30% HP)
 * 6* Earth  Grieving Beast Belhem (15% Earth, Thunder mitigation; 30% HP)
 * 5* Dark  Grahdens (15% Light, Dark mitigation; 20% Atk, 20% Def, 20% Rec, 20% HP)
 * 7* Fire  Inferno Wings Magnazorda (15% Fire, Earth mitigation; 15% chance for Injury, Weak)
 * 6* Fire  Fire Breathing Volarda (15% Fire, Earth mitigation; 7% chance for Injury, Weak)
 * 7* Water  Tundra Scales Zerafalgar (15% Fire, Water mitigation; 70% BC drop rate)
 * 6* Water  Ice Breathing Rigdila (15% Fire, Water mitigation; 30% BC drop rate)
 * 6* Light  Winged Lord Eriole (15% Fire, Dark mitigation; 200% Water, Light Atk)
 * 5* Dark  Onyx Dragon Rugrow (15% Light, Dark mitigation)
 * 5* Thunder  Yellow Dragon Belzeft (15% Water, Thunder mitigation)
 * 5* Fire  Crimson Dragon Regrard (15% Fire, Earth mitigation)
 * 5* Water  Cerulean Dragon Rubeus (15% Fire, Water mitigation)
 * 8* Earth Wind Princess Rozalia (10% Fire, Water, Earth, Thunder mitigation; 50% Def, 50% HP, 4~7 BC fill when attacked, negates Critical)
 * 7* Fire Ardent Soul Feng (10% Fire, Water, Earth, Thunder mitigation; 40% HP, +0.4% Atk, Def, Rec per 1% HP remaining)
 * 7* Thunder Thunder General Ewan (10% Water, Thunder mitigation; 50% Atk, 50% HP, 100% Earth, Thunder Atk)
 * 7* Thunder Golden Magic Eleanor (10% Fire, Water, Earth, Thunder mitigation; 80% Def, 30% HP, 10% chance to reduce enemy BB gauge by 30%)
 * 6* Light  Milla Maxwell (6★) (10% Fire, Water, Earth, Thunder mitigation; 25% HP)
 * 5* Light  Milla Maxwell (5★) (10% Fire, Water, Earth, Thunder mitigation; 20% HP)
 * 6* Light  Seraph Azael (10% Light, Dark mitigation; 50% Light, Dark Atk)

Sure multi-elemental mitigation LS triggered under particular modes

 * 8* Earth Blightblade Wannahon (15% Earth, Thunder mitigation in Guild Raid; +1 hit count with 25% damage penalty; 200% Atk + 60% HP of Earth types, 175% Critical damage, negates elemental. 25% Atk + 25% Def + 25% Rec + 25% HP of Earth types in Guild Raid)

Sure single-elemental mitigation LS

 * 8* Thunder  Hallelujah (Omni) (15% Earth mitigation; 200% Atk + 60% HP for Thunder units, 250% BB Atk, negates Def ignore)
 * 8* Light  Gaston (Omni) (15% Dark mitigation; 200% Atk + 60% HP for Light units, 35% chance for Normal Atk on all foes with 50% damage penalty, 10 BC fill when attacking normally)
 * 8* Dark  Toki (Omni) (15% Light mitigation; 200% Atk + 60% HP for Dark units, 100% Spark, 25% OD fill rate)
 * 8* Light  Mankai Sakura Miku (15% Dark mitigation; 50% Atk, 50% HP, 30% Critical rate, 150% Critical damage, negates Ailments)
 * 7* Thunder  Hallelujah (7★) (10% Earth mitigation; 150% Atk + 50% HP for Thunder units, 200% BB Atk, negates Def ignore)
 * 7* Dark  Toki (7★) (10% Light mitigation; 150% Atk + 50% HP for Dark units, 80% Spark)
 * 7* Light  Gaston (7★) (10% Dark mitigation; 150% Atk + 50% HP for Light units, 25% chance for Normal Atk on all foes with 50% damage penalty)
 * 7* Dark  Omega Demise Shida (15% Light mitigation; 35% Atk, 35% Def, 35% Rec, 35% HP)
 * 6* Water  Aqua Goddess Abel (15% Water mitigation; 20% Def, 20% HP)
 * 6* Fire  Dragon God Granados (15% Fire mitigation; 20% Atk, 20% HP)
 * 6* Earth Elf Queen Arbonella (15% Earth mitigation; 40% chance for 2~3 BC fill when attacked, 40% chance to restore 20% HP of damage taken)
 * 7* Fire  Siva Afi Ramna (15% Earth mitigation; 150% Fire Atk, negates Ailments)
 * 7* Thunder  Optimum Mecha Grybe (15% Water mitigation; 150% Atk against Water, negates Critical)
 * 6* Light  Sky Goddess Raquel (15% Light mitigation; 3 BC fill per turn)
 * 6* Dark  Dark Lord Zaboeth (15% Dark mitigation; 25% Atk)
 * 6* Light  Sacred Gunner Heidt (15% Dark mitigation; 25% Atk)
 * 6* Dark  Death God Shida (15% Light mitigation; 25% Atk)
 * 6* Earth  Goddess Lidith (15% Thunder mitigation; 25% Atk)
 * 6* Fire  Blazing Knight Agni (15% Earth mitigation; 25% Atk)
 * 6* Thunder Sky God Falma (15% Water mitigation; 25% Atk)
 * 6* Water  Ice Angel Sergio (15% Fire mitigation; 25% Atk)
 * 7* Light  Paladin Crusader Sodis (15% Dark mitigation; 150% Light Atk, 100% Spark damage)
 * 6* Thunder Bolt Phoenix Ardas (15% Thunder mitigation; 75% Spark damage)
 * 7* Water  Blizzard Fang Signas (15% Fire mitigation; 150% Atk against Fire, 100% Critical damage)
 * 7* Earth  Mayhem Empress Luly (15% Thunder mitigation; 150% Atk against Thunder, 100% BB Atk)
 * 6* Thunder  Sorcerer's Army Yuni (15% Water mitigation; 100% BB Atk)
 * 7* Dark  Phantom Victor Zephyr (15% Light mitigation; 150% Dark Atk, 20% OD fill rate)
 * 6* Light  Guardian Chief Sodis (15% Dark mitigation; 50% Light Atk against Dark)
 * 6* Dark  Dark Warlord Zephyr (15% Light mitigation; 50% Dark Atk against Light)
 * 6* Earth  Havoc God Luly (15% Thunder mitigation; 50% Earth Atk against Thunder)
 * 6* Fire  Fire Samba Ramna (15% Earth mitigation; 50% Fire Atk against Earth)
 * 6* Thunder  Mech God Grybe (15% Water mitigation; 50% Thunder Atk against Water)
 * 6* Water  Snow Queen Signas (15% Fire mitigation; 50% Water Atk against Fire)
 * 5* Dark  Legion (15% Dark mitigation)
 * 5* Light  Cavalryman Sodis (15% Dark mitigation)
 * 5* Dark  Dark Warrior Zephyr (15% Light mitigation)
 * 5* Light  Legendary Jona (15% Light mitigation)
 * 5* Thunder  Zazabis (15% Thunder mitigation)
 * 5* Earth  Havoc Queen Luly (15% Thunder mitigation)
 * 5* Earth Lemenara (15% Earth mitigation)
 * 5* Fire  Fire Dance Ramna (15% Earth mitigation)
 * 5* Thunder  Mech Cannon Grybe (15% Water mitigation)
 * 5* Water  Meltia (15% Water mitigation)
 * 5* Water  Snow Lion Signas (15% Fire mitigation)
 * 5* Fire  Dalimaone (15% Fire mitigation)
 * 4* Fire  Flame King Goltovah (15% Earth mitigation)
 * 5* Thunder  Yuni (10% Water mitigation; 50% BB Atk)
 * 4* Dark  Lich (10% Dark mitigation)
 * 4* Light  Horseman Sodis (10% Dark mitigation)
 * 4* Dark  Dark Blade Zephyr (10% Light mitigation)
 * 4* Light  Sky Hero Athena (10% Light mitigation)
 * 4* Thunder  Great Falcon Ziz (10% Thunder mitigation)
 * 4* Earth  Havoc Girl Luly (10% Thunder mitigation)
 * 4* Earth High Elf (10% Earth mitigation)
 * 4* Fire  Fire Step Ramna (10% Earth mitigation)
 * 4* Thunder  Mech Arms Grybe (10% Water mitigation)
 * 4* Water  Siren (10% Water mitigation)
 * 4* Water  Snow Cub Signas (10% Fire mitigation)
 * 4* Fire  Dragon Graven (10% Fire mitigation)
 * 3* Dark  Vampire (10% Dark mitigation)
 * 3* Dark  Dark Arts Lily (10% Dark mitigation)
 * 3* Light  Valkyrie (10% Light mitigation)
 * 3* Light  Great Sage Mimir (10% Light mitigation)
 * 3* Thunder  Thunderbird (10% Thunder mitigation)
 * 3* Thunder  Royal Dancer May (10% Thunder mitigation)
 * 3* Earth Woodland Fairy Finia (10% Earth mitigation)
 * 3* Earth  Time Lord Claris (10% Earth mitigation)
 * 3* Earth  Leshy (10% Earth mitigation)
 * 3* Earth Dryad (10% Earth mitigation)
 * 3* Fire  Goltovah (10% Earth mitigation)
 * 3* Water  Undine (10% Water mitigation)
 * 3* Water  Bishop Merith (10% Water mitigation)
 * 3* Fire  Pyromancer Liza (10% Fire mitigation)
 * 3* Fire  Firedrake (10% Fire mitigation)
 * 2* Dark  Magician Lily (10% Dark mitigation)
 * 2* Light  Light Lord Mimir (10% Light mitigation)
 * 2* Thunder  High Dancer May (10% Thunder mitigation)
 * 2* Earth  Time Mage Claris (10% Earth mitigation)
 * 2* Earth  Polevik (10% Earth mitigation)
 * 2* Earth Grove Fairy Tinpall (10% Earth mitigation)
 * 2* Water  Healer Merith (10% Water mitigation)
 * 2* Fire  Warlock Liza (10% Fire mitigation)
 * 1* Dark  Sorceress Lily (10% Dark mitigation)
 * 1* Light  Sage Mimir (10% Light mitigation)
 * 1* Thunder  Dancer May (10% Thunder mitigation)
 * 1* Earth  Geomancer Claris (10% Earth mitigation)
 * 1* Water  Priest Merith (10% Water mitigation)
 * 1* Fire  Witch Liza (10% Fire mitigation)