Talk:Raid Battle/@comment-89.89.42.247-20160301234340/@comment-89.89.42.247-20160303113108

180.241.158.104 > Well I'm neither keen on arguing, nor I claim to hold thruth here, but I'm just trying to understand how this works, because unless the wiki's wrong it doesn't makes sense.

If critical hits don't deal extra critical damage, what's the point raising critical hit rate ? Also note that wiki says the boss has  50% resistance to buffed critical hit rate.

As for elemental damage goes, wiki also states " 100% resistance to elemental weakness damage subtractively (e.g. base 150% -> 50%)".

The only thing I can think of to increase damage output in this mission is how hard hit the units (asside from his buffs, Rouche has an SBB up to 1000% multiplier + DoT) and spark buff/vulnerability. Not to mention leeching damage on the swords, which is kinda mandatory for BB management anyway.