Board Thread:Moderator News/@comment-26140304-20190502033740/@comment-32467167-20190526224926

Kralbazilisk wrote: Hey again! Thank you for all the useful info and i really appreciate the stuff you do for all of us on this thread. Now for the strategy zones: I haven't done any of them. I tried the first one but when the final 2 summons come out all my most relevant units ( Lilminate and Sero-Anya as a friend ) just get random oneshotted in two turns and it got kinda frustrating. So I would like a kinda ' generic guide for the first and the second Str. Zone if possible. Btw also i summoned four times and got Giselle, Ludero, Marlo and another Divine Wolf' (._.) so if you think you could swap out anything from the hard contents squad or add up to the strategy zone recomended I wouldn't mind. 'Thank you again! <3 Hi there  Kralbazilisk,' 

Hehe, your welcome😊. I see, well there is one way right now to take revenge on 1st strategy zone and maybe could take head on others too. However, as you are aware that units are not always required so, my recommendation would be to use BB reducing spheres on  Limilnate  [only 1 sphere] and take  Roglizer  on lead as a friend for 50% BB cost reduction, making Limilnate easy to fill BB gauge of everyone.

 Reformed strategy units: 

I'm reforming your units as I have missed some units from your unit list.

All units:  Roglizer, Limilnate, Daltisk, Gilgmesh, Wintia, Giselle, Ciara, Shion, Iori & Auberi 


 * Frontlines [Main-Squad]:  Roglizer (L),  Limilnate, Daltisk, Gilgmesh & Wintia 


 * Backup:  Giselle, Ciara, Shion, Iori & Auberi 


 * Revivers:  Limilnate  [UBB/ KO resistance through Sp]​​​​​​ ~ Friend reviver recommended

 Details: 

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB 

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit, removes all status ailments, negates Atk, Def, Rec reductions for 1 turn in case of BB.

''Healing and making BB gauge both too max in case of SBB. Also provides resistance of KO to whole squad including Hp boost by 25% and gives earth barrier by 4000 removes all status ailments in case of SBB.''

80% chance to revive with 100% HP, 45% boost to max HP, 400% boost to Rec, 60% boost to Rec relative to HP & heals 100% damage taken, KO resistence to whole squad 90% chance [Sp option] in case of UBB).

Daltisk:  (10 BC instant fill, fills 5-8 BC when hit, fills 3-4 BC on Spark & 50% BB gauge fill rate boost in case of BB.

10 BC instant fill, 10 BC gradual fill, fills 5-8 BC when hit, fills 3-4 BC on Spark & 40% BC/HC drop rate in case of SBB).

 Gilgamesh:  (200% boost to elemental damage, 20% boost to HP, 75% chance of 30% vulnerability, activates Non-elemental shield (3500 HP, 3500 Def) & 50% Spark to Thunder types in case of BB.

110% boost to Atk/Def relative to Rec, 600% boost to  BB Atk, 200% boost to elemental damage & 50% chance of reducing 60% Atk/Def in case of SBB).

 Wintia:  (Fills 8 BC on Guard & 10% Guard and element mitigation and 50% damage reduction for 2 turns in case of BB.

50% damage reduction for 2 turns, negates critical and elemental damage for 2 turns, 25% Spark Mitigation, 15% DoT mitigation & 10% element mitigation in case of SBB).

Back-up:

 Ciara: (200% boost to Atk, 100% boost to Spark, 150% boost to elemental damage & 500% boost to BB Atk in case of BB.

200% boost to Atk, 150% boost to elemental damage & 500% boost to BB Atk in case of SBB)

 Shion​​​​​​:  (Provides 8% boost to OD fill and adds elements in attack in case of BB.

Adds Fire, Water, Earth, Thunder elements to attack for 3 turns, 8% OD fill instantly, 170% Atk, Def, Rec & fills 400 OD in case of SBB).

 Orochi Iori:  '('Attack on a single foe (damage relative to HP lost with 60% innate critical rate),140% boost to Atk for Dark types, 60% boost to critical rate to Dark types, 150% boost to Atk for self & 600 OD fill each turn in case of BB.

An AoE attack on foes (damage relative to HP lost with 60% innate critical rate  & 100% boost to Spark for self in case of SBB).

 Auberi:  (Negates all status ailments and Atk, Def, Rec reduction effects for 3 turns, Recovers 4000-4500 + 20% Rec & recovers 400-500 HP per Spark &  negates critical and elemental damage for 3 turns in case of BB.

Recovers 4500-5000 + 40% Rec HP, 200% parameter boost, fills 3-4 BC per Spark, fills 14 BC instantly, inflicts 40% vulnerability & 50% Spark to Water types in case of SBB).

Azurai: (160% self parameter boost, 60% boost to own critical hit rate, 40% boost to Atk, Def relative to Hp, 25% boost to max HP in case of BB.

180% parameter boost, 60% boost to critical hit rate, 450% boost to BB Atk, 100% boost to critical damage & critical vulnerability infliction for 2 turns [15% Crit vulnerability] in case of SBB).

 Recommneded friends: 

So, I would recommend you to take,


 *  Roglizer  [1st friend for 50% BB cost reduction & elemental mitigation]


 *  Tsovinar  [Will be used for nuking & recasting]


 *  Elaina  [Will be used for reviving & recasting]

 Strategy: 

After  Roglizer  is taken as a friend leader switch him with  Tsovinar  for nuking. Once he comes to point where you think he will nuke you out [as you have stated previously] use UBB on  Roglizer  and use it to get 100% elemental If your whole squad is knocked out then switch  Elaina  so you can revive your squad [in case if it happens only if 2-3 units die in frontlines and don't switch units until both revivers are dead]. Other than that,  Tsovinar  would only be used for UBB, everytime it is charged.

 Units level: 

''Your units must have Omni+ boost [frontline units]. ''With this you can clear up the strategy Zones. If you ever summon a reviver [Such as Persenet, Sero-Anya, etc] it is recommended to take them.

 Items: 

It is recommended to take,


 * Fujin Potion


 * Fujin Tonic


 * Reviving Items


 * OD filler [Hero crystal] ~ Not much recommneded but can be taken for OD filling


 * Anything you like

Additional Notes:

I think this should be enough to bring the whole Strategy Zone down. This team can also be used to bring 2 & 3rd strategy Zones down too but Omni+ boost would be required & a reviver maybe needed in hard core battles.

Though, If any other problem occurs then you can reply on this thread and I will be happy to assist you again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here I will check the stats of the units you summoned and will give it a change to the squad if those units have tendency to surpass one of the units present in the squad.

'That's all! Hope this helps😊​​​​​​.'