Thread:Linathan/@comment-26004682-20150701021407/@comment-26140304-20150701022924

Hi Bloppyfish! HP mechanics work just like the other stats. The modifiers depend on the unit's original stat. If you have multiple modifiers, their percentages stack and modify the original stat.

For example, let's take an Anima Selena equipped with Lexida with two Grah leads active in battle.

My Anima Selena (who is fully imped) has 8730 HP as her original stat. With Lexida equipped, Selena gets a +30% HP bonus from Lexida and a +20% HP bonus from her Extra Skill. With two Grah leads active, you get two +35% HP boosts, summing up to 70%.

Adding up all of the percent modifiers, we get this:

30% (from Selena's Lexida) + 20% (from Selena's Extra Skill) + 35% (from Grah's Leader Skill) + 35% (from Grah's Leader Skill) = 120%

Indeed, modifiers can exceed 100%, so go as high as you want!

So my Anima Selena with 8730 HP gets the following:

8730 HP * (100% base + 120%) = 19206 HP

Nice! Now Selena is one of the biggest tanks in the game with all of that. That is how stats are calculated. Hope this all helps! :)