User blog:Burniez/Lilly Matah OE Idea

LS:

Boost 100% to DEF and 50% to HP / Boost 6-8BC when ATKed / Reduce 25% BB cost / 30% chance to heal 30% damage when ATKed

Normal attack: 12 hits

BB: -

Boost 5-8BC when ATKed for 3 turns / Boost 50% BC fill rate for 3 turns / Boost 170% to DEF and REC for 3 turns / Boost 10BC for 1 turn / Gradually heals 3000-3500HP + 12% REC for 3 turns

SBB: 540%

20 Dark hit AoE / 100% Partial 30-35% HP absorption (self) / Boost 5-8BC when ATKed for 3 turns / Boost 8BC for 3 turns / Cast 550% Damage over Turn (DoT) for 3 turns / Boost DEF relative to 70% ATK for 3 turns

UBB: -

Reduce 100% damage for 2 turns / Boost 35% to HP till death/battle ends / Boost 300% to DEF and REC for 3 turns / Boost 100BC when ATKed for 5 turns / Gradually fully heal HP for 5 turns

ES:

25% chance to heal 25-30% dmg when ATKed / Negates all status ailments / Boost 2-3BC when ATKed

SP:

Upgrade BB Gradual heal to 4000-4500HP + 15% REC for 3 turns - 35SP

Upgrade UBB Boost HP to 40% - 20SP

Add Negates all status ailments for 3 turns to BB/SBB - 30SP

Add Reduce 10% damage from Fire, Thunder and Light to SBB - 40SP

Add Reduce 10% damage from Water, Earth and Dark to SBB - 40SP

Negates ignore defense (self) - 10SP

Negates elemental weakness damage - 10SP

Boost 30% to HP and DEF - 20SP

Boost 20% to HP - 10SP