Board Thread:Questions and Answers/@comment-26257973-20150530215930/@comment-25209037-20150531170804

First of all, congratulatios on clearing GGC:Kkr/Sefia!!! Having cleared that should give you a bit of an idea of how Trial:005.

For Kanon, yes, that's that's what's great about Kanon as a lead: he offers maximum survivability, HP/DEF boost + stat immunity on LS and further DEF buff on SBB. Also, take note that his ES is perfect for LS locking scenarios, meaning you don't have to bring stat immunity sphere.


 * Max Damage Team:

I prefer a Colt/Kanon combo honestly. It covers nearly all parameter boost other than ATK. You get 60% HP + 30% DEF/REQ. That's high end survivability combo. BC production isn't an issue as well. Feeva is good either as a lead or sub anyway and F&F ensures that your gauge is partially filled when you use her last. Colt also has a BB fill/turn.


 * Swing unit:

Elemental buffs: In raids, suggest avoid bringing Shida, his BB has a massive BC req and his SBB isn't offensive, might prove to be troublesome if the boss has a gauge drain like Mitzurg and Nalda Delma. Plus, you limit yourself into having only 2 turns of maximum damage. If you want an elemental buffer, the ideal is Ardin, because he offers light/dark buff and probable ATK debuff. Personal advice: you don't technically need a 6 element buff, as long as you eliminate element disadvantage damage, you're good to go. Ardin ensures that, the light/dark buff means that you deal neutral damage to non light/dark units and double damage to light/dark.

For DEF ignore: Kira > F&F on DEF ignore buff because F&F doesn't benefit from the same buff on the same turn as casting, meaning when you use F&F's DEF ignore buff, the buff will only trigger on the next turn for them. Kira doesn't have that flaw.

For infi-SBBers: Rowgen all the way.


 * For single enemy raids & bosses:

Yeah its good, dual Rosetta or Rosetta/Feeva combo is good. Bringing infinite SBB unit is also a better choice than an elemental buffer.


 * Spheres:

No, Havoc Axe is a bad choice since you already have Colt. Crit chance is capped at 70%, and units have an innate 10% crit chance + Colt's crit buff = 70%.

Ideally, I go with these

Kanon lead: Spirit Tiara + Heresy Orb

Colt friend: Ice Blade + whatever

Feeva: Xentar + Virtue Stone

Shera: Dandelga + Sol Creator/Omni Gizmo/Evil Shard/Ihsir's Guise/Steeple Rose

Ardin/Rowgen: Divine Stone/Scarlet Pin/Holy Eight + Sol Creator/Geldnite

F&F: Divine Stone/Scarlet Pin/Holy Eight + Steeple Rose

Rosetta: Batootha + Steeple Rose

Now, you might ask Spirit Tiara, Divine Stone, Scarlet Pin & Holy 8 instead of Legwand/Malice/Buffer. The answer is simple, Kanon and Colt already boosts HP by 60%. Combined with mitigation and Kanon's DEF buff, your damage is severly reduced, especially if Ardin's ATK debuff procs. Spirit Tiara boosts Kanon's stats by another 75%, his phenomenal DEF will be further augmented and his bulk ensures that the damage he receives is minimal. Plus it fills HP and BB gauge when attacked. Same reason for  Divine Stone, but especially Rowgen whose gauge is always refilled. But if you decide to bring Rowgen, then give him Holy Eight to increase his crit damage by 200%.

Also, spheres that boosts item drop rate doesn't work in Raids, because items aren't dropped by bosses, they are awarded after the Raid. Destroying all body parts and having a high damage contribution increases the chances of a boss part being awarded to you.