User blog:Legendary Summoner Galewolf/RAID BATTLE

OK GUYS, i just want to introduce the raid battle RC6 MISSION 1-2-3 (OTHER COMING SOON) item pattern the squad building, i currently playing BF jp. so if u play BF global then your squad willbe much stronger than the Jp player. here some info that i gather from web. so basicly i just add something in the source and make a complete list about the items, materials, and  guide against the boss



Raid Class 6 - Quest 1 - Shusui

Required to craft Shusui's Blade (+50% spark damage, +50% weakness damage, +100% ATK when BB gauge is full).



Ingredient: theres already one in this sites,

  http://bravefrontierglobal.wikia.com/wiki/War_Demon%27s_Blade



 Important Drops:   武神の闘髪 (War God's Hair; red pelt, rare drop), 武神の剛石 (War God's Stone; red stone)

 Parts:  Two fire parts and one thunder part. My belief is that both the thunder part and the main fire body will drop the rare. Kudos to anyone who has managed to grab two rares in one run, I hate you.



 Attack Patterns and Strategy:  Fighting Shusui is all about reading the stances that he yells out at the top of the screen. There are three stances: 武の構え, 覇の構え, and 神の構え, with each stance lasting three turns before he switches to another. Each stance requires a specific number of BB/SBBs to be fired off, otherwise Shusui will nuke and wipe your team. We'll go through each stance now. 
 * 武の構え: War Stance. In this stance, Shusui will inflict heavy DoT, drain BB, as well as sometimes target your highest HP unit with a strong ST attack. Guarding your highest HP unit is recommended during this stance in order for the unit to survive, but you also have to keep in mind that this is your highest unit after DoT and HoT. Also, firing off all six BB/SBBs in one turn will result in a nuke two turns later. HoT is essential during this stance, and having burst healing or a very strong HC buff also basically mandatory, as your HoT will not be able to cope with the DoT unless your units have extremely high REC (and yes, this means that oracle units are actually quite useful here).
 * 覇の構え: Supremacy Stance. In this stance, Shusui will inflict ATK/DEF/REC down frequently, as well as curse and paralyze. Firing off all six BB/SBBs each turn is required, otherwise Shusui will nuke you two turns later. This is by far the easiest stance to handle - coming across this stance three times in a row will probably result in you getting an easy two or three stars.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">神の構え: God Stance. In this stance, Shusui appears to launch a few more heavy hitting AoEs at you, drains your BB frequently, and gains a +hit buff. Having all units do the same thing in one turn will result in a nuke (e.g., six BB/SBBs, six normal attacks, or six guards). While the War Stance is probably what Shusui is most infamous for with his combination of the hard hitting ST attack and DoT, I find this stance much more difficult to handle.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">憤怒の表情: If you see this, then it means you did not meet the requirements for the number of BB/SBBs that you fired off during a stance. Shusui won't do anything for a turn, and subsequently wipe you off the face of the earth. If you see him say this, the safest thing would be to use a smoke bomb. Alternatively, using a UBB will cancel the nuke attack

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">As you reach the latter parts of the fight, Shusui will enter the God Stance more frequently, while the Supremacy Stance disappears. 0 BC drop turns will happen towards the end of the fight if you drag it on a bit, although the triggers for these turns need clarification. Smoke bombs are a godsend in this fight - if you find yourself backed into a corner, just escape. Alternatively, you can bring angel idols, use one on a unit, and just run. Shusui does not have any buff wipes. Magic Coronet can be very useful in this quest, as it helps with HoT and just general survivability. The Beiorg sphere, for the same reason, is also amazing for this fight.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Required unit roles and team building:  Mitigation, HoT, burst healing/strong HC buff, BC on hit, status negate (cleanse also useful). Fighting Shusui is not just about surviving - you also need to deal a good amount of damage, as his HP pool is quite high. Using an Avant, Griff, or Lucius lead is very popular in this quest. BC resist is also heavy in this fight, meaning a BC fill on spark leader/sub is very useful. Chrom is the best choice here; Rhoa doesn't have much of an advantage over Chrom as the thunder part will die before the main body even without an earth buff. Because of the DoT, HoT as well as a burst heal is very important - Krantz is easily the best choice for the burst heal, although you can also use Paris or Will's BB. Will or Kortz are probably the best choices for HoT, although if you don't mind sacrificing some power then Alyut is another good alternative with a stronger HoT.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Sample team Top player use:  Avant (leader) / Kortz / Krantz / Doruku / Paris / Griff / Chrom (leader).

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Sample team that i use:  Reud  (leader) / Krantz /    Zilias (new batch) BC/HC Drop / Nadore / Selena / Dolk ( Ally)

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Additional Notes:  Success in fighting Shusui can depend greatly on the stances that you come across. Often you can find yourself do hopelessly in one run, only to absolutely smash any competition the next. Ifyou are going to leech, then at least make sure that the people in the raid room look like they know what they're doing, or you might be seeing failed missions.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">Please give me more information on this, those of you who are very experienced in fighting this flaming douchebag.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">2nd i just guess if u doing the right things according to the stance, it should be safe, but sometimes its not going well, because maybe ur teammates not doing the right things against the stance, if     if you have four capable raid mates then a 15 minute clear should be easy. :) :)

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<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">Raid Class 6 - Quest 2 - Beiorg

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">Required to craft Beiorg's Armour (+40% all stats, 1500-2000 HP regen [+10% REC], 40% chance to recover 30% of damage taken).

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Ingredient: 秘宝『マルク・アビネス』 × 1 / Occult Treasure x1 焔珠『不死鳥』 × 1 / Phoenix Orb x1  雷鎧の護甲 × 15(キー素材) / Beiorg common material x 15 雷鎧の煌核 × 2 / Beiorg rare material x 2 如幻蒼玉 × 3 / Azure sphere x3 (yes it's that rare drop from RC5 Estreit Wings)

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Important Drops:  雷鎧の煌核 (Beiorg's Core; yellow orb, rare), 雷鎧の護甲 (Beiorg's Shell; yellow stone)

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Parts:  Two thunder parts. Both parts drop the rare.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Attack Patterns and Strategy:  There aren't too many tricks when fighting Beiorg. <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Possibly the only thing that's very dangerous are the turns in which there are damage reflect on the main body, which happens on the 4th, 7th and 11th turn. There are two strategies to dealing with this, you can either 1) make sure you have a strong HC buff up and use your burst healer last, or 2) use a STBB mitigator on the lower body and normal attack the lower body with everyone else as well. First option is the more optimal as it doesn't stop your damage rolling.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">In the first turn, Beiorg will fully drain the BB of one of your units. This isn't an issue as long as it's not your mitigator, in which case just pop a fujin.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">By the 8th turn or second damage reflect, you should be close to fully filling your OD gauge. At this point, I would advise using a UBB with defensive capabilities on it, e.g., Krantz or Lucius. Next few turns are quite hard hitting if you're around the halfway HP mark.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">DoT is prevalent throughout the fight, so keep your HoT up.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">At one point when the lower body dies, Beiorg will paralyze your whole team, which, from memory, wipes your buffs but isn't too strong. Using a simple Krantz BB or alternative status cleanse will fix this. Otherwise, no other dangerous ailments are inflicted. i.e., no curse or paralysis.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">The lower body can be locked down with paralysis and curse, as well as be poisoned, and Balgran is probably the best choice for this. Locking down the lower body helps your survivability immensely, but I'm not sure it's actually needed, and would rather just put in another high damage unit. Upper body can also be inflicted by injury (thanks /u/Lunalols), meaning Alyut has a niche in this fight for his HoT and injury, especially if Will's BB mod is already covered by Avant.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Required unit roles and team building:  Mitigation, BC when hit, BC fill when spark, status cleanse (negation not needed), burst healing, strong HC buff. Because there is strong BC resist with only two parts, using a Rhoa lead is still a great choice, moreso than Chrom because of his earth buff. You also have a choice for the second leader. Eldora will grant you the 15% thunder mitigation, making your team super bulky and consistent, but using Griff, Lucius, or Avant will pack a stronger punch. Status negation is not needed, but cleanse is useful for that one time when Beiorg paralyzes your whole team (Krantz or Doruku should suffice). Having a strong HC buff along with the burst heal is crucial for damage reflect - Krantz along with Lucius/Paris is great for this.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Sample team that I use:  Reud ( Lead ) / Laberd / Krantz / Zilias (new batch) / Selena / Rhoa ( ally)

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Additional Notes:  If you can handle Shusui, then you should have no problem fighting Beiorg. Runs are also much more consistent because there are no RNG dependent stances, and if you use Eldora then you'll hardly die (at the cost of some DPS).

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">Raid Class 6 - Quest 3 - Baryuon

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">Required to craft Maha Naaga (+20% critical rate, +100% critical damage, 4-6 BC on critical, fire/water/earth/thunder buff for two turns on critical [activated one turn after the critical])

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<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Ingredient:

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> <p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">15 Dragon Supreme's Wing Fragment
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">2 Dragon Supreme's Twinkling Scale
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">1 Calamity Core
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">3 Blaze Scale
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">3 Feat Jewel

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Important Drops:  竜覇の煌鱗 (purple pelt, rare), 竜覇の翼片 (purple feather)

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<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Parts:  Three parts. Two are dark, main body is fire.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Attack Patterns and Strategy:  Again, if you can manage Shusui then Baryuon shouldn't be too bad for you. A few things to note: <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">As /u/juubz has put it, fighting Baryuon can be a lot like fighting Estoreit in that the tail should be locked down with curse for you to be safe. This doesn't mean that everyone in the raid party needs curse, as status inflictions are now shared across all members, but a good number of people should have it. I wouldn't say that curse is mandatory, but it makes life a whole lot easier. ATK down and injury (on the main body) infliction will also make life a lot easier, meaning Iris and Edea are acceptable choices. Wings can be cursed and poisoned, while the main body is susceptible to sickness (/u/Lunalols), which can help Iris/Quartz do quite a bit of damage to it.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">At 70% there is an AoE that reduces everyone to 1HP, but I believe this can be cancelled if you and your team mates have enough DPS. There's another big AoE around 55% as well, where Baryuon stops for a turn before smacking you hard.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">BC resistance is ridiculously high if you don't have BC on hit and BC when spark... but any good team build should have these already.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Other than that, Baryuon is actually a pretty simple fight; just deal as much damage as you can while keeping him under control with a bit of status infliction. He's less gimmick-y than Shusui and is faster to kill than Beiorg, and if you have four capable raid mates then a five minute clear should be easy.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Required unit roles and team building:  Mitigation, BC when hit, BC fill when spark, curse infliction (at least two of the people in the party should have this to be safe). Typical Avant, Lucius, or Chrom lead combo is your best bet here, as playing defensive is more about keeping him locked down as well as nuking him. No DoT means that HoT is not necessary (about time), while good choices for curse include Mifa, Kafka, or Balgran. For the water buff, Griff is a great choice and allows you to focus on using Avant's SBB, although Iris has her perks in having attack down and being able to make use of Shusui's Warblades (although her mitigation is less useful here because of the elemental buffs).

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Sample team that I use:   Rhoa ( Lead ) / Laberd / Melchio / Zilias (new batch) / Selena / Grahden7* ( ally), or Reud (but taking a time cause i dont add elements fire water ) (add status ailment very important, it make the raid more easier.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Additional Notes:  Pretty simple fight, although this is probably consistent with how uninspiring the sphere you craft from this quest is. Best thing about the fight is probably how you get pink raid nuts as a drop.

<p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">

<p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> All unit that i picked is a safety unit :

<p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;widows:auto;"> Ex. Selena / Ivris / Qartz / Phoenix, but i choose selena for Offense, Phoenix is very good too, but i pick selena cause her elgif is 20% par to all stats :)

<p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;widows:auto;"> Before the boss launced OTK atk i usually run away,and dont forget i have selena, so u dont ve to waste ur inventory.

<p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;widows:auto;"> Pick more Balanced team that can ready to use SBB or BB all turns. for ex. <p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;widows:auto;">
 * Rhoa - Glyph
 * Krantz / Edea - Laberd / Shera
 * Mega - Mitigate
 * Melchio - Nadore

<p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;widows:auto;"> Oracle unit really do a goodwork than anima when face to face against Dot.

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<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Am-Yunos Sphere (RC6-4)

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">Status Ailment Resist sphere, negate all status ailments, +4 BC per turn, +2 BC when attacked <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">3 Health Charm
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">15 Crystal Particle of Shifting Manifestation
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">2 Aged Vessel of the Time Ring
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">3 Divine Core
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">3 Guile Stone

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;"> Magajura (RC6-5)

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;widows:auto;">Damage Reducing sphere, 10% chance to take 1 damage, +3 BC per turn, +1-2 BC when attacked, +1500-2000 +10% Rec HP Regen, 30% chance to recover 20-30% of damage taken <p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;widows:auto;">
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">1 Demon Dress
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">1 Phoenix Crown
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">15 Sealed Tree's Hollow Vine
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">2 Demon Insect's Illusion Thread
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">3 Fiend Jewel

<p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;widows:auto;"> Goodluck on Raid :) :)

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<p style="margin-top:0.357143em;margin-bottom:0px;font-size:14px;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;widows:auto;"> Source: http://games.gaym.jp/iPhone/%E3%83%96%E3%83%AC%E3%82%A4%E3%83%96%E3%83%95%E3%83%AD%E3%83%B3%E3%83%86%E3%82%A3%E3%82%A2/wiki/?%E9%9B%B7%E8%BC%9D%E8%B1%AA%E9%8E%A7%E3%83%99%E3%82%A4%E3%82%AA%E3%83%AB%E3%82%B0

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