User blog:Aeee98/One stop guide: How to Build a Team 101 Part 1: Units

Alright, because there are already way too many people asking for team help. I should finally (and yes FINALLY) make a one off guide for everyone to understand how teambuilding actually works. My name is aeee98, the guy that you would have known to hoard over a hundred gems in the 6 star era, only to use them 6 months later to clear most of the newer content.

As such, let's begin on our quest on team creation.

Who should read this guide?
Anyone who is a Summoner, essentially anyone who plays this game. Of course, experienced players will find that most of the points are essentially what is obvious to them, but you may find things that could be refreshing in this.

List of Jargon in this Guide
BC - Battle Crystals

HC - Heart Crystals

LS - Leader Skill

ES - Extra Skill

Basics
The bulk of the game is determined by the members in your Squad. A Squad is a team with up to 5 units, one of which will be set as the leader of the squad. Unlike most other games, duplicates of a unit work in this game, although they are usually discouraged. There are many kinds of squads, and you can use a variety of squads to clear various content.

A squad is limited not just by the number of units. There is a cost limit that a summoner has. This restricts the set of units you can have early in the game, but as you level up and clear more content, more freedom is provided to you. There will eventually be a stage where you have enough cost for a full set of 7-star units.

I am going to skip how a unit works because you should already know this before thinking about squads.

So, what makes a good squad and what doesn't?

A squad should always have a goal. Be it for questing, Trials, Grand Quests, Raids, Arena, each squad is slightly different. It gets slightly more complex with specific elements (each with their weaknesses and strengths), but that isn't that difficult to counter.

After a goal is decided, there should be a plan on what it should contain. The units of the squad must be able to work together to meeting its goal, based on its limitations and the buffs that it provides. When doing so, take some time off the usual questing to just look through your units. Write down the list of units that you have and the skills that they have if you need to. Writing is a good way to clear out thoughts and sets you on a straight path to team creation.

After the team is created, always go out there to try. Before the Training Dummies arrive in Global, you can try your BC fill, damage etc on a quest of a specific difficulty. Make sure the conditions get as close as what you want. (Eg. if you want to test for BC/HC fill on a single mob, don't test the battles on a round with many mobs. For trials, just be a daring summoner and use the 50 energy, for it is an experience not only for the squad, but understanding the mechanics of the trial better.

With that being said I will go through the types of units and squads that could be considered in a squad.

Unit Types
Nope I am not talking about the 5 basic types (Anima, Breaker, Guardian, Lord and Oracle). I am basically meaning the roles that a unit fufills in a squad.

-More to be done later-