Talk:Grand Quest/@comment-125.253.101.133-20150626153241

Just so it's clear enough, if you're going to be going for Silver 1 in Mission 3, the guide doesn't exactly state that you'd be fighting against what's essentially a Raid boss version of Graham. On the upside, you get to fight him with all 3 squads, and you can arrange the units first beforehand. Don't worry about game-overing at this point, you only lose if all 3 squads bite the dust.

Here's what he can pull off:

Ruthless Scythe - AOE that has a small chance of inflicting curse on the target. Does ~1500 dmg with mitigation.

Life Taker - Instakill 100k dmg attack, single target. Gains an angel idol regardless if the target dies from the attack or not. Used at the start of the battle, but he does use it again later, I forgot the prerequisites on exactly when, though it's likely possible its tied to a turn counter.

Trecherous Darkness - Reduces everyone's HP to 1, and removes all buffs, as well as draining everyone's BB gauges. Used at around 50% hp and every time his Hp is depleted while his angel idol is active.

Soul Reaper - AOE attack that recovers around 100k hp, while inflicting around 2000-3000 dmg mitigated. Always used whenever his hp is depleted with an angel idol buff active, and follows up with Trecherous Darkness afterwards.

I think it's fairly evident, this battle is akin to Trial 3 Maxwell. Don't try to one-squad it, aside from, you know, power of friendship and all that, but because once Graham gets his second wind and reaps everyone's buffs away, it'll be hard to shave off 100k. Leave it to another squad to lay down the finishing blow, as they'll be packing the amount of BB you've entered battle with their squad.

And for those wondering, even if all three go at it together, it still counts as Karl defeating Graham regardless if he participates or not, so don't worry about it.