Board Thread:Help Board/@comment-26572894-20151004002204/@comment-26257973-20151011201627

The big thing with the last 5 stages of frontier gate is that regardless of the build you choose, chances are that RNG results will smash you in a way that you can't really plan for or do anything to stop. That being said, aren't we glad that the game allows you to restart at level 26 when that happens (which may be quite often, lol).

After that gab, this is what I came up with when I looked at your units... Please keep in mind that the best way to prepare is to make sure you have some awesome spheres equipped to your units & ensure that they all have SBB maxed out at lvl 10 (and fully imped out is very, very useful as well). I suggest making a team with a combination the two strategies that most folks use to beat it; this squad will need the lead/friend combo to be something that provides:

1. An HP boost for defense.

2. Good BB Gauge support.

3. A good attack bonus.

In my opinion, any team focused too heavily on defense ends up getting smashed by RNG at some point during the battles because of how many extra turns they use to defeat each boss. Any team that focuses too heavily on attack doesn't have the survivability to ensure their units all stay alive long enough to get ol' Gringo Lizardo down low enough to finish him off before he kills you... Anyways, here's an idea for your team build:

Bestie - Lead (HP/Def buff, BB Gauge when Atked & fill rate added)

Feeva - (BC/HC rate buff, Atk/Def/Rec buff)

Aurelia - (HoT, normal heal, & massive additional def buff if Feeva's BB is used 1st)

Edea - (Mitigitator & all essential ailments added to atk)

Zedus - (Critical/Spark/Elemental damage buff, critical rate buff, & HUGE atk/def debuff)

Ark - Friend (HUGE BC drop buff, 35% boost to all stats, atk buff, hard hitter)

A couple strategy notes for that team:

1. Edea doesn't HAVE to have Lafdranya here because of Aurelia, so feel free to use Drevas/Sacred Crystal on her if you're have trouble with keeping up the BB for mitigation.

2. For the best defense boost, Aurelia's SBB should be used AFTER Feeva's BB. This will give you the 80% buff to all stats & then a massive additional REC --> DEF conversion buff (taken from an 80% boosted REC, no less, lol).

3. High suggested to have Impeity Orb (or other elemental dmg null sphere like Prized Light) equipped to Feeva... or Granvalm WILL send her straight to hell.

4. Choosing the final battle buff is important, but there are a number of choices that I found successful, listed highest value (in my opinion) first: Brave Boost, Vitality Boost, Spark Boost, Final Battle Set.

Hope that helps... I'm sure others will be able to add more to help if you still cannot get it. Good luck!