User blog:Linathan/Unit Spotlight: Sylvan Excalibur Quaid

Sylvan Excalibur Quaid
[Leader Skill] Five Brave Lights' Essence (100% boost to Atk of all Units when 5 elements or more are present, reduction in BB gauge required for BB & boost to BB gauge )

[Brave Burst] Val Nils the Sword (15 combo powerful Fire, Water, Earth and Thunder attack on all enemies; Cost: 24 BC, DC: 15 BC)

[Super Brave Burst] Delta Horizon (17 combo Earth, Light, and Dark attack on all enemies & adds Fire, Water, Earth and Thunder elements to attack for 2 turns; Cost: 24 BC, DC: 17 BC)

[Ultimate Brave Burst] Soul Exifience (20 combo massive Earth attack on all enemies, boosts normal hit number for all allies for 2 turns & adds all elements to attack; Cost: 25 BC, DC: 20 BC)

[Extra Skill] Valiance ( Boosts Atk, Def and Rec according to how low current remaining HP is )

About Scoring System
For my analyses, I enforce a scoring system. Each category is out of 10 points. The final score will be the average of all of the category scores. Note that my analyses are based on my opinion. You are free to agree or disagree with the points that I have here. The categories are listed below: Typing will be under stats.
 * Leader Skill
 * Brave Burst
 * Super Brave Burst (only for 6* units and above)
 * Ultimate Brave Burst (only for 7* units)
 * Extra Skill (only for 7* units)
 * Arena
 * Stats
 * Usefulness

Note: Scoring will be different for 7* units compared to 6* units due to the fact that 7* units have two more categories than 6* units. For example, a 6* unit with an 8.5 rating cannot be compared with a 7* unit with a 7.5 rating.

Summary
Looking at this unit really reminds me of Zelnite, but with green hair, rather than red. Quaid is the first 7* unit to ever have the ability to add elements to attacks, which makes him interesting to the point where he becomes usable in high-score Frontier Hunter squads. Interested in what tricks he has on his sleeve? Read below!

Leader Skill
Score: 9/10

Rainbow Frontier is somewhat back, huh?

Quaid boosts BB fill rate by 30% and reduces BC cost by 20%. This is pretty useful as both of the effects work very well with each other. Reduction in BC cost lowers the cost of BB/SBB/UBB and the BB fill rate will help fill those gauges very quickly. However, 30% is not the best BB fill rate Leader Skill, same thing goes for 20%. Despite those not being the best, this Leader Skill still provides a good enough way to fill up your units' BB gauges.

Quaid also boosts all units' Atk stats by 100% only if five or more elements are present. This is hard to activate as you need a squad of specific elements in order for the Atk boost to activate. If you decide to use two Quaid leads, you have to have different elements on your squad, not including any doubles or triples of any element or the like.

Brave Burst
Score: 7/10

Fire, Water, Earth, Thunder. Long ago, the four elements live in peace and harmony, but everything changed when the 240% damage modifier came.

In all seriousness, this BB is just good. Quaid attacks with four elements, but does not deal as much damage compared to other 7* units. We typically see damage modifiers at around 280% for 7* units, but Quaid's 240% damage modifier seems rather low for his level.

Additionally, there are no other additional effects that come with this BB. This is just pure damage with four elements. Where's the fun in that?

Super Brave Burst
Score: 9/10

A semi-attacking Shida? Seems about right.

Quaid adds the four basic elements to attacks, which are Fire, Water, Earth, and Thunder. These are very helpful, especially when raiding against Mistzug. This gives you a higher damage output against Fire, Water, Earth, and Thunder enemies as they are weak to one of the elements added thanks to Quaid's SBB. This also means that you won't be dealing any weak damage to your enemies.

One downside is the damage modifier. It's 420%, which is much lower compared to the other 7* units. Additionally, it's important to note that Quaid's elemental buffs do not work with Leader Skills that boost elemental weakness damage, like Maxwell's, Kira's, and Mare's.

Ultimate Brave Burst
Score: 10/10

This is where Quaid becomes Shida. Quaid adds all elements to attacks, like Shida does with his SBB. Not only that, he also triples normal hit count and boosts normal attack damage by 110%! Wow! BC generation will be like cake with these buffs.

Quaid is also going to be dealing lots of damage with his UBB, unlike his BB and SBB. The 1000% damage modifier along with the elemental buffs will yield a very high damage output and a very supportive buff that all of your units can benefit from.

Extra Skill
Score: 8/10

Quaid's Extra Skill increases Quaid's Atk, Def, and Rec depending on how much HP he has left. The lower his HP is, the stronger the buffs are. While this is very useful in a number of situations, this is very unreliable. Quaid can still die with the buffs. At low HP, Quaid's Def buff would be pointless since he is about to die.

However, this is very useful if you plan to turn the game around. His high Atk boost (148.5% boost at 1%) can help dish out tons of damage on the enemy. Not only that, you will also recover a lot of HP as his Rec is boosted as well.

Arena
Score: 9/10

Quaid performs quite well in Arena. His multi-element BB can help wipe out most units in one hit, despite the low damage. This is provided that Quaid's BB never deals weak damage and deals strong damage on all non-Light and non-Dark enemies.

Quaid can serve as a good leader, but only if the conditions are met. Since you are limited to five units, all units must be of a different element. Meeting this condition can be quite tough, especially if you want to fully utilize Quaid's Leader Skill. His BC cost reduction and BB fill rate still work even if elemental conditions are not met so you can utilize part of Quaid's Leader Skill.

Stats
Score: 9/10

Quite bulky in terms of HP. Quaid is quite balanced between his Atk and Def stats. Rec is on the low side, but this can be fixed with Burst Healers and HC buffers constantly recovering HP.

In terms of typing, my type preference for Quaid is...

Anima > Guardian > Lord > Breaker > Oracle

Usefulness
Score: 9/10

Despite Quaid's low damage on his BB and SBB, Quaid utilizes his elemental buffs to allow the team to deal more damage against non-Light and non-Dark enemies, allowing him to be useful in almost any squad. Quaid is also very useful in Frontier Hunter as his SBB will help contribute to the elemental weakness bonus.

Need help clearing Mistzug faster? Quaid is the answer to that question. Mistzug switches between the four basic elements so using Quaid's SBB will help your squad deal more damage to Mistzug's main body.

Conclusion
Score: 8.8/10

Keido, Cade, Quaid. Eh?

Comment below on what you think of Quaid! Wish his name was Cade or Keido? Does he look familar to you? Leave them in the comments down below!

Check out my list of analyses in [http://bravefrontierglobal.wikia.com/wiki/User_blog:Linathan/Spotlights:_Table_of_Contents! Spotlights: Table of Contents!]

Check out my recent Unit Spotlights:
 * Demonic Idol Kikuri
 * Angelic Blades Sefia
 * Glacier Twin-Blade Colt
 * Cataclysm Empress Feeva