User blog comment:Mich, Michele & Kuhla/Future Units Preview/@comment-26336535-20151229171542/@comment-26336535-20151230182006

I guess I didn't word my Girdoff section very well... I just meant their LS were similar, with Girdoff boosting HP and ATK, and Spark instead of Crit. He does seem to be on the weaker side of this batch though.

Klaus' LS:

Leader Skill: Wild Wings Stream [Hit Points/]  40% boost to HP , reduction in BB gauge required to BB &boosts BB gauge fill rateI actually don't like Haile and Zeruiah's BB momentum buffs as much because they don't support buffs like BB/turn and BB when attacked. LS like Klaus' and Shera's boost the effectiveness of said buffs, allowing you to use units that don't have high hit counts in your squad without worry of losing BB momentum. Those fill rate buffs are the reason Feeva is outclassed.As for Raphil, I was arguing against what people were saying, which was that this batch was outclassed. From what I can see, you're arguing that she outclasses Laberd, so sure.Reihard is also a nullifier that offers several other uses, which is why I argued for him.Maribelle actually has a stronger ES than Avant since you can put on a sphere like the Sky Harbinger and still activate the ES for more damage. She also has a ridiculously strong IAOESBB (but since it boosts on consecutive use, I wouldn't use her in my OTKO/Quest squads), and why not have critical sparks? They further buff the damage you get, and maybe they can even get further multiplied by an actual Crit. You can get even more damage potential. Plus, it doesn't matter that they have old skills. Any unit released is going to share some skills with older units. The fact that they have some different skills allows for different squads where they can still perform the same role but also offer something else. I mean, you have to remember that not everyone has every unit, and that these units are still excellent replacements or straight upgrades for some older units. Personally, I like it when a new unit has some older skills thrown in, so that some unfortunate player who hasn't gotten a unit with that skill has a higher chance of getting it (especially when that unfortunate player is me).