Talk:Heavenly Spiral Hisui/@comment-34057948-20171223085710/@comment-30054866-20171223091111

Depends on what you want to use them for, as well as your current units. TLDR, Hisui for guard-reliant content, Eleanor for everything else.

Hisui is one of the first Earth-type Omni units released, and surprisingly still holds well until today. His buffpool is completely defensive, granting various types of pseudo-mitigation paired with basic mitigation (via SP). His buffs include a guard boost, a debuff negation, and an EWD (aka Elemental Weakness Damage) negation, finished with basic 50% damage reduction (via SP). He can also boost a unit's Defense and Recovery stats, and can negate status ailments. What's good about Hisui is that he already covers various defensive buffs, making him an effective unit in any squad. Keep note that he shines more in situations where guarding is heavily encouraged (e.g. Trials). However, he's not too good in many offensive situations, and there aren't many situations outside of in lategame content where guarding is used often.

On the other hand, Eleanor is a more balanced unit than Hisui in terms of buffs, granting a healthy mix between BC management and defense. Her prominent buffs include a 6 elemental damage reduction as well as classic 50% mitigation. Other buffs include a BC+HC droprate boost, and an option of an ailment counter via SP. While she doesn't grant any other forms of pseudo-mitigation like Hisui, she proves effective in situations wherein you want to lessen incoming damage but don't want to guard - her elemental damage reduction makes it so that your units can still use BBs/SBBs while still having some extra forms of defense. This makes it so that Eleanor has a spot in virtually any squad, as she proves effective in all game content.

I hope this helped! (^^)/