Talk:Lotus Manuscript/@comment-4600460-20171123100730

I really hate the fact that the in-game descriptions of all the spheres are so fucking terrible. Like first of all, consistency, some spheres have 40% increase to attack, defense, recovery and hp, others have all parameters, it's the same shit, just that the second one has less text and is thus better to use, why not go back and change the text of all the other ones?
 * To avoid confusion from the effect notes, 50% damage reduction and 200% Def boost are for first 4 turns, the other effects will last throughout.

How about giving all stats on the sphere in-game, instead of forcing us to go here and read every time we want to change spheres because we don't remember the exact stats of the thousands of spheres this game got. Also what's the deal with explaining the chance with text instead of numbers, probable means that it's a high chance(https://en.wikipedia.org/wiki/Words_of_estimative_probability), yet here probable is used for oh idk, avant's spark vulnerability on sbb (http://bravefrontierglobal.wikia.com/wiki/Undying_Flame_Avant) which according to wiki has a 25% chance of occuring, 25% is NOT probable.