User blog comment:Linathan/Unit Spotlight: Eclipse Sibyl Madia/@comment-175.141.41.212-20150510213006/@comment-175.141.41.212-20150510223229

No worries, we both like to play Brave Frontier either way, but knowing how difficult the game is, any type of useful opinion can be appreciated. I read this blog some time ago (credits to them):

http://bravefrontierglobal.wikia.com/wiki/User_blog:Mich,_Michele_%26_Kuhla/Analysis:_An_In-depth_look_into_Atk_Down,_%2BHit_Count,_Conversion_%26_others

So I thought about this for a while. Atk buffs does scale with the Atk stat like you said but stacks addictively with BB damage modifier. Crits and Spark does a 150% base multiplicative damage, but any damage buffs to those is also addictive I heard?

So I was thinking that maybe BB damage isn't the only way to go, when Quaid or Selena for example can help you do 3x hits using normal attack, doing full 100% atk buff does higher damage compared to chance of crits or spark maybe, with 3x dropcheck as a bonus?

Of course this is not just considering damage aspect. As mentioned above, if Atk buff does prove to be more useful to normal attack, then the 3x hits strategy with that 3x dropcheck can also help boost BC and HC drops in addition to high constant damage that can open to even better strategies like. That's something really worth checking into if you or anybody else here got time to check. :)