User blog:Leenakeenev/List of Skills and Spheres which Increase Hit Counts

=Skills=

Leader Skills

 * 7* Earth Monster Hunter Avani (+1 hit count with 50% damage penalty; 80% Atk, 20% Critical rate, 100% Spark damage, 2~3 BC fill when Spark)
 * 7* Thunder Thunder Champion Rahgan (+1 hit count with 50% damage penalty; 80% Atk, 7 BC fill when attacking)
 * 7* Dark Shadow Ocean Mizerka (+1 hit count with 50% damage penalty; 40% Def, 40% HP, 25% chance for normal attack to hit all foes with 50% damage penalty)
 * 6* Dark Murky Pond Mizerka (+1 hit count with 50% damage penalty; 30% Def, 30% HP)

Extra Skills

 * 8* Earth Chivalrous Thief Zelnite (+2 hit count; 30% Atk + 30% Def + 30% Rec + 30% HP when Thief's Jewel or a Drop Sphere is equipped, 6 BC fill each turn)
 * 7* Earth Monster Hunter Avani (+1 hit count + 100% Atk to status afflicted foes when Vorpal Chainblades is equipped)
 * 7* Earth Legendary Thief Zelnite (+1 hit count; 20% Atk + 20% Def + 20% Rec + 20% HP when a Drop Sphere is equipped)
 * 7* Thunder Thunder Champion Rahgan (+1 hit count; Def ignore to BB/SBB for 2 turns)

Brave Bursts

 * 8* Light Knight of Holy Light Ark (25 Light Atk on all foes, +2 hit count + 150% Atk for 3 turns, restore (3500~4000 + 40% of healer's Rec) HP, removes ailments)
 * 6* Dark Dark Oracle Knight Ark (22 Dark Atk on all foes, +2 hit count, Def ignore for 2 turns)
 * 7* Light Oracle Knight Ark (22 Light Atk on all foes, +2 hit count for 3 turns)
 * 6* Light Ark (17 Light Atk on all foes, +2 hit count for 3 turns)
 * 7* Thunder Thunder Champion Rahgan (12 Thunder Atk on all foes, +1 hit count, additional 300% Atk at turn's end for 3 turns)
 * 6* Thunder Bolt Master Rahgan (11 Thunder Atk on all foes, +1 hit count, additional 250% Atk at turn's end for 3 turns)
 * 5* Thunder Shock Fist Rahgan (9 Thunder Atk on all foes, +1 hit count, additional 200% Atk at turn's end for 3 turns)
 * 6* Water Arctic Wings Kyle (12 Water Atk on all foes, +1 hit count, 45% Critical rate for 3 turns)
 * 5* Water Frozen Blade Kyle (10 Water Atk on all foes, +1 hit count, 40% Critical rate for 3 turns)
 * 4* Water Ice Knight Kyle (8 Water Atk on all foes, +1 hit count, 30% Critical rate for 3 turns)

Super Brave Bursts

 * 7* Water Arctic Virtuoso Soleil (+2 hit count, 150% Atk, 60% Critical rate, 100% Critical damage, normal attacks hit all foes for 3 turns)
 * 6* Water Arctic Wings Kyle (15 Water Atk on all foes, +2 hit count, 100% Critical damage for 3 turns)
 * 7* Water Ice Melody Soleil (+1 hit count, 130% Atk, 40% Critical rate, 75% Critical damage, normal attacks hit all foes for 3 turns)
 * 7* Thunder Thunder Champion Rahgan (15 Thunder Atk on all foes (consecutive uses +100% boost damage up to 3x), +1 hit count, additional 300% Atk at turn's end, 60% Def to Atk for 3 turns)
 * 6* Thunder Bolt Master Rahgan (14 Thunder Atk on all foes (consecutive uses +100% boost damage up to 3x), +1 hit count, additional 250% Atk at turn's end, 50% Def to Atk for 3 turns)
 * 7* Earth Monster Hunter Avani (34 Earth Atk on all foes, +1 hit count + 100% Spark damage for 3 turns, 30% chance for 30% Spark vulnerability for 2 turns)
 * 6* Earth Beast Master Avani (30 Earth Atk on all foes, +1 hit count + 80% Spark damage for 3 turns, 25% chance for 25% Spark vulnerability for 2 turns)

Ultimate Brave Bursts

 * 8* Earth Chivalrous Thief Zelnite (22 Earth Atk on all foes, +3 hit count, 300% Atk, 50% BC drop rate, 50% HC drop rate, 5% Item drop rate, 100% BC efficacy, 80% OD fill rate for 3 turns)
 * 7* Water Arctic Virtuoso Soleil (+3 hit count, 300% Atk, 80% chance to resist 1 KO attack, normal attacks hit all foes for 3 turns)
 * 7* Earth Monster Hunter Avani (40 Earth Atk on all foes, +3 hit count, 130% Spark damage, 100% Spark vulnerability for 3 turns)
 * 7* Earth Legendary Thief Zelnite (20 Earth Atk on all foes, +2 hit count, 200% Atk, 50% BC drop rate, 50% HC drop rate, 3% Item drop rate)
 * 7* Thunder Thunder Champion Rahgan (20 Thunder Atk on all foes, +2 hit count, additional 800% Atk at turn's end, 200% Atk for 3 turns)

Enhancements

 * 8* Earth Chivalrous Thief Zelnite (Attack Boost | 20 | +1 hit count)

=Spheres=

Status Boost Spheres

 * 7* Stat Demon Igniter (+1 hit count; 30% Atk, 30% HP, 50% Spark damage, 1 BC fill per Spark)
 * 6* Stat Lexida (+1 hit count; 30% Rec, 30% HP, restore (2000~3000 + 10% Rec) HP per turn)
 * 4* Stat Menon Gem (+1 hit count with 50% damage penalty; 30% HP)

Other Spheres

 * 7* Atk Reign Omega (+1 hit count; 100% Atk, 1 BC fill per Spark)
 * 6* Atk Reign Alpha (+1 hit count; 50% Atk, 50% chance for 1 BC fill per Spark)
 * 6* Spark Jeu'vrr's Warsong (+1 hit count; 100% Spark damage, 40% chance for +50% Spark damage from Spark critical)
 * 5* Spark Jeu'vrr's Battleheart (+1 hit count; 75% Spark damage, 20% chance for +50% Spark damage from Spark critical)
 * 4* Spark Jeu'vrr's Heart (+1 hit count; 50% Spark damage)
 * 4* Atk Ominous Orb (+1 hit count; 50% Critical damage, 7~8 BC fill when attacking)
 * 6* BB Dragon's Amulet (+1 hit count; 15% BC drop rate, 10 BC fill when attacking, 10% BB gauge reduction)
 * 4* Atk Shiny Anklet (+1 hit count)
 * 4* Atk Demonic Skull (+1 hit count with 50% damage penalty; 30% Atk, 30% Def, 25% BC drop rate)
 * 3* Atk Hallowed Skull (+1 hit count with 50% damage penalty; 5% BC drop rate)
 * 3* Atk Sinister Orb (+1 hit count with 25% damage penalty; 2~4 BC fill when attacking)