User blog:Burniez/Rigness 7* Idea

LS:

50% HP boost / Heal each turn / Nullifies all status ailments / Boost 20% OverDrive fill rate

Normal attack: 10

BB:

14 fire, water, earth and thunder hit AoE / Heal all / Cure status ailments / Nullifies stats debuff for 2 turns

SBB:

20 fire, water, earth and thunder hit AoE / Cure status ailments / Add fire, water, earth and thunder element to atk for 3 turns / Boost OverDrive by 8% / Cast 2000 HP water barrier

UBB:

24 fire, water, earth and thunder hit AoE / 50% OverDrive fill / Gradual heal (full) for 5 turns / 75% chance to revive dead allies to full HP / Cast 20000 HP water barrier

ES:

When a nullifying type sphere is equipped, boost 30% HP and REC / Add negates status ailments for 3 turns to BB/SBB