Thread:~nihil~sine~scientia~/@comment-71.49.214.215-20150608065417/@comment-25209037-20150608082855

What needs to be added when that's all that needs to be stated? Narza performs 3 roles excellently that doesn't conflict with anyone, while Aaron only fulfills 2 roles, and his BB fill, while great, is not something a players should rely on.

There's no use comparing their mitigation since its basically the same, so let's leave it at that. And Aaron's a poor sparker, so he doesn't benefit much form Raaga/Rosetta leads.

LS-wise, contrary to what you said, Aaron's LS is a poor one, since DEF buff in LS is only good if it boosts HP as well. You can have the highest DEF in the game but if you have the HP akin to ghosts/kings/gods in parades, you aren't going to survive for long. Not to mention, any battles that are significant has bosses that have scripted damage like Maxwell or unit HP based like Zevalhua. Narza is not much better, since his Ares effect is outclassed by Feeva and Elza. They both sport the 10% 20% damage mitigation, which is nice when it procs.

Aaron gives a poor DEF buff that conflicts with Kanon's, if it had been 20% higher it would have been useable. His BB fill, while great, is not something that benefits him as a mitigator since it is the mitigator's gauge that needs to be up all the time and not the rest of the squad. Not to mention, his BB fill takes effect after the player's turn, so the filled gauges would be in danger of being drained on the boss' turn. Which also mean that in order to fully benefit Aaron, you have to use him as the very last unit so as to fill the empty gauges of the rest of the squad, but this would mean overwriting Kanon's DEF buff with Aaron's own.

His ES is great but do you really want bosses to focus ST attacks on your mitigator when the whole squad is relying on the mitigation? Boss spamming AoE is great, but a rare occurence in EX dungeons and Trials since boss attack patterns is determined by HP thresholds or is turn scripted. Not to mention, his ES would be useless if Ultor is brought along for his Taunt mechanic.

Aaron's UBB is good, but Ivris, Magress, Kanon & Elimo and Raaga's is better since the first four above provides survivability while Raaga increases BB/SBB/UBB damage multiplier.

On the other hand, Narza. His roles are basically streamlined, it doesn't conflict with anyone, even Lily and Diana, since Narza has a higher BB fill when attacked than Lily and Diana: Narza has 5-6, Lily has 3-6; Diana has 4-5. His stat immunity is nice, negligible for stat immunity leads like Griel and Kanon, but appreciated in LS locking scenarios like TotG, GGC:Sefia/Kkr and Zevalhua. Especially for Kanon, since his SBB only offers stat cleansing not immunity.

Overall, Aaron's a better unit, best used in Raids and most contents outside of Trials and EX dungeons.

Despite your inaccurate testimony about Elimo, she'll outclass the 2 of them in single boss stages like Trials and EX dungeons now that Kikuri and Griel is released tomorrow.