Talk:Sacred Armor Nevsky/@comment-68.84.30.6-20160110005817/@comment-27109417-20160110064720

His LS reducing damage to one with a 40% chance is too gamebreaking, especially for a free farmable unit. The average for that ability is 10-15% chance.

For his ES, it's same as I said for LS. 30% chance is still too high.

BB seems interesting.

The 2 turn mitigation by 50% in his SBB is uneeded. First of all, it is common to fill up all bb gauges in one turn unless you are fighting a single target. Second, since mitigators play an important role in the game when trying to beat boss fights, the 2 turns will still be pretty gamebreaking. It'll be more balanced to keep it as 1 turn. Chance to reduce damage to one with 20% proc rate is a tad bit too high.

UBB looks fairly balanced enough to be added into the game and can be really useful in certain fights. But still a bit too OP for a free farmable unit.

Overall in my opinion, a really good unit and can definitely prove to be useful, but he is just a bit too op for a free to farm unit. I do like his skill ideas though. Probably needs some balancing in terms of proc rates.

And yes I do know this unit is not real for those who are gonna reply this and say "This isn't real you dumb***". I just wanna say what I think of this, that's all.