Board Thread:Moderator News/@comment-26140304-20181102133413/@comment-32467167-20181125113007

Pengoi7 wrote: I want an all-rounded team for a lot of the hard content.

The Squad I'm Using:

(L) Tsovinar

Cayena

Xenon

Persenet

Quentin & Quinn

I usually have trouble with lasting for the battle for the hard content like the Everlasting Embrace GQ, True Equality GGC, The Malevolent God Strategy Zone, etc. Another problem I seem to find myself having is that I sometimes not dealing enough damage sometimes. Hope you can help! Hi there  Pengoi7, 

According to your qoal and your query, after checking out your list I would recommend you to take two teams,

For Arena/Colosseum,

 Cayena   (Leader): 

Skill: 120% boost to Atk, Def, 100% boost to max HP of Fire types, 20% damage reduction from Fire, Earth types, probable considerable reduction of foe's BB gauge, considerably reduces BB gauge required for BB, 50% damage reduction from all elements for first 2 turns & enormously boosts ABP and CBP gain 35% chance of 50% BB gauge reduction, 30% reduced BC cost, 135% ABP & 60% CBP

 Team 1: 

For Arena/Colosseum,

 Tsovnier   (Leader): 

Skill:

100% boost to all parameters, 160% boost to Spark damage, 15% damage reduction, hugely boosts Water elemental damage & damage taken may restore HP 225% elemental damage & 50% chance to heal 25-30% damage

 Units: 

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit in case of BB.

'Healing and making BB gauge both too max in case of SBB. Also provides a resistance of KO to whole squad including Hp boost by 25% and gives earth barrier by 4000.'

Can Revive units with 90% chance, 45% boost to max HP, 400% boost to Rec, 60% boost to HP for Rec & heals 100% damage taken in case of UBB).

 Persenet:  (For healing 4000-4500 + 40% healer Rec instantly, heals 3500-4000 + 18% Rec per turn & 15% chance to revive with 35% HP in case of BB.

60% boost to Critical damage, heals 4000-4500 + 40% healer Rec, 30% chance to reduce enemy Atk by 60% & fills 3-4 BC in case of SBB).

 Quentin & Quinn:  (For providing 30% fill rate reduction, 140% stat boost for Light units, 60% crit rate for Light units, 60% BC efficacy, 3500 HP, 3500 Def shield in case of BB.

Drains 50-75% HP, 100% boost relative to Atk, 140% stat boost for Light units, 60% crit rate for Light units, 15 BC fill every turn, 3500 HP, 3500 Def shield in case of SBB).

 Korzan:  (Nuking type unit which damages the opponent according to remaining Hp (200% + 550% * [current HP / max HP]), He also gives boost to Atk by 250% and 60% Crit, 125% crit damage, 30% chance to evade attacks & 50% chance to perform another action in case of BB.

damages the opponent according to remaining Hp 200% + 700% * [current HP / max HP], 300% boost to multiplier per use up to 3x, 30% HP boost, 150% crit damage, 100% Spark & 300% Atk and 60% Crit in case of SBB).

Team 2:


 * Make  Mavis  leader instead of  Tsovnier . All the units are same.

 Units in backup: 

 Ebony and Enid:  (Gives 20% boost to BB gauge reduction, adds 20% chance to reduce enemy Atk and Def by 30%, 140% parameter boost and 60% Crit of Dark types, fills 6-9 BC & activates 3500 HP, Def shield in case of BB

Adds 20% chance to reduce enemy Atk and Def by 30%, 140% parameter boost to Atk/Def/Rec and 60% Critical of Dark types, fills 6-9 BC & activates 3500 HP, Def shield).

 Nyami:  (Also a nuking type unit which provides 30% chance to evade attacks, 200% Atk, 60% Crit, 75% Crit damage & 160% Spark in case of BB

+400% multiplier per use up to 3x, 150% self Atk, 60% self Crit, 100% self Spark & 60% chance Sparks deal 60% extra damage in case of SBB).

 Wayward Merlin:  (Chosen for providing boost to DoT multiplier by 1000%, activates 3000 HP barrier & increases the drop rate by 40% in case of BB.

''also provides 800% boost to DoT multiplier, fills 5-8 BC, 30% boost to Atk from max Hp, heals 4000-4500 + 40% healer Rec & activates 3000 HP barrier in SBB).

Nyala:  (80% chance to inflict status ailments, 200% boost to BB Atk in case of BB and damages relative to Hp also gives 80% chance to inflict status ailments, 400% multiplier on additional attack in case of SBB).''

 Honoka & Hisa:  (30% BC efficacy reduction, 15% chance of reviving allies with 35% HP, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 + 15% Rec HP gradually, activates Fire shield (3500 HP, 3500 Def) in case of BB.

10% chance of resisting 1 KO, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 +40% Rec HP & activates Fire shield (3500 HP, 3500 Def).

 Xenon:  (Chosen on the basis of providing 150% Taunt Def, 190% parameter boost for Atk/Def/Rec, 60% boost to critical rate, 10% Guard mitigation & fills 12 BC when guarding in case of BB.

5000 HP Dark Barrier, 190% parameter boost, 60% boost to critical rate & 10% OD fill in case of SBB).

 Amus:  (Provides parameter boost to Atk/Def/Rec for three turns also provides healing and clearify all status ailments in both cases).

 Cayena:  (Chance of ignoring KO resistance (6% per foe, 30% max), 50% boost to Spark for Fire types, 200% parameter boost, 60% boost to critical rate, 40% chance of 60% Atk/Def reduction & 20% BB gauge reduction​​​​​​ in case of BB.

180% Spark, 200% parameter boost, 60% boost to critical, 40% chance to reduce 60% Atk/Def & 15% crit and elemental damage vulnerability in case of SBB.​)

 Zegstia:  (For Nuking in the battle as he provides boost to Atk by 200%, 60% Crit, 500% BB Atk, 160% Spark & 100% Crit damage in both cases BB/SBB).

Mavis:  (4000 HP Light Barrier, 120% parameter boost to Light types, 50% BB gauge fill rate & fills 12 BC gradually in case of BB.

120% parameter boost to Light types, 100% parameter boost to self during Stealth, fills 14 BC & fills 600 OD​​ in case of SBB​​​​​).  {If you choose team 1}

 Tsovnier  (Provides 10% chance to deal max HP damage, 80% boost to Atk relative to max Hp, 20% boost to max HP, 2% OD fill per ally & fills 800 OD. 10% chance to deal max HP damage, 180% boost to Spark damage, 125% Critical damage, 600% boost to BB Atk & 50% chance to heal 25-30% damage).  {If you choose team 2}.

 Additional Notes: 

If any other problem occurs then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here I will check the stats of the units you summoned and will give it a change to the squad if those units have tendency to surpass one of the unit present in the squad.

'That's all! Hope this helps😊​​​​​​.'