Talk:GrandGaia:Sefia and Kikuri/@comment-176.18.129.118-20150714101016

I always gave up doing stage 3 before (once a unit killed, i just quit cause i don't want to use revives) until I was fully convinced not to give up and USE ALL ITEMS.

Leader: Heavenly Emperor Kanon [L, 7*UBB] Heresy Orb + Blighted Seal

Thunder Saviour Shera [G, 6*SBB] Ihsir's Guise + Dandelga

Valkyrie Archangel Griel [B, 7*UBB] Legwand Gem + Steeple Rose

Glacier Twin-Blade Colt [L, 7*UBB] Providence Ring + Virtue Stone

Magma Twin-pike Claire [L, 7*UBB] Legwand Gem + Omni Gizmo

Friend: Demon Champion Raaga [G, 7*UBB+Max Imp] Xentar + Heavenly Bud

Items: 2 Revive Lights, 1 Revive, 2 Fujins Potions, 3 Fujin Tonics, 10 Cures

Strategy is keep the mitigation every turn, auto battle SBB off priority for spark (I have sweaty hands) unless if Shera needs Fujin, a unit needs to be revived, cure units have red hp bar, and never give up. Remember, they have less HP when they revived. After 3rd revive of Sefia, I concentrated on her until she was killed, Kikuri's HP was less than 30% at that time, Sefia didn't revive and killed Kikuri in the next turn.

I think Sefia can be OTK (maybe not, will try this after max imp units) on the first turn with this squad if attacked with all SBB, all units are maxed imp and brought Brute Elixirs (50% attack), because my first turn on final battle reduced her HP to almost half.