Talk:Challenge Arena/@comment-26955607-20151123032029/@comment-27094035-20151125005023

I highly doubt that it is a hack that your opponent will go first, in fact that seems to be the design mechanic behind this new arena mode. I rushed my way from rookie to legendary on the first two weeks of release and I find that you can REDUCE the odds of your opponent striking first with a higher Brave Bonus. Let's say that you can reduce it to something like a 1~5% chance because it will rarely occur at a 2.5 BB in the summoner league. Because we have no limit other than the amount of units that we can use in this arena mode, Gumi was required to find a way to prevent people from having a 100% chance of winning nonstop because at that point it would become who has more time on their hands in other to advance or win higher rewards. Here in the Legendary league I have found that about 20% of the time my opponent will go first when the Brave Bonus is at 2.50. In the summoner league I tried to maintain anything above a 1.80 because I found that it almost completely removed that chance.

Now then, is this new arena mode aggravating? YES!!!! I hate it with a passion, but since it is not a requirement anymore to do more than 1 round per week for one free gem I literally lost interest in losing to my opponents striking first. During the first week of grinding in Legendary (when there were only 1,000 of us) I had encountered 8 times in a row where my opponent went first. Having to go through that was really annoying and I'm not going to play a game mode that enrages me when I want to play for fun. So my conclusion is that I will play a very small amount in this mode, if you choose to continue then that is your choice.