Board Thread:Moderator News/@comment-26140304-20190804191122/@comment-32467167-20190805202650

C0nfuse1 wrote: hi so ive been playing this game for around 2 months now and im pretty new to bf and im f2p too

Goal : Recommended general squads

Level : 135 atm

The squad i use is usually : alan(lead),shion,mora,lilminate,solos

im new to this game so i dont rlly know how squad building works

Any help will be appreciated thanks! Hi there  C0nfuse1,  Hehe, you're welcome😊​​​​​​. Hehe, it's oki, though, according to your query and your goal, Level: 135 :: Can fit all units at omni, level = 185 Goal: General Team & Arena

I would recommend you to take,

For hard Contents & Exp Grinding,

 Shion   (Leader): 

LS [Leader Skill]: 150% boost to Atk, 80% boost to max HP, considerably boosts EXP gain, adds probable Def ignoring effect & considerably boosts OD gauge fill rate 15% EXP, 30% chance to ignore Def & 20% OD fill rate

ES [Extra Skill]: 10% boost to Atk, Def, Rec, max HP, boosts Atk, Def, Rec relative to remaining HP & 50% boost to Spark damage Parameter boost affects all allies & 0.5% boost per 1% HP lost, 50% boost total

For Hard Cotents,

 Yamori   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, damage taken hugely boosts BB gauge, 10% damage reduction & damage taken may considerably restore HP Fills 5-9 BC & 50% chance to heal 25% damage taken ES [Extra Skill]: Negates critical and elemental damage when Jason's Mask is equipped, boosts Atk, Def each turn (up to 4 turns) for all allies, greatly boosts Fire elemental damage, raises Atk parameter limits to 150000 & greatly boosts Atk when HP is above 50% 15% Atk/Def each turn (up to 4x, 60% max), 100% elemental damage & 100% Atk

Units:

Exp Grinding:
 *  Shion   (L) 

 Tate & Tama, Persenet, Yamori & Chyrssa 

Hard Contents:
 *  Yamori   (L) 

 Tate & Tama, Daltisk, Persenet & Chyrssa 

 Details: 

 Yamori:  (25-30% HP drain, 60% innate crit rate, 30% HP, 50% damage reduction for 1 turn, 50% boost to critical damage of Fire & activates 5000 HP barrier in case of BB.

60% innate crit rate, 80% chance to inflict ailments, 50% damage reduction for 1 turn, 90% boost to Def relative to Atk, 125% boost to critical damage & fills 5-8 BC in case of SBB.

50-55% HP drain, 60% innate crit rate, 50% boost to max HP, 300% boost to Def relative to Atk, 450% boost to critical damage, fills 50 BC & 100% damage reduction for 3 turns, in case of UBB).

 Shion​​​​​​:  (Provides 8% boost to OD fill and adds elements in attack in case of BB.

Adds Fire, Water, Earth, Thunder elements to attack for 3 turns, 8% OD fill instantly, 170% boost to Atk, Def, Rec & fills 400 OD in case of SBB).

 Tate & Tama:  (20% BB gauge reduction, 30% chance of evasion, 140% parameter boost to Thunder types, 60% boost to critical rate for Thunder types, 60% BB gauge fill rate boost & activates Earth shield (3500 HP, 3500 Def) in case of BB.

300% boost to Stealth Atk, 60% boost to Stealth critical rate, 140% parameter boost to Thunder types, 60% boost to critical rate to Thunder types, 12 BC gradual fill & activates Earth shield (3500 HP, 3500 Def) in case of SBB).

 Persenet:  (Heals 4000-4500 + 40% healer Rec instantly, heals 3500-4000 + 18% Rec per turn & 15% chance to revive with 35% HP in case of BB.

60% boost to Critical, heals 4000-4500 + 40% healer Rec, 30% chance to reduce enemy Atk by 60% & fills 3-4 BC in case of SBB.

60% boost to Critical, 400% parameter boost for Light types, 350% boost to Atk relative Rec, 90% Atk reduction for enemy & revives with 100% HP in case of UBB).

 Daltisk:  (10 BC instant fill, fills 5-8 BC when hit, fills 3-4 BC on Spark & 50% BB gauge fill rate boost in case of BB.

10 BC instant fill, 10 BC gradual fill, fills 5-8 BC when hit, fills 3-4 BC on Spark & 40% BC/HC drop rate in case of SBB).

 Chryssa:  (75% chance to inflict random status ailment, heals 3500-4000 + 15% Rec HP for 3 turns, Activates 3,500 HP & 3,500 Def shield & 50% damage reduction for 2 turns in case of BB.

500% multiplier on turn's end damage, 50% damage reduction for 2 turns, 550% BB Atk, heals 4000-4500 + 40% Rec HP, Activates 3,500 HP & 3,500 Def shield in case of SBB.

50% OD fill, 400% parameter boost, 80% chance to revive allies with 50% HP, 100% damage reduction for 3 turns & heals 100% damage taken in case of UBB).

 Arena/Colosseum: 

Just an additional note, you should take  Chyrssa  as Arena's Lead as she provide ABP & CBP boost. Here are her details, and she should be replaced with  Shion , where you will take your general team in case of Arena.

For Arena/Colosseum,

 Chryssa   (Leader), 

Skill: 100% boost to all parameters, 20% damage reduction for 2 turns when damage taken has exceeded certain amount, damage taken may restore HP, negates elemental damage & enormously boosts ABP and CBP gain 20% damage reduction after taking 5,000 damage, 50% chance to heal 25% damage, 100% ABP boost & 50% CBP boost


 * Colosseum: Not recommended for now

Additional Notes:

''By the way, it isn't like you should go and make them all OE+3 at once, just try to not to make any of your units [currently present] to OE+3 because in this way, you will lost a large amount of Zel, Karma & materials for evolution. It is recommended to make them OE+1/+2 for now, but not OE+3 at the moment. You can raise them time to time and be sure to have enough Zel & Karma to evolve another unit to OE+1 [as a reserved], and don't give any OE+ boost if your Zel & karma will end up by giving a unit OE+ boost.''

''If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

'That's all! Hope this helps😊​​​​​​.'