Talk:MechaGods:Dungeon/@comment-185.17.189.75-20150821104050/@comment-99.9.136.245-20150821170500

Just make sure you have every role filled on your team. You need a healer, mitigator, BC generator, damage dealer, and (in my opinion) a stat booster or status cleanser. To give you an idea of how this would look, here's my team for taking on mecha gods: Inferno Rifle Bestie (lead for stat boost, BB/SBB generates lots of BC), Leviathan Sage Elimo (healer/mitigator/status cleanser), Lilly Matah (BB/SBB helps keep BB gauges filled), Aqua Slash Tazer (unlimited SBB), and another mitigator (Darvanshel, Oulu) just in case Elimo's guage doesn't fill. This team deals average damage but rarely gets low on HP. Now I know I have two 7* units listed in my setup, but I just used their 6* forms for the battle. '''Just know that taking on a mecha with a full team of 6* units will still be hard. The dungeon is meant to be a challenge. '''Once you get a 7*, you can take on the dungeon easily assuming you still fill the necessary roles.

I notice you are running a full team of 6* which is necessary for your first time. Even having one 5* unit will tank your squad. Your setup so far is good, but it could be better. Aaron is your mitigator, Toutetsu deals good damage with his BB/SBB buffs, Diana helps fill BB gauges, and Zergel assists with BB gauge filling and ATK boosting. But I notice you don't have a healer. Ulkina is an alright unit (outclassed by other healers, but still solid) to substitute for Sefia because Ulkina can heal on her BB and cleanse status ailments on her BB/SBB. Sefia is not filling any particular roles you don't already have covered, as I see it. Now I need to say that the team I am recommending is not guaranteed to beat a mecha. It's still going to be hard. Bring cures, high cures, fujin potions, revives, or whatever other items you think you need and good luck.