Talk:Sylvan Excalibur Quaid/@comment-27.3.235.9-20151017135211/@comment-71.167.5.30-20151017163143

Do you want a rainbow lead? Level Quaid.

Want as much BB momentum as possible? Level Quaid.

Want some more survivability and BB momentum isn't a problem for you (and you don't have 5 elements)? Level Duran.

Want an Arena lead that buffs not only attack but also def in his LS? Level Duran.

Need an Elemental Changer? Level Quaid.

Want ATK Down and BB fill on BB/SBB? Level Duran

Quaid is a very damage oriented unit. His SBB can hit everyone with Elemental Advantage damage, and his LS provides a way to spam that over and over again.

Duran sacrifices some damage and BB momentum for a LS with less restricion (except for the need for a half-full BB gauge) for more supportive abilities.

If you don't think you need that much BB momentum and want a hard hitting unit, level Quaid. His ES makes him hit very hard when fighting a boss, and makes him hard to kill (case in point: my Quaid went one on one with Zelnite in Lugina's Trial [both were the last units standing on either side], survived for 15 turns and won the fight).

If you need a unit to provide more survivability for your squad, level Duran. His ES is based on having his BB full at all times, so it's not as powerful as Quaid's when fighting a boss. However, his BB fill on BB/SBB can help if you need to fill up someone's BB/SBB on that turn.

They're both pretty nice arena leads, but base it off your sub-units if that's why you want to raise them:

Can you make a Rainbow Arena Squad, and have high survivability on them? Level Quaid

Does your Arena Squad lack in the 5 elements, have low DC, low survivability, but high damage? Duran can fix that.

If you're only thinking Sub-Units, Level Quaid if you want elemental buffs, and Duran for squad survivability.