User blog:Inferand/Nuzlocke:Brave Frontier Edition

Sooooooo if people don't know what a nuzlocke is, I guess I'll explain it first.........

Nuzlocke is a term derived from a pokemon comic, originally by the name of "Pokemon Hard Mode" where the basic gist was, that if a pokemon fainted, they were considered dead, and had to be released or put into a special pc box called "Graveyard" or something like that. The reason it became a "Nuzlocke" was because of a Seedot the main character caught at the beginning of the game who said "I believe this is all happening for a reason." The Seedot later evolved into a Nuzleaf and then later on died, but came back as a ghost to guide the main character along his journey to become the pokemon champion, which he believed was his "destiny".

Oh yeah.....spoiler alert if you haven't read the comic.

Either way, I'm thinking of making on this blog a "set of rules" if you will, to make brave frontier more like the classic nuzlocke. This list is unfinished atm, and I am open to all suggestions.

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 * Rule #1, or the golden rule of the nuzlocke:

IF A UNIT DIES IN BATTLE, YOU MUST SELL THEM. DO NOT FUSE THEM.


 * Rule #1 Alternative to selling:

Alternatively, you can put a weak sphere like a mech sword or something on a dead unit and store the unit away in your inventory as a reminder of how useful the unit was/if you want to, but keep in mind that this takes up inventory space.


 * Optional Rule #1, aka the exceptions to rule #1:

If you beat a level, you can farm it to your hearts content, but if a unit dies, the death does not count.

Deaths on Trial levels are almost unavoidable, so you are allowed to use revives and things on trials and any units who died during the trial are not dead.

JP only: Grand Quest deaths are impossible to avoid. You may want to consider making deaths during grand quests not count.