Board Thread:Moderator News/@comment-26140304-20190702002532/@comment-32467167-20190726202332

Dinguses wrote: Hey It’s me again. Thanks to you I was finally able to evolve my Zelion. So thank you so much

Goal: The sealed god strategy zone, essence of time rift, colosseum

Level: 231

Units: Hi there  Dinguses, 

Sorry for the delay😅. Though, according to your query and your goal,

Level: 231 Goal: The sealed god strategy zone, Essence of time rift, colosseum

I would recommend you to take,

 Strategy Zones: 

Units that are selected for this Strategy Zone are listed with their details below,

All units:  Yamori, Feng, Miku, Giselle, Ravea, Astrid, Serin, Vail and Vidron, Elaina, Tevarius, Draegar, Vanila, Roglizer, Ebony & Enid, Limilnate, Ciardha 


 * Frontlines [Main-Squad]:  Roglizer (L), Astrid, Tevrius, Elaina & Draegar 


 * Backup:  Yamori, Feng, Miku, Ravea, Serin, Vail and Vidron, Vanila, Ebony & Enid, Limilnate, Ciardha 


 * Revivers:  Tevarius, Feng & Limilnate  [UBB]​​​​​​

 Details: 

Frontlines:

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB.

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

400% parameter boost, 60% boost to critical rate, +3 to each hit (100% extra damage, 200% total), 250% boost to OD gauge fill rate, 400% boost to Spark & 100% elemental mitigation in case of UBB).

 Astrid: (1000% DoT modifier, 190% parameter boost, heals 4500-5000 + 40% Rec HP & negates critical, Spark and elemental damage for 3 turns, slight additional damage reduction for 2 turns [20% DoT mitigation] & purges ES disable effect from one random ally in case of BB.

70% parameter boost relative to HP, heals 4500-5000 + 40% Rec HP instantly, heals 4000-4500 + 20% Rec HP gradually & activates 5000 HP barrier & purges ES disable effect from one random ally in case of SBB).

 Tevarius: (20% chance to recast BB/SBB/UBB, 15% chance to revive with 35% HP, fills 14 BC, fills 12% OD gauge & 35% chance to purge turn skip in case of BB.

155% parameter boost and 60% boost to critical rate to Thunder types, heals 400-500 HP on spark, fills 3-4 BC on spark & 50% Spark to Thunder types in case of SBB.

400% parameter boost, 60% boost to critical rate, 5-8 BC on spark, 100% chance to revive at 100% HP & 80% chance of resisting 1 KO in case of UBB).

 Elaina:  (Negates all status ailments for 3 turns, negates Atk, Def, Rec reductions for 3 turns, removes all status ailments, Heals 4000-4500 + 20% Rec HP & fills 10 BC in case of BB.

Fills 6-9 BC, 50% chance to heal 25-30% damage, 20% chance to recast, 15% chance to revive allies with 35% HP & 10% OD fill in case of SBB.

80% chance to resist 1 KO attack, 80% chance to evade attacks, 80% chance to recast, 80% chance to revive allies with 50% HP & fills 100 BC in case of UBB).

  Draegar: (25% HP, activates 5000 HP barrier, fills 6-9 BC & heals 4000-4500 + 40% Rec HP, & negates all status ailments for 3 turns incase of BB.

Fills 12 BC, 190% parameter boost, 100% Atk to Def & heals 4000-4500 + 40% Rec HP & removes all status ailments in case of SBB).

Backups:

 Yamori:  (25-30% HP drain, 60% innate crit rate, 30% HP, 50% damage reduction for 1 turn, 50% boost to critical damage of Fire & activates 5000 HP barrier in case of BB.

60% innate crit rate, 80% chance to inflict ailments, 50% damage reduction for 1 turn, 90% boost to Def relative to Atk, 125% boost to critical damage & fills 5-8 BC in case of SBB.

50-55% HP drain, 60% innate crit rate, 50% boost to max HP, 300% boost to Def relative to Atk, 450% boost to critical damage, fills 50 BC & 100% damage reduction for 3 turns, in case of UBB).

 Feng:  (30% boost to HP, 70% HP to Def, 50% chance to heal 25-30% damage, 15% chance to revive with 30% HP & 35% chance of resisting 1 KO (heal to 10% HP in case of BB.

600% boost to BB Atk, 70% HP to Atk, heals 4000-4500 + 40% Rec HP, 15% chance to revive with 30% HP & 1000% DoT modifier in case of SBB.

100% damage mitigation, 45% boost to HP, 120% HP to Atk/Def, 100% chance to revive with 50% HP in case of UBB).

   Twinkle Snow Miku:  (60% boost to Critical rate, 600% boost to BB Atk, fills 6-9 BC when hit, 40% boost to BC, HC drop rate, 7% Item drop rate, 200% parameter boost & fills 14 BC instantly iin case of BB.

60% boost to Crit, 600% BB Atk, fills 6-9 BC, 90% boost to Def relative to to Atk & 120% boost to Spark for self iin case of SBB.

650% bosot to BB Atk, fills 100 BC, 150% boost to BC, HC drop rate, 10% Item drop rate, 50% OD fill & 100% element mitigation iin case of UBB).

 Ravea:  (140% parameter boost for Water types, 60% boost to Critical, heals 3500-4000 HP, 30% boost to OD fill rate & 100% chance to perform extra action in case of BB.

140% parameter boost for Water types, 60% boost to Critical, 75% boost to Critical damage, 175% self parameter boost, 10% OD fill & 15% chance to perform extra action in case of SBB).

350% boost to Critical, 50% OD fill, 250% boost to Atk relative to Def & 100% chance to perform extra action in case of UBB).

   Serin:  (200% parameter boost, 60% boost to Critical damage, adds +2 hits to each hit count (extra hits deal +20% damage), 30% chance to reduce enemy Atk, Def by 25%, 6% chance to negate Angel Idol effects per foe & 30% healing reduction in case of BB.

200% parameter boost, 60% boost to Critical damage & adds +2 hits to each hit count (extra hits deal +20% damage) in case of SBB).

 Vail & Virdon: (20% BB reduction for foes, 60% boost to BC efficacy, heals 4000-4500 + 40% healer Rec HP, 100% Def to Atk & activates 3500 HP & Def thuder shield for 2 turns in case of BB.

Damage relative max hp to a single foe & 18 combo powerful Water attack on all foes, 60% boost to BC efficacy, heals 4000-4500 + 40% healer Rec HP, 100% Def to Atk & activates 3500 HP, Def thunder shield for 2 turns in case of SBB).

   Vanila: (30% evasion to self, 200% parameter boost, 60% boost to critical rate, chance of ignoring KO resistance (6% per foe, 30% max), 25% chance of Atk purge & 40% chance of 60% Atk/Def reduction in case of BB.

200% parameter boost, 60% boost to critical rate, 125% boost to critcal damage, 200% boost to  Spark, 40% BC/HC drop rate & 7% Item drop rate in case of SBB).

 Ebony & Enid: (20% BB gauge reduction, adds 20% chance to reduce enemy Atk, Def by 30%, 140% parameter boost and 60% boost to Critical of Dark types, fills 6-9 BC & activates 3500 HP, Def shield in case of BB.

Adds 20% chance to reduce enemy Atk, Def by 30%, 140% parameter boost and 60% boost to Critical of Dark types, fills 6-9 BC & activates 3500 HP, Def shield in case of SBB).

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit, removes all status ailments, negates Atk, Def, Rec reductions for 1 turn in case of BB.

'Healing and making BB gauge both too max in case of SBB. Also provides resistance of KO to the whole squad including Hp boost by 25% and gives earth barrier by 4000 removes all status ailments in case of SBB.'

80% chance to revive with 100% HP, 45% boost to max HP, 400% boost to Rec, 60% boost to Rec relative to HP & heals 100% damage taken, KO resistance to whole squad 90% chance [Sp option] in case of UBB).

Ciardha: (200% boost to Atk for self during Stealth, 60% boost to critical rate for self during Stealth, +2 to each normal hit (+20% extra damage, 120% total) & 500% DoT multiplier in case of BB.

200% boost to Atk for self during Stealth, 60% boost to critical rate for self during Stealth, +2 to each normal hit (+20% extra damage, 120% total), 500% DoT multiplier & 50% boost to critical damage to Dark types in case of SBB).

 Recommended friends: 

It is recommneded to take,


 *  Roglizer  [1st lead for 50% BB reduction]
 *  Tsovinar 
 *  Elaina 

 Notes: 

Be sure to replace  Roglizer  with  Giselle  after making  Roglizer  the leader of the squad and don't change the lead in any phase.

Essecence of time:

For this rift it is recommended to take,

For Phase 1,3 & 4,

 Shu   (Leader): 

LS [Leader Skill]: 80% boost to Def, Rec, max HP, damage taken hugely boosts BB gauge, damage taken may restore HP, negates all status ailments and Atk, Def, Rec reductions & 15% damage reduction from all elemental types Fills 6-10 BC & 50% chance to heal 30% damage

ES [Extra Skill]: 50% boost to all parameters when Elaina's Timepiece is equipped, negates all status ailments and Atk, Def, Rec reductions, considerably boosts BB gauge each turn for all allies & probable damage reduction to 1 Fills 5 BC & 15% chance to reduce damage

For For Phase 2,

 Yamori   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, damage taken hugely boosts BB gauge, 10% damage reduction & damage taken may considerably restore HP Fills 5-9 BC & 50% chance to heal 25% damage taken ES [Extra Skill]: Negates critical and elemental damage when Jason's Mask is equipped, boosts Atk, Def each turn (up to 4 turns) for all allies, greatly boosts Fire elemental damage, raises Atk parameter limits to 150000 & greatly boosts Atk when HP is above 50% 15% Atk/Def each turn (up to 4x, 60% max), 100% elemental damage & 100% Atk

Phase 1,2,3:

Units:

BB filling problems:
 *  Elaina   (L) 

 Gisele, Astrid, Nagid & Tevarius 

Detials:

 Giselle:  (10% chance of dealing 5% of foe's max HP, 225% elemental damage, 12% OD fill, 85% chance of random status ailment infliction & 25% chance of purging Curse negation effect in case of BB.

225% boost to elemental damage, 20% chance of evasion, 155% parameter boost to Water-types & 35% chance of purging Sickness negation effect in case of SBB.

50% chance of dealing 7% of foe's max HP, 100% chance of BB/SBB/UBB recast for three turns, 500% boost to elemental damage, adds evasion for 3 turns & adds random status ailment infliction to attack for 4 turns in case of UBB).

 Elaina:  (Negates all status ailments for 3 turns, negates Atk, Def, Rec reductions for 3 turns, removes all status ailments, Heals 4000-4500 + 20% Rec HP & fills 10 BC in case of BB.

Fills 6-9 BC, 50% chance to heal 25-30% damage, 20% chance to recast, 15% chance to revive allies with 35% HP & 10% OD fill in case of SBB.

80% chance to resist 1 KO attack, 80% chance to evade attacks, 80% chance to recast, 80% chance to revive allies with 50% HP & fills 100 BC in case of UBB).

  Astrid: (1000% DoT modifier, 190% parameter boost, heals 4500-5000 + 40% Rec HP & negates critical, Spark and elemental damage for 3 turns, slight additional damage reduction for 2 turns [20% DoT mitigation] & purges ES disable effect from one random ally in case of BB.

70% parameter boost relative to HP, heals 4500-5000 + 40% Rec HP instantly, heals 4000-4500 + 20% Rec HP gradually & activates 5000 HP barrier & purges ES disable effect from one random ally in case of SBB).

 Nagid:  (180% Def, fills 4-7 BC, 50% damage reduction for 2 turns & 25% chance to heal 20-25% damage taken in case of BB.

180% Def, heals 3500-4000 + 15% Rec HP, fills 7 BC, 50% damage reduction for 2 turns & 50% BB gauge fill rate boost in case of SBB.

80% chance of KO resistance, 350% Def, 75% damage reduction for 3 turns & fills 50 BC in case of UBB).

 Tevarius: (20% chance to recast BB/SBB/UBB, 15% chance to revive with 35% HP, fills 14 BC, fills 12% OD gauge & 35% chance to purge turn skip in case of BB.

155% parameter boost and 60% boost to critical rate to Thunder types, heals 400-500 HP on spark, fills 3-4 BC on spark & 50% Spark to Thunder types in case of SBB.

400% parameter boost, 60% boost to critical rate, 5-8 BC on spark, 100% chance to revive at 100% HP & 80% chance of resisting 1 KO in case of UBB).

Phase 2:

Units:
 *  Yamori (L) 

 Korzan, Azurai, Yamori, Feng & Tevarius 

Details:

 Korzan:  (250% Atk and 60% Crit, 125% crit damage, fills own BB gauge to the max, 30% chance to evade attacks & 50% chance to perform another action in case of BB.

300% boost to multiplier per use up to 3x, 30% boost to own HP, 150% boost to critical damage, 100% boost to own Spark & 300% boost to own Atk and 60% boost to own Critical hit rate in case of SBB).

 Yamori:  (25-30% HP drain, 60% innate crit rate, 30% HP, 50% damage reduction for 1 turn, 50% boost to critical damage of Fire & activates 5000 HP barrier in case of BB.

60% innate crit rate, 80% chance to inflict ailments, 50% damage reduction for 1 turn, 90% boost to Def relative to Atk, 125% boost to critical damage & fills 5-8 BC in case of SBB.

50-55% HP drain, 60% innate crit rate, 50% boost to max HP, 300% boost to Def relative to Atk, 450% boost to critical damage, fills 50 BC & 100% damage reduction for 3 turns, in case of UBB).

Azurai: (160% self parameter boost, 60% boost to own critical hit rate, 40% boost to Atk, Def relative to Hp, 25% boost to max HP in case of BB.

180% parameter boost, 60% boost to critical hit rate, 450% boost to BB Atk, 100% boost to critical damage & critical vulnerability infliction for 2 turns [15% Crit vulnerability] in case of SBB).

 Feng:  (30% boost to HP, 70% HP to Def, 50% chance to heal 25-30% damage, 15% chance to revive with 30% HP & 35% chance of resisting 1 KO (heal to 10% HP in case of BB.

600% boost to BB Atk, 70% HP to Atk, heals 4000-4500 + 40% Rec HP, 15% chance to revive with 30% HP & 1000% DoT modifier in case of SBB.

100% damage mitigation, 45% boost to HP, 120% HP to Atk/Def, 100% chance to revive with 50% HP in case of UBB).

 Tevarius: (20% chance to recast BB/SBB/UBB, 15% chance to revive with 35% HP, fills 14 BC, fills 12% OD gauge & 35% chance to purge turn skip in case of BB.

155% parameter boost and 60% boost to critical rate to Thunder types, heals 400-500 HP on spark, fills 3-4 BC on spark & 50% Spark to Thunder types in case of SBB.

400% parameter boost, 60% boost to critical rate, 5-8 BC on spark, 100% chance to revive at 100% HP & 80% chance of resisting 1 KO in case of UBB).

 (Notes:  Change fromation and bring  Tevarius  to the friend slot hence he isn't immune to skip like  Nia  though, he will resist turn-skip because of that. Though, use his UBB for KO resistivity & for time purge removal effect to UBB effect. Also, b'e sure to use Tevarius BB at all time because of Timeskip and better buffs provided than his SBB').''

 Colosseum: 

It is recommended to take,


 * Attacking Squad: Vanila (L),   Draegar, Astrid, Tevarius & Elaina 


 * Defensive Squad:  Draegar (L), Astrid, Tevarius, Ciardha & Elaina 

Squad positioning:

Be sure to set,  Tevarius  at the top right corner,  Elaina  at the top left corner and  Draegar  at the middle because that will be used to fill BB guages in sequence. Also, be sure to equip a BB reductivty sphere on  Tevarius  [one is enough but, should be 20% reductivity].

 Additional Notes: 

''if any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

Hope this helps😊​​​​​​,