User blog comment:Dante8100/Need help with squads/@comment-108.68.140.207-20160116014835

Here's a good team for all-around use.

Lead - Avant (pretty much the current meta for end game content. strong crits, spark, and max hp conversion to attack)

Griff (stacks crit damage buff with Avant's leader skill crit damage buff. Also gives crit rate with extra skill for first two turns with BB/SBB)

Bestie/Medina (BB management, it's pretty much up to you which one you'd like to use)

Shera (obvious damage mitigator. you want to be careful with how you use Shera's BB/SBB. the attack buff will conflict with Avant's attack buff, and his is way better)

Ivris/Ciara/Rhoa/Mahalu/Grahdens (this is pretty much a personal choice for you here, and depends entirely on what kind of leaders your friends are using. Ivris is a healer and status cleanser. Ciara gives primary element change, but does not give Light and Dark elements to attacks. she also has ignore defense effect on her BB. Rhoa and Mahalu are good spark damage buffers. Grahdens gives Light and Dark element to attacks, but his stats are not as great when compared to 42 cost 7 star units.)

I can also recommend an arena team for almost 100% win rate.

Lead - Rahgan (the king of the arena, this guy pretty much gaurantees victory because of his leader skill)

Bestie (extra skill adds extra hits to her normal attack. causes good damage and great bb fill)

Ultor/Deimos (Ultor hits harder than Deimos, but Deimos can withstand way more damage than Ultor. both can cast taunt which is massively useful)

Tridon (his shield is pretty nice in the event you don't kill the opponent on your second attack phase. he's a pretty beefy unit too)

Personal choice (your final unit can be anything you want. you've already got Rahgan and Bestie and Rahgan alone is pretty powerful. so throw whatever you want in your last slot)