User blog:Unyeilding Will/Omni Lancia Idea

LS: 60% boost to HP and Atk, great increase in HC and increase in BC produced during Spark, damage taken may restore HP & slightly reduces damage taken for 2 turns when damage taken has exceeded certain amount

[80% boost to HC, 50% boost to BC produced during Spark, 30% chance to heal 30%~40% damage & 25% damage reduction when 5,000 HP as damage is received]

ES: Negates status ailments and Atk, Def, Rec down effects, reduces BB gauge required for BB & adds damage taken boosts BB gauge for 3 turns to BB/SBB.  [20% reduction & fills 5-8 BC] 

BB: Greatly restores HP, removes status ailments, hugely boosts Atk and Rec for 3 turns, negates Atk, Def, Rec down for 2 turns & 50% damage reduction for 2 turns.  [Heals 3500-4000 + 38% of own Rec & 160% Atk, Rec] 

SBB: Greatly restores HP, removes and negates status ailments for 3 turns, negates Atk, Def, Rec down for 2 turns, hugely boosts ATK and REC for 3 turns & 50% damage reduction for 2 turns and greatly restores HP for 3 turns.  [Heals 4500-5000 + 38% of own Rec, 160% Atk, Rec & Heals 4000-4500 + 15% Rec] 

UBB: 75% damage reduction for 3 turns, damage taken enormously boost BB gauge and restores HP for 3 turns & chance to survive 1 KO attack.  [Fills 50 BC, Fully restores HP & 80% chance to survive] 

SP Skills: * requires condition to unlock I'm not good with names so I left them blank.