User blog:Linathan/Unit Spotlight: Thunder Legend Eze

Thunder Legend Eze
[Leader Skill] Thunder of Lore (100% boost to Atk power and 30% increase in HP of Thunder types)

[Brave Burst] Imperial Thunder Star (12 combo powerful Thunder attack on all enemies; Cost: 25 BC, DC: 12 BC)

[Super Brave Burst] Thunder Comet Flash (15 combo powerful Thunder attack on all enemies & greatly boosts Atk  for all allies for 3 turns; Cost: 20 BC, DC: 15 BC)

[Ultimate Brave Burst] I'll destroy everything! (3 combo massive Thunder attack on all enemies & massively boosts damage produced during Spark  for all allies for 3 turns; Cost: 35 BC, DC: 3 BC)

[Extra Skill] Foolish Resolution (20% boost to all parameters in battle & boost to critical hit damage  when Batootha is equipped.; Requires: Batootha equipped)

About Scoring System
For my analyses, I enforce a scoring system. Each category is out of 10 points. The final score will be the average of all of the category scores. Note that my analyses are based on my opinion. You are free to agree or disagree with the points that I have here. The categories are listed below: Typing will be under stats.
 * Leader Skill
 * Brave Burst
 * Super Brave Burst (only for 6* units and above)
 * Ultimate Brave Burst (only for 7* units)
 * Extra Skill (only for 7* units)
 * Arena
 * Stats
 * Usefulness

Note: Scoring will be different for 7* units compared to 6* units due to the fact that 7* units have two more categories than 6* units. For example, a 6* unit with an 8.5 rating cannot be compared with a 7* unit with a 7.5 rating.

Summary
Hello, everyone and welcome to my first 7* Unit Spotlight! This one features Eze, one of the Six Heroes reigning from the ruined Atharva Republic. He's defeated Kuhla before facing the Masked Man, defeated Karl in Trial 001 back in the day, and defeated me in Grand Gaia Chronicles! ...er... wait... we're talking about Eze, right?

Yup! He just got his 7* form TODAY! :D

He acts tough and plays tough and claims that he is the only one who can defeat himself. However, do we find that true or not? Let's find out!

Leader Skill
Score: 7/10

I knew this was coming when 7* Six Heroes hit Japan. 100% boost to ATK and 30% boost to HP of their respective element. This Leader Skill provides a lot of power and survivability to your units. Units holding status-boosting Spheres are likely to reach over 10000 HP with this Leader Skill. This only gets higher if you're using double Leads.

However, the problem with this type of Leader Skill is the lack of diversity in the squad. This Leader Skill only applies to Thunder units only. You would have to create a mono-Thunder team to achieve the full effect of Eze's Leader Skill.

Brave Burst
Score: 6/10

Meh. This Brave Burst deals high damage when combined with Eze's high ATK stat. With a multiplier of 250%, Eze is bound to deal a good chunk of damage.

However, this BB has no additional effects. On top of that, it's only 12 hits with a total of 12 potential BCs generated. This means that Eze won't be Sparking too well with other units and he won't be providing much support in terms of BC generation.

Super Brave Burst
Score: 8/10

Eze gets a sweet upgrade from a 50% ATK boost to a 110% ATK boost, and the damage is pretty high considering the multiplier is 500%. This not only yields high damage output, but it also provides support for other units. 110% boost to ATK is very good. In fact, it's close to the highest ATK boost in the game, only to be bested by the SBBs of Zergel, Michele, Ultor, and Kuhla.

Ultimate Brave Burst
Score: 6/10

This strong UBB deals a ton of damage. This is the first time Global has gotten a unit with a 1000% damage multiplier. On top of that, the 3-hit combo is perfect for Sparking with other high hit count units. With the 120% Spark buff, Eze is bound to deal tons of damage with this UBB.

However, an ideal squad would include a unit with a Spark buff on its BB and/or SBB, like Elza and Rosetta. Spark buffs do not stack with each other and the most recent Spark buff will take in effect. Therefore, this 120% Spark buff that you worked so hard for can easily get overwritten by another Spark buff.

What really cripples this UBB is the BC generation. A Drop Check of 3? This is just as bad as Mifune's SBB when it was bugged. This score would've been higher if the UBB had a higher Drop Check. However, we do not know if this is a bug as this exists in the Japan version as well. Whether or not Alim considers this 3 DC a bug is up to them, not Gumi.

Extra Skill
Score: 8/10

Sweet! A Medulla Gem and a semi-Geldnite Axe combined with Batootha? This brings Eze an alleviation of worry when it comes to survivability. Batootha doesn't provide any HP boost to Eze, but this Extra Skill helps fix the loss of HP by boosting Eze's stats by 20%.

The Crit damage boost is certainly nice as well. When combined with other Crit buffers, Eze can land Crits easier and deal a lot more damage.

Arena
Score: 5/10

Eze may have the bulk and might to tank down his enemies, but his BC generation is terrible. His normal attack is a 1-hit combo with a Drop Check of 3 BC. This is practicially the worst out of all of the meta units by far and this does not support the squad in any way.

However, Eze's Leader Skill can come into play. This is where you only focus on killing units using normal attacks. Remember Zurg's Leader Skill? 100% maximum boost to ATK at max HP? Eze can boost all Thunder units' ATK by 100%, which can dominate most units in Arena. However, this method is not reliable as opponents may carry Earth units that can take Thunder attacks.

Stats
Score: 8/10

Eze is practically a nuker. His ATK is high and it's only going to get higher when the Batootha is equipped to him. His mighty sword gives Eze a 20% boost to all stats and this is on top of all of his status boosts.

In terms of typing, my type preference for Eze is...

Anima > Breaker > Lord > Guardian > Oracle

Usefulness
Score: 6/10

Eze can be used in practically any squad, but he won't provide much utility to the squad, especially in certain missions where single enemies are most common. His normal attack and his UBB produce next to no BC at all due to their immensely low Drop Check. This can cripple the squad's performance as the flow of filling BB gauges would get halted by Eze's atrocious Drop Check.

Conclusion
Score: 6.8/10

Eze might be right in defeating himself. His damage is very good without a doubt, but the Drop Checks are what kills Eze's performance in the squad.

However, this certainly does not mean Eze isn't one of the coolest-looking units in the game. If you plan to get all of the Six Heroes to their 7* form, best of luck! Mono teams make a comeback once again.

Comment below on what you think of Eze! Was he your starting unit? Did he provide a lot of use when you first did Trial 001 back in the day? Did he stomp you in Grand Gaia Chronicles back in the day? Leave a comment below!

Check out my list of analyses in [http://bravefrontierglobal.wikia.com/wiki/User_blog:Linathan/Spotlights:_Table_of_Contents! Spotlights: Table of Contents!]

Check out my recent Unit Spotlights:
 * Courageous Heart Alma
 * Boltstrike Zedus
 * Cyclopean Ultor
 * Execrated Fei