User blog:Jonnyvue/Fan Unit: Chaos Harbinger Blight

I was bored.

Anyways, some creation notes. I'm a big fan of normal attack nuking, and the best way to deal massive amounts of damage as a normal attack nuker is to also combo with increased damage to status afflicted foes. So that was the purpose of the creation of this fan unit. Anyways, here it is.

Chaos Harbinger Blight

Rarity: Omni

Element: Earth

Lord Stats: HP: 8000 (1500) Atk: 3000 (600) Def: 3000 (600) Rec: 3000 (600)

Normal Attack: 20 hits

Leader Skill: 50% boost to Atk and max HP, boosts Atk when damage dealt has exceeded certain amount (150% for 2 turns), hugely boosts damage against status afflicted foes (100%) & raises normal hit amount (+1 hitcount at 75% damage)

Extra Skill: Probable random status ailment infliction (15% chance to inflict Injury, Sick, Weaken, 10% chance to inflict Curse, Paralysis, Poison) & hugely boosts damage against status afflicted foes (100%)

Brave Burst: 15 combo powerful non-Light attack on all foes (350%), 12 combo powerful random non-Light attack on all foes (600%), probable random status ailment infliction (55% chance to inflict Injury, Sick, Weaken, Curse, Paralysis, Poison), adds probable random status ailment infliction (15% chance to inflict Injury, Sick, Weaken, 10% chance to inflict Curse, Paralysis, Poison) to attack for 3 turns, & hugely boosts damage against status afflicted foes (200%) for 3 turns

Super BB: 20 combo powerful non-Light attack on all foes (580%), 15 combo powerful random non-Light attack on all foes (800%), raises normal hit amount (+2 hitcount at 150% damage) for 3 turns, normal attacks will hit all foes for 3 turns, hugely boosts Atk (160%) for 3 turns, & hugely boosts Atk of Earth types (100%) for 3 turns

Ultimate BB: 25 combo powerful non-Light attack on all foes (1500%), 20 combo powerful random non-Light attack on all foes (1000%), adds probable random status ailment infliction (100% chance to inflict Injury, Sick, Weaken, Curse, Paralysis, Poison) to attack for 3 turns, hugely raises normal hit amount (+3 hitcount at 200% damage) for 3 turns, enormously boosts Atk (350%) for 3 turns, & enormously boosts damage against status afflicted foes (300%) for 3 turns

Enhancements: 20 - 20% boost to all parameters 30 - Raises all parameters boost from 20% to 50% (Requires "20% boost to all parameters") 10 - Hugely boosts Atk relative to HP remaining (1% per 1% HP remaining, 100% max) 10 - Hugely boosts Def relative to HP lost (1% per 1% HP lost, 100% max) 10 - Negate status ailments 40 - Adds status ailment counter effect to BB (15% chance to inflict Injury, Sick, Weaken, 10% chance to inflict Curse, Paralysis, Poison) for 3 turns 30 - Enhances SBB's Atk boost effect (160% to 180%) 30 - Enhances SBB's Atk boost to Earth types effect (100% to 120%) 40 - Allows UBB buff effects to last for 4 turns