Board Thread:Questions and Answers/@comment-141.117.118.228-20150604161612/@comment-25209037-20150607084630

Kyle2kwu wrote: Mecha gods have some resistance to crits. They don't have resistance to crits, they have resistance to bonus crit damage and elemental weakness (Maxwell and Kira's LS, Mare Ls, etc., Blighted Seal, Geldnite Axe, Holy Eight, etc). Meaning even with those in effect, Mecha Gods will barely receive more damage than regular crit/elemental weakness damage.

Anyway, to the OP if you're still reading this, you can bring always bring dual HP boost LS, a unit with BB fill on hit and a mitigator. Depending on the element of the Mecha God and if your bringing a unit that is vulnerable to that element, you can craft elemental stones in Town to boost DEF and ATK of that element.

Alternatively, you can cheese it by bringing dual Rosetta/Raaga or Raaga+Rosetta. Contrary to popular belief, Mecha Gods don't really hit hard, they just have tons of HP and attack multiple times/turn. Mitigation solves that, bringing a DEF buffer further increases your survivability.