Board Thread:Moderator News/@comment-26140304-20181203230238/@comment-32467167-20181218144645

ColtFrost wrote: This is going to be a long reply and I know I'm already waiting for a reply but I have a feeling I need to redo all of the spheres on my units that I use (which will be in bold). Here are all my units to start things off. All units have double sphere capacity. And on another note I have gotten more units so I need help with a general squad again.... I feel like such a annoyance because I post like 5 things on here a day lol. My units are those mentioned above, and:

And now, here are my spheres:

Sacred Crystal, Obsidian Core Amplifier, Vorpal Chainblades, Bond of Rih'alnase, Wildfire wing, Star of hope, Dandelga, Batootha, Urias, Holy eight, Scarlet pin, White armor, Duel fragment, Golden core, Guardian shard, Reeze's armor, Delusion Device, Heavenly ring, Heresy orb, Fallacy orb, Impiety orb, Infidelity orb, Scism orb, Medblare, Blighted seal, Buffer jewel x2, Occult treasure x2, Persecerance jewel, Phoenix orb, Cosmic dust, Xentar, Sky blade x2, Legwand gem, Malice jewel x3, King's crown, Demon crown, Alzeon pearl, Refined gem x2, Ruin lance, Havoc pike, Divine spear, Kiyomasa, Baron's shiel, Sereine, Ultima weapon, Ritus staff, Nyami's bells, Chosen blade x2, Carnage edge x2, Sparkle edge x3, Sacred jewel, Omni gizmo, star blade, and Phoenix eye.

Sorry for so much but I want to know what spheres would compliment each unit the best. And thank you in advance.

And on another note I have gotten more units so I need help with a general squad again.... I feel like such a annoyance because I post like 5 things on here a day lol. My units are those mentioned above, and: Hi there ColtFrost,

It's ok plus rather than making new post everytime I would recommend you to just to make a post for the new summons only. Also as far for your general squad I would recommend you to take,

For Arena/Colosseum,

 Cayena   (Leader): 

Skill: 120% boost to Atk, Def, 100% boost to max HP of Fire types, 20% damage reduction from Fire, Earth types, probable considerable reduction of foe's BB gauge, considerably reduces BB gauge required for BB, 50% damage reduction from all elements for first 2 turns & enormously boosts ABP and CBP gain 35% chance of 50% BB gauge reduction, 30% reduced BC cost, 135% ABP & 60% CBP

For All quests,

 Illucen & Illumina   (Leader), 

Skill: 80% boost to all parameters, Spark damage boosts BB gauge, greatly boosts Spark damage & 15% damage reduction from all element types Fills 2-3 BC on spark & 120% Spark  Units: 

 Illucen & Illumina:  (30% chance of evasion, 180% parameter boost, 30% boost to OD gauge fill rate & 20% HP in case of BB

1000% additional attack multiplier, 150% boost to Atk and 60% boost to critical rate to self during Stealth, 100% boost to Spark to self & 10% instant OD fill in case of SBB).

 Quentin & Quinn:  (For providing 30% fill rate reduction, 140% stat boost for Light units, 60% crit rate for Light units, 60% BC efficacy, 3500 HP, 3500 Def shield in case of BB.

Drains 50-75% HP, 100% boost relative to Atk, 140% stat boost for Light units, 60% crit rate for Light units, 15 BC fill every turn, 3500 HP, 3500 Def shield in case of SBB).

 Mavis:  (4000 HP Light Barrier, 120% parameter boost to Light types, 50% BB gauge fill rate & fills 12 BC gradually in case of BB.

120% parameter boost to Light types, 100% parameter boost to self during Stealth, fills 14 BC & fills 600 OD​​ in case of SBB​​​​​).

 Persenet:  (For healing 4000-4500 + 40% healer Rec instantly, heals 3500-4000 + 18% Rec per turn & 15% chance to revive with 35% HP in case of BB.

60% boost to Critical damage, heals 4000-4500 + 40% healer Rec, 30% chance to reduce enemy Atk by 60% & fills 3-4 BC in case of SBB).

 Sae:  (Provides 190% damage against afflicted foes, 20% chance to inflict ailments & 10% chance to reduce enemy Atk, Def by 30% in case of BB.

90% damage against afflicted foes, 75% crit damage, 15% chance to revive allies with 25% HP & 450% BB Atk in case of SBB.

100% injury, 100% weak, 100% sick, 100% poison infliction, 350% atk to status inflicted enemies, 350% crit damage, 100% chance to revive to 100% HP, 100% paralysis, 100% curse infliction in case of UBB).

Sphere's:

I would recommend you to equip,