User blog:Linathan/SP Enhancement Options: Rain

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Lead Rain
This build caters towards a lead build for Rain. With Rain having similarities to Ark’s Leader Skill, a lead build would be one of the ideal choices to make when considering Rain into your squad.

The stat boosts are quite self-explanatory, to make Rain more bulky to survive, especially considering he’s a mitigator with this build. 2-turn mitigation is ideal for almost any mitigator out there in the game and to avoid clashing with other mitigators if you happen to carry another in the squad.

The status immunity SP option isn’t taken since it’s relatively easy to provide it with spheres instead. Additionally, since a good portion of players bought the Anniversary Bundle including the Brave Jubilation Elgif, Rain will already be given status immunity thanks to the Elgif. Alternatively, if you want Rain to carry status immunity, you can take out the 20% max HP and Def enhancement and the BB-on-hit SP option to fit in status immunity; though, this will hurt his stats quite a bit.

Sub Rain
The transition from being a lead to a sub isn’t too significant. He earns the nice tri-buff enhancement, enough to deem as the best tri-buff in the entire game on BB/SBB. Alternatively, players may take the status immunity SP option if they feel that the 20 SP isn’t worth going through the trouble of filling the SBB gauge for an enhanced tri-buff. Though, status immunity can be easily obtained with spheres.

Colosseum Rain
Rain gets a complete overhaul with his Colosseum setup. The 20% all stats enhancement isn’t taken due to the fact that we run short on SP to even consider it. Instead, the 20% HP and Def boosts are taken to fit in the 10 SP to use on BB-on-hit to allow some BB gauge momentum to fill up the gauge during 2nd round Colosseum.

The 50% Fire mitigation is huge, especially against the commonly-used Azurai. Azurai serves as a deep threat to all types of squads and being able to counter using Rain’s mitigation is very huge. Stacking normal mitigation with Rain’s Fire mitigation will net a 100% total mitigation against Fire units, allowing Rain to return the favor on the next turn with a potential BB.