Board Thread:Moderator News/@comment-26140304-20181001080659/@comment-32467167-20181002190236

TheEpicRob wrote: Goal: Colosseum Hero Rank Team and Mono Team for all Elements Hi there  TheEpicRob ,

I will make your colosseum team in the next post and as you asked for all elemental Mono-Type team I would recommend you to take,

Light:  

 Regil 

 Leader skill:  (50% boost to all parameters, enormously boosts BB Atk, 10% all elemental damage reduction & considerably boosts BC efficacy also 200% BB Atk, elemental mitigation & 50% efficacy)

 Units:   Persenet, Alan, Reseus  and  Raquiel 

Dark:

 Beatrix 

 Leader skill:  (85% boost to all parameters of Dark types, 10% all elemental damage reduction, negates all status ailments & raises Atk parameter limits to 130000)

 Units: 

 Yuura, Roglizer, Ebony & enid and Wayward Merlin (First 3 Sp builds Imp). 

 Fire: 

 Righteous Sun Cayena​​ 

 Leader skill:  (120% boost to Atk, Def, 100% boost to max HP of Fire types, 20% damage reduction from Fire, Earth types, probable considerable reduction of foe's BB gauge, considerably reduces BB gauge required for BB, 50% damage reduction from all elements for first 2 turns & enormously boosts ABP and CBP gain. 35% chance of 50% BB gauge reduction, 30% reduced BC cost, 135% ABP & 60% CBP)

 Units: 

 Zegstia, Katsuki Bakugo, Arus and Barion 

 Water: 

 Melord 

 Leader skill:   ( 40% boost to all parameters, slightly boosts Atk, Def relative to remaining HP, negates all status ailments & considerably boosts BC efficacy 50% boost in BC efficacy, +0.3% boost to Atk and Def per 1% HP remaining, 30% boost max. ) 

 Units:   Wintia, Kawab, Vail & Vidron  and  Divine Wolf 

 Earth:   Nyala 

 Leader skill:  (''' 150% boost to Atk, 80% boost to max HP, greatly boosts Atk for 2 turns when damage dealt has exceeded certain amount, greatly boosts BB Atk, hugely boosts Earth, Dark elemental damage & adds probable Def ignoring effect 150% Atk after 50,000 damage, 300% BB Atk, 175% elemental damage & 50% chance to ignore Def ). '''

 Units: 

Nagid (1st and 2nd sp build), Zelnite, Baro  and  Phileine

 Thunder: 

 Khepratum: 

 Leader skill:  (65% boost to Atk, Def and max HP of Thunder types, Spark damage boosts BB gauge, reduces damage taken for 1 turn when HP is below 50% & reduces BB gauge required for BB. Sparks boost BC by 2-3 BC, 20% damage reduction, 25% BB gauge reduction)

 Units: 

Khepratum (First 2 Sp options Important), Modred (1st Sp build Imp), Eerikki, Ragra, Zora

 (Note:  Firstly choose Sp builds that gives boost to parameters. In case of Melord take leader parameter boost. Remember to choose parameter boost in Sp build for every units because in that way you will easily win the mono-squad battles and other hard content battles too. Your Earth and Lighting unit did not had strong units enough so I have choose them according to their stats.)

(Also Note: Maximize their stats and increase their  level  to  Omni+2 or +3  for best performance in the battlefield by fusing Ipm's, frogs and other important needs.)

'That's All! Hoped it helped.'