Board Thread:Questions and Answers/@comment-28989550-20160710185338/@comment-27068645-20160722224518

first. enemies.

what do enemies do?

> status ailments?, you need status null and cleanse

> reduce BC drop rate? you need bb when attacked, bb when spark, bb fill rate, and/or bc drop rate

> Damaging attacks? you need def up, mitigation, elemental mitigation, etc.

and so on.

two, you must do damage.

> Main thing is spark and bb damage up. Most important for damage up.

> > For spark, you would need spark background, aka units like Zeal that hits 30-40 times so that you can spark easily.

> Sometimes, critical damage can work, so check if the enemy is not resistant to critical damage.

> Atk up and atk up when opponent as status ailment is also a good way to boost damage.

three, survive

> Healing, gradually healing, mitigation is three of the MOST IMPORTANT BUFFS OUT THERE.

> SOMEHOW BE ABLE TO USE BB/SBB EVERY TURN. unless it's practically impossible such as third stage in The Genius' Challenge Trial.

> As people say, strong one isn't the one who survive, the one who survives is the strong one.

> There are buffs/Leader skill that can null critical damage, null ignore defense damage, elemental damage, etc. that can lower opponents' damage

That's how I do it. If more questions, go to my message board~.

-From

Unofficial, but very effective squad maker :P