User blog:Burniez/Kajah OE Idea

LS:

Boost 40% to HP and 100% to ATK / Boost 80% - 250% to ATK based on HP lost / Boost 250% BB damage / Boost 10BC after dealing 10k damage

Normal attack: 11 hit

BB: 580%

18 Dark hit AoE / Boost 350% BB damage for 3 turns / Cast Ignore Defense for 3 turns / Boost 160% to ATK and DEF (self) for 3 turns

SBB: 500% - 900% based on HP remaining and 600%

20 Dark hit AoE and 10 Dark hit AoE when to Light opponent only / Cast 550% Damage over turn for 3 turns / Boost ATK relative to 70% DEF for 3 turns / Boost 50% BC fill rate for 3 turns / 80% chance to inflict Injury, Weak and Sick

UBB: 1500% - 3000% based on HP remaining

27 Dark hit AoE / Boost 600% BB damage for 3 turns / Boost 300% Spark damage for 3 turns / Boost 300% to ATK for 3 turns / Reduce 100% damage from Light unit for 2 turns

ES:

Boost 0 - 80% to ATK based on HP lost / Reduce 20% BC cost / Boost 50% elemental weakness damage

SP:

Add Boost 350% BB damage for 3 turns to SBB - 20SP

Upgrade BB damage to 400% - 30SP (Add Boost 350% BB damage for 3 turns to SBB is needed)

Add Boost 8BC for 1 turn to BB/SBB - 40SP

Upgrade LS 40% HP boost to 50% - 10SP

Negates elemental weakness damage (self) - 20SP

Reduce 25% damage for 1 turn after dealing 50k damage - 30SP

Enhance boost 50% elemental weakness damage to 100% (self) - 10SP

Boost 20% to HP and DEF - 10SP

Boost 50% to ATK - 10SP

'''What do you guys think about it? I actually want Kajah to have OE since he is one of my favorite unit mostly cause of the design. Yay or Neigh'''