Board Thread:Moderator News/@comment-26140304-20190604192408/@comment-32467167-20190615165414

Apecafen1998 wrote: Goal: Please show me the lineup that earns the highest score: Uncharted Frontier - Terminus 63, Arena/Colosseum and elgif, sphere

Unit -

And Level 999. Thank You In Advance! Hi there  Apecafen1998, 

Ok there are two teams I would ever recommned for FH, first team is always based on the opposite content of the FH that is Mono-elements having elemental advantage in FH for scoring high points. The other one is always based on Nuking. So, from your current squad, I would recommend you two squads and you can check which team can score high, as from my point nuking might take more score than your opposite Mono-squads. Though, according to your query & your goal,

According to your query & your goal,

Level: 999 Goal: FH & Arena/Colosseum

I would recommend you to take,

 FH (Frontier Hunter): 

For Opposite Mono-Squads,

 Raquiel   (Leader): 

LS [Leader Skill]: 120% boost to Atk, max HP, 150% boost to Spark damage, Spark damage restores HP, 20% damage reduction for 2 turns when damage taken has exceeded certain amount & negates Def ignoring effect Recovers 500-600 HP & reduces damage after 5000 damage taken

ES [Extra Skill]: Slightly boosts Spark damage for all allies, considerably boosts BB gauge each turn for all allies, negates spark damage & considerably reduces BB gauge required for BB 25% Spark and fills 5 BC for all allies & 25% reduction

Units:


 *  Raquiel (Leader) 

 Persenet, Raquiel, Chizuru, QiuTong & Fionna 

Details:

 Raquiel:  (Provides 200% boost to self for Spark damage, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage, 600% boost to BB Atk, 200% parameter boost in case of Atk/Def/Rec for 3 turns & 60% boost to Critical in case of BB.

160% boost to Spark damage, 50% Spark of Light types, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage & 600% boost to BB Atk in case of SBB).

 Persenet:  (Heals 4000-4500 + 40% healer Rec instantly, heals 3500-4000 + 18% Rec per turn & 15% chance to revive with 35% HP in case of BB.

60% boost to Critical, heals 4000-4500 + 40% healer Rec, 30% chance to reduce enemy Atk by 60% & fills 3-4 BC in case of SBB).

 Chizuru: ' (Fills 14 BC instantly, 3-4 BC on spark, 15% chance to revive allies to 35% HP, 10% chance to resist KO & 12% OD fill in case of BB.

3-4 BC on spark, 150% crit damage, 200% parameter boost, 60% crit rate & 20% chance of evasion)

 QiuTong:  (Fills 6-9 BC, 10% OD fill & 50% Spark damage reduction, 50% damage reduction for 2 turn​​​​​​​s, negates critical and elemental damage for 3 turns in case of BB.

Damage relative to max Hp with 60% boost to critical rate, 50% damage reduction for 3 turns, 12% boost to OD fill, 40% chance of 60% boost to Atk/Def reduction, 200% parameter boost, 60% boost to critical rate & 225% elemental damage in case of SBB).

 Fionna:  (500% DoT modifier, 40% boost to Atk relative to max Hp & 450% boost to BB Atk, removes all status ailments in case of BB.

40% boost to Atk relative to max Hp, 450% boost to BB Atk, 15% chance of evasion & 100% Spark to self in case of SBB).

Nuking Squad:

For really hard contents,

 Tsovinar   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, 160% boost to Spark damage, 15% damage reduction, hugely boosts Water elemental damage & damage taken may restore HP 225% elemental damage & 50% chance to heal 25-30% damage ES [Extra Skill]: 20% boost to all parameters for all allies, raises Atk parameter limits to 150000 for all allies, adds enormous boost to critical hit rate for 3 turns effect to BB/SBB & adds 23 combo powerful Water, Fire and Earth attack on all foes to SBB 60% Crit

Units:  Astrid, Ravea & 2x Tsovinars  [additionally]
 *  Tsovinar (Leader) 

Details:

 Tsovinar:  (10% chance to deal max HP damage, 80% HP to Atk, 20% HP, 2% OD fill per ally & fills 800 OD in case of BB.

10% chance to deal max HP damage, 180% Spark, 125% Crit damage, 600% BB Atk & 50% chance to heal 25-30% damage in case of SBB.

Damage relative remaining Hp with 60% boost to Critical rate, 400% parameter boost, 60% boost to Critical rate, 400% boost to critical and Spark damage, activates BB/SBB/UBB twice for 2 turns & heals 100% damage in case of UBB).

 Giselle:  (10% chance of dealing 5% of foe's max HP, 225% elemental damage, 12% OD fill, 85% chance of random status ailment infliction & 25% chance of purging Curse negation effect in case of BB.

225% boost to elemental damage, 20% chance of evasion, 155% parameter boost to Water-types & 35% chance of purging Sickness negation effect in case of SBB.

50% chance of dealing 7% of foe's max HP, 100% chance of BB/SBB/UBB recast for three turns, 500% boost to elemental damage, adds evasion for 3 turns & adds random status ailment infliction to attack for 4 turns in case of UBB).

   Haile: (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 Galene:  (30% chance of resisting 1 KO to self, 50% chance of evasion to self, adds Def ignoring effect to attack for 3 turns & 1000% DoT modifier in case of BB.

200% boost to stealth Atk, 60% boost to stealth critical rate, 200% boost to Spark, 100% boost to Spark for self & 125% boost to critical damage in case of SBB).

 Saerenthis:  (30% boost to max HP, 50% damage reduction for 2 turns, fills 12 BC & 20% boost to max HP for self in case of BB.

40% chance of 60% Atk/Def reduction, 50% damage reduction for 2 turns, 200% boost to elemental damage, fills 14 BC & 15% chance to revive to 35% HP in case of SBB.

50% boost to max HP, 100% damage reduction for 4 turns, 150% boost to Atk/Def/Rec relative to max HP, fills 100 BC for 4 turns & 100% chance to revive to 100% HP in case of UBB).

Arena/Colosseum:

Arena:

For Arena it is recommneded to take,


 *  Fennia (Leader)

 Teviraus, Tate & Tama, Daltiks & Tsovinar 

Colosseum:


 * Attacking Squad:  Fennia (L), Teviraus, Tate & Tama, QiuTong & Tsovinar 


 * Defensive Squad:  Tevarius (L), QiuTong, Tsovinar, Haile, Tate & Tama 

( Note:  Always put Tate & Tama, Haile & Teviraus at the top of the squad listing for BB fiiling ).

 Additional Notes: 

Note it also depends upon the evolution & Imp fusion of the units & it will effect the points in case of Frotnier Hunter. Use the team that scores high enough to meet your expectations. Use UBB of  Tsovinar  only when there are more than 3 enemies that are presenet in the end phase. If any other problem occurs when you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.

'That's all! Hope this helps😊​​​​​​.'