User blog:Burniez/Rize OE Idea

LS:

Boost 150% to ATK / Boost 25% BC/HC drop rate / Boost 120% spark damage / Boost 150% crit damage

Normal attack: 12 hits

BB: 450% to 600% based on HP left

19 Thunder hit AoE / Cast Ignore defense for 3 turns / 30% chance enemy receive spark vulnerability (30%) for 2 turns / Boost 300% BB damage for 3 turns

SBB: 700% to 1200% based on HP left

24 Thunder hit AoE / Cast Ignore defense fo 3 turns / Gradual heal (3000-3500HP) for 3 turns / Boost 150% spark damage (self) for 3 turns / Boost 100% crit damage (self) for 3 turns

UBB: 2000% to 3500% based on HP left

26 thunder hit AoE / Boost 300% spark damage for 3 turns / Boost 300% crit damage for 3 turns / Boost 300% to ATK for 3 turns

ES:

Boost 120% to ATK when HP is full / Boost 100% spark damage when HP is full / Boost 50% crit damage

SP:

Add boost 160% to ATK for 3 turns to BB/SBB - 50SP

Add boost ATK relative to 20% HP for 3 turns to BB/SBB - 50SP

Add Heal 150-250HP when spark for 3 turns to BB/SBB - 50SP

Add 30% chance enemy receive spark vulnerability (30%) for 2 turns to SBB - 40SP

Upgrade Gradual heal by +1000HP healed (4000-4500HP) - 40SP

Boost spark damage 50% [Without full HP) (self) - 20SP

Upgrade 50% crit damage to 75% crit damage (self) - 10SP

20% chance to turn normal attack to AoE - 20SP

Boost 50% to ATK - 10SP

Boost ATK relative to remaining HP (0-100%) - 10SP