Board Thread:Moderator News/@comment-26140304-20181102133413/@comment-32467167-20181117151122

Quidopher wrote: Goal: General, Mono-Water, Mono-Dark Level: 254 I have a Mwater team already, though I'm not entirely sure if its the best I could make

Units (Mwater) -

Serin(L)

Astrid

Kawab

Sae

Wintia Hi there  Quidopher, 

According to your current unit list you presented here and according to your current goals,

General, Mono-Water, Mono-Dark

I would recommend you to take,

For Arena/Colosseum,

 Serin   (Leader), 

Skill: 120% boost to Atk, Def, 100% boost to max HP of Water types, 20% damage reduction from Fire, Water types, raises normal hit amount, probable normal attack on all foes, 50% damage reduction from all elements for first 2 turns & enormously boosts ABP and CBP gain Adds +1 hit to each hit count (with 25% reduced damage), 40% chance to attack all foes (with 50% reduced damage), 135% ABP & 60% CBP boost

For normal and other exp farming places,

 Shion   (Leader) 

Skill: 150% boost to Atk, 80% boost to max HP, considerably boosts EXP gain, adds probable Def ignoring effect & considerably boosts OD gauge fill rate 15% EXP, 30% chance to ignore Def & 20% OD fill rate

For hard quests,

 Azurai   (Leader) 

Skill: 80% boost to all parameters, 20% boost to critical hit rate, hugely boosts critical damage, considerably boosts BB Atk, 10% damage reduction & critical damage enormously boosts BB gauge 175% boost to critical damage, 250% boost to BB Atk & fills 8-10 BC

 Units: 

 Wendy:  (Chosen on the basis of providing 200% parameter boost to Atk/Def/Rec, 60% boost to critcial rate, 20% chance to recast, heals 4500~5000 +40% Rec HP & fills 14 BC in case of BB.

Also do damage on the basis of remaining Hp with this method 300% + 600% * [current HP / max HP] for everyone, 300% + 800% * [current HP / max HP] for single target, 200% parameter boost, 60% boost to critical rate, 600% boost to BB Atk, 200% boost to Spark & 50% Spark to Light types).

Mavis:  (4000 HP Light Barrier, 120% parameter boost to Light types, 50% BB gauge fill rate & fills 12 BC gradually in case of BB.

120% parameter boost to Light types, 100% parameter boost to self during Stealth, fills 14 BC & fills 600 OD​​ in case of SBB​​​​​).

 Allanon:  (Chosen on the basis of providing 12 BC in case of BB and also provides KO resistence for whole squad with 10% chance.

Provides 5000 Hp Barrier for all units in the squad, also work for healing with 10% boost to OD gauge).

 Korzan:  (Nuking type unit which damages the opponent according to remaining Hp (200% + 550% * [current HP / max HP]), He also gives boost to Atk by 250% and 60% Crit, 125% crit damage, 30% chance to evade attacks & 50% chance to perform another action in case of BB.

damages the opponent according to remaining Hp 200% + 700% * [current HP / max HP], 300% boost to multiplier per use up to 3x, 30% HP boost, 150% crit damage, 100% Spark & 300% Atk and 60% Crit in case of SBB).

Azurai:  (For nuking Combo and also for giving boost to Max Hp by 25% in case of BB. BB atk is increased by 450% and high parameter boost are also given to Atk/Def/Rec by 180% in case of SBB).

 Mono-Squads: 
 * Dark:  Shion   (Leader) 

 Nyami, Keres, Theodor and Mard Geer 
 * In case of  Water-Team  your overall team is great though I would recommend you to take,
 *  Elimo  instead of  Sae 

 Additional Notes:  

If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here I will check the stats of the units you summoned and will give it a change to the squad if those units have tendency to surpass one of the unit present in the squad.

'That's all! Hoped it helped.'😊