Talk:Water Mecha God/@comment-119.94.232.167-20150508085325

Honestly, this is kind of a let down. This was rather easier compared to the ggc lvl3. I did not use any items or gems. My hp dropped below half only once when he did a special attack (forgot what it was called or when he did it). For you guys out there looking for help, here's my tips.

I'm only level 92 so I couldn't fit 5 units in. All my units had 8000+ hp. My units were :

(A) Lead Inferno Goddess Elza // Dandelga & Omni Gizmo Lvl 100

(L) Zeus Whip Orna // Leomurg Lvl 100

(B) Mad God Narza // Drevas & Evil Shard

(A) Dark Winged Ardin // Medulla Gem

(O) Friend Lead Cataclysm Empress Feeva // Medulla Gem & Divine Spear

Here's what I think you should prepare.

You need to have high hp units, preferably above 7000+ hp.

Get a mitigator and give it bb boosting spheres while also keeping its hp high. If you're using an attacking mitigator like Shera or Darvanshel, give it Dandelga (+30% hp, attack and fills some bc every turn) and also give it Evil shard or omni gizmo or things like that.

If you can get a lily matah in your squad or narza, that would be great. For those times when you feel you can't mitigate next turn, just hope that the bb boost when hit ability will help.

Get some decent attacking units and hopefully a pseudohealer like 7* feeva's sbb and luka's leader skill. If you don't have a pseudohealer, bring a burst healer(I didn't have any cost for another unit so I couldn't).

Here's one thing that you should all remember. I realized that using a normal attack, rather than a brave burst produced more bc(I don't thihk the same is for hc). Here's what you should do.

For mitigator : Use bb whenever possible

For normal attacking units : Only use their sbb

The reason is because spamming bb instead of sbb might prevent your mitigator from reaching his bb. Trust me on this.

For my squad, I think the fight was around 8-15 minutes. Gl Guys!