User blog:Aeosura/Future Omni-Meta Squad

With the release of Japan's 9th 7 star batch recently, and the fact Paris and Lugina will be getting 7 stars as well, I'd like to touch up on the perfect well-rounded kill squad you can make with these upcoming new units in play:

Leader/Friend
 Avan/Avant/Avuan (7-star)    Hits:  10 (4 DC)  LS:  Boost HP (30%), boost Crit damage (150%), boost Spark damage (70%) & boost BB, SBB & UBB damage (100%)  BB:  (24 BC)  13 Hits AoE (300%), boost Atk (130%) for 3 turn & boost Crit rate (60%)    SBB:  (28 BC) 17 Hits AoE (540%), chance (25%) to inflict Spark damage Debuff (25%) for 1 turn, convert HP to Atk (15%) for 3 turns & boost BB, SBB & UBB damage (200%) for 3 turns   UBB:  (25 BC)  22 Hits AoE (1200~2000% depending on remaining HP), boost Spark damage (100%) for 3 turns, boost BB, SBB & UBB damage (300%) for 3 turns & boost Crit damage (300%) for 3 turns  ES: Boost Atk (0~50%, depending on remaining HP), boost Atk (50%) when BB gauge is full & boost all parameters (20%, must equip Dandelga) ==2nd Leader/Friend==  Sharl/Sharuru/Charle/Charles (7-star) '  <span style="color: #666666; font-family: Verdana, sans-serif;">Hits: ' <span style="color: #666666; font-family: Verdana, sans-serif;">10 (4 DC) <span style="color: #666666; font-family: Verdana, sans-serif;"> <span style="color: #666666; font-family: Verdana, sans-serif;">LS:  <span style="color: #666666; font-family: Verdana, sans-serif;">Boost HP & Def (40%), boost BC drop rate (15%), boost BB gauge fill rate ( <span style="color: #666666; font-family: Verdana, sans-serif;">30%) & add BB gauge ( <span style="color: #666666; font-family: Verdana, sans-serif;">2~4 BC) when Atked  <span style="color: #666666; font-family: Verdana, sans-serif;"> <span style="color: #666666; font-family: Verdana, sans-serif;">BB: (22 BC) <span style="color: #666666; font-family: Verdana, sans-serif;">Heal HP (2700~3000 HP, +32.4% Healer Rec), cure all Status Ailments & Debuffs, heal HP (2500~3000 HP, +15% Target Rec) for 3 turns, boost BB gauge (7 BC/turn) for 3 turns & fill BB gauge (4 BC) <span style="color: #666666; font-family: Verdana, sans-serif;"> <span style="color: #666666; font-family: Verdana, sans-serif;">SBB: (18 BC) <span style="color: #666666; font-family: Verdana, sans-serif;">Boost Crit rate (60%) for 3 turns, boost Crit Damage (75%) for 3 turns, chance (80%) to boost BB gauge (1~3 BC) during Spark for 3 turns, boost Spark damage (100%) for 3 turns & fill BB gauge (6 BC)  <span style="color: #666666; font-family: Verdana, sans-serif;"> <span style="color: #666666; font-family: Verdana, sans-serif;">UBB: (20 BC) <span style="color: #666666; font-family: Verdana, sans-serif;">Mitigate damage taken (50%) for 3 turns, Heal HP (98999~99999 HP, +10% Target Rec) for 3 turns, boost BB gauge ( <span style="color: #666666; font-family: Verdana, sans-serif;">50 BC/turn) for  <span style="color: #666666; font-family: Verdana, sans-serif;">3 turns & apply 90 turn Revive buff on all allies (50% chance to Revive with full HP)  <span style="color: #666666; font-family: Verdana, sans-serif;"> <span style="color: #666666; font-family: Verdana, sans-serif;">ES:  <span style="color: #666666; font-family: Verdana, sans-serif;">Add Angel Idol buff (revive with full HP) when HP below 20% & negate all Status Ailments

With these two, you already have (on turn 1 SBB)

Offensive: Crit Rate, Crit Dmg (225%), Spark Dmg (170%), Spark Debuff (25% ch. for 25%),  BB Dmg (300%), 15% HP>Atk Convert

Defensive: 70% HP Boost, 40% Def Boost

Support: 80% chance to boost 1~3 BC per spark, 15% BC Drop Rate, 30% Ares Buff, 2~4 BC when Atked, and 6 BB insta-fill

Now let's continue to the sub-units

3rd Slot
 <span style="color: #bf9000; font-family: Verdana, sans-serif; font-size: large;">Paris (7-star) ' <span style="color: #bf9000; font-family: Verdana, sans-serif; font-size: large;">  <span style="color: #bf9000; font-family: Verdana, sans-serif;">Hits:'  <span style="color: #bf9000; font-family: Verdana, sans-serif;">11 (3 DC)  <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;">LS:  <span style="color: #bf9000; font-family: Verdana, sans-serif;">Fill BB gauge (3~5 BC) when Atked, chance (15%) to receive 1 damage & boost HP (40%)  <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;">BB: (25 BC) <span style="color: #bf9000; font-family: Verdana, sans-serif;">17 Hits AoE (270%), heal HP (2100~2400 HP, +22.5% healer Rec), boost BC & HC drop rate (30%) for 3 turns & negate all Status Ailments for 3 turns  <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;">SBB: (22 BC) <span style="color: #bf9000; font-family: Verdana, sans-serif;">23 Hits AoE (510%), boost Atk, Def & Rec (130%) for 3 turns & fill BB gauge (4~7 BC) when Atked for 3 turns  <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;">UBB: (20 BC) <span style="color: #bf9000; font-family: Verdana, sans-serif;">25 Hits AoE (1000%), heal HP (98999~99999 HP, +10% target Rec) for 3 turns, boost Atk, Def & Rec (200%) for 3 turns & mitigate damage received (100%) for 1 turn  <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;">ES: <span style="color: #bf9000; font-family: Verdana, sans-serif;">Boost Def (50%) when HP is above 50% & boost all parameters (20%, must equip Honor Armor)  ==4th Slot== <span style="color: #bf9000; font-family: Verdana, sans-serif; font-size: large;"> Lagan/Ragan (7-star)  <span style="color: #bf9000; font-family: Verdana, sans-serif; font-size: large;">'   <span style="color: #bf9000; font-family: Verdana, sans-serif;">Hits: ' <span style="color: #bf9000; font-family: Verdana, sans-serif;">8 (4 DC) <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;">LS:  <span style="color: #bf9000; font-family: Verdana, sans-serif;">Boost Atk (80%), boost BB gauge (7 BC) when Atking, and boost Hit Count (+1, -50% damage)  <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;"> BB: (24 BC) <span style="color: #bf9000; font-family: Verdana, sans-serif;">12 Hits AoE (300%), inflict DoT Debuff (300%) for 3 turns & boost Hit Count (+1) for 3 turns  <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;">SBB: (26 BC) <span style="color: #bf9000; font-family: Verdana, sans-serif;">15 Hits AoE (500%, +100% each turn, maximum stackable= +300% (800% after 3 turns)), inflict DoT Debuff (300%) for 3 turns, boost  <span style="color: #bf9000; font-family: Verdana, sans-serif;">  <span style="color: #bf9000; font-family: Verdana, sans-serif;">Hit Count (+1) for <span style="color: #bf9000; font-family: Verdana, sans-serif;">3 turns & convert Def to Atk (60%) for 3 turns  <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;">UBB: (25 BC) <span style="color: #bf9000; font-family: Verdana, sans-serif;">20 Hits AoE (1200%), inflict DoT Debuff (800%) for 3 turns, boost Hit Count (+2) for 3 turns & boost Atk (200%) for 3 turns  <span style="color: #bf9000; font-family: Verdana, sans-serif;"> <span style="color: #bf9000; font-family: Verdana, sans-serif;">ES:  <span style="color: #bf9000; font-family: Verdana, sans-serif;">Add Ignore Def Buff for 2 turns on BB & SBB usage & boost Hit Count (+1)  ==5th Slot==  <span style="color: #38761d; font-family: Verdana, sans-serif; font-size: large;">Dolk/Doruku/Dork (7-star) ' <span style="color: #38761d; font-family: Verdana, sans-serif; font-size: large;">  <span style="color: #38761d; font-family: Verdana, sans-serif;">Hits: ' <span style="color: #38761d; font-family: Verdana, sans-serif;">10 (4 DC) <span style="color: #38761d; font-family: Verdana, sans-serif;"> <span style="color: #38761d; font-family: Verdana, sans-serif;">LS:  <span style="color: #38761d; font-family: Verdana, sans-serif;">Boost all parameters (35%) & 100% Base & Buffed Element Weakness Resist  <span style="color: #38761d; font-family: Verdana, sans-serif;"> <span style="color: #38761d; font-family: Verdana, sans-serif;"> BB: (28 BC) <span style="color: #38761d; font-family: Verdana, sans-serif;">12 Hits AoE (280%), Mitigate damage taken (50%) for 1 turn, boost Def (130%) for 3 turns & cure all Status Ailments & Debuffs  <span style="color: #38761d; font-family: Verdana, sans-serif;"> <span style="color: #38761d; font-family: Verdana, sans-serif;">SBB: (20 BC) <span style="color: #38761d; font-family: Verdana, sans-serif;">17 Hits AoE (480%), Mitigate damage taken (50%) for 1 turn, convert Atk to Def (35%) for 3 turns & immune to all Debuffs for 1 turn  <span style="color: #38761d; font-family: Verdana, sans-serif;"> <span style="color: #38761d; font-family: Verdana, sans-serif;">UBB: (25 BC) <span style="color: #38761d; font-family: Verdana, sans-serif;">21 Hits AoE (1000%), Mitigate damage taken (75%) for 3 turns & boost Atk, Def & Rec (200%) for 3 turns  <span style="color: #38761d; font-family: Verdana, sans-serif;">ES:  <span style="color: #38761d; font-family: Verdana, sans-serif;">100% Base & Buffed Element Weakness Resist, 100% Base & Buffed Crit Resist & b <span style="color: #38761d; font-family: Verdana, sans-serif;">oost BC & HC drop rate (30%) for 3 turns on BB & SBB usage. <span style="color: #38761d; font-family: Verdana, sans-serif;"> ==6th Slot== Personally I'd leave this up to the user, because all the other roles are filled simply with those 5 units because of all the buffs. Though most likely I'd put a Status Inflicter or Atk/Def Down Debuffer here like Rineth, Duran, or Tora. Semira, by the way, is also getting a 7 Star form this Halloween, and seeing as she is a heavy-handed inflictor already in her 6 star form, her 7 star form is expected to be devastatingly capable of handling the inflictions without the need to buff the entire party with wimpy 7-15% status chances. But if the boss you're up against is immune to statuses, Quaid or a Light/Dark Elemental buffer will take this slot's place if you want the extra elemental damage, but for now I'll give this slot to 7 Star Ragshelm for possible Injury ailment to party, chance for both Atk and Def down for 2 turns (most units have 1 turn-inflicted, giving you a better chance to keep the debuff up since you have 1-turn leeway), and another 1/4th chance to inflict the Spark debuff (except this one is more potent (40%) so it's recommended to use Ragshelm's sbb after Avant's) <span style="color: #38761d; font-family: Verdana, sans-serif; font-size: large;"> Ragshelm (7-star)  <span style="color: #38761d; font-family: Verdana, sans-serif; font-size: large;">'   <span style="color: #38761d; font-family: Verdana, sans-serif;">Hits: <span style="color: #38761d; font-family: Verdana, sans-serif;">14 (3 DC) <span style="color: #38761d; font-family: Verdana, sans-serif;"> <span style="color: #38761d; font-family: Verdana, sans-serif;">LS: ' <span style="color: #38761d; font-family: Verdana, sans-serif;">Boost Atk & max HP (30%), chance to ignore Def (15%) and mitigate damage received (10%) during Guard <span style="color: #38761d; font-family: Verdana, sans-serif;"> <span style="color: #38761d; font-family: Verdana, sans-serif;">BB: (25 BC) <span style="color: #38761d; font-family: Verdana, sans-serif;">17 Hits Earth  AoE (260%), chance (30% ) to apply -30% Atk or Def for 1 turn (separate proc) and chance to apply Injury buff (18%) for three turns  <span style="color: #38761d; font-family: Verdana, sans-serif;"> <span style="color: #38761d; font-family: Verdana, sans-serif;">SBB: (23 BC) <span style="color: #38761d; font-family: Verdana, sans-serif;">19 Hits Earth AoE (500%), chance (30%) to apply -30% Atk or Def for 2 turns (separate proc), chance (18%) to apply Injury buff for three turns and chance (25%) to apply Spark debuff to increase Spark damage (40%) for one turn  <span style="color: #38761d; font-family: Verdana, sans-serif;"> <span style="color: #38761d; font-family: Verdana, sans-serif;">UBB: (25 BC) <span style="color: #38761d; font-family: Verdana, sans-serif;">21 Hits Earth AoE (1000%), chance (10%) to apply -60% Atk for one turn, buff for two turns and apply 100% Damage Received Spark debuff for one turn  <span style="color: #38761d; font-family: Verdana, sans-serif;"> <span style="color: #38761d; font-family: Verdana, sans-serif;">ES:  <span style="color: #38761d; font-family: Verdana, sans-serif;">Boost Atk (100%) when enemy has status ailments & apply ignore Def buff for two turns on BB & SBB usage

Now for the full specs of the squad (after turn 1 SBB buffs only, since you'll only use regular BB in a few circumstances, the amount of BC gen is already staggering):

Offensive: Crit Rate (+60%), Crit Dmg (+225%), Spark Dmg (+170%), Spark Debuff (25% chance for 25% and 25% chance for 40%),  BB Dmg (+300%), 15% HP>Atk Convert, 300% DoT Debuff, 130% Atk Boost, 60% Def>Atk Convert, Doubled Normal Hit Count, 30% Def Down Debuff (2 turns, 30% chance), and Ignore Defense Buff

Defensive: 70% HP Boost, 50% Mitigation (BF Basics), 170% Def Boost, 30% Atk Down Debuff (2 turns, 30% chance), 35% Atk>Def Convet, Debuff Immunity (never before seen, buy now, only 329 payments of $49.99) for 1 turn (no more unblockable Def Down debuffs)

Support: 80% chance to boost 1~3 BC per spark, 45%/30% BC and HC Drop Rate, 30% Ares Buff, Double BC from Normal Attacks, 6~11 BC when Atked, 6 BC insta-fill, 7 BC Per Turn (on Sharl BB, with 4 BC insta-fill), Cure All Status Ailments AND Debuffs (On Either Dolk or Sharl's BB, double the cure ability, no need for 3 turn status Immunity when Sharl is innately immune and Dolk just needs Cosmic Dust/Refined Gem/Star of Hope/Impiety Orb/ or a "you'd be stupid not to equip one of these to your mitigator" sphere).

Hope you enjoyed the article and will watch for when the 9th 7 star batch releases in a few months from now,  probably January/February. This is my first ever post and the preview looks like crap and I have to go to bed but I'll go ahead and post this and edit it later if it turns out to be a Jabba the Hut globby mess to the eyes.