Talk:Spirit Conjurer Astrid/@comment-36875875-20180910134120/@comment-26816635-20180913182844

The must grabs: 80% parameter boost, BB Atk Boost, Add BB Atk boost to SB(it's top tier), Add staus ailment removal & negation to SBB(slot efficiency), Add LS purge to UBB(make her clear both ES/LS disable). Total 80 SP

The ignores: Negate elemental & crit damage(BB does that), BB effects last 1 more turn(too expensive & the effects already last 2 or 3 turns). Total 50 SP

The decisions: Negate staus ailments & Atk, Def, Rec reduction(alot of spheres & elgif can do this up to you), Enhance SB water shield(a 7000 HP shield is nice), Damage taken may restore HP(Cheap, effective as the heal has a 50% chance to activate and give back 20-40% of the damage), Boost Atk, Def, Rec to remaining HP(80% boost at full hp, stats are nice but effects can be better), Add boost max HP to BB(Cheap, if no one on you team has the skill more slot efficiency). Total 60 SP