User blog:IvanN3XT/If Trial X5 were to come out and Ezra was the capturable unit

I would imagine it like this:

Trial X5: Beat it and get (insert name here) Ezra!

(insert name here) Ezra (7*) can be evolved to Chivalrous Pacificator Ezra (Omni Evo)

Name: Chivalrous Pacificator Ezra Rarity: Omni Evo (Rainbow Star) Element: Fire

Stats: HP: 8970 (1300) Atk: 2920 (1100) Def: 2975 (1100) Rec: 3120 (520)

LS: 50% boost to all parameters, huge boost to Spark damage (120%), huge boost to BB Atk (150%) and boost BB gauge during Spark (2-3 BC)

BB: 30 combo powerful Fire attack on all foes, greatly heal all allies' HP (4000-4500*15% Rec), removes and negates status ailments and debuffs for 3 turns, add BB gauge fill during Spark buff for 3 turns (2-3 BCs, 100%) and boosts Atk/Def/Rec for 3 turns (140%)

BB damage/requirement and generation: 300%, 25 BCs needed, 30 BCs produced

SBB: 10 combo massive Fire attack on all foes, boost Spark damage for 3 turns (120%), boosts BB damage for 3 turns (300%), boosts Atk relative to Def for 3 turns (80%), add all elements to attack for 3 turns and boost elemental weakness for 3 turns (50%).

SBB damage/requirement and generation: 750% (+125% per consecutive use, max of 4), 30 BCs needed, 50 BCs produced

UBB: 25 combo massive Fire attack on all foes, boosts Crit and Spark damage for 3 turns (300% for Crit, 250% for Spark), boosts BB damage for 3 turns (500%), boost BB gauge during Spark for 3 turns (6-8 BCs, 100%) and boost Atk/Def/Rec for 3 turns (250%).

UBB damage/requirement and generation: 1500% at 1 HP, 3000% at max HP, 20 BCs needed, 25 BCs produced.

ES: Add "Boost critical hit rate buff (60%) for 3 turns" on BB/SBB, reduces BB gauge needed for BB (-20%) and boost own BB gauge each turn (4 BCs).

Special Skills:

Stat boosting: 20% boost to all parameters - 10 SP

Recovery: Gradually heal own HP each turn (600-800*5% Rec)- 10 SP

BB: Reduce BB gauge needed for BB (-20%) - 20 SP

Special: Add "Boost Crit damage buff for 3 turns (75%)" on BB/SBB - 50 SP

Enhance Crit damage buff to 100% - 10 SP

Add "Reduces damage taken to half for 1 turn" to BB/SBB - 50 SP

Enhance Spark damage buff to 150% - 30 SP

Add "Chance to revive dead allies to full HP (50% chance, 100% HP)" on UBB - 80 SP

Note: Probably too meta for Gumi standards.