Board Thread:Moderator News/@comment-26140304-20190702002532/@comment-32467167-20190727172304

Denshyo wrote: Goal: For RC 7 and above + for the Grand story also

Level: 251

Units: [//imgur.com/gallery/688idSC https://imgur.com/gallery/688idSC]

Can someone give me some recommendation for my Mono Element Squad please, really need some help right now. Hi there  Denshyo, 

Really sorry for the delay😓. Hmm, making mono-squads for RC 7 is not recommeneded right now with the current units so, for that summoning is recommended and I will be listing the units that have potentional to particpate in RC 7 for raising purpose. So, according to your query and your goal, Level: 251 Goal: GC & RC 7 I would recommend you to take,

For All contents [for now],

 Yamori   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, damage taken hugely boosts BB gauge, 10% damage reduction & damage taken may considerably restore HP Fills 5-9 BC & 50% chance to heal 25% damage taken ES [Extra Skill]: Negates critical and elemental damage when Jason's Mask is equipped, boosts Atk, Def each turn (up to 4 turns) for all allies, greatly boosts Fire elemental damage, raises Atk parameter limits to 150000 & greatly boosts Atk when HP is above 50% 15% Atk/Def each turn (up to 4x, 60% max), 100% elemental damage & 100% Atk

'Units:


 * Yamori (L)

 Limilnate, Haile, Kenaki & Estia 

 Details: 

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit, removes all status ailments, negates Atk, Def, Rec reductions for 1 turn in case of BB.

'Healing and making BB gauge both too max in case of SBB. Also provides resistance of KO to the whole squad including Hp boost by 25% and gives earth barrier by 4000 removes all status ailments in case of SBB.'

80% chance to revive with 100% HP, 45% boost to max HP, 400% boost to Rec, 60% boost to Rec relative to HP & heals 100% damage taken, KO resistance to whole squad 90% chance [Sp option] in case of UBB).

 Yamori:  (25-30% HP drain, 60% innate crit rate, 30% HP, 50% damage reduction for 1 turn, 50% boost to critical damage of Fire & activates 5000 HP barrier in case of BB.

60% innate crit rate, 80% chance to inflict ailments, 50% damage reduction for 1 turn, 90% boost to Def relative to Atk, 125% boost to critical damage & fills 5-8 BC in case of SBB.

50-55% HP drain, 60% innate crit rate, 50% boost to max HP, 300% boost to Def relative to Atk, 450% boost to critical damage, fills 50 BC & 100% damage reduction for 3 turns, in case of UBB).

  Haile: (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 Estia:  (200% parameter boost, heals 4000-4500 + 40% Rec HP, 15% damage reduction from Light and Dark Types for 3 turns, purges additional damage effect from one random ally & activates 5000 HP barrier in case of BB.

100% boost to Def relative to Rec, heals 4000-4500 + 40% Rec HP, 50% damage reduction for 2 turn & slight additional damage reduction for 2 turns [20% DoT mitigation] & purges additional damage effect from one random ally in case of SBB).

+1000% multiplier per ally BB gauge consumed, 400% parameter boost and 50% Rec reduction, 500% OD fill rate, activates 50,000 HP barrier, purges additional damage and LS disable effects from all allies & 100% DoT mitigation in case of UBB).

'  Ken Kaneki:''  (40% chance of 60% Atk/Def reduction, 40% Spark vulnerability, 15% critical and elemental damage vulnerability, fills 50 BC for self & 35% boost to max HP in case of BB.'''

220% parameter boost, 20% chance of BB/SBB/UBB recast for 2 turns & 80% boost to Atk relative to max HP in case of SBB.

55% boost to max HP, 100% chance of BB/SBB/UBB recast, 500% boost to Spark & 200% boost to Atk/Def relative to max HP, activates BB/SBB/UBB twice for 3 turns in case of UBB).

 Mono-Squads: 

As far for mono-squads, I would recommned you to take, ​​​​​​​
 * Fire:  Yan & Yuan, Yamori & Zegstia  / Summoning is recommneded
 * Water:  Sae & Haile  ​​​​​​​/ Summoning is recommneded


 * Earth: :  Nia, Nyala, Limilnate​​​​​​​  / Summoning is recommended

 
 * Thunder:  Daltisk  / Summoning is recommneded

 ​​​​​ 
 * Light:  Estia & Ken Kaneki  / Summoning is recommneded


 * Dark: Summoning is recommneded

 Additional Notes: 

''If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

'That's all! Hope this helps'😊​​​​​​