Talk:Frontier Gate/@comment-101.127.72.169-20150813083132

 Frontier Gate Season One Guide 

I did it the long way and failed many prior attempts.



If you have difficulty with Sefia and Kikuri at Stage 24, practice/experiment team/sphere combinations to beat it proficiently before thinking about Stages 26 to 30, which can get random at times. For Stage 24, Paralysing Kikuri is a big help so bring an all-rounder ailment infliction unit such as Balgran or Tora. You can equip Balgran with Paskuan Weapon for better chance of infliction(?) Defeat Kikuri before Sefia. UBB could be used to speed up the battle.



My victory route used:



Deimos (Lead) - status ailment negation and more importantly to taunt then tank every round. Use BB if SBB not available.

Quaid - for elemental damage and UBB (giving 2 rounds of normal but damaging attacks) to finish off battle quickly

Loch - for more damage

Balgran - for status ailment infliction. Alternate use of SBB with BB since SBB lasts three rounds.

Elimo - to mitigate and heal, I tend to use SBB when its available followed by a few rounds of BB

Bestie (Friend) - for BB generation



<p style="margin-top:0.4em;margin-bottom:0.5em;font-family:Calibri,sans-serif;font-size:16px;">Support Skill Used: Final Battle Set

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<p style="margin-top:0.4em;margin-bottom:0.5em;font-family:Calibri,sans-serif;font-size:16px;">Do practice BB filling as close to max or max out toward tail end of a battle to best prepare for next battle. Here, I used Elimo to continue to half the damage and heal while using normal attacks by other units to fill up BB gauge for next battle.

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<p style="margin-top:0.4em;margin-bottom:0.5em;font-family:Calibri,sans-serif;font-size:16px;">Stage 25 (Defence System) - Do not let your guard down, I got wiped when it said "Overworked" and I got complacent. Mitigation up every turn.

<p style="margin-top:0.4em;margin-bottom:0.5em;font-family:Calibri,sans-serif;font-size:16px;">Stage 26 (Grand Jelly) - use Balgran BB/SBB to poison

<p style="margin-top:0.4em;margin-bottom:0.5em;font-family:Calibri,sans-serif;font-size:16px;">Stage 27 (Skamya) - watch for 2 x Frozen Pillars, Deimos died and Revive potion used

<p style="margin-top:0.4em;margin-bottom:0.5em;font-family:Calibri,sans-serif;font-size:16px;">Stage 28 (Valmodora) - watch for Power Charge -> Guard all units

<p style="margin-top:0.4em;margin-bottom:0.5em;font-family:Calibri,sans-serif;font-size:16px;">Stage 29 (Lagzal) - watch for warnings, "I can hear someone singing" and "Did you hear that.. redemption" -> Guard all units

<p style="margin-top:0.4em;margin-bottom:0.5em;font-family:Calibri,sans-serif;font-size:16px;">Stage 30 (Granvalm) - mitigate and BB/SBB your taunt unit every round to avoid chaos and damage over time effects on other units. Watch for increased damage toward final part of battle, it becomes a race of who kills faster. Suggest you save a UBB/Hero Crystal for this final part.

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<p style="margin-top:0.4em;margin-bottom:0.5em;font-family:Calibri,sans-serif;font-size:16px;">Good luck!