Board Thread:Moderator News/@comment-26140304-20190702002532/@comment-32467167-20190803190445

Apecafen1998 wrote: Goal: Colosseum, Yoy to ashes, Void mirage

Level: 999

Unit -

Thank You In Advance! Hi there  Apecafen1998, 

Hehe, you're welcome😊​​​​​​. Though, according to your query and your goal,

Level: 999 Goal: Joy to Ashes, Void Mirage & Colosseum

I would recommend you to take,

 Joy to Ashes: 

All units:  Sero-Anya, Kaneki, Tate & Tama, Estia, Giselle, Sennie, Ravea, Bayley, Avani, Elaina & Nagid 
 * Stage 1:  Galene (L), Elaina (R), Tsovinar, Saerenthis (R), & Haile  ~  Tsovinar  (F)


 * Stage 2:  Galane (L), Tevarius (R), Tsovinar, Saerenthis (R), Giselle/Haile  ~  Giselle/ Tsovinar  (F)


 * Stage 3:   Elaina (L) (R), Nyala, Honoka & Hisa (R), Tate & Tama & Tevarius (R)  ~  Tarok/Arumat  (F)

[R stands for Revivers]

Leads:

For Stage 1 & 2,

 Galene   (Leader): 

LS [Leader Skill]: 200% boost to Atk, 100% boost to max HP and 30% boost to critical hit rate, 180% boost to Spark damage, hugely boosts critical damage, greatly reduces BB gauge required for BB & boosts OD gauge fill rate 150% crit damage, 30% BC cost reduction & 50% OD fill rate

ES [Extra Skill]: 20% boost to Spark damage for all allies, probable Spark critical when Scraptech Vektor is in squad or when Excelsior Chip MK-1, MK-2, or MK-3 is equipped, 100% boost to Atk, 30% boost to critical hit rate, resistance against 1 KO attack when HP is below 40% & raises Atk parameter limits to 180000 50% chance of 100% Spark critical

For Stage 3,

 Elaina   (Leader): 

LS [Leader Skill]: 80% boost to Def, Rec, max HP, damage taken hugely boosts BB gauge, damage taken may restore HP, negates all status ailments and Atk, Def, Rec reductions & 15% damage reduction from all elemental types Fills 6-10 BC & 50% chance to heal 30% damage

ES [Extra Skill]: 50% boost to all parameters when Elaina's Timepiece is equipped, negates all status ailments and Atk, Def, Rec reductions, considerably boosts BB gauge each turn for all allies & probable damage reduction to 1 Fills 5 BC & 15% chance to reduce damage

Details:

Stage 1 & 2:

 Elaina:  (Negates all status ailments for 3 turns, negates Atk, Def, Rec reductions for 3 turns, removes all status ailments, Heals 4000-4500 + 20% Rec HP & fills 10 BC in case of BB.

Fills 6-9 BC, 50% chance to heal 25-30% damage, 20% chance to recast, 15% chance to revive allies with 35% HP & 10% OD fill in case of SBB.

80% chance to resist 1 KO attack, 80% chance to evade attacks, 80% chance to recast, 80% chance to revive allies with 50% HP & fills 100 BC in case of UBB).

 Galene:  (30% chance of resisting 1 KO to self, 50% chance of evasion to self, adds Def ignoring effect to attack for 3 turns & 1000% DoT modifier in case of BB.

200% boost to stealth Atk, 60% boost to stealth critical rate, 200% boost to Spark, 100% boost to Spark for self & 125% boost to critical damage in case of SBB).

  Tsovinar:  (10% chance to deal max HP damage, 80% HP to Atk, 20% HP, 2% OD fill per ally & fills 800 OD in case of BB.

10% chance to deal max HP damage, 180% Spark, 125% Crit damage, 600% BB Atk & 50% chance to heal 25-30% damage in case of SBB.

Damage relative remaining Hp with 60% boost to Critical rate, 400% parameter boost, 60% boost to Critical rate, 400% boost to critical and Spark damage, activates BB/SBB/UBB twice for 2 turns & heals 100% damage in case of UBB).

 Saerenthis:  (30% boost to max HP, 50% damage reduction for 2 turns, fills 12 BC & 20% boost to max HP for self in case of BB.

40% chance of 60% Atk/Def reduction, 50% damage reduction for 2 turns, 200% boost to elemental damage, fills 14 BC & 15% chance to revive to 35% HP in case of SBB.

50% boost to max HP, 100% damage reduction for 4 turns, 150% boost to Atk/Def/Rec relative to max HP, fills 100 BC for 4 turns & 100% chance to revive to 100% HP in case of UBB).

  Haile: (180% parameter boost, 40% boost to drop rate, fills 12 BC each turn, fills 5-8 BC when hit & 50% boost to BC efficacy in case of BB.

180% parameter boost, 160% boost to Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50% in case of SBB).

 Giselle:  (10% chance of dealing 5% of foe's max HP, 225% elemental damage, 12% OD fill, 85% chance of random status ailment infliction & 25% chance of purging Curse negation effect in case of BB.

225% boost to elemental damage, 20% chance of evasion, 155% parameter boost to Water-types & 35% chance of purging Sickness negation effect in case of SBB.

50% chance of dealing 7% of foe's max HP, 100% chance of BB/SBB/UBB recast for three turns, 500% boost to elemental damage, adds evasion for 3 turns & adds random status ailment infliction to attack for 4 turns in case of UBB).

Stage 3:

 Elaina:  (Negates all status ailments for 3 turns, negates Atk, Def, Rec reductions for 3 turns, removes all status ailments, Heals 4000-4500 + 20% Rec HP & fills 10 BC in case of BB.

Fills 6-9 BC, 50% chance to heal 25-30% damage, 20% chance to recast, 15% chance to revive allies with 35% HP & 10% OD fill in case of SBB.

80% chance to resist 1 KO attack, 80% chance to evade attacks, 80% chance to recast, 80% chance to revive allies with 50% HP & fills 100 BC in case of UBB).

 Nyala: (15% boost to max HP, 120% parameter boost, 450% boost to BB Atk & 700% DoT multiplier in case of BB.

150% self parameter boost, 150% boost to elemental damage, 70% chance to reduce enemy Atk by 60% & 700% DoT multiplier in case of SBB.

400% parameter boost, 500% boost to elemental damage, 90% Atk reduction & 3000% DoT multiplier in case of UBB).

 Tate & Tama:  (20% BB gauge reduction, 30% chance of evasion, 140% parameter boost to Thunder types, 60% boost to critical rate for Thunder types, 60% BB gauge fill rate boost & activates Earth shield (3500 HP, 3500 Def) in case of BB.

300% boost to Stealth Atk, 60% boost to Stealth critical rate, 140% parameter boost to Thunder types, 60% boost to critical rate to Thunder types, 12 BC gradual fill & activates Earth shield (3500 HP, 3500 Def) in case of SBB).

 Tevarius: (20% chance to recast BB/SBB/UBB, 15% chance to revive with 35% HP, fills 14 BC, fills 12% OD gauge & 35% chance to purge turn skip in case of BB.

155% parameter boost and 60% boost to critical rate to Thunder types, heals 400-500 HP on spark, fills 3-4 BC on spark & 50% Spark to Thunder types in case of SBB.

400% parameter boost, 60% boost to critical rate, 5-8 BC on spark, 100% chance to revive at 100% HP & 80% chance of resisting 1 KO in case of UBB).

  Honoka & Hisa:  (30% BC efficacy reduction, 15% chance of reviving allies with 35% HP, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 + 15% Rec HP gradually, activates Fire shield (3500 HP, 3500 Def) in case of BB.

10% chance of resisting 1 KO, 140% parameter boost, 60% crit rate to Earth types, heals 4000-4500 +40% Rec HP & activates Fire shield (3500 HP, 3500 Def) in case of SBB.

Revives allies to full HP, fills 50 BC on hit, restores HP to full gradually, 50% OD fill & 50% HP in case of UBB)

Strategy to beat this Rift:

To beat this strategy, it is recommended to take precautions steps, such as,
 * Stage 1: It is recommended to let some of your units die and then revive them by using  Elaina's or Saerenthis's  UBB.
 * Stage 2: It is plain nuking here so, you can use  Giselle  UBB [as she has 3 turns recast + water Elemental damage], so taking her friend lead is also recommedned and beating the monster won't be much of a problem. Enemy has weak thunder reflect damage. Simply, you will need to nuke  Balmedia  down after beating his other parts. 
 * Stage 3: In this stage, it is also required to nuke your way down with your earth and thunder unist team. Be sure to check up the details of the what the enemy is saying for precautions too. Here is the details of this dungeon.

 Void Mirage: 

Not recommended to go for this rift right now as power output will lack, so summoning is recommended. Here is the list of the units that will particpate in this rift,


 *  Persenet, Raquiel, Estia, Fionna, Chizuzu, Qiutong, Beatrix, Katerin, Kranus 

Colosseum:


 * Attacking Squad:  Serin (L), Haile, Tsovinar, Galene, Giselle Tyndalos 


 * Defensive Squad: '' Galane (L), 2x QiuTong, Haile, Tsovinar '

Positioning:  Haile  should be at top left corner of the squa &  QiuTong  on the Top right corner.

 Additional Notes: 

''If any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.''

'That's all! Hope this helps'😊​​​​​​