Talk:GrandGaia:Reed/@comment-24.186.24.58-20151201233700

Took me a few tries but I just beat this after 3 or 4 tries. It's tough, but I found it easier than Disastrous Beast. The team I used was:

Bestie (B) (Lead) - Existence Jewel, Demon Striker

Aurelia (G) - Legwand Gem, Harp of Aurelia

Ciara (B) - Phoenix Crown, Buffer Jewel

Tridon (B) - Sinister Orb, Tridon's Trident

Hadaron (A) - Blighted Seal, Heresy Orb

Gazia (L) (Friend) - Ihsir's Guise, Existence Jewel

Logic: Bestie for BB fill. The HP increase on her LS helps a lot too. Aurelia for status and healing. That DoT on her BB is also pretty awesome. Tridon for shield, duh. Ciara for that 4-element buff. Hadaron to survive room 3. Gazia for the 10% damage reduction on his LS, BB fill on his BB/SBB, and mitigation.

After typing all that out I realized my spheres are nothing special, lol. Just use whatever works best for you. My item set was Hero's Crystal, Fujin Tonic, Divine Light, Revive Light, Crescent Dew. I didn't have to use any form of revive with my method, but I probably just got lucky. I'd recommend bringing at least one slot of revives. The important part of my strategy was to have the Hero's Crystal and at least 2 Fujins saved for room 3.

First Room: Didn't need any items here, just battle normally.

Second Room: Also didn't do anything special here. Element buffing helps a lot here, and as always mitigate every turn.

Third Room: By far the most difficult room. I couldn't take out Reed in 2 turns, so here's what worked for me after some trial and error: First turn, attack normally. Ensure that Hadaron has at least his first BB guage filled at the end of the first turn. 2nd turn: Overdrive Hadaron, then Fujin. Use Hadaron's UBB and with everyone else burst as usual. The hope here is that Hadaron's UBB will hit most of the enemy squad with 75% attack reduction (on my successful run he also hit 3 units for injury which was nice). This will save your squad from being demolished even with all your buffs removed. On turns 3 and 4 you can attack normally, then on turn 5 if you still haven't killed many (or any) of the enemy, use that Hero's Crystal, Fujin, and hit them again with Hadaron's UBB. That gives you another 2 turns of safety and by then the enemy should be toast.

Fourth Room: ez pz

Good luck to anyone out there trying this!