Thread:Linathan/@comment-26231443-20150510160041/@comment-26336535-20150513001128

Interestingly enough, I was actually thinking of a unit I would love to have implemented in Brave Frontier as I scrolled past this, and I thought of Ratchet and Clank, from the Ratchet and Clank series. I think it was actually my first video game, and I was thinking seven star because they're that awesome.

Normal Combo: 20 hits (1 DC/hit)

Leader Skill: RYNO

Increase ATK of all units by 50%, increase Zel Drop rate by 30%, increase BC droprate by 20%, and 20% reduction in BB gauge required for BB.

Brave Burst: Heavy Lancer

Powerful 25 combo Fire element attack on all enemies, increase spark damage by 50%, increase all allies BB gauge by 8

Super Brave Burst: Super Nova

Massive 10 combo Fire and Light Elemental attack on all enemies, reduce damage taken next turn by half, 50% chance of poison or paralysis, fills 4 BC per turn for 3 turns

Ultimate Brave Burst: Zodiac

Massive 50 combo Fire, Light, and Thunder Element attack on all enemies, boosts Spark damage by 100% for all allies, boosts ATK by 120%, adds Fire, Thunder, and Light Element to all allies attacks, all effects for 3 turns

Extra Skill: Champion

Boosts HP and ATK by 30% when Liberator Armor (sphere) is equipped, and nullifies status ailments.

Liberator Armor: Boosts Def by 50%, reduces BB required for BB gauge by 10% and increases BB gauge by 1-2 BC per turn.

Damn I put a lot of thought into this

Thought that could've gone into my homework ;-;