User blog comment:Dudable12/Trial 003 Team/@comment-50.46.189.157-20141031063208/@comment-25251916-20141031080546

I think you have misread this comment considering the user didn't mention that Zelnite's leader skil reduce bb gauge. Instead the user did gave the brief explanation of what Zelnite can offer with the BB increase fill of 8 BCs alongside with the increases drop rate.

Props to the above comment, I had planned to make up some team compostitions when I had saw this post a few hours ago. Pretty busy with things and didn't have the leisure time. Looks like you beat me to it. I do agree on most points but I'm suprised nobody mentioned his Eltri or was it recently editted in... However, I do understand about the choice for Elimo with her def buff intact only on her SBB. I would consider a different option for Reeze as leader considering that Juggernaut will be a problem for her, I guess it'll be kinda troublesome to keep both Elimo and Reeze with guarding at certain turns.

Grahdens (Leader) + Darvanshel (Friend) could help with the situation a bit more if you consider the comments below is the best option but not always the optimal. Grahdens provides that 15% resistance or mitigation to light/dark while Darvanshel has his status immunity and a 10% chance to reduce 20% damage. I guess Eltri will be kinda redudant but that tree is always useful in hard content such as Maxwell, Raids, etc.

Possible Team Compostion:


 * Grahdens (Leader)


 * Lillith


 * Tree Altri


 * Michelle/Lodin


 * Zelnite

The only main issue is trying to keep Darvanshel's BB at important times along with the heals that come from the Tree. If you do have trouble maintaing BB, adjusting Lodin for Michelle will still work but that loss in damage from the attack boost may prove detrimental whenever you get to the Sacred Song revive loop. It's trial and error from here, good luck!
 * Darvanshel (Friend - only if you have any)