Board Thread:Moderator News/@comment-26140304-20190502033740/@comment-32467167-20190528202402

Haelis wrote: Hi Hi !

So since I've got quite a few new units since I started joined this thread, here's the master list of em (I will only list the omni potential ones tho) : Units: ...

-edited- Okay so I'm worried that you might be confused, what I mean above by (consider I have this or that) is I want you to build the recommended squad based on all the mentioned unit, including the one that I don't have (which is why I said consider) and the replacement for that unit

So the goal is pretty much still the same : general (for exp and karma), arena, colosseum, RC7, and strategy zone (I managed to beat Ezra but not Lucius, and a friend of mine has already got Karna Masta, and he's still at lv 151 T_T)

I know I've said it alot but THANK YOU SO VERY MUCH bcus literally your "guidance" has helped me ALOT ! Whoosh ~ *skedaddle away

'-edited- Okay this might be irrelevant but is there a master list of the best spheres in the game ? Or a thread like what sphere should you put on this or that unit ? Cuz now that my inventory is teeming with spheres confused as what sphere should I put on my units.' Hi there  Haelis, 

Hehe, your welcome​​​​​ it was a pleasure to help ya 😊'. 'So, According to your queries, I have listed all of them & have provided answers to all of them in the systematic [arranged] way.

Level: 200 or near around it Goal: Overall squads

I would recommend you to take,

For Arena/Colosseum,

 Serin   (Leader), 

Skill: 120% boost to Atk, Def, 100% boost to max HP of Water types, 20% damage reduction from Fire, Water types, raises normal hit amount, probable normal attack on all foes, 50% damage reduction from all elements for first 2 turns & enormously boosts ABP and CBP gain Adds +1 hit to each hit count (with 25% reduced damage), 40% chance to attack all foes (with 50% reduced damage), 135% ABP & 60% CBP boost

For Hard Contents & Exp Grinding,

 Roglizer   (Leader): 

LS [Leader Skill]: 100% boost to all parameters, 130% boost to Spark damage, reduces BB gauge required for BB & hugely boosts EXP gain 20% BB gauge reduction & 20% EXP

ES [Extra Skill]: 15% boost to all parameters for all allies and 40% boost to all parameters when Status Boost Type Sphere is equipped & enormously boosts OD gauge fill rate 50% OD gauge fill rate

EXP Squad:

Units:


 *  Roglizer (L) 

 Kagiya, Auberi, Persenet & Tsovinar 

 Details: 

 Roglizer:  (Provides 75% chance of random status infliction, 200% parameter boost, 30% OD gauge fill rate & fills 500 OD in case of BB 

40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical in case of SBB).

 Kagyia:  (60% boost to critical rate for self, fills 14 BC, 60% BC efficacy, 40% BC, HC drop rate, 7% Item drop rate, 60% OD fill rate & fills 800 OD in case of BB.

60% boost to critical rate on AoE attack, fills 3-4 BC on a spark, heals 400-500 HP on a spark, 200% Spark & 100% Spark to Fire-types in case of SBB).

 Auberi:  (Negates all status ailments and Atk, Def, Rec reduction effects for 3 turns, Recovers 4000-4500 + 20% Rec & recovers 400-500 HP per Spark &  negates critical and elemental damage for 3 turns in case of BB.

Recovers 4500-5000 + 40% Rec HP, 200% parameter boost, fills 3-4 BC per Spark, fills 14 BC instantly, inflicts 40% vulnerability & 50% Spark to Water types in case of SBB).

 Persenet:  (Heals 4000-4500 + 40% healer Rec instantly, heals 3500-4000 + 18% Rec per turn & 15% chance to revive with 35% HP in case of BB,

60% boost to Critical, heals 4000-4500 + 40% healer Rec, 30% chance to reduce enemy Atk by 60% & fills 3-4 BC in case of SBB).

 Tsovinar:  (10% chance to deal max HP damage, 80% HP to Atk, 20% HP, 2% OD fill per ally & fills 800 OD in case of BB.

10% chance to deal max HP damage, 180% Spark, 125% Crit damage, 600% BB Atk & 50% chance to heal 25-30% damage in case of SBB).

Hard Contents:

Units:


 *  Roglizer/Tsovinar (L) 

 Tate & Tama, Tsovinar, Limilnate, Persenet & Roglizer 

 Details: 

Similar units in Exp squad aren't listed in this detail setcion.

 Tate & Tama:  (20% BB gauge reduction, 30% chance of evasion, 140% parameter boost to Thunder types, 60% boos to critical rate for Thunder types, 60% BB gauge fill rate boost & activates Earth shield (3500 HP, 3500 Def) in case of BB,

300% boost to Stealth Atk, 60% boost to Stealth critical rate, 140% parameter boost to Thunder types, 60% boost to critical rate to Thunder types, 12 BC gradual fill & activates Earth shield (3500 HP, 3500 Def) in case of SBB).

 Persenet:  (Heals 4000-4500 + 40% healer Rec instantly, heals 3500-4000 + 18% Rec per turn & 15% chance to revive with 35% HP in case of BB,

60% boost to Critical, heals 4000-4500 + 40% healer Rec, 30% chance to reduce enemy Atk by 60% & fills 3-4 BC in case of SBB).

 Limilnate:  (For healing 5000~5500 + 40% boost to Rec HP instantly, heals 4000~4500 + 20% Rec HP gradually & 30% chance of 30-35% heal when hit, removes all status ailments, negates Atk, Def, Rec reductions for 1 turn in case of BB.

'Healing and making BB gauge both too max in case of SBB. Also provides resistance of KO to the whole squad including Hp boost by 25% and gives earth barrier by 4000 removes all status ailments in case of SBB.'

80% chance to revive with 100% HP, 45% boost to max HP, 400% boost to Rec, 60% boost to Rec relative to HP & heals 100% damage taken, KO resistence to whole squad 90% chance [Sp option] in case of UBB).

Arena/Colosseum:

Arena:  Serin(L), Haile, 2xTsovinar & Giselle 

Colosseum:


 * Attacking Squad: Serin(L), Haile, 2xTsovinar & Giselle


 * Defensive Squad: Haile (L), Serin, 2xTsovinar & Giselle/QiuTong

RC (Raid Class):

Please check Mono-Squads for this.

GR (Guild Raid):

Any mono-squad according to the Guild Raid you are facing.

 Strategy Zones: 

Recommended reading, "friend that obtained the unit " Karna Masta " on 15 "section first.

 Mono-Squads: 

 (Note:  "" will be used to represent which unit is recommended until replacment).


 * Fire:  Cayena   (Leader) 

 Cayena (Zegstia), Azurai, Kyo, Anette, Kagiya ' ' ( Leader until  Cayena  is obtained ) 


 * Water:  Tsovinar   (Leader) 

 Serin, Tsovinar, Giselle/Tsovinar, Haile & Saerenthis (Vail & Virdon) 


 * Earth:  Nia   (Leader) 

 Limilnate, 2xAvani, Anadria (Dranoel)  [she is still available]

 


 * Thunder:  Tevarius   (Leader) 

 Tate & Tama, Draegar, Daltisk & N'an-Wang-Mu/Gilgamesh 

 ​​​​​ 


 * Light:  Chizuru/Vanila   (Leader) 

Persenet, Raquiel [Leader according to the situation], Vanila [Chizuru], Quentin & Quinn & QuiTong [Sero-Anya]  


 * Dark:  Roglizer   (Leader) 

 Kranus, Roglizer, Ebony & Enid, Lico & Xenon (Orochi) 

 Friend that obtained Karna Masta: 

As far for the friend, who obtained  Karna Masta  on 151 Lvl. There are certain possibilites for him/her to have  Karna Masta  at this level.


 * It can be his/her 2nd account [maybe 3rd or further depending upon the situation] and his/her original account maybe, above 300.


 * Either he/she defeated Karna Masta using IUBB [Infinite Ultra Brave Brust] team that requires only 6 units contribution to defeat almost any quest within 1-3 turns. IUBB team can beat Karna Masta either in 1-3 turns easily.


 * He/She may have studied for the dungeon throughly and have acted according to it or maybe have taken a guide or walkthrough from someone or from a video. He/She also may have taken help for squad building or could have build a squad depending upon him/her, if he/she has studied the mechanics & working of buffs of this game.

However, at such level, the most possible way to clear these SZ [Strategy Zones] is through IUBB team.

 IUBB team requirements: 

For IUBB team, you are required to have,


 * Recaster [ Tsovinar, Hakuzo, etc]


 * A unit that will cast IUBB [ QiuTong, Shion, Xenon, Allanon,  etc]


 * Extra Action provider [ Ravea, Serin,  etc]


 * 0 BC team [not must but mandatory ~ must for the unit who will cast it]

There are different squads that can be used to perform IUBB if we talk about the current era. But requirements should meet to perform IUBB technique. I can explain the IUBB process after I finsih answering other queries.

 Spheres: 

So, first of all with the spheres. There isn't any recommendation page which tells which kind of sphere's should be equipped on certain units because it is the choice of the player which sphere he/she wants to equip on a specific unit. However, if you want to find cool sphere's then you would be required to go for hunting for its material as crafting cool spheres is easy but materials are hard to obtain. Head to,

There is a cool list of strong spheres and can be obtained through crafting materials. Some materials [that are used to craft   Revenant Soul  &  Giselle's Kiss ] can be obtained from watching video slots. Giselle's Kiss is also obtainable directly through Video slots too.
 * Imperial Hall => Sphere's

From setting the filter to 7* you will see the some of the craftable spheres that can provide higher parameter boost and some additional buffs. Firstly search from the Wikia to see if the sphere is craftable or not as some sphere's won't craftable because their materials were available during their specific events.
 * Town => Sphere => Filter [Set to 7*] ~ this method require searching for materials

Additional Notes:

If you have any other query, then you can reply to this thread once again. As far for IUBB team, I will explain it on this thread after I answer other queries that are required to be answered.

'That's all! Hope this helps😊​​​​​​.'