Board Thread:Moderator News/@comment-26140304-20180802162706/@comment-32467167-20180821094034

Jeriel19 wrote: Very much thanks

If you can

Unit: All Might (without cape sphere)

Goal: All Might Event

Unit: All Might (with cape sphere)

Goal: Recommend Hi there Jeriel19,

Your welcome and as you asked for All Might It would be my pleasure to help ya,

For All Might (Without cape sphere),

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SP 10: 80% boost to all parameters

SP 15: 130% boost to Spark Damage

SP 15: Enhances success rate of BB/SBB's probable huge Atk, Def reduction effect

SP 15: Enhances SBB's critical damage boost effect

SP 25: Enhances LS's critical damage boost effect

SP 20: Adds enormous critical hit rate boost for 3 turns effect to BB/SBB

And as for Cape sphere, you should choose the same because the SP selected above is great for heavy type battles.

That's all! hoped it helped.