Board Thread:Moderator News/@comment-26140304-20180203050320/@comment-34384789-20180212083244

SolemnWings wrote:

KKytes wrote:

BryanZephyrus wrote: Can someone help me on this?

If HP = 20,000 and REC = 4,000 and my shion boosts REC by 170%, which would be 10,800, will the REC to ATK convert base on 4,000 or 10,800?

Also, may I know which stat convert is the best?

Tq! :)

Hullo! (^^)/

Stat converts affect a unit's base stat, not their buffed ones. So in your given example, the Recovery to Attack stat convert will be based on 4000.

As for which stat convert is the "best", there technically isn't one. Due to the nature of stat converts being dependent on a unit's stats, the effectiveness of a stat conversion buff changes from unit to unit. For example, a unit like Rahotep, who's well known to have one of the lowest Recovery stats in the game, would benefit less from a Recovery -> Stat buff compared to other Omni units. It honestly depends on which units you send out and what their stats are.

I hope this helped! (^^)/ According to this wiki's Damage page: "Stat Conversion Buffs are flat bonuses applied after total stat calculations, not to the base stats. This means the bonus is not affected by multipliers to the stat it is being added to, but is affected by multipliers to the stat that is being converted from." This mechanics page on Reddit says pretty much the same thing.

Thx guys for your help!