Talk:Wave Breaker Quartz/@comment-188.162.250.80-20151218112341/@comment-26319821-20151220113411

Ah, let me state the rule for Challenge Arena first. Pretty much all healing that does not come from a BB/SBB is reduced to 1/10~1/20 of its normal healing affects. Since his regen, or heal each turn, isn't a BB/SBB, the rule will apply to his LS. The healed rate isn't as much as a % rate, but this an approx. guess. 1000 + (Rec * .65) = X X meaning the total heal at the end. So for Challenge Arena, let's say a unit has about 1000 Recovery, so each turn would normally heal for 1650, but because of the applied rules to Challenge Arena, it's going to be 165 each turn approx. I hope this information has helped you and it's not 100% facts, but just approx. guesses.