Board Thread:Moderator News/@comment-28149328-20161021121812/@comment-27076522-20161025071726

Leenakeenev wrote: Milenkov wrote:

Like Avant GGC for example, a lot of folks recommend Laberd for his mitigation after certain amount of damage has been taken to ease the amount of damage you are taking.
 * ANOTHER SALT* Why doesn't Gumi give ANY CONFIRMATION WARNING before I mistakenly chose to recover orbs and energies using gems? I don't want to recover using any gems! I am tired and I want to sleep, and I want to save gems for 4 omni summons! Now my gems is 20 left, bye-bye 4 omni summons! Meanwhile my raid orbs and gems are mistakenly FULL again! I am very sleepy right now and very prone to further refill mistakes! I hate Gumi's gem trap! *SALT END*

In my experience, Ark GGC fucks you up unless you can nuke with multi Sky Orbs or have very good defence. Azurai's LS for 10% mitigation, Krantz's SBB for 50% mitigation, status immunity and heal when damaged, Melord for 70% Def2Atk and 50% Atk Debuff. You need Elemental and Crit negation, raw Def Boost, Barrier, HoT.

You can consider Lara for HoT, Elemental and Crit negation, Stein for Barrier+HoT. For raw Def Boost, I have no idea other than 160% Adriesta Atk+Def boost.

Laberd's Debuff is the same as Melord's SP options. He has 4~7 BB fill when attacked, which Melord's BB already provides as well. Krantz's SBB has 50% mitigation as well. I think you want to reconsider your Laberd option.

Azurai has a DEF buff. Also Ark's GGC is pretty easy with Omnis. It was designed for 7* units so if anyone's still having trouble with it with a full team with units like Melord and Azurai...