Thread:Divine Ice Wind Haile/@comment-24974484-20160311004816

Just remember these : 1. Barion changes element. You'll want to set Dolk lead (if you have) or go YOLO with usual HP-boost lead. You may also consider elemental buffer (Roa, Krantz, Griff) 2. Use mitigator's UBB near 50% of his to increase the chance of surviving from that nasty Empty Seal. it was almost as hurt as Mora's. Afterwards, Fujin your mitigator because Barion's Empty Seal drains BB gauge to zero. 3. Play safe, make sure you give enough damage every turn 4. Barion hits HARD. You might also want to consider DEF buff (this is why I recommend Elimo more than Krantz ^^) AND X to DEF buff (Reeze/Melchio/etc) if you don't want to suffer too much.

My run :

Roa lead - Karl fixed FL (Roa can be replaced by other HP-booster lead or even Dolk)

Elimo → mitigator, healer, DEF buffer (can be replaced with Krantz, but proceed with care)

Griff → Crit dmg + Fire/Water buffer (can be replaced with other offensive unit... even Reis will work, I guess)

Reeze → X to DEF buffer (can be replaced by other "X to DEF" units)

Paris → BB revenge buffer (can be replaced by Nadore/Bestie. If you're going with Libera, equip her with Impiety or Prized Light)

Item Set : 5 Fujin, 4 revives (3 in JP)

This build focuses on giving considerable damage for Barion every turn, reinforcing the defense per 3 turns, and filling BB gauge through BB revenger buffer (Paris' SBB) 