Board Thread:Moderator News/@comment-26140304-20181001080659/@comment-32467167-20181029113319

legal-user wrote: Goal, Allrounder for Hard Quests(Vortex Gate/Summoners ResearchLab/MapQuests)

1 For All Arena Mod's

1 For Summoners Hall

Level:200+

Units -

Khepratum has Fortitude Oracle lvl 2 (Elgifs)

Dorte has Fortitude Oracle lvl 2

Nyami has Dark Oracle lvl 2

Shira has Brave Perseverance

Have elgifs to Spent for Squad:

Brave Aquarius lvl 1 and 2, Algor Aeterno lvl 1, Eternal Spiral, Power Poison lvl 2, Empress's Heartbeat lvl 4, Demonic Victory song lvl 4, Raging Memories lvl 1, Raging Blade lvl 1, Divine life lvl 1 ,Protective Spirit lvl 2, Destroyer's Authority lvl 3 ,Guardians Authority lvl 3, Tablet of Vitality lvl 1 and 2, Tablet of Healing lvl 2, Tablet of ruin lvl 5,Supreme Spirit lvl 1 Hi there  Legal-User, 

As you asked for a team that would mainly deal all of your goals, Allrounder for Hard Quests(Vortex Gate/Summoners Research Lab/MapQuests) *1 For All Arena Mod's *1 For Summoners Hall

For Arena/Colosseum,

 Glenn   (Leader) 

Skill: 50% boost to max HP, 150% boost to Atk, Def for first 3 turns, probable normal attack on all foes & considerably boosts ABP and CBP gain 30% chance for normal attack to hit all foes with -50% damage, 50% boost to ABP gain, 25% boost to CBP gain

(Note: If you ever get Serin, Amadream or Wintia then replace it with Glenn's leader position. I'm not saying to choose it as a UOC. UOC is your own choice unit).

For normal quests and exp farming,

 Zelnite   (Leader) 

Skill: 50% boost to max HP, enormously boosts BC, HC, Zel, Karma, and Item drop rates & boosts EXP gained 25% boost to BC, HC, Zel, 20% boost to Karma, 5% boost to Item drop rate, 10% boost in EXP gained

For Hard quests 

Allanon   (Leader)

Skill: 80% boost to all parameters, negates elemental damage, hugely boosts all elemental damage greatly boosts OD gauge fill rate & reduces BB gauge required for BB 175% elemental damage, 30% OD fill rate & 20% reduction

Units:

 Limilnate:  (For healing and making BB gauge both too max. Also provides a resistance of KO to whole squad).

Florence:  (Ability to raise KO'd units in case of BB skill with 15% chance. Also gives parameter boost to Atk/Def/Rec for three turns also a high level nuking type unit).

 Vail&Virdon:  (For providing reduction to BB by 20%, 60% BC efficacy, heals 4000-4500 and also gives 40% boost to healer Rec HP, 100% Def to Atk & activates 3500 HP, Def shield in case of BB.

Also provides 60% BC efficacy, heals 4000-4500 + 40% healer Rec HP, 100% Def to Atk & activates 3500 HP, Def shield both at a same time in case of SBB).

Azurai:  (For nuking Combo and also for giving boost to Max Hp by 25% in case of  BB .

BB atk is increased by 450% and high parameter boost are also given to Atk/Def/Rec by 180% in case of  SBB ).

 Allanon:  (Chosen on the basis of providing 12 BC in case of BB and also provides KO resistence for whole squad with 10% chance.

Provides 5000 Hp Barrier for all units in the squad, also work for healing with 10% boost to OD gauge).

 Elgifs: 

As far for elgifs I would recommend you to take,
 *  Limilnate  --> Tablet of Vitality Lv. 2
 *  Florence  --> 'Destroyer's Authority lvl 3'
 *  Vail & Virdon  --> Empress's Heartbeat Lv. 4
 *  Allanon  --> 'Guardians Authority lvl 3'
 *  Azurai  --> Tablet of ruin lvl 5

 Additional Notes:  

If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here, I will check the stats of the units you summoned and will give it a change to the squad if those units have tendency to surpass one of the unit present in the squad.

'That's all! Hoped it helped. 😊'