Template:Gameplay

{| class="navbox light mw-collapsible mw-collapsed" width="100%" style="clear:both font-size:75%; color:#FFFFFF; background:#06305B; border: 2px solid #BFBFBF; text-align:center; border-radius: 10px;" ! align="center" style="background:#B0C4DE; border-radius: 7px; color:#373737;" width="100%" colspan="2"|Active and Passive Effects in the Brave Frontier series ! align="center" style="background:#FF7575; color:#282828; border-radius: 7px;" width="100%" colspan="2"| Brave Frontier
 * style="background:#FFFFFF; color:#282828; border-radius: 7px;" width="15%" |General Basics
 * style="background:#FFE2E2; color:#282828; border-radius: 7px; text-align:left;" |Unit ills full 10011.png Unit Skills • sphere_thum_1_3.png Spheres • Unit ills full 50792.png Elgif and Emgif
 * style="background:#D5D5D5; color:#282828; border-radius: 7px;" width="15%" |Unit Basics
 * style="background:#FFE2E2; color:#282828; border-radius: 7px; text-align:left;" |Unit ills full 10011.png Unit Skills • sphere_thum_1_3.png Spheres • Unit ills full 50792.png Elgif and Emgif
 * style="background:#FFFFFF; color:#282828; border-radius: 7px;" width="15%" |Advanced Mechanics
 * style="background:#FFE2E2; color:#282828; border-radius: 7px; text-align:left;" |Damage • Spark • Drop Rate • Frame Data
 * style="background:#FFFFFF; color:#282828; border-radius: 7px;" width="15%" |Advanced Mechanics
 * style="background:#FFE2E2; color:#282828; border-radius: 7px; text-align:left;" |Damage • Spark • Drop Rate • Frame Data
 * style="background:#FFE2E2; color:#282828; border-radius: 7px; text-align:left;" |Damage • Spark • Drop Rate • Frame Data