Talk:Unit Types/@comment-108.74.174.108-20150711003659/@comment-26403279-20150711011911

Heh. Most new players think that it's Breaker. No unit is ever "this or bust", though the preferred types are Anima>Breaker>Lord>Guardian>Oracle. The reason is, above all, survivability is the first thing any unit needs to fight. Anima has the most health, and while recovery may seem great, the difference that it makes is hardly anything at all. Trust me, you won't notice it. Breaker is after that because while defense is down a bit, our units have their Brave Bursts (BBs) that allow their attack stat to be multiplied. Breaker makes a big difference when the BB multiplies that extra damage. It would be the best, but survivability is lowered. Lord is all around, right in the middle. Guardian is after that. While it may have higher defense, there are enemies that can bypass defense (occasionally) and their damage output during BB is hurt. Also, defense isn't usually multiplied by any move enough to make much difference. Oracle is last because while you only recover slightly faster, there is only so much you can heal- which is shortened too. Survivability is lowered without any other benefit. In my opinion though, after almost a year of playing, it's not much different. It's way bigger on paper than in real battles.