Talk:Frontier Gate/@comment-26342532-20160716055333/@comment-27032323-20160804164334

Failed at 139 because of Valmodora (That annoying bug with random remove buff)

Ark (Leader) - Oracle Bangle + Growth Device - Elgif 30% HP - SP: Add element + negate crit

Juno-Seto (Friend) - Beiorg Armor + Growth Device - Elgif 20% all stat

Fellice - Beiorg Armor + Heavenly Ring - Elgif FG Thunder

Eze - Batootha + Bond of Rih'alnase - Elgif 30% Atk & HP

Selena - Lexida + Impiety Orb - Elgif 20% Atk

Kulyuk - Occult Treasure + Schism Orb - Elgif 10% all stat - SP heal when deal dmg + add bb when attacked.

From 1~95, I usually pick Bonus: Chaos Control. Inflicting Status Ailment extremelly helpful at these stages. Free to Auto.

At 101+: Item Set + manual fight. If any unit die, I spam Juno SBB to revive. Sometimes it took me 20 turrn to revive 1~2 unit. Revive potion only use for Juno if she died. And only UBB if more than 3 units dead. The 4th Stage with Big Boss, only the Bug Queen and 2 other listed in section "Stage 50+" need to be careful.

Attack order:

1. Eze (Atk up)

2. Kulyuk (Def based on Atk)

3. Selena (BC/HC Drop + HoT)

4. Juno (Overide Selena HoT cuz Juno's better)

5. Ark (Better Atk Buff & Light Barrier's HP -> Overide buffs above)

6. Fellice