Board Thread:Moderator News/@comment-26140304-20200203084221/@comment-30054866-20200213094347

Jbeyy wrote: KKytes wrote:

Jbeyy wrote: KKytes wrote: Jbeyy wrote: Hello KKytes !

I asked for your help in January and it was really helpful! So I would like to thank you again.

Since that time, I made a loooot of summons, but I still struggle with some dungeons, especially The Void Mirage

This is why I'm asking once again if you could give me an update on my mono-squads and if you could help me build a better team for The Void Mirage. Thanks a lot ! Goal: Mono-Squad, Void Mirage Level: 498 Units: http://imgur.com/gallery/F45vTgi Oh, hi again, Jbeyy! Nice to see you! (^^)/

I'll once again keep things brief to save time. If you have any further questions, don't hesitate to ask, mkay?

Mono-Fire

Czorag (Lead)

Seria (DBB Bonded to Karl)

Cayena

Aesys

Ellie

Mugen (Friend)

• If you want to unlock Czorag's DBB, you can easily do so by obtaining Zeis: a mono-Fire Guild Raid Unit obtainable in the Guild Raid Exchange Hall for 20000 tokens.

Mono-Water

Thoth (Lead, DBB Bonded to Ptah)

Tsovinar

Ravea

Viviane & Orah OR Utheria

Charlie OR Kahiki

Sennie (Friend)

Mono-Earth

Nia (Lead)

Armaiti (DBB Bonded to Vohu)

Gwenevere

Arumat OR Bayley

Honoka & Hisa

Andaria OR Lydia (Friend)

Mono-Thunder

Miriam (Lead)

Ma'at (DBB Bonded to Set)

Tevarius

Vrana

Paris

Any Mono-Thunder Lead

Mono-Light

Ptah (Lead, DBB Bonded to Thoth)

Opal Goddess Tilith (DBB Bonded to Vanila)

Vanila

QiuTong

Persenet

Hakuzo OR Ken Kaneki (Friend)

Mono-Dark

Set (Lead, DBB Bonded to Ma'at)

Lico

Xenon (DBB Bonded to Estia)

Vohu (DBB Bonded to Armaiti)

Kranus

Set (Friend)

Void Mirage Unit Pool

Ptah (DBB Bonded to Thoth)

Opal Goddess Tilith (DBB Bonded to Vanila)

Vanila

QiuTong

Persenet

Xenon (DBB Bonded to Estia, BBAtk SP unlocked)

Lico

Kranus (Doom Purge SP unlocked)

Hakuzo OR Ken Kaneki (Friend 1)

Chizuru Kagura OR Kielezar (Friend 2)

''• For Phase 1 (VS Juggernaut), run the mono-Light squad I gave you. Juggernaut will change elements every 3 turns, being immune to whatever element it's currently set to. Use the time it's immune to damage to build up OD, and nuke it with either DBB or a Recast UBB once able.''

''• For Phase 2 (VS Gazia's Barrack), use the same mono-Light squad as in Phase 1. This boss is pretty much just a DPS check. You have to be able to nuke its summoned minions before you get killed by Doom. Each time you kill its minions, it'll refresh your doom counter; however, be warned that this refresh will only continue for three cycles. Once it's summoned its third set of minions, it will no longer refresh your doom debuff. Do note that, for a confirmed but long clear, you can use Sero-Anya's self doom purge buff to bypass this doom nuke; you can then stall for ~100 turns and revive all your dead units using Kranus' UBB once their doom revive debuffs expire. Again, though, this part can be easily cleared with well-timed DBBs.''

• For Phase 3 (VS Gazia, Kranus), use the squad below.

Twilight Squad

Xenon (Lead, DBB Bonded, BBAtk SP unlocked)

Ptah

Kranus

Lico

Vanila

Friend 2

''• You'll want to target Gazia when the Taunt debuff expires, as Gazia'll take less damage when it's up. Make good use of Kranus' and Vanila's/Lico's UBBs, as the battle ends once you push Kranus to 0% HP.''

''• For Phase 4 (VS Kranus), use the same squad as in Phase 3. DBB has made this this portion much quicker to deal with, but you should still be wary. The main gimmick here is that Kranus can only be killed when he says a certain phrase during his attack monologue - otherwise, he heals back to full. The full list of signals are detailed on [https://bravefrontierglobal.fandom.com/wiki/Rift:Andaria#The%20Void%20Lv.4 the Void Mirage wikia page. ]''

''• Your Evasion UBB from either your Friend or Vanila/Lico is definitely the most important buff here, as it's needed to survive Kranus' high damage output. In addition, Kranus' UBB provides the much needed revive and mitigation buff integral to surviving the heavy damage in later phases. I''

''• Xenon's DBB works wonders here, as it can help deal with the HP reduction debuff. Give Xenon crit-related spheres and buffs so as to better improve his DBB damage.''

Overall, Void Mirage is still fairly hard, but recent updates and the release of DBB has definitely made it much more manageable.

I hope this helped! (^^)/ ​​​​​​ Hi !

Once again, thanks for your advices.

I managed to clean phases 1, 2 and 3 fairly easily. However, as you said, the phase 4 is on another level. I defeated him 2 times, but in its third phase, it started to deal way too much damage. I felt like I didn't have enough damage (probably due to lack of DBB on Xenon, to having almost all units only Omni/Omni+1 and to having not so good spheres). Would you recommend something in particular or do I just have to farm a bit more to push my team up? Definitely work towards getting a decently leveled DBB for Xenon. Void Mirage itself has been heavily nerfed as of late to the point that you can blitz past most of it in under 20 turns - a huge step from years prior. Not only will Xenon's DBB allow you to get past certain phases more quickly, it allows you to efficiently managed DoT and increases your max HP to counterract the aforementioned total HP cuts in the final battle.

Aside from this, I would definitely recommend getting to at least Omni+2, if only because it allows you to spend more SP in the enhancements category and lets you inflate unit stats a fair bit via extra Imp limits.

However, I imagine that part of the reason why you're struggling is a lack of OD fill to cast UBBs efficiently. In that case, I'd strongly recommend swapping out Lico for QiuTong in the final squad setup, as well as using a Recast friend with OD fill instead of Chizuru/Kielezar (e.g. Ken Kaneki). With the Recast buff, you're able to cast 12 SBBs instead of 6 per turn, allowing you to efficiently build up OD gauge to set up for UBB casting. Should you opt to go this route, your new UBB casting cycle would be as follows: UBB Recast Friend > Vanila > Kranus > Loop.

What spheres are you running on your squad? Knowing what you have available to you will help me better understand your predicament, and tailor more concise recommendations on your behalf.

Consider equipping OD filling spheres, like Vrana's Calling, Chrysalis Zeta, and Vesper Argentum. The former is the most accessible, the materials of which are found in the Raid category of the Event Exchange Hall; note, though, that non-Thunder units won't receive the parameter boost.

Write back! (^^)/ Here you can find my spheres : http://imgur.com/gallery/SUE750S I understand how much Xenon's DBB is important. You suggest to have it in higher level. Does it change something apart from shards required and synergy effectiveness ? I'll give it a try ! Any specific spheres worth considering ?

Also in a completely different topic : I got the new thunder unit. Do you think she's worth upping and using instead of tevarius ? Thanks ! A higher DBB level not only reduces shard requirements and strengthens synergy effectiveness, but also increases overall damage and buff length. In the case of Xenon+Estia's DBB, the health boost obtained from the Twilight synergy is heavily buffed depending on its DBB level. See the rest of the specifics on the Elysia Eternal DBB page.

Also, congrats on Nimrah! She definitely seems like a direct upgrade to Tevarius, bar the TurnSkip debuff cleanse and Angel Idol chances; instead, she offers a higher damage output and Stealth. Provided you aren't running your mono-Thunder squad in any TurnSkip heavy content (e.g. Drowning Darkness), you should be able to switch Tev out for Nimrah without repurcussions. (^^)/