Talk:Sacred Flame Lava/@comment-84.136.157.8-20150415142500/@comment-100.38.133.118-20150415230748

I see what you mean, that would be crazy!

The thing is, you need to activate the UBB (meaning going through overdrive first and then filling up the UBB gauge), so that would eliminate the one turn part of that.

Here's an even better idea (IMO):

Breaker Eze, use Lava's UBB, use one of those stones to max overdrive and do Eze, fill it up as quickly as possible, and

complete destruction (you lose an item slot though)

If I am doing the math right:

2750 ATK

1000% base multiplier

times 5 with Lava

5000% multiplier

2750*50= 137500 raw damage

after multipliers like spheres, the spark damage boost active with Eze's UBB, and a damage boost from his SBB, the gap between their damage widens.

obviously this is more risky because you could waste the stone for overdrive if Lava's buff runs out, but since one should already have batootha on Eze, with the extra skill, and then something like the heavenly bud or the Geldnite axe to add to his crit damage boost from his skill, the damage output would be much higher than Mifune's, no matter what sphere combination you try to use.

more calculations!

137500 damage

inherent 2x crit damage instead of 1.5x because of extra skill

+50% attack from batootha and extra skill

2x spark damage instead of 1.5x because of batootha (and 1.2 boost from UBB)

Geldnite Axe (+200% crit damage)

137500*1.5*4*3.2

2640000 damage

DID SOMEONE SAY LEADER SKILLS

Dual Kira (guess you miss out on weak element damage boost)

137500*1.5*7*2

4620000 damage

Dual Alpha (Base damage booster, in case you don't crit)

137500*3.1*4*2

5456000 damage

Maybe lets throw in Kira's attack boost (2x)

previous values in order with buff

6160000

10780000

8976000 (guess the attack boost is super boosted by the higher crit in the Kira lead)

If we really want all offense, I guess we can throw in Bargus for his unique boost

Bargus' specific effect is not clear, as the description says it adds half the def parameter, but hovering over on the wiki says it will divide def in half, and multiply attack by 1.5.

Since I don't know which one is right, I'll do the one that should be higher (multiply attack)

the values again in order with that boost:

7040000

12320000

9856000

I guess the Kira lead wins in everything, but only if there is a crit. This is nearly a full squad too (of requirements), so to make crit more reliable, I would bring Maxwell or Orna or something.

Also, these squads have low survivability in probably everything high tier, unless you are fine with settling for the lower damage and using survival leads like Tridon or Elmedia.

If you really want more damage, I guess you could also bring thunder ore or whatever it is that buffs thunder attack, or maybe someone like grybe who buffs thunder unit damage specifically.