User blog:King Arius d' Great/Unit Detailed Statistics: Malachite Pike Drevas




 * Malachite Pike Drevas

10 hits distributed as (in %): 20% 18% 10% 15% 10% 7% 5% 5% 5% 5%

Leader Skill: Eternal Blazing Nature (Hit Points/Defense/)


 * Negates all status ailments, 30% boost to max HP, DEF & 15% damage reduction from Fire and Earth types

Extra Skill: Until We Meet Someday


 * Negates all status ailments & adds status ailment removal effect to BB/SBB
 * Trigger on BB/SBB
 * Trigger effect: Ailments cured
 * Ailments cured target: Party
 * Negate ailments target: Self

Brave Burst: Mistral Jade (Support/Offense)


 * 13 combo powerful Earth attack on all enemies, negates status ailments and random status ailment counter when attacked for 3 turns & slight damage reduction from Water and Thunder types for 2 turns
 * 13 hits distributed as (in %): 15, 3, 10, 4, 20, 6, 3, 11, 5, 8, 6, 9
 * Maximum BC generated: 13
 * Negates status ailments target: Party
 * Negates status ailments turns: 3


 * Counter inflict ailment target: Party
 * Counter inflict ailment turns: 3
 * Values are the same for all levels


 * Target: Party
 * Turns: 2
 * Elemental damage mitigated: Water and Thunder
 * Values are the same for all levels

Super Brave Burst: Libre Accord (Support/Offense)


 * 17 combo powerful Earth attack on all enemies, boosts damage against status afflicted enemies and random status ailment counter when attacked for 3 turns & slight damage reduction from Water and Thunder types for 2 turns
 * 17 hits distributed as (in %): 4, 6, 4, 12, 8, 4, 4, 8, 7, 7, 4, 7, 4, 4, 4, 9, 4
 * Maximum BC generated: 17


 * Buff target: Party
 * Buff turns: 3


 * Counter inflict ailment target: Party
 * Counter inflict ailment turns: 3
 * Values are the same for all levels


 * Target: Party
 * Turns: 2
 * Elemental damage mitigated: Water and Thunder
 * Values are the same for all levels

Ultimate Brave Burst: Ailanthus Lance: Drevas (Support/Offense)


 * 22 combo massive Earth attack on all enemies, boosts damage against status afflicted foes and random status ailment counter when attacked for 3 turns & boosts ATK relative to max HP for 3 turns
 * 22 hits distributed as (in %): 4, 4, 5, 8, 3, 3, 3, 4, 4, 4, 4, 10, 3, 4, 5, 6, 5, 4, 4, 6, 5, 5
 * Maximum BC generated: 22


 * Buff target: Party
 * Buff turns: 3


 * Counter inflict ailment target: Party
 * Counter inflict ailment turns: 3


 * Buff target: Party
 * Converted turns: 3
 * Converted attribute: HP