Thread:Leszual/@comment-32467167-20190604202412

Leszual wrote:

Goal: General, best all-round

units:

https://imgur.com/a/JgcbL4l

Thanks!

Hi there  Lezual, 

Your welcome🙂. According to your query & your goal,

Level: 126 Goal: General

I would recommend you to take,

For Arena/Colosseum,

 Wintia   (Leader), 

Skill: 120% boost to Def, max HP, damage taken enormously boosts BB gauge and may considerably reduce foe's BB gauge fill rate for 1 turn & enormously boosts ABP and CBP gain Fills 6-10 BC, 50% chance to reduce enemy fill rate by 50%, 100% ABP & 50% CBP

For all contents [as for now],

 Estia   (Leader): 

LS [Leader Skill]: 100% boost to Def, Rec, max HP, boosts Def, Rec relative to remaining HP, 15% damage reduction, considerably reduces BB gauge required for BB & restores HP each turn 0.8% boost per 1% HP remaining, 25% BB reduction & heals 1500-2000 + 10% Rec HP

ES [Extra Skill]: 15% boost to Def, Rec, max HP for all allies, 50% boost to Def, Rec, max HP when HP Recovery Type Sphere is equipped, considerably restores HP each turn & 10% damage reduction Heals 2000-3000 + 10% Rec HP

Units:
 *  Estia (L) 

 Azurai, Ciardha, Fionna & Wintia 

 Details: 

 Fionna:  (500% DoT modifier, 40% boost to Atk relative to max Hp & 450% boost to BB Atk, removes all status ailments in case of BB.

40% boost to Atk relative to max Hp, 450% boost to BB Atk, 15% chance of evasion & 100% Spark to self in case of SBB).

 Wintia:  (Fills 8 BC on Guard & 10% Guard and element mitigation and 50% damage reduction for 2 turns in case of BB.

50% damage reduction for 2 turns, negates critical and elemental damage for 2 turns, 25% Spark Mitigation, 15% DoT mitigation & 10% element mitigation in case of SBB).

Azurai: (160% self parameter boost, 60% boost to own critical hit rate, 40% boost to Atk, Def relative to Hp, 25% boost to max HP in case of BB.

180% parameter boost, 60% boost to critical hit rate, 450% boost to BB Atk, 100% boost to critical damage & critical vulnerability infliction for 2 turns [15% Crit vulnerability] in case of SBB).

 Estia:  (200% parameter boost, heals 4000-4500 + 40% Rec HP, 15% damage reduction from Light and Dark Types for 3 turns, purges additional damage effect from one random ally & activates 5000 HP barrier in case of BB.

100% boost to Def relative to Rec, heals 4000-4500 + 40% Rec HP, 50% damage reduction for 2 turn & slight additional damage reduction for 2 turns [20% DoT mitigation] & purges additional damage effect from one random ally in case of SBB).

Ciardha: (200% boost to Atk for self during Stealth, 60% boost to critical rate for self during Stealth, +2 to each normal hit (+20% extra damage, 120% total) & 500% DoT multiplier in case of BB.

200% boost to Atk for self during Stealth, 60% boost to critical rate for self during Stealth, +2 to each normal hit (+20% extra damage, 120% total), 500% DoT multiplier & 50% boost to critical damage to Dark types in case of SBB).

Arena/Colosseum:

Arena: Use the general team, just change the lead.

 Additional Notes: 

As far for the all-rounder squad, that might not be possible to build because there are many other contents that may not be possible to clear with just one squad [such as SZ (Strategy Zones), RC 7 Mono-raids, Frontier hunter]. This team can handle most of the content of the game and can be used in various contents too.

Can you please change your in-game name as it is inappropriate and might prevent me from building any further builds or changes for you [hope you understand]. Also, if any other problem occurs [in the game], then you can reply on this thread. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here I will check the stats of the units you summoned and will give it a change to the squad if those units have tendency to surpass one of the unit present in the squad.

'That's all! Hope this helps😊​​​​​​.' 