Board Thread:Moderator News/@comment-26140304-20181203230238/@comment-27178622-20181219013246

Zer0236 wrote: BigoBurrito wrote: Zer0236 wrote: Pengoi7 wrote: Tried to kill juggernaut. Still can't. What I'm seeing is that he takes most damage from light types when he reconfigures to dark. However, when he switches to light, I can not do much damage. Then he just heals again. Is there something wrong with my squad? I followed the list of units, made them atleast omni +2 and equiped them with useful spheres. I'm kinda useless right now. Starting on turn 3 juggernaut will switch his element and take almost no damage from units of the same element. It's advisde to bring a dark nuke squad with Zeref in it to nuke him down. Just my 2 cents. even with a dark nuke and zeref, they basically need to be omni +2 max stats all sp spent on damage increasing abilities. I've ran a variation of Xenon, Ebony&Enid, Rog, Shion, Semira, Zero, Zeref, Nyami, Kranus (F) (DPS and Tank) and Juggs health has never gotten beyond 74%. I've spammed UBB nuke when he's light, and by the 3rd round of light he's back up to 100%. I did see someone say after turn 45 he stops healing. However, I can't confirm cause every time around turn 40ish he OTKs my healer even with guard and by turn 45 the DoT wipes my team.

Acnologia seems to be in most squad that move on so maybe he's a game changer. Both leads need to be a nuker like LS. Kranus will hinder your damage and tbh some people have actually cleared this rift without using Kranus. Use Zeref's UBB for BB reacst and you should be able to nuke him down. Time when you use OD and use his UBB though as you could screw yourself should you use it when he goes dark.

Go with Zeref (L), Xenon, Nyami, Semira, E&E, and an Acno/ Zeref friend. i have. still no dice. i've honestly tried every variation possible and the zeref UBB has been ready by the time he switches to light every time. but still he gets to 74% and back up to 100 shortly after. the only things i don't have is max stats and all my units max SP with damage boosting abilities (elemental boosts to the units damage). It's def frustrating but I'm not sure what else i can do. all spheres are at a minimum 40+ stat booster and a secondary 30+ additional stats, 25%+ on the elgifs. the cycle is always nuke on light down to 74% by the next light cycle he's 90%+ and wont drop down to even 74% on the second nuke and by the 3rd he's back to 100% then i reach turn 40 and im dead 5 turns later. I feel like im the worst gamer thats for sure, and im no noob.