Board Thread:Moderator News/@comment-26140304-20180902055524/@comment-32467167-20180922190226

AcidScald wrote: Goal - Colosseum, FG, FH and Guild Event (preferable friend choice too. I will find one). If possible mono squad of all elements (Vortex arena). Spark and General team.

Rank - 194+ Hi there Acidscald,​​​​​​

First of all you really did a great help in making of your team. It wasn't required by giving all the links of all the units yet I have made Mono-squads for you of all elements (Vortex Arena) in case if you also want to use them in other battles I would recommend you to take,

 Fire: 

Leader:

 Yan & Yuan:  (Chosen for healing 1200-1500 + 10% Rec, fills 10 BC after 5000 damage & fills 5-9 BC when hit) - In other battles SBB (Fills 6-9 BC, heals 4000-4500 + 15% Rec, 140% parameter boost and 60% Crit for Fire types & activates 3500 HP, Def shield)

Units:

 Barion:  (SBB fills 400 OD gauge and 180% Atk, 350% BB Atk, 30% HP to Atk also 100% Atk, Def of Fire types)

 Agnia:  (130% Spark, fills 7 BC, fills 400 OD & 20% chance to heal 20-25% damage)

 Rengaku:  (10 BC fill on Spark to self, 30% chance to deal 50% more Spark damage, 35% boost to BC and HC drop rate, 70% boost to Atk relative to Def, 10 BC fill instant)

 Arus:  (300% + 800% x [current HP / max base HP], fills 10 BC, fills 8% OD & 50% Spark)

 (Note:  This team mainly focuses on BB gauge filling rate, parameter boost and IUBB.)

 Water: 

Leader skill: (Fills 6 BC & Heals 1200-1400 + 10% Rec)

 Selena:  (Chosen for Heals 4000-4500 + 10% Rec, Fills 7 BC, 20% chance to heal 20~30% damage & 35% boost)

Units: 

 Lumis:  ( Chosen for healing 4000-4500 + 40% of healer Rec, 180% Rec, 80% Atk to Rec & 25% Spark mitigation)

 Fate eater IIM:  (300% + 600% x [current HP / base max HP], 500% multiplier on turn's end damage (+100% DoT damage multiplier, 1000% total effective multiplier), 25% boost to max HP, 25% boost to Atk, Def relative to max HP)

 Belfura:  (30% chance to reduce enemy Atk, Def by 50%, 300% BB Atk & fills 8 BC)

 Haile:  (80% parameter boost, 160% Spark, fills 14 BC instantly, fills 3-4 BC on Spark & 50% chance to reduce enemy Atk, Def by 50%)

(Note: This team mainly focuses on BB gauge filling and also for raising parameters for great performance. All of these described abilities are available at SBB.)

 Earth :

Leader Skill: (Heals 2000-3000 HP, fills 4-7 BC & 25% chance to heal 25% damage taken)

 Nagid:  (180% Def, heals 3500-4000 + 15% Rec HP, fills 7 BC & 50% BB gauge fill rate boost)

Units: 

 Eriana:  (Chosen for Heals 4000-4500 + 40% Rec HP (burst heal), heals 3500-4000 + 15% Rec HP (gradual heal), 30% chance of 25-30% heal when hit & 10% elemental mitigation)

 libera:  (Chosen for 70% Rec to Atk, Def, 50% efficacy & fills 4-7 BC)

 Daros:  (Chosen for 200% + 700% * [current HP / max base HP], 15% HP, 180% Atk, 30% HP to Atk, Def, Rec & 350% BB Atk)

 Rozalia:  (Chosen for 10% chance to reduce enemy Atk by 25%, 150% Spark, 350% BB Atk & fills 10 BC)

 Nimune:  (chosen for probability of raising allies from KO and Fills 2-3 BC, 150% elemental damage, 500% additional attack multiplier, 10% chance to revive allies with 20% HP)

 (Note: This squad mainly focuses on healing, filling BB gauge and also a damage dealer squad.)

 Thunder: 

Leader: Ultimate Behemoth

Units:

 Ultimate Behemoth (x2):  Take total of 3 Behemoth one must be leader he's the best nuker.

 Stratospheric Crash Belt,  ' Radiant Guardian Shera  and  Bennu Edge Rayla'

 (Note:  This team mainly focuses on Nuking. It has a high success rate that I can be sure of but do sure to upgrade them to maximum for seeing the excellent results.)

Light:

Leader skill: (175% damage against afflicted foes, fills 5-8 BC when hit, fills 2-4 BC per Spark & adds 30% chance to reduce enemy Atk by 20% effect)

 Persnert:  (200% + 750% * [current HP / max HP], 60% Crit, heals 4000-4500 + 40% healer Rec, 30% chance to reduce enemy Atk by 60% & fills 3-4 BC)

Units: 

 Raquiel:  (160% Spark, 50% Spark of Light types, fills 3-4 BC upon Sparking, fills 6-9 BC upon damage & 600% BB Atk)

 QiuTong:  (200% + 1000% * [current HP / max HP] with 60% crit rate, 12% OD fill, 40% chance of 60% Atk/Def reduction, 200% parameter boost, 60% crit rate & 225% elemental damage.)

 Allanon:  (200% + 700% * [current HP / max HP], 150% elemental damage, heals 4300-4500 + 40% healer Rec, 10% OD fill & activates 5000 HP barrier)

 Reseus:  (+2 to each normal hit (20% extra damage, 120% damage total), 30% crit chance of 60% extra spark damage & fills 400 OD)

 Regil:  (200% + 700% x [current HP / base max HP], 25% chance for 25% vulnerability, 450% BB Atk, 150% Spark & 35% HP to Atk)  (Note:  This team mainly focuses on healing, BB guage filling, IUBB, Spark damage boost and LS boost. ) 

 Dark:  

Leader Skill: (250% BB Atk, 50% BB fill rate, 15% Curse, Poison, Paralysis & 20% Injury, Weak, Sick)

 Dirk Rezo:  (30% chance to reduce 50% Atk, 350% BB Atk, 500% DoT modifier, 15% Injury, Weak, Sick & 10% Sick, Paralysis, Poison)

Units: 

 Zephyr:  (8% OD fill, fills 8 BC, heals 3500-4000 + 32.4% healer Rec, 170% parameter boost & 120% self parameter boost)

 Ciardha: ( 300% + 900% * [current HP / max HP], 200% Atk to self during Stealth, 60% crit rate to self during Stealth, +2 to each normal hit (+20% extra damage, 120% total), 500% DoT multiplier & 50% crit damage to Dark types ) 

 Shion: ( 8% OD fill instantly, 170% Atk, Def, Rec & fills 400 OD ) 

 Kalon: ( 30% chance to deal 50% more Spark damage for Spark critical, 170% boost to Atk, 350% boost to BB Atk, 50% boost to elemental damage, 500% damage multiplier for additional attack ) 

 Roglizer:  (40% HP to Atk/Def/Rec, +2 to each normal hit (20% extra damage, 120% total) & 30% chance of 60% Spark Critical).

 (Note:  This squad mainly focuses on IUBB, Parameter boost and Atk boost multiplier.  ) 

In case of the GR, FH and other vortex type missions I will make another reply post for it for you. This one was made for your Mono-Squad builds.

'That's all! Hoped it helped.'