User blog:Linathan/SP Enhancement Options: Celestial Wings Lara

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Arena Lara
Only 90 SP used out of the 100 available.

Lara get a hold of some of the best utility suitable for Colosseum. This includes the 3-4 BC BB-on-hit buff that Lara gets, which can then be used to generate high BB gauges during the second round.

The 20% all stats and the elemental null are quite self-explanatory for the most part. Lara will need as much survivability as she can get in Colosseum.

The Atk buff also serves as an assurance so that the squad carries enough damage to wipe the opponent’s team.

Mitigation Lara
This build utilizes mitigation on Lara. It’s not often used due to the fact that Magress, Juno-Seto, and Krantz can utilize mitigation for two turns instead of one. Therefore, Lara’s role as a mitigator is quite frowned upon.

As a mitigator, Lara will need as much survivability and BB utility as possible, thus +20% all stats

Trial Lara
This takes the same SP options as the Arena Lara setup, but with the exception of the Atk buff, which is taken out for the Stat Down negation.

Mitigation isn’t taken due to Magress, Juno-Seto, and Krantz taking roles of two-turn mitigation, which would cause clashing problems with Lara’s one-turn mitigation. The Atk buff isn’t taken due to the tri-buffers (Atro, Sirius, Azurai, etc.) already buffing Atk, making it unnecessary to carry another Atk buffer. There’s also Melord who can provide Atk and Def buffs along with their respective conversion buffs.