Board Thread:Moderator News/@comment-26140304-20181001080810/@comment-32467167-20181025191927

Iegal-user wrote: Unit:Zelnite Goal:Quests Unit:Glenn Goal:Arena Unit:Allanon Goal:HardQuests Unit:Nyala Goal:Allrounder Unit:Khepratum Goal:Allrounder Unit:Nimune Goal:Allrounder Unit:Nyami Goal:Allrounder Hi there  Legal-User, 

For the Sp builds of the units I would recommend you to take,

 Zelnite   (Sp build: 100), 

 Sp 100:  Enhances LS's EXP boost effect

 Glenn   (Sp build: 110), 

 Sp 20:  30% boost to max HP

 Sp 10:  Raises max HP boost from 30% to 50%

 Sp 80:  Probable resistance against 1 KO attack

(Sp build:110)

Allanon   (Sp build: 100 or 120),

 Sp 10:  30% boost to Def, Rec, max HP

 Sp 10:  Raises Def, Rec, max HP boost from 30% to 50%

 Sp 20:  Adds great HP restoration for 3 turns effect to BB

 Sp 20:  Considerably boosts BB gauge each turn

 Sp 20:  Enhances BB's damage taken boosts BB gauge effect

 Sp 20:  Damage taken may restore HP

(Sp build: 100)

 Sp 20:  Adds probable huge 1 turn Atk, Def reduction effect to SBB

 Nyala (Sp build: 100 or 130), 

 Sp 10:  50% boost to Atk, max HP

 Sp 10:  100% boost to Atk

 Sp 10:  120% boost to Spark damage

 Sp 10:  Boosts critical hit damage

 SP 20:  Breaks Atk parameter limit to 180000

 Sp 10:  Adds Dark element to attack

 Sp 10:  Enhances BB's Atk, Def, Rec boost of Earth, Dark types effect

 Sp 20:  Enhances BB's huge BB Atk boost effect

(Sp build: 100)

 Sp 30:  Enhances SBB's Earth, Dark elemental damage boost effect (Not compulsory)

 Khepratum (Sp build: 100 or 110), 

 Sp 20:  30% boost to all parameters

 Sp 15:  50% boost to all parameters

 Sp 10:  Considerably boosts BB gauge each turn

 Sp 20:  Negates Def ignoring damage

 Sp 5:  Adds elemental damage negation for 2 turns effect to BB/SBB

 Sp 10:  Adds status ailment removal effect to BB/SBB

 Sp 20:  Enhances success rate of BB/SBB's Atk and Def reduction effect

(Sp build: 100)

 Sp 10:  Allows BB/SBB's 1 turn Atk, Def reduction effects to last for 2 turns

 Nimune   (Sp build: 100, 110, 120 or 130), 

 Sp 10:  50% boost to max HP

 Sp 10:  50% boost to Atk, Def, Rec when BB gauge is over 50%

 Sp 10:  Spark damage considerably boosts BB gauge

 Sp 30:  Adds greatly restores HP effect to BB/SBB

 Sp 20:  Adds slight additional damage reduction for 3 turns effect to BB/SBB

 Sp 30:  Adds greatly restores HP effect to BB/SBB

 Sp 20:  Negates all status ailments

(Sp build: 100)

 Sp 10:  Boosts elemental damage

 Sp 10:  Greatly boosts elemental damage

Or 

 Sp 20:  Adds slight additional damage reduction for 3 turns effect to BB/SBB

Nyami   (Sp build: 110 or 130),

 Sp 10:  50% boost to Atk, max HP

 Sp 10:  Boosts 50% Atk, max HP to 80% Atk, max HP

 Sp 10:  Boosts critical hit damage

 Sp 10:  150% boost to Spark damage

 Sp 10:  Breaks Atk parameter limit

 Sp 10:  Adds fills own BB gauge to max effect to SBB

 Sp 20:  Allows BB's probable evasion effect to last for 5 turns

 Sp 30:  Adds huge BB Atk boost for 3 turns effect to BB/SBB

(Sp build: 110)

 Sp 20:  Adds critical damage boost for 3 turns effect to SBB

 Additional notes: 

I haven't provided  Glenn  and  Zelnite  other Sp builds because  Zelnite  will only work for farming Exp while  Glenn  might also be replaced after you get  Wintia/Amadream . So if you summon at-least (4-5 units) then you can make a post at the Squad building help and I will check and make change according to the units you obtained by looking at their stats, Sp builds, leader skill and thier abilities also the compatibilty of the squad too.

'That's all! Hoped it helped.😊'