Talk:Absolute Zero Vern/@comment-28276177-20160521224147/@comment-26924056-20160522115012

Personally, I prefer Vern. She's far more versatile in regards to her buffs and SP skills, making her much more suited to general content in the game, whereas Eze is best suited for mono Thunder squads and FH/FG teams, and having less of a presence outside of these roles due to the rise of very difficult content where he may not be usable as much. As such, she functions as a better all-round lead to most content, providing a 50% HP boost that is unhindered by element. Her buffs are slightly more potent than Eze, making her the better unit for crit resistant content as well, which covers most trials, GGC's, some raids where select bosses have crit resistant parts, etc. Eze's BB fill on spark can easily be covered by a unit that provides that buff, such as Sirius or Lafiel, while Vern's reduction in BB gauge required for BB is a rare buff only seen on select LS's and ES's, making it all the more valuable to use. In terms of UBB, Vern's is also stronger than Eze, and the spark vulnerability debuff lasts 3 turns as opposed to only 1 turn on Eze.

Both units will most likely get powercreeped at some point in time, but either way Vern is the more viable unit to use for general content right now. Eze still beats her in terms of being a nuke and being more favourable in specific situations, so use him as you like.