User blog comment:Kirakagomine/All of My Rare Summons/@comment-202.158.223.209-20150521011517/@comment-26403279-20150522011009

^Depends. Since you're on the beginning, it's easy enough to autobattle (trust me, you're not missing out on anything). If you want to do something more serious then even then you'd build something different. Or if it's an arena team then that would change completely too. Here's a start:

Questing units: Carrol, Rayden, Elza, Lucca, Rickel, Kaito, Dilma, Ildor, Rosetta, Nalmika, Sodis, Uda, Kuhla, Orphelia, Sodis, Dilma.

Vortex/harder quests: Rigness, Ulkina, Copra, plus all of the above (minus Orphelia and Uda).

Arena: Rickel, Orphelia, Uda (those three most notably), and just about anyone else (minus Rigness, Ulkina, and Copra).

Specific rules: you do not need healers or migitators at quests unless it's in harder vortex dungeons. You do not need more than one healer on a team. You should not bring healers to the arena. More attack isn't everything. Unit always> type, though with the ones you have that's easy to say :)

For your level, this is sufficent. In the beginning, being the first three or so maps, it's easy enough that you could do a (for example) mono fire squad, not even halfway to max level, to the water levels and not have anything die.