Board Thread:Moderator News/@comment-26140304-20190604192408/@comment-32467167-20190608133419

Bloodyshade wrote: First off, I'm a pretty new player to this game, been doing most of the content without much direction really. So forgive me if I'm asking for something stupid here. Also, I plan to level/evolve the units.

Currently mostly doing these, all using the same party:
 * Arena (Sage level)
 * Started 6* Raid (getting down to 2-1 lives, whereas 5* I was killing bosses in 2 turns max)
 * Vortex I mostly just do the easy content that yields good returns (farming)

Goal: General Content, really just need some direction on building something out of the units I have.

Level: 384

Units - https://imgur.com/a/b2AJy2i

Edit - I also got these after I posted this: Azami (Dark), another Serge (Earth), Garrel (Light), Dirk Rezo (Dark), another Shura (Fire), another Wintia (Water). Hi there  Bloodyshade ​ , 

Sorry for the late reply, got a little busy with the work😅. And you're welcome🙂. By the way, there is no need to say sorry as what you asked isn't something stupid it is just some general question that anyone may ask. Though, according to your query & your goal,

Level: 384 Goal: General Content, Arena, Raid & Vortex 

I would recommend you to take,

For All Contents including Arena, [For now]

 Wintia   (Leader), 

Skill: 120% boost to Def, max HP, damage taken enormously boosts BB gauge and may considerably reduce foe's BB gauge fill rate for 1 turn & enormously boosts ABP and CBP gain Fills 6-10 BC, 50% chance to reduce enemy fill rate by 50%, 100% ABP & 50% CBP

Units:
 *  Wintia (L) 

 Serin, N'an-Wang-Mu, Kyo & Korzan 

 Details: 

 Wintia:  (Fills 8 BC on Guard & 10% Guard and element mitigation and 50% damage reduction for 2 turns in case of BB.

50% damage reduction for 2 turns, negates critical and elemental damage for 2 turns, 25% Spark Mitigation, 15% DoT mitigation & 10% element mitigation in case of SBB).

 Serin:  (200% parameter boost, 60% boost to Critical damage, adds +2 hits to each hit count (extra hits deal +20% damage), 30% chance to reduce enemy Atk, Def by 25%, 6% chance to negate Angel Idol effects per foe & 30% healing reduction in case of BB.

200% parameter boost, 60% boost to Critical damage & adds +2 hits to each hit count (extra hits deal +20% damage) in case of SBB).

 N'an-Wang-Mu:  (15% boost to own max HP, 50% boost to OD fill rate, 10% OD fill and adds Def ignoring effect to attack for 3 turns, in case of BB.

Adds Def ignoring effect to attack for 3 turns, +300% multiplier per use up to 2x, Damage relative to max Hp, 200% boost to elemental damage, 125% boost to critical & 600% boost to BB Atk in case of SBB).

 Kyo:  (30% boost to HP for self, 100% boost to Spark for self & 50% boost to Spark for Fire-types in case of BB.

200% boost to Atk, 60% boost to critical rate, 180% boost to Spark, 3-4 BC on spark & 500% DoT multiplier in case of SBB).

 Korzan:  (250% Atk and 60% Crit, 125% crit damage, fills own BB gauge to the max, 30% chance to evade attacks & 50% chance to perform another action in case of BB.

300% boost to multiplier per use up to 3x, 30% boost to own HP, 150% boost to critical damage, 100% boost to own Spark & 300% boost to own Atk and 60% boost to own Critical hit rate in case of SBB).

 Additional Notes: 

Ok, so there is a problem here, hence you don't have a reviver so, you may run into an issue of reviving so summoning a reviver is compulsory for hard contents. With the dual brave Brust tickets, it is most likely that you will obtain some great units so if any other problem occurs, then you can reply on this thread once again. If you summon any new unit (at least 4-5 units) and want to replace them with the current squad I recommended then you can again make a post here. I will check the stats of the units that you summoned and will give a change to the squad if those units have the tendency to surpass one of the units present in the squad.

'That's all! Hope this helps'😊​​​​​​