Aurora
Description | |
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Deals piercing max HP% DoT to single Dark foe | |
Requirements | |
Two Light units | |
Effects | |
Piercing Additional Damage |
Aurora is an Elemental Synergy that is activated through the use of Dual Brave Burst. A bond pair with this Elemental Synergy requires two Light units.
When a DBB with the Aurora synergy is used, Piercing Additional Damage is afflicted on the selected target, provided it is Dark element. The higher the Bond Level, the stronger the effects of DoT become.
If a DBB with Aurora targets an enemy that is not Dark element, Piercing Additional Damage will not apply at all.
Effect Potencies[]
Bond Level | Potency | Duration |
---|---|---|
1 | Piercing Additional Damage: 1~1.5% max HP DoT | 2 turns |
2 | Piercing Additional Damage: 1.2~1.7% max HP DoT | 2 turns |
3~4 | Piercing Additional Damage: 1.5~2% max HP DoT | 2 turns |
5 | Piercing Additional Damage: 1.8~2.5% max HP DoT | 2 turns |
6 | Piercing Additional Damage: 1.8~2.5% max HP DoT | 3 turns |
7 | Piercing Additional Damage: 2.5~3% max HP DoT | 3 turns |
8~10 | Piercing Additional Damage: 2.5~3% max HP DoT | 4 turns |
Synergy Progression Requirements[]
Bond Level | Requirements |
---|---|
2 | Light Golem x2 |
3 | Light Golem x3 |
4 | Greater Light Golem x1 Light Golem x3 |
5 | Greater Light Golem x1 Geminus Tome x25 Lux Shard x300 |
6 | Grand Light Golem x1 Geminus Tome x35 Lux Shard x500 |
List of Units with Elemental Synergy: Aurora[]
Elemental Synergies in the Brave Frontier series |
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Elemental Synergies
Abyss • Aurora • Blaze • Blast • Cyclone • Eruption • Magma • Miasma • Mist • Nova • Obsidian • Plasma • Prism • Pyre • Quagmire • Radiance • Steam • Tempest • Tremor • Tsunami • Twilight |
Other Bonding Mechanics
Bonding • Synergy Shards • Bonded Brave Burst • Dual Brave Burst |