Units | Types | Leveling | Groups | Dual Brave Burst
1-100 | 100-200 | 200-300 | 300-400 | 400-500 | 500-600 | 600-700 | 700-800 | 800-900 | 900-1000 | 1000-1100 Azure Queen Iris | 1100-1200 | 1200-1300 | 1300-1400 | 1400-1500 | 1500-1600 | 1600-1700 | 1700-1800 | 1800-1900 | 7000-7100 | 8000-8100 | 8100-8200 | 8200-8300 | 8300-8400 | 8400-8500 | 8500-8600 | 8600-8700 | Other
Stats | HP | ATK | DEF | REC |
---|---|---|---|---|
Base | 4,154 | 1,680 | 1,598 | 1,443 |
Lord | 5,980 | 2,271 | 2,162 | 1,946 |
Anima | 6,723 | 2,271 | 2,162 | 1,748 |
Breaker | 5,980 | 2,469 | 1,964 | 1,946 |
Guardian | 5,980 | 2,271 | 2,360 | 1,847 |
Oracle | 5,980 | 2,271 | 2,063 | 2,243 |
Rex | 7,218 | 2,420 | 2,311 | 2,095 |
Unit Types also provide special passive bonuses. For more information, see this page. | Final, in-game stats may differ slightly||||
Bonuses | HP | ATK | DEF | REC |
Max Imp | 750 (×15) |
200 (×10) |
400 (×20) |
300 (×15) |
Note: Omni+ Boost stats are only available in the Global version of Brave Frontier. |
Miscellaneous Info
Normal | 7-Hit Combo | 28 (4/hit) | ||
---|---|---|---|---|
BB | 10 (AOE) | 10(1) | 270% | 25 BC |
SBB | 13 (AOE) | 13(1) | 480% | 28 BC (53 total) |
Leader Skill: Supreme Ruler's Sanctuary
Probable damage reduction when guarding, boosts BB gauge when guarding & probable slight damage reduction
Effect Values | |||
---|---|---|---|
Passive Effect | Potency | ||
Guard Mitigation | Reduces damage taken by 10% when guarding | ||
BC Fill when attacked while guarding | Damage taken boosts BB gauge by 3 BC when guarding | ||
Chance Mitigation | 10% chance of reducing damage taken by 20% |
Brave Burst: Frozen Soul Thorns
[Offense]
10 combo powerful Water attack on all foes, adds Fire, Water elements to attack for 3 turns & slightly reduces Fire, Earth elemental damage for 2 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Regular Damage | 270% damage modifier | — | All enemies |
Added Elements | Adds Fire and Water elements to attacks | 3 turns | All allies |
Elemental Mitigation | Reduces Fire and Earth damage by 10% | 2 turns | All allies |
Super BB: Kalt Dorns
[Offense]
13 combo powerful Water attack on all foes, adds Fire, Water elements to attack and 1 turn Atk, Def reduction for 3 turns & slightly reduces Fire, Earth elemental damage for 2 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Regular Damage | 480% damage modifier | — | All enemies |
Added Elements | Adds Fire and Water elements to attacks | 3 turns | All allies |
Parameter Reduction Added to Attack | 10% chance of reducing 20% Def | 3 turns | All allies |
Elemental Mitigation | Reduces Fire and Earth damage by 10% | 2 turns | All allies |
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Value(s) may be lower if the level is not at max.
Animation Frame Data
Move | Idle | Attack |
5 | 64 | 144 |
Movement Speed/Type
Normal Attack | Skill (BB/SBB/UBB) | |
---|---|---|
Move Speed | 0.0033 | 0.0033 |
Speed Type | 3 | 3 |
Move Type | Moving | Moving |
Normal Attack
Frames | 63, 66, 69, 72, 75, 78, 81 |
---|---|
Distribution (%) | 25, 15, 15, 15, 10, 10, 10 |
Brave Burst
Frames | 63, 66, 69, 72, 75, 78, 81, 84, 87, 90 |
---|---|
Distribution (%) | 21, 17, 14, 12, 10, 8, 6, 5, 4, 3 Total Distribution: 100% |
Effect Delay | 1 |
Super Brave Burst
Frames | 63, 66, 69, 72, 75, 78, 81, 84, 87, 90, 93, 96, 99 |
---|---|
Distribution (%) | 19, 16, 13, 11, 9, 7, 6, 5, 4, 3, 3, 2, 2 Total Distribution: 100% |
Effect Delay | 2 |
Evolution | |||
---|---|---|---|
Chain | |||
Prev Cost | 500,000 Zel
| ||
Next Cost |
1,500,000 Zel
|
How to Obtain (besides Evolving)
n/a
Unit Quotes | |
---|---|
Summon | I like Summoners... But also, I guess I kinda don't... |
Fusion | Well, this isn't so bad. What happens next? Oh, don't take that the wrong way. |
Evolution | This weird feeling within me... It waned a little. Did you have anything to do with it? |
Unit Lore | |
The former commander of the now defunct 5th Squadron of the Demon Slayers. No information regarding the location of Iris's exploits in Grand Gaia was left behind. It is actually believed that such information was purposely erased, and that even the Summoners of Old don't know all the facts behind her story. Some stories claim that once when she was surveying a certain sanctuary, she learned a shocking truth about the great war with the gods. Though there isn't enough evidence to support this, it is said that she was able to do so because she summoned the dead souls of the 12 Guardians of the Gods. |