Conditional Effect after dealing damage
Buff ID | N/A |
---|---|
Passive ID | 80 |
Conditional Effect after dealing damage is a passive effect that adds an effect to the unit upon dealing a certain amount of damage. This effect can be stacked with itself as long as they do not provide the same buff. In the case they do, the buff value with the highest damage requirement will be kept, provided the damage requirement was met.
Rules with Conditional Effects[]
- Same effects will not stack, even if the conditions are different.
- If multiple conditions are met for the same effect, the effect from the most recent condition fulfilled will take precedence.
- Drop Rate Boost effects are exempt from this if they are provided by HP-conditional Drop Rate Boost.
- Conditional Effects are treated as passives. Thus, they stack additively with other passive sources of the same effect.
Examples of Stacking[]
- Storm Guardian Razak’s 100% Spark buff for 2 turns after dealing 5000 damage on his Leader Skill and Celestial Plate Beiorg’s 20% damage reduction for 1 turn after dealing 10000 damage on his Leader Skill will stack, with the unit having 100% Spark buff and 20% damage reduction.
- Vengeful Grandt's 80% Atk buff for 2 turns after dealing 100000 damage and Big Sister Nyala's 150% Atk buff for 2 turns after dealing 50000 damage will not stack, with the unit having 80% Atk buff after dealing more than 10000 damage. Otherwise, the unit will have 150% Atk buff if damage dealt is less than that.