Damage Mitigation
Regular mitigation
Buff ID 18
Passive ID 8

Damage Mitigation (also known as Damage Reduction) is an effect that reduces damage taken from enemy attacks.

Mitigation Properties

Rules with Mitigation Stacking

  • All types of passive mitigation stack additively with each other, but passive mitigation caps at 50%.
    • Conditional mitigation counts as passive mitigation; however, only one conditional mitigation effect can be active at a time and will overwrite previous conditional mitigation effects.
    • Using Sacred Purpose Lukroar (SP-enhanced) and Pious Emperor Alza Masta as Squad Leaders while fulfilling Alza Masta's conditions for 20% damage reduction will result in 50% passive mitigation; however, using Uln'gha on a unit will not increase its passive mitigation due to achieving the 50% passive mitigation cap.
  • All types of buffed mitigation stack multiplicatively with each other. There is no cap to buffed mitigation.
  • Passive mitigation and buffed normal mitigation are additive with each other, but buffed elemental mitigation is multiplicative to the former result.
  • BB/SBB is considered one category and thus, mitigation buffs coming from BB and SBB will not stack with each other.
    • This can stack with UBB/DBB mitigation, however.
  • Mitigation piercing is applied additively to the damage calculation formula.

Mitigation Formula

Buffed Normal Mitigation = [1.0 * (1.0 - BB/SBB)] * [1.0 * (1.0 - UBB/DBB)]

Passive Mitigation (All types) = Leader Skill 1 + Leader Skill 2 + Extra Skill + Elgif Skill + Unit Type Bonus Skill (Guardian/Rex) + Sphere + SP Enhancement

Buffed Elemental Mitigation = [1.0 * (1.0 - BB/SBB)] * [1.0 * (1.0 - UBB/DBB)]

Final Damage = Damage * (1.0 + Damage Distribution Bonus) * {[((1 - Normal Mitigation) - Passive Mitigation + Normal Mitigation Piercing) * (1 - Elemental Mitigation + Elemental Mitigation Piercing)]}

Interactions with Elemental Paradigm

If the conditions for Paradigm 3 are met, all Damage Mitigation effects will have their buff durations extended by 1 turn.

In-Game Descriptions

Buff Namespaced ID In-Game Description
Regular mitigation Damage Cut DESC_BUFF_DAMAGECUT Decreases damage.

Relevant Links

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