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Demon Manipulator Kafka
Unit No. 1623
Data ID 60767
Element Element Dark Dark
Gender Gender female Female
Rarity Phantom icon Omni
Max Lv. 150
Cost 47
Arena Type 2
Colosseum Legality BFWiki Gladiator Class
BFWiki Conqueror Class
BFWiki Hero Class
Stats HP ATK DEF REC
Base 5,661 2,576 2,281 2,236
Lord 7,421 3,225 2,857 2,817
Anima 8,539 3,225 2,857 2,519
Breaker 7,421 3,523 2,559 2,817
Guardian 7,421 3,225 3,155 2,668
Oracle 7,421 3,225 2,708 3,264
Rex 9,284 3,449 3,081 3,041
Final, in-game stats may differ slightly
Unit Types also provide special passive bonuses. For more information, see this page.
Bonuses HP ATK DEF REC
Max Imp Unit ills thum 40432 2,000
(×40)
Unit ills thum 10452 400
(×20)
Unit ills thum 20442 400
(×20)
Unit ills thum 30432 400
(×20)
Omni+1 Unit ills thum 40432 2,150
(×43)
Unit ills thum 10452 460
(×23)
Unit ills thum 20442 460
(×23)
Unit ills thum 30432 460
(×23)
Omni+2 Unit ills thum 40432 2,450
(×49)
Unit ills thum 10452 580
(×29)
Unit ills thum 20442 580
(×29)
Unit ills thum 30432 580
(×29)
Omni+3 Unit ills thum 40432 2,900
(×58)
Unit ills thum 10452 760
(×38)
Unit ills thum 20442 760
(×38)
Unit ills thum 30432 760
(×38)
Note: Omni+ Boost stats are only available in the Global version of Brave Frontier.
Miscellaneous Info
Normal 13-Hit Combo 39Icon dc (3Icon dc/hit)
Hit Count
Drop Check
Damage Modifier
Cost
BB 17 17Icon dc(1Icon dc) 360% 27 BC Battle crystal icon
SBB 21 21Icon dc(1Icon dc) 560% 27 BC Battle crystal icon
(54Battle crystal icon total)
UBB 24 24Icon dc(1Icon dc) 1500% 30 BC Battle crystal icon
Leader Skill: Corrupted Legions
80% boost to Atk, 40% boost to max HP, probable random status ailment infliction & damage taken hugely boosts BB gauge
20% Injury, Weak, Sick chance, 15% Curse, Poison, Paralysis chance & fills 4-7 BC
Extra Skill: Demon Tamer Gear
Boosts Atk, Def when BB gauge is over 50%, hugely boosts damage against status afflicted foes & damage taken boosts BB gauge
50% parameter boost, 100% Atk vs. afflicted foes & fills 2-3 BC
Brave Burst: Foolish Aspiration
[Offense]
17 combo Dark attack on all foes, adds Light, Dark to attack for 3 turns, hugely boosts damage against status afflicted foes for 3 turns & adds probable random status ailment counter for 3 turns
Buff Values
Active Effect Potency Buff Duration Target
Aoe norms Regular Damage 360% damage modifier All enemies
Elembuff fire Added Elements Adds Light and Dark elements to attacks 3 turns All allies
Statuscounter curse Curse Counter 10% chance of inflicting Curse when damage is taken 3 turns All allies
Statuscounter poison Poison Counter 10% chance of inflicting Poison when damage is taken 3 turns All allies
Statuscounter paralysis Paralysis Counter 10% chance of inflicting Paralysis when damage is taken 3 turns All allies
Statuscounter injury Injury Counter 15% chance of inflicting Injury when damage is taken 3 turns All allies
Statuscounter sickness Sick Counter 15% chance of inflicting Sick when damage is taken 3 turns All allies
Statuscounter weakness Weak Counter 15% chance of inflicting Weak when damage is taken 3 turns All allies
Atk buff on statused foes Attack Boost on Status Afflicted Foes 170% boost to Atk when enemy is status afflicted 3 turns All allies
Super BB: Em Schlom Corona
[Offense]
21 combo powerful Dark attack on all foes, considerably boosts Atk, Def relative to max HP for 3 turns, adds Light, Dark elements to attack for 3 turns, boosts all elemental damage for 3 turns & adds probable random status ailment infliction to attack for 3 turns
Buff Values
Active Effect Potency Buff Duration Target
Aoe norms Regular Damage 560% damage modifier All enemies
Conversion attack Attack Conversion Boost Boosts Atk relative to 25% of HP 3 turns All allies
Conversion defense Defense Conversion Boost Boosts Def relative to 25% of HP 3 turns All allies
Elembuff fire Added Elements Adds Light and Dark elements to attacks 3 turns All allies
Add to attack injury Injury Infliction Added to Attack Added to attack: 15% chance of inflicting Injury 3 turns All allies
Add to attack sickness Sick Infliction Added to Attack Added to attack: 15% chance of inflicting Sick 3 turns All allies
Add to attack weakness Weak Infliction Added to Attack Added to attack: 15% chance of inflicting Weak 3 turns All allies
Add to attack curse Curse Infliction Added to Attack Added to attack: 10% chance of inflicting Curse 3 turns All allies
Add to attack poison Poison Infliction Added to Attack Added to attack: 10% chance of inflicting Poison 3 turns All allies
Add to attack paralysis Paralysis Infliction Added to Attack Added to attack: 10% chance of inflicting Paralysis 3 turns All allies
Ewdbuff fire Fire Elemental Damage Boost 50% boost to Fire elemental damage 3 turns All allies
Ewdbuff water Water Elemental Damage Boost 50% boost to Water elemental damage 3 turns All allies
Ewdbuff earth Earth Elemental Damage Boost 50% boost to Earth elemental damage 3 turns All allies
Ewdbuff thunder Thunder Elemental Damage Boost 50% boost to Thunder elemental damage 3 turns All allies
Ewdbuff light Light Elemental Damage Boost 50% boost to Light elemental damage 3 turns All allies
Ewdbuff dark Dark Elemental Damage Boost 50% boost to Dark elemental damage 3 turns All allies
Ultimate BB: Persephone's Gleaming
[Offense]
24 combo massive Dark attack on all foes, enormously boosts Atk, Def for 3 turns, adds probable random status infliction to attack for 3 turns, enormously boosts damage against status afflicted foes for 3 turns & adds probable random status ailment counter for 3 turns
Buff Values
Active Effect Potency Buff Duration Target
Aoe norms Regular Damage 1500% damage modifier All enemies
Atk buff Attack Boost 300% boost to Atk 3 turns All allies
Def buff Defense Boost 300% boost to Def 3 turns All allies
Add to attack injury Injury Infliction Added to Attack Added to attack: 100% chance of inflicting Injury 3 turns All allies
Add to attack sickness Sick Infliction Added to Attack Added to attack: 100% chance of inflicting Sick 3 turns All allies
Add to attack weakness Weak Infliction Added to Attack Added to attack: 100% chance of inflicting Weak 3 turns All allies
Add to attack curse Curse Infliction Added to Attack Added to attack: 100% chance of inflicting Curse 3 turns All allies
Add to attack poison Poison Infliction Added to Attack Added to attack: 100% chance of inflicting Poison 3 turns All allies
Add to attack paralysis Paralysis Infliction Added to Attack Added to attack: 100% chance of inflicting Paralysis 3 turns All allies
Statuscounter curse Curse Counter 100% chance of inflicting Curse when damage is taken 3 turns All allies
Statuscounter poison Poison Counter 100% chance of inflicting Poison when damage is taken 3 turns All allies
Statuscounter paralysis Paralysis Counter 100% chance of inflicting Paralysis when damage is taken 3 turns All allies
Statuscounter injury Injury Counter 100% chance of inflicting Injury when damage is taken 3 turns All allies
Statuscounter sickness Sick Counter 100% chance of inflicting Sick when damage is taken 3 turns All allies
Statuscounter weakness Weak Counter 100% chance of inflicting Weak when damage is taken 3 turns All allies
Atk buff on statused foes Attack Boost on Status Afflicted Foes 300% boost to Atk when enemy is status afflicted 3 turns All allies
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
SP Enhancements
Category SP Required Skill Description
Parameter Boost 10 30% boost to Atk, max HP
10 Boosts Atk, Def relative to remaining HP
0.5% boost per 1% HP remaining, 50% boost at full HP
Spark 20 80% boost to Spark damage
Attack Boosting 10 Boosts damage against status afflicted foes
50% boost
10 Boosts elemental damage
50% boost
Damage Reducing 20 Negates elemental damage
Special 20 Enhances BB's huge damage boost against status afflicted foes effect
+20% boost. 190% boost total
30 Enhances SBB's considerable Atk, Def boost relative to max HP effect
+10% boost. 35% HP to Atk, Def total
20 Enhances SBB's elemental damage boost effect
+25% boost. 75% boost total
50 Adds considerable BB gauge boost when attacked for 3 turns effect to BB/SBB
Fills 4-7 BC
List of Recommended Builds
Animation Frame Data
Move Idle Attack
6 84 178
Movement Speed/Type
Normal Attack Skill (BB/SBB/UBB)
Move Speed 0.0041 0.0041
Speed Type 2 2
Move Type Moving Moving
Normal Attack
Frames 27, 30, 33, 47, 64, 67, 72, 75, 115, 119, 123, 127, 131
Distribution (%) 13, 5, 3, 5, 10, 4, 7, 4, 20, 11, 7, 6, 5
Brave Burst
Frames 27, 30, 33, 36, 39, 47, 64, 67, 72, 75, 115, 118, 121, 124, 127, 130, 133
Distribution (%) 11, 5, 3, 3, 3, 5, 7, 4, 6, 4, 15, 9, 7, 6, 5, 4, 3
Total Distribution: 100%
Effect Delay 1
Super Brave Burst
Frames 27, 30, 33, 36, 39, 42, 47, 50, 64, 67, 72, 75, 78, 115, 118, 121, 124, 127, 130, 133, 136
Distribution (%) 9, 5, 3, 3, 3, 3, 5, 3, 6, 4, 5, 4, 3, 12, 8, 6, 5, 4, 3, 3, 3
Total Distribution: 100%
Effect Delay 1
Ultimate Brave Burst
Frames 27, 30, 33, 36, 39, 42, 47, 50, 64, 67, 72, 75, 78, 81, 115, 118, 121, 124, 127, 130, 133, 136, 139, 142
Distribution (%) 8, 5, 3, 3, 3, 3, 5, 3, 5, 4, 5, 4, 3, 3, 10, 6, 5, 4, 3, 3, 3, 3, 3, 3
Total Distribution: 100%
Effect Delay 1
Evolution
Chain Unit ills thum 60764 Unit ills thum 60765 Unit ills thum 60766 Evolve arrow sm Unit ills thum 60767
Prev Cost Unit ills thum 60344 Unit ills thum 60344 Unit ills thum 50354 Unit ills thum 60123 Unit ills thum 60201 Unit ills thum 60224 Unit ills thum 60144 Item thum 111000
Zell thum3,000,000 Zel
Karma thum1,000,000 Karma
Next Cost n/a
How to Obtain (besides Evolving)
n/a
Unit Quotes
Summon My magical research is what I live for. I'll leave fiddling with machines to him.
Fusion You'll help out, too? Hold on... It's almost done. This is a special new anti-demon weapon!
Evolution Demons have incredible, terrifying powers... But there must be ways to fight back. I'll research it from every possible angle!
Unit Lore
While it's known Kafka used a demonic transformation technique on herself in Ishgria, it is also assumed she likely would have been able to escape with her comrades if she had only possessed better knowledge of that technique for slaying demons and beasts. In that instance, she certainly would have gone on to develop more anti-demon weaponry and gear based on her experiences in Ishgria. Those armaments would have been of great use to the next wave of Summoner expeditionary forces sent to Ishgria.
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