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BFGuildRiftSaerenthis

Drowning Darkness[]

The darkness stirs in Aimyhr once more. The corrupting influence of the Voidborn invaders has weakened the Vale in the North, and ominous storms threaten to drown the Eastern Fields in freezing rain.

As the Naga of the Endless Abyss advance landward to conquer in the name of their Deep Goddess, Juno-Seto awakens an ancient spirit of the skies to protect the lands. Follow Tevarius in his quest to banish the Naga to their depths!

Rewards[]

Floor Completion[]

Floor Rewards
1 Unit ills thum 750004 Burst Queen x3
Unit ills thum 50612 Almighty Imp Arton x10
2 Unit ills thum 750003 Omni Frog x5
3 Item thum 800908 Geminus Tome x10
Item thum 800907 Elementum Tome x20
Item thum 880244 Amber Butterfly x1
4 Item thum 800908 Geminus Tome x20
Item thum 800907 Elementum Tome x40
Item thum 880244 Amber Butterfly x2
Unit ills thum 820628 Abyssherald Saerenthis

Individual Score[]

Grade Score Rift Tokens
SSS > 3,000,000 200
SS 2,000,000 - 2,999,999 150
S 1,500,000 - 1,999,999 150
A 1,000,000 - 1,499,999 150
B 500,000 - 999,999 100
C 250,000 - 499,999 100
D < 250,000 50

Other Milestone Rewards[]

Score Rift Tokens
1 500
750,000 1000
1,500,000 2000
2,500,000 3000

Event Bazaar[]

See Event Bazaar/Frontier Rift.

Frontier Rift[]

Drowning Darkness

Wave Enemies Special Notes
1 Element WaterElement Fire Burning Valewatcher
Monster ills anime raid18

Note:

  • Fight ends when Burning Valewatcher is defeated

Element Water Burning Valewatcher

  • Impatience - Adds 60% chance to evade attacks effect to self for 1 turn
  • Passively adds 150% Atk, Def buff to all allies for 3 turns & drains 50% BB gauge
  • Passively has 75% chance to inflict Poison & purges all status ailment negation effects from foes
  • Passively adds 25% damage reduction to self for 1 turn, adds Taunt effect to a single ally for 1 turn & adds 2,000,000 HP, 5,000 Def Fire shield effect to a single ally for 999 turns

Burning Valewatcher - Wing Element Fire

  • Has 9,000,000 HP
  • Flash Fire - Inflicts DoT (200% mod) for 2 turns
  • Fiery Wing Strike - 10 hit RT attack, 10 hit RT attack
    • Used every turn
  • Devouring Inferno - Inflicts DoT (400% mod) for 2 turns
  • Grrrrooaar... - Idle
  • Scorching Blaze - Inflicts DoT (300% mod) for 2 turns
  • Soul Flames - Adds boost to Atk, Def relative to 50% of Def, Atk to all allies for 999 turns
    • The second time its cast, the values will be 100% boost. The third time its cast, the value will be 150% boost.
  • The beast screeches in pain. - 1 hit ST attack that deals 30% of HP as damage to self

Wave Enemies Special Notes
1 Element Thunder Naga Bruiser
Monster ills anime raid14

Note:


  • Has 12,000,000 HP
  • Every turn
    • Blackout Punch - 1 hit AoE attack that drains 50% BB gauge
  • Every 3 turns
    • Pulverize! - 10 hit RT attack, 10 hit RT attack, 10 hit RT attack, 30% chance to negate Leader Skill effects for 2 turns & 30% chance to inflict turn skip for 1 turn
  • Every 5 turns
    • Lights out, land-walker! - Adds 15% damage reduction to self for 1 turn & inflicts DoT (300% mod) to a single unit for 1 turn
  • Turn 6 & when HP reaches < 40% 20%
    • The bruiser is winding up... - Adds 20% damage reduction to self for 1 turn
  • Next turn
    • The bruiser's fists are clenched... - Adds 20% damage reduction to self for 1 turn
  • Next turn
    • The bruiser is ready to unleash... - Adds 20% damage reduction to self for 1 turn
  • Next turn
    • Brutal Charge - 8 hit AoE attack that pierces 50% mitigation
  • When HP reaches < 70% 45%
    • Hah! Your puny attacks don't hurt me! - Adds 100% chance to reflect 30% of damage taken effect to self for 1 turn
  • When HP reaches < 60% 20%
    • Urgh! Ssslippery little- - Purges turn skip effect from foes
  • 4 turns after HP reaches < 40%
    • TOO SLOW! - 8 hit AoE attack & purges mitigation, all elemental mitigation effects from foes

Wave Enemies Special Notes
1 Element WaterElement Water Naga Waveshaker
Monster ills raid03

Note:


Element Water Naga Waveshaker

  • Has 12,000,000 HP
  • Every turn
    • Bonecrunch - 7 hit ST attack, 80% chance to inflict Paralysis & inflicts 80% active healing reduction on a single unit for 1 turn
  • Whenever UBB is used
    • Null Impact - 7 hit AoE attack & purges mitigation, all elemental mitigation effects from foes
  • When HP reaches < 70% 50% 20%
    • The Waveshaker withdraws into its shell... - Adds 100% damage reduction to self for 3 turns & adds Taunt effect to a single ally for 3 turns

Element Water Naga Waveshaker - Shell

  • Every turn
    • Snapping Maw - 7 hit ST attack & inflicts DoT (350% mod) on a single unit for 1 turn
  • Rocksunder - 35% chance to inflict turn skip effect & inflicts DoT (450% mod) for 2 turns
  • Shell Bash - 10 hit RT attack, 10 hit RT attack, 10 hit RT attack, 1 hit ST attack that deals 2% HP as damage to self
  • Blunt Impact - 7 hit AoE attack & purges mitigation, all elemental mitigation effects from foes
  • Diminish Impact - 7 hit AoE attack & purges mitigation, all elemental mitigation effects from foes
  • Opportunity - 2 hit dual perfect Spark AoE attack
  • Critical Opportunity - 2 hit dual perfect Spark AoE attack
  • Deadly Opportunity - 2 hit triple perfect Spark AoE attack
  • The Waveshaker is roused! - 7 hit ST attack that pierces 60% mitigation
  • The Waveshaker is angered! - 7 hit ST attack that pierces 75% mitigation
  • The Waveshaker is enraged! - 7 hit ST attack that pierces 75% mitigation

Unsorted

  • Passively drains 60% BB gauge
  • Passively adds 100% Atk, Def buff to all allies for 999 turns
  • Passively adds 200% Atk, Def buff to all allies for 999 turns
  • Passively adds 300% Atk, Def buff to all allies for 999 turns

Wave Enemies Special Notes
1 Element Water High Priest Saerenthis
Monster anime fr101 Unit ills thum 20073 Unit ills thum 20073 Unit ills thum 20073 Unit ills thum 20073 Naga Witch

Note:


Element Water High Priest Saerenthis

  • Has 25,000,000 HP
  • Turn 4 & every 3 turns afterwards
    • Eldritch Assault - 1 hit AoE attack & purges mitigation, all elemental mitigation effects from foes
  • Turn 5
    • The Abyss saps your strength... - Adds 20% Based/Buffed BC Drop resist to self for 999 turns
  • Turn 10
    • The Abyss weakens your resolve... - Adds 40% Based/Buffed BC Drop resist to self for 999 turns
  • Turn 15
    • The Abyss fills you with dread... - Adds 60% Based/Buffed BC Drop resist to self for 999 turns
  • Turn 20
    • The Abyss surrounds you... - Adds 80% Based/Buffed BC Drop resist to self for 999 turns
  • Turn 25 and every 5 turns afterwards
    • You shall know true terror! - Adds 100% Based/Buffed BC Drop resist to self for 999 turns
  • If any Water element units are present
    • Freeze in the depth of the Abyss… - Inflicts Doom effect to a single unit for 3 turns
      • Units affected by Doom cannot be revived for 3 turns
      • This skill will be used every 3 turns, targeting Water units only. Taunt can be used to change the target of who gets the Doom debuff
    • Gahaha! Sssquashed like a bug! - Instantly defeats a single unit
  • When all living Naga Witch had been defeated
    • Passively purges KO resistance negation effects from foes
  • Every 2 turns
    • Dark Prayer - 10 hit RT attack, 10 hit RT attack, 10 hit RT attack & adds 300% Spark buff to allies for 1 turn
  • Every 3 turns
    • The High Priest smirks. - Idle
    • Cursed Allure - 75% chance to inflict Curse, purges all status ailment negation effects from foes & drains 75% BB gauge
  • Every 4 turns when HP < 50%
    • Kneel before the Deep Goddess! - Inflicts turn skip on a single unit for 2 turns
  • When HP reaches < 80%, 60%, 40%, 20%
    • You shall drown for your insolence, land-walker! - Idle
    • Next turn
      • A fitting sacrifice! - 1 hit ST attack that pierces 100% mitigation
        • Guarding or using UBB evasion is highly recommended to survive
  • When HP reaches < 70%
    • Take them for the Abyss! - Summons four Naga Witch
    • Do you feel cold, morsel? - Inflicts 15% active healing reduction for 999 turns
      • The next time this skill is used, the healing reduction is increased to 30%
    • Don't fret. It won't hurt after a while. - Inflicts 45% active healing reduction for 999 turns
      • Used the turn after the second Do you feel cold, morsel? The next time this skill is used, the healing reduction is increased to 60%
    • Hush, hush. Hehehahaha... - Inflicts 75% active healing reduction for 999 turns
      • Used the turn after the second Don't fret. It won't hurt after a while. was used
  • When HP reaches < 50%
    • Return from the Abyss! - Summons two Naga Witch
    • Every turn while Naga Witch are still alive
    • Passively adds 25% damage reduction to all allies for 1 turn
    • The following skills will now be used
      • Protection Chant - Adds 20% damage reduction to self for 1 turn
      • Great Barrier Chant - Adds 20% damage reduction, 100% critical damage negation & 100% elemental damage negation to self for 1 turn
      • Barrier Chant - Adds 20% damage reduction & 100% critical damage negation to self for 1 turn
      • Deep Barrier Chant - Adds 20% damage reduction, 100% critical damage negation, 100% elemental damage negation & 100% Spark damage negation to self for 1 turn
  • When HP reaches < 30%
    • Your end draws near... - Inflicts 10% max HP reduction for 999 turns, inflicts turn skip on a single unit for 1 turn & 5% chance to inflict turn skip on all enemies for 1 turn
      • The second time this skill is used, the HP reduction and turn skip chance increases to 20% & 10% respectively. The third time this skill is used, the HP reduction and turn skip chance increases to 30% & 15% chance respectively
    • Struggling is futile. - Inflicts 40% max HP reduction for 999 turns, inflicts turn skip on a single unit for 1 turn & 20% chance to inflict turn skip on all enemies for 1 turn
      • Used the turn after the second Your end draws near... was used. The second time this skill is used, the HP reduction and turn skip chance is 50% & 25% respectively
    • Give yourself to the Abyss... - Inflicts 60% max HP reduction for 999 turns, inflicts turn skip on a single unit for 1 turn & 30% chance to inflict turn skip on all enemies for 1 turn
      • Used the turn after the second Struggling is futile. was used
    • Fhtagn, orr'enah. Fhtagn. - Inflicts 70% max HP reduction for 999 turns, inflicts turn skip on a single unit for 1 turn & 30% chance to inflict turn skip on all enemies for 1 turn
      • Used the turn after Give yourself to the Abyss... was used and will be used once every turn onwards
  • When HP reaches < 20%
    • Passively inflicts turn skip effect on a single unit for 3 turns

Element Water Naga Witch

  • Normal attacks passively pierces 85% mitigation
  • Pelagic Curse - Negates KO Resistance effects on a single unit for 1 turn
    • Used up to 3 times every turn
  • Siren's Call - 1 hit ST attack, adds 55% damage reduction effect to self, Taunt effect, 400% Spark buff to self for 1 turn & adds 50% chance for 100% spark-critical to allies for 1 turn
    • Used up to 4 times every turn

Unsorted

  • Passively inflicts 80% max HP reduction for 999 turns
  • Passively inflicts 90% max HP reduction for 999 turns
  • Passively inflicts 100% max HP reduction for 999 turns
  • Passively adds Stealth effect to self for 999 turns

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