Units | Types | Leveling | Groups | Dual Brave Burst
1-100 | 100-200 | 200-300 | 300-400 | 400-500 | 500-600 | 600-700 | 700-800 | 800-900 | 900-1000 | 1000-1100 | 1100-1200 | 1200-1300 | 1300-1400 | 1400-1500 | 1500-1600 | 1600-1700 | 1700-1800 Endless Cycle Limilnate | 1800-1900 | 7000-7100 | 8000-8100 | 8100-8200 | 8200-8300 | 8300-8400 | 8400-8500 | 8500-8600 | 8600-8700 | Other
| Stats | HP | ATK | DEF | REC |
|---|---|---|---|---|
| Base | 6,759 | 2,356 | 2,610 | 3,266 |
| Lord | 8,756 | 2,918 | 3,262 | 4,064 |
| Anima | 9,874 | 2,918 | 3,262 | 3,766 |
| Breaker | 8,756 | 3,216 | 2,964 | 4,064 |
| Guardian | 8,756 | 2,918 | 3,560 | 3,915 |
| Oracle | 8,756 | 2,918 | 3,113 | 4,511 |
| Rex | 10,619 | 3,142 | 3,486 | 4,288 |
| Final, in-game stats may differ slightly Unit Types also provide special passive bonuses. For more information, see this page. | ||||
| Bonuses | HP | ATK | DEF | REC |
| Max Imp | (×25) |
(×23) |
(×23) |
(×41) |
| Omni+1 | (×28) |
(×26) |
(×26) |
(×44) |
| Omni+2 | (×34) |
(×32) |
(×32) |
(×50) |
| Omni+3 | (×43) |
(×41) |
(×41) |
(×59) |
| Note: Omni+ Boost stats are only available in the Global version of Brave Frontier. | ||||
| Normal | 11-Hit Combo | 44 | ||
|---|---|---|---|---|
| BB | — | — |
—% | 20 BC |
| SBB | 15 (AOE) | 15 |
850% | 60 BC (80 |
| UBB | — | — |
—% | 32 BC |
| Effect Values | |||
|---|---|---|---|
| Passive Effect | Potency | ||
| 80% boost to HP, 80% boost to Def and 80% boost to Rec | |||
| 25% chance of healing 25% of damage taken as HP | |||
| Heals 1000~1200 + 10% Rec of HP each turn | |||
| Negates all status ailments and Atk, Def, Rec reduction effects | |||
| Effect Values | |||
|---|---|---|---|
| Passive Effect | Potency | Target | |
| 40% boost to all parameters Requires HP Recovery Sphere equipped |
To self | ||
| 80% chance of resisting 1 KO | To self | ||
Adds the following effect(s) to BB/SBB:
|
To self | ||
When 200000 or more damage is taken, activate the following effect(s):
|
To self | ||
| Buff Values | |||
|---|---|---|---|
| Active Effect | Potency | Buff Duration | Target |
| Removes all status ailments | — | All allies | |
| Heals 5000~5500 + 40% Rec of HP instantly | — | All allies | |
| Heals 4000~4500 + 20% Rec of HP each turn | 3 turns | All allies | |
| 30% chance of recovering 30~35% of damage taken as HP | 3 turns | All allies | |
| Negates all status ailments | 3 turns | All allies | |
| Negates Atk, Def, and Rec reduction effects | 1 turn | All allies | |
| Buff Values | |||
|---|---|---|---|
| Active Effect | Potency | Buff Duration | Target |
| 850% damage modifier | — | All enemies | |
| 25% boost to max HP | — | All allies | |
| Heals 98999~99999 + 10% Rec of HP instantly | — | All allies | |
| Boosts BB gauge by 50 BC instantly | — | All allies | |
| Activates Earth barrier with 4000 HP | — | All allies | |
| Removes all status ailments | — | All allies | |
| Buff Values | |||
|---|---|---|---|
| Active Effect | Potency | Buff Duration | Target |
| 45% boost to max HP | — | All allies | |
| Boosts Rec by 400% | 3 turns | All allies | |
| Boosts Rec relative to 60% of HP | 3 turns | All allies | |
| Heals 98999~99999 + 10% Rec of HP each turn | 3 turns | All allies | |
| 100% chance of recovering 100% of damage taken as HP | 3 turns | All allies | |
| 80% chance of reviving with 100% HP | — | All allies | |
Value(s) may be lower if the level is not at max.
| SP Enhancements | ||||
|---|---|---|---|---|
| Category | Option | SP Cost |
Skill Description | |
| Parameter Boost | A | 10 | 80% boost to Def, Rec, max HP | |
| BB Gauge | B | 20 | Damage taken boosts BB gauge Fills 2-4 BC | |
| HP Recovery | C | 20 | Damage taken may greatly restore HP 30% chance of healing 40% damage taken | |
| Damage Reduction | D | 20 | Probable damage reduction to 1 25% chance | |
| Special | E | 30 | Adds fills own BB gauge to max effect to BB/SBB Fills the BB gauge to max only, not the SBB gauge | |
| F | 20 | Enhances SBB's considerable max HP boost effect +5% HP, 30% HP boost total | ||
| G | 10 | Adds Earth barrier effect to BB 4000 HP Earth Barrier | ||
| H | 30 | Adds huge boost to Rec for 3 turns effect to BB/SBB 180% Rec | ||
| I | 30 | Adds huge Atk boost relative to Rec for 3 turns effect to BB/SBB 80% Rec to Atk | ||
| J | 50 | Adds high probability of resistance against 1 KO attack effect to UBB 90% chance of resisting 1 KO (recovery to 100% HP) | ||
| List of Recommended Builds | ||||
| Move | Idle | Attack |
| 42 | 84 | 183 |
| Normal Attack | Skill (BB/SBB/UBB) | |
|---|---|---|
| Move Speed | 6 | 6 |
| Speed Type | 2 | 2 |
| Move Type | Teleporting | Stationary |
| Frames | 55, 58, 61, 96, 99, 102, 105, 108, 111, 114, 117 |
|---|---|
| Distribution (%) | 12, 8, 6, 25, 18, 9, 4, 5, 4, 5, 4 |
| Frames | 55, 58, 61, 96, 99, 102, 105, 108, 111, 114, 117, 120, 123, 126, 129 |
|---|---|
| Distribution (%) | 10, 7, 6, 20, 15, 8, 6, 4, 4, 4, 4, 3, 3, 3, 3 Total Distribution: 100% |
| Effect Delay | 0 |
| Evolution | |||
|---|---|---|---|
| Chain | |||
| Prev Cost | |||
| Next Cost | n/a | ||
| Unit Quotes | |
|---|---|
| Summon | Why were you born, and why do you live? All life eventually meets destruction regardless...and some say there is nothing left afterwards. |
| Fusion | My duty is to make sure worlds continue as they are meant to. Nothing else concerns me. |
| Evolution | The world moves in a circle. It always has, and always will. And as long as I exist, it will do so for eternity... |
| Unit Lore | |
| A god tasked with prolonging the lives of worlds. Limilnate's duty was that of imbuing souls into living beings in order to keep the circle of life flowing in worlds, and is said to have played a great part in the planets' longevity as he saw them flourish. However, had he not infused souls to physical bodies he would've most likely never learned of their amazing qualities, and would've instead have to somehow use his own powers to reach the same results. | |
- Limilnate's kit was revamped upon Global's release.
- Super Brave Burst - Anima Convergence
- Before: Enormously boosts BB gauge [50BC], fully restores HP, removes all status ailments, considerably boosts max HP [20%], activates Earth barrier [4000 HP] & adds low probable resistance against 1 KO attack [10% chance, 1% HP]**
- After: 15 combo powerful [850%] Earth attack on all foes, enormously boosts BB gauge [50 BC], fully restores HP, removes all status ailments, considerably boosts max HP [25%] & activates Earth barrier [4000 HP]
- Ultimate Brave Burst - Yggdrasil Edict: Limilnate
- Before: Probability of raising allies from KO [70% chance, 50% HP], hugely boosts max HP [40%], enormously boosts Rec [400%] for 3 turns, enormously boosts Rec relative to max HP [60%] for 3 turns, fully restores HP for 3 turns & damage taken enormously restores HP [100%] for 3 turns
- After: Probability of raising allies from KO [80% chance, 100% HP], hugely boosts max HP [45%], enormously boosts Rec [400%] for 3 turns, enormously boosts Rec relative to max HP [60%] for 3 turns, fully restores HP for 3 turns & damage taken enormously restores HP [100%] for 3 turns
- Extra Skill - Life's Sole Purpose
- Before: 40% boost to all parameters when HP Recovery Type Sphere is equipped, adds probable [80%] resistance against 1 KO attack & adds low probable [30%] resistance against 1 KO attack when damage taken exceeds certain amount [200000]
- After: 40% boost to all parameters when HP Recovery Type Sphere is equipped, adds probable [80%] resistance against 1 KO attack, adds low probable [30%] resistance against 1 KO attack when damage taken exceeds certain amount [200000] & adds low probability [10%] of resistance against 1 KO attack effect to BB/SBB
- Super Brave Burst - Anima Convergence
| Sphere Originators | ||
|---|---|---|
| Units |
Zegstia: Disastrous War Zegstia • Imperial Ruin Zegstia Wintia: Heavenly Ties Wintia • Loving Bonds Wintia Limilnate: Soul Spiral Limilnate • Endless Cycle Limilnate Daltisk: Celestial Enigma Daltisk • True Revelation Daltisk | |
| Spheres |
Ragnarok Edict • Heaven-Binder • Yggdrasil Edict • Daltisk Phenomenon • Sky Orb • Heaven's Edge | |
