Explosive Artisan Carlos
Unit No. 8642
Data ID 850958
Element Element Light.png Light
Gender Gender male.png Male
Rarity Phantom icon.png Omni
Max Lv. 150
Cost 60
Arena Type 2
Colosseum Legality BFWiki Hero Class.png
Stats HP ATK DEF REC
Base 8,050 2,520 2,317 2,226
Lord 11,500 3,600 3,310 3,180
Anima 12,618 3,600 3,310 2,882
Breaker 11,500 3,898 3,012 3,180
Guardian 11,500 3,600 3,608 3,031
Oracle 11,500 3,600 3,161 3,627
Rex 13,363 3,824 3,534 3,404
Final, in-game stats may differ slightly
Unit Types also provide special passive bonuses. For more information, see this page.
Bonuses HP ATK DEF REC
Max Imp Unit ills thum 40432.png 1,250
(×25)
Unit ills thum 10452.png 800
(×40)
Unit ills thum 20442.png 400
(×20)
Unit ills thum 30432.png 500
(×25)
Omni+1 Unit ills thum 40432.png 1,400
(×28)
Unit ills thum 10452.png 860
(×43)
Unit ills thum 20442.png 460
(×23)
Unit ills thum 30432.png 560
(×28)
Omni+2 Unit ills thum 40432.png 1,700
(×34)
Unit ills thum 10452.png 980
(×49)
Unit ills thum 20442.png 580
(×29)
Unit ills thum 30432.png 680
(×34)
Omni+3 Unit ills thum 40432.png 2,150
(×43)
Unit ills thum 10452.png 1,160
(×58)
Unit ills thum 20442.png 760
(×38)
Unit ills thum 30432.png 860
(×43)
Note: Omni+ Boost stats are only available in the Global version of Brave Frontier.
Miscellaneous Info
Normal 13-Hit Combo 52Icon dc.png (4Icon dc.png/hit)
Hit Count
Drop Check
Damage Modifier
Cost
BB 15 (AOE) 15Icon dc.png(1Icon dc.png) 200% [HP%] 26 BC Battle crystal icon.png
SBB 18 (AOE)
30 (ST)
20 (AOE) [SP]
18Icon dc.png(1Icon dc.png) (AOE)
30Icon dc.png(1Icon dc.png) (ST)
20Icon dc.png(1Icon dc.png) (AOE) [SP]
300% (AOE) [HP%]
4000% (ST)
200% (AOE) [SP][HP%]
24 BC Battle crystal icon.png
(50Battle crystal icon.png total)
UBB 20 (AOE) 20Icon dc.png(1Icon dc.png) 1500% [HP%] 32 BC Battle crystal icon.png
Leader Skill: Demolition Master
140% all parameters and 30% critical rate (Light), 300% critical damage, critical damage fills BB gauge, negates all status ailments and Atk, Def, Rec reduction & restores HP each turn
Effect Values
Passive Effect Potency
Paraboost fire atk.png Elemental Parameter Boost 140% boost to all parameters & 30% boost to critical rate of Light units
Crit dmg.png Critical Damage Boost 300% boost to critical damage
Bb over time.png BC Fill on Critical Boosts BB gauge by 10~12 BC on critical hit
Statusnull poison.png Status Negation Negates all status ailments and Atk, Def, Rec reduction effects
Gradual heal.png Gradual Healing Heals 3000~4500 + 11% Rec of HP each turn
Extra Skill: Explosive Compound
[Requirement(s): Critical Sphere]
Probable spark critical when Critical Type sphere is equipped, 15% DoT reduction for all allies, 150% critical damage, 0-100% Atk, Def, Rec relative to remaining HP & probable 2 KO resistance
Effect Values
Passive Effect Potency Target
Sparkcrit.png Spark Critical 50% chance of dealing 120% extra spark damage
Requires Critical Sphere equipped
To self
Dot miti.png Damage over Time Mitigation Reduces DoT damage by 15% All allies
Crit dmg.png Critical Damage Boost 150% boost to critical damage To self
Stat up icon.png Parameter Boost based on HP 0~100% boost to Atk, Def and Rec based on HP remaining To self
Chance angel idol.png Chance KO Resistance 50% chance of resisting 2 KO To self
Brave Burst: Explosive Spread
[Offense]
15 combo Light attack on all foes (damage relative to remaining HP), probable evasion for 2 turns, fills BB gauge, 100% critical, elemental damage reduction for 3 turns, restores HP for 3 turns & fills OD gauge at turn's end for 3 turns
Buff Values
Active Effect Potency Buff Duration Target
Aoe norms.png HP-scaled Damage 200% + 350% * (current HP / base max HP) damage modifier All enemies
Evasion buff.png Evasion 20% chance of evading hits from an attack 2 turns All allies
Bb over time.png Burst BB Gauge Fill Boosts BB gauge by 20 BC instantly All allies
Damage immunity.png Damage Resistance Negates critical and elemental damage 3 turns All allies
Gradual heal.png Gradual Healing Heals 4500~5000 + 12% Rec of HP each turn 3 turns All allies
Od over time.png Gradual OD Fill Fills 1000 OD points at the end of each turn 3 turns All allies
Super BB: Cave Eraser
[Offense]
18 combo Light attack on all foes (damage relative to remaining HP), 30 combo random Light attack on all foes, boosts critical damage for 3 turns, boosts critical damage (Light) for 3 turns, adds probable 1 turn Atk, Def reduction infliction to attack for 3 turns & boosts own Atk, Def and critical rate for 3 turns
Buff Values
Active Effect Potency Buff Duration Target
Aoe norms.png HP-scaled Damage 300% + 900% * (current HP / base max HP) damage modifier All enemies
Aoe norms.png Random Target Damage 4000% damage modifier Random enemies
Crit dmg.png Critical Damage Boost 150% boost to critical damage 3 turns All allies
Elemcrit light.png Elemental Critical Damage Boost 75% boost to critical damage of Light units 3 turns All allies
Atk down to attack.png Parameter Reduction Added to Attack 30% chance of reducing 30% Atk & Def 3 turns All allies
Self atk buff.png Self Parameter Boost Boosts own Atk and Def by 250% and critical rate by 60% 3 turns To self
Ultimate BB: Cavern Megabuster
[Offense]
20 combo Light attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec and critical rate for 4 turns, boosts critical damage for 4 turns, adds probable 1 turn Atk, Def reduction infliction to attack for 4 turns, fills BB gauge for 4 turns & fills OD gauge at turn's end for 4 turns
Buff Values
Active Effect Potency Buff Duration Target
Aoe norms.png HP-scaled Damage 1500% + 1500% * (current HP / base max HP) damage modifier All enemies
Stat up icon.png Parameter Boost Boosts Atk, Def and Rec by 450% and critical rate by 60% 4 turns All allies
Crit dmg.png Critical Damage Boost 500% boost to critical damage 4 turns All allies
Atk down to attack.png Parameter Reduction Added to Attack 60% chance of reducing 50% Atk & Def 4 turns All allies
Bb over time.png Gradual BB Gauge Boost Boosts BB gauge by 100 BC each turn 4 turns All allies
Od over time.png Gradual OD Fill Fills 7500 OD points at the end of each turn 4 turns All allies
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Dual BB: Explosive Escape
[Offense]
48 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec, critical hit rate, max HP, critical damage, spark damage, inflicts Atk, Def reduction, raises normal hit amount, BB gauge, fills OD gauge at turn's end & adds Atk, Def reduction to attack
Elemental Synergy: Nova
Chance to purge and negate Lock effects
Bonded Unit Partner:
Dual BB: Heavenshaker
[Offense]
42 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec, critical hit rate, critical damage, Earth, Light elemental damage, BB gauge, 100% evasion, fully restores HP, fills OD gauge at turn's end & adds Atk, Def reduction to attack
Elemental Synergy: Prism
Deals piercing max HP% damage to single foe and boosts offense but self-KO until battle end (available when foe HP is below certain amount)
Bonded Unit Partner:
Dual BB: Bursting Pride
[Offense]
42 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec, critical hit rate, max HP, critical damage, Thunder, Light elemental damage, 100% damage reduction, damage taken boosts BB gauge, BB gauge, fills OD gauge at turn's end & adds Atk, Def reduction to attack
Elemental Synergy: Radiance
Chance to purge and negate HP and Heal reduction effects
Bonded Unit Partner:
Dual BB: Sparkling Detonator
[Offense]
46 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec, critical hit rate, max HP, spark damage, critical damage, BB gauge, spark critical, spark vulnerability infliction, adds Atk, Def reduction to attack & fills OD gauge at turn's end
Elemental Synergy: Mist
Chance to purge and negate Amnesia effect & reduces BB activation cost
Bonded Unit Partner:
For more information on the unit's Dual Brave Burst (including buff values and frame data),
please check their respective DBB pages.
SP Enhancements
Category Option SP
Cost
Skill Description
Parameter Boost A 10 100% all parameters
Spark B 10 200% spark damage
Attack Boost C 10 200% elemental damage
HP Recovery D 20 Spark damage restores HP
Heals 500-800 HP
Special E 10 Raises Atk limit to 220k
F 30 Add to LS (250% spark damage)
G 20 Add to SBB (Spark damage restores HP for 3 turns)
Heals 400-500 HP on spark
H 20 Add to SBB (20 combo Light attack on all foes (damage relative to remaining HP))
200% + 300% * (current HP / base max HP) damage modifier
I 25 Add to SBB (Probable 2 turns critical and elemental vulnerability infliction)
75% chance to inflict 45% vulnerability
J 15 Add to SBB (Probable spark critical for 3 turns)
60% chance of dealing 60% extra spark damage
K 25 Add to SBB (Probable evasion for 2 turns)
25% chance
L 10 Allows BB's effects to last additional 1 turn
List of Recommended Builds
Animation Frame Data
Move Idle Attack
50 50 170
Movement Speed/Type
Normal Attack Skill (BB/SBB/UBB)
Move Speed 2 2
Speed Type 4 4
Move Type Stationary Stationary
Normal Attack
Frames 67, 70, 73, 76, 79, 82, 85, 88, 91, 94, 97, 100, 103
Distribution (%) 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 6, 6
Brave Burst
Frames 67, 70, 73, 76, 79, 82, 85, 88, 91, 94, 97, 100, 103, 106, 109
Distribution (%) 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4
Total Distribution: 100%
Effect Delay 1
Super Brave Burst
Frames (AOE) 67, 70, 73, 76, 79, 82, 85, 88, 91, 94, 97, 100, 103, 106, 109, 112, 115, 118
Distribution (%) 8, 8, 8, 8, 6, 6, 6, 6, 6, 6, 4, 4, 4, 4, 4, 4, 4, 4
Total Distribution: 100%
Effect Delay 1
Frames (ST) 66, 69, 72
Distribution (%) 50, 40, 10
Total Distribution: 100%
Effect Delay 1
Frames (AOE) [SP] 67, 69, 70, 72, 73, 76, 79, 82, 85, 88, 91, 94, 97, 100, 103, 106, 109, 112, 115, 118
Distribution (%) 8, 40, 8, 10, 8, 8, 6, 6, 6, 6, 6, 6, 4, 4, 4, 4, 4, 4, 4, 4
Total Distribution: 150%
Effect Delay 0
Ultimate Brave Burst
Frames 67, 70, 73, 76, 79, 82, 85, 88, 91, 94, 97, 100, 103, 106, 109, 112, 115, 118, 121, 124
Distribution (%) 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
Total Distribution: 100%
Effect Delay 1
How to Obtain
  • Heroes Across Time Summon
Unit Quotes
Summon So this is real justice...
Guess the sanctuary can't teach us everything.
We should go out and learn more.
Fusion Look, my new prototype!
I wonder where the testing site is...
Hey, be careful with that!
Evolution I can finally protect the mines and my people with this!
Thanks...I'm only saying it once, so I hope you heard me the first time.
Unit Lore
Although Carlos had decided to fight against the gang of bandits to protect his home, he ended up being taken hostage by them instead. The bandits demanded that the girl exchange her relic gun for Carlos's life, but unbeknownst to them the young boy had already lit the fuse tied to the explosives he was carrying, ready to die to protect his homeland. The girl prevented an explosion by shooting off the fuse with her gun, but the commotion created by it all left the bandits at a disadvantage. Once the battle ended, Carlos taught his tribe the true meaning of justice, and instilled in them a sense of duty when it comes to protecting their sanctuary.
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