Wave
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Enemies
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Notes
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1
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Phantom Shisui
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- Can be inflicted with Weakness & Injury
- War God's Blade Swing -
- Flame Extinguisher -
- When HP reaches < 70%
- Master's Stance -
- Flashing Thrust -
- Next turn
- Flashing Thrust -
- Supreme Soul Destroyer -
- When HP reaches < 30%
- Next turn
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2
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Phantom Guzaleg
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- Can be inflicted with Sick, Injury
- Beast's Rampage - 5 combo Fire attack on all foes
- Resentful Roar - 5 combo Fire attack on all foes & 30% chance to inflict Injury, Weak and Sick
- Flame Wing Calamity - Fixed 3,000 damage attack on all foes
- When HP reaches < 75%
- Taking a deep breath - 100% damage reduction for 1 turn
- Next turn
- Howl of Despair - Removes all buffs & reduces BB gauge by 100%
- The demon is choosing it's prey... - Adds 100,000 HP, 500 Def Fire barrier & reflects 30% of damage taken for 2 turns
- Next turn
- Devour - 3 combo powerful Fire attack on foe with highest HP, heals 30,000 - 40,000 HP & reduces BB gauge by 70-80%
- When HP reaches < 45%
- Taking a deep breath - 100% damage reduction for 1 turn
- Next turn
- Howl of Despair - Removes all buffs & reduces BB gauge by 100%
- The demon's Karmic Flame fills the area! - Fixed 6,000 damage attack on all foes & additional attack at turn's end for 2 turns
- Starts to be used every 4 turns
- When HP reaches < 5%
- The beast is focusing it's last strength! - 100% damage reduction for 1 turn
- Next turn
- Malicious Flamescape - 10 combo monumental (3000%) Fire attack on all foes
- The demon's Karmic Flame fills the area! will no longer be used
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3
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Phantom Divine Phoenix
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- Can be inflicted with Weakness & Injury
- Fanned Flames -
- Dark Disintegration -
- Used on turn 2 and every 4 turns afterwards
- Burning Rupture -
- Treatment Dance -
- Used when HP reaches < 80%, 60%, and 30%
- The Divine Phoenix spreads its wings... -
- Used when HP reaches < 66% and 33%. Crimson Embers will be used the next turn
- Crimson Embers -
- Blood-Red Lotus -
- Used when HP reaches < 50% and 25%
- War in Heaven -
- Used when HP reaches < 20%
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4
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Phantom Kernaim
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Phantom Kernaim
- Can be inflicted with Sick
- Lindjarm -
- Qu'dazel Khalem -
- Garzelem -
Kernaim - Right
- Can be inflicted with Weaken
- Decayed Remedy -
- Breaching Digit -
- Harmonious Ripples -
Kernaim - Left
- Can be inflicted with Injury
- Vile Assault -
- Vile Defense -
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5
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Phantom Barion
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Phantom Barion
- Can be inflicted with Sickness & Injury
- Lightning Fist - 5 combo powerful Fire attack on all foes, adds Thunder element to attack & adds 50% chance to Ignore Def for 999 turns
- Hellfire Fist - 5 combo powerful Fire attack on all foes, adds Fire element to attack & 20% boost to Atk for 999 turns
- Torrent Fist - 5 combo powerful Fire attack on all foes, adds Water element to attack & 100% boost to Def for 999 turns
- Gale Fist - 5 combo powerful Fire attack on all foes, adds Earth element to attack & adds +1 hit count for 999 turns
- The demonic powers are converging... - Idle
- Empty Seal will be used the next turn
- Empty Seal - 13 combo powerful Fire attack on all foes & reduces BB gauge by 100%
- Dragon God's Provocation - Boosts BC efficacy by 200% & 100% damage reduction for 1 turn for single foe
- Demon Strike: Flame Slash will be used the next turn
- Demon Strike: Flame Slash - Powerful Fire attack on single foe, removes all buffs & 100% boost to Atk of Fire types for 1 turn
- Dragon God's Bellow - Reduces HP to 1, 80% boost to base and buffed BC drop rate & 10-20% reduction to BB gauges
Barion - Wing
- Can be inflicted with Weakness & Sickness
- Evil Healing - Recovers 60,000 - 70,000 HP
- Threatening Stance - Idle
- Used every 3 turns
- Uses Death Tornado next turn
- Death Tornado - Fixed 20,000 damage attack to all foes
- Used if at least 2 units use BB/SBB
- Wing Barrier - Adds 100,000 HP / 1600 Def Dark barrier that absorbs 50% damage
- Shadow Gale - 9 combo enormous (1200%) random Fire attack on all foes
Barion - Tail
- Can be inflicted with Curse
- Tail Impact - 5 combo powerful Fire attack on all foes
- End Life - Powerful Fire attack that deals 150-160% of HP as damage to single foe
- Royal Authority - Boosts Atk relative to 30% of Atk for 2 turns
- Full Tail Swing - 4 combo powerful Fire attack on all foes & reduces Atk, Def by 100% for 1 turn
- Defensive Stance - 50% damage reduction for 1 turn
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6
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Phantom Duelmex Phantom Lilith II Phantom Melchio
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Phantom Duelmex
- Can be inflicted with Poison, Weakness, Curse & Paralysis
- Sky Dragon Gun -
Phantom Lilith II
Phantom Melchio
- Can be inflicted with Poison, Injury, Curse & Paralysis
- Shining Aura -
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