Brave Frontier Wiki


Furious Thunder Cleria
Unit No. 1574
Data ID 40897
Element Thunder
Gender Female
Rarity Omni
Max Lv. 150
Cost 50
Arena Type 2
Colosseum Legality

Stats HP ATK DEF REC
Base 6,246 2,549 2,432 2,467
Lord 8,153 3,193 3,046 3,108
Anima 9,271 3,193 3,046 2,810
Breaker 8,153 3,491 2,748 3,108
Guardian 8,153 3,193 3,344 2,959
Oracle 8,153 3,193 2,897 3,555
Rex 10,016 3,417 3,270 3,332
Final, in-game stats may differ slightly
Unit Types also provide special passive bonuses. For more information, see this page.
Bonuses HP ATK DEF REC
Max Imp 1,500
(×30)
600
(×30)
600
(×30)
600
(×30)
Omni+1 1,650
(×33)
660
(×33)
660
(×33)
660
(×33)
Omni+2 1,950
(×39)
780
(×39)
780
(×39)
780
(×39)
Omni+3 2,400
(×48)
960
(×48)
960
(×48)
960
(×48)
Note: Omni+ Boost stats are only available in the Global version of Brave Frontier.
Miscellaneous Info
Normal 10-Hit Combo 50 (5/hit)
Hit Count
Drop Check
Damage Modifier
Cost
BB 17 (AOE) 17(1) 420% 29 BC
SBB 21 (AOE) 21(1) 620% 30 BC
(59 total)
UBB 24 (AOE) 24(1) 1800% 32 BC
Leader Skill: Flickering Pearls
50% boost to all parameters, damage taken hugely boosts BB gauge, considerably restores HP each turn & slight damage reduction when damage taken has exceeded certain amount
Effect Values
Passive Effect Potency
Parameter Boost 50% boost to all parameters
Gradual Healing Heals 1000~1200 + 10% Rec of HP each turn
BC Fill when attacked Damage taken boosts BB gauge by 4~7 BC
Conditional Effect after taking damage When 5000 or more damage is taken, activate the following effect(s):
Extra Skill: Unrestrained Talent
Negates all status ailments, damage taken boosts BB gauge & restores HP each turn
Effect Values
Passive Effect Potency Target
Status Negation Negates all status ailments To self
BC Fill when attacked Damage taken boosts BB gauge by 2~3 BC To self
Gradual Healing Heals 800~1000 + 10% Rec of HP each turn To self
Brave Burst: Seras Luminator
[Offense]
17 combo powerful Thunder attack on all foes, greatly restores HP and removes all status ailments, hugely boosts BC efficacy for 3 turns & damage taken considerably boosts BB gauge for 3 turns
Buff Values
Active Effect Potency Buff Duration Target
Regular Damage 420% damage modifier All enemies
Burst Healing Heals 4000~4500 + 40% Rec of HP instantly All allies
Status Cure Removes all status ailments All allies
BC Fill when attacked Damage taken boosts BB gauge by 4~7 BC 3 turns All allies
BC Efficacy Add to attack: 50% boost to BC Efficacy 3 turns All allies
Super BB: Imperial Guard: Axios
[Offense]
21 combo powerful Thunder attack on all foes, greatly restores HP and removes all status ailments, negates all status ailments for 3 turns, greatly restores HP for 3 turns & Spark damage boosts BB gauge for 3 turns
Buff Values
Active Effect Potency Buff Duration Target
Regular Damage 620% damage modifier All enemies
Burst Healing Heals 4000~4500 + 40% Rec of HP instantly All allies
Gradual Healing Heals 3500~4000 + 15% Rec of HP each turn 3 turns All allies
BC Fill on Spark Fills 2~3 BC per spark 3 turns All allies
Status Cure Removes all status ailments All allies
Status Negation Negates all status ailments 3 turns All allies
Ultimate BB: Sacred Brigandier
[Offense]
24 combo massive Thunder attack on all foes, hugely boosts max HP, negates all status ailments for 5 turns, fully restores HP for 3 turns, enormously boosts BB gauge for 3 turns & enormous damage reduction for 2 turns
Buff Values
Active Effect Potency Buff Duration Target
Regular Damage 1800% damage modifier All enemies
Max HP Boost 35% boost to max HP All allies
Damage Mitigation Reduces damage taken by 100% 2 turns All allies
Gradual Healing Heals 98999~99999 + 10% Rec of HP each turn 3 turns All allies
Gradual BB Gauge Boost Boosts BB gauge by 50 BC each turn 3 turns All allies
Status Negation Negates all status ailments 5 turns All allies
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
SP Enhancements
Category Option SP
Cost
Skill Description
Parameter Boost A 20 30% boost to all parameters
Spark B 20 100% boost to Spark damage
BB Gauge C 10 Boosts BB gauge each turn
Fills 3 BC
Damage Reducing D 20 Negates critical damage
Special E 10 Raises Atk parameter limits to 130000
F 10 Enhances LS's boost to all parameters effect from 50% to 60%
G 30 Enhances LS's damage taken hugely boosts BB gauge effect
+2-3 BC. Fills 6-10 BC total
H 35 Enhances SBB's greatly restores HP each turn effect
+1000 HP & +10% Rec. Gradually heals 4500-5000 + 25% Rec total
I 35 Enhances BB/SBB's greatly restores HP effect
+1000 HP & +10% Rec. Heals 5000-5500 + 50% Rec total
J 45 Adds huge boost to BB gauge effect to BB/SBB
Fills 8 BC
List of Recommended Builds
Animation Frame Data
Move Idle Attack
7 54 111
Movement Speed/Type
Normal Attack Skill (BB/SBB/UBB)
Move Speed 0.0024 0.0024
Speed Type 4 4
Move Type Moving Moving
Normal Attack
Frames 9, 34, 37, 40, 43, 70, 73, 76, 79, 82
Distribution (%) 8, 7, 11, 10, 9, 13, 12, 11, 10, 9
Brave Burst
Frames 9, 12, 15, 18, 34, 37, 40, 43, 46, 49, 70, 73, 76, 79, 82, 85, 88
Distribution (%) 6, 5, 4, 5, 7, 6, 5, 5, 5, 5, 9, 8, 7, 6, 6, 6, 5
Total Distribution: 100%
Effect Delay 1
Super Brave Burst
Frames 9, 12, 15, 18, 21, 34, 37, 40, 43, 46, 49, 52, 55, 70, 73, 76, 79, 82, 85, 88, 91
Distribution (%) 4, 4, 3, 3, 3, 4, 6, 5, 5, 4, 4, 4, 4, 8, 7, 6, 6, 6, 5, 5, 4
Total Distribution: 100%
Effect Delay 1
Ultimate Brave Burst
Frames 9, 12, 15, 18, 21, 34, 37, 40, 43, 46, 49, 52, 55, 58, 61, 70, 73, 76, 79, 82, 85, 88, 91, 94
Distribution (%) 6, 5, 3, 3, 3, 2, 7, 5, 4, 4, 4, 3, 3, 3, 3, 8, 7, 6, 4, 4, 4, 3, 3, 3
Total Distribution: 100%
Effect Delay 1
Evolution
Chain   
Prev Cost        
3,000,000 Zel
1,000,000 Karma
Next Cost n/a
How to Obtain (besides Evolving)
n/a
Unit Quotes
Summon Failing to deal with the circumstances at hand would be disgraceful. I'm commander now, and I shall change whatever needs changing!
Fusion Tearing down my own limits has only made me stronger. Hehe...it's quite fun thus far!
Evolution I finally understand what allowed my younger sister to surpass me...
I shall never forget this moment.
Unit Lore
Although Cleria was considered to be an extremely talented knight, she relied too much on logic to appreciate the extent of her potential, and instead repressed it to the point that her younger sister was able to surpass her. Had she let herself go and freed her mind, she could have become the next commander of the Imperial Guard. She then would've changed many of the regulations concerning recruitment, and a great more number of Summoners would have joined their forces.