Units | Types | Leveling | Groups | Dual Brave Burst
1-100 | 100-200 | 200-300 | 300-400 | 400-500 | 500-600 | 600-700 | 700-800 | 800-900 | 900-1000 | 1000-1100 | 1100-1200 Hail Breakout Lune | 1200-1300 | 1300-1400 | 1400-1500 | 1500-1600 | 1600-1700 | 1700-1800 | 1800-1900 | 7000-7100 | 8000-8100 | 8100-8200 | 8200-8300 | 8300-8400 | 8400-8500 | 8500-8600 | 8600-8700 | Other
Stats | HP | ATK | DEF | REC |
---|---|---|---|---|
Base | 4,120 | 1,761 | 1,433 | 1,558 |
Lord | 5,927 | 2,375 | 1,943 | 2,109 |
Anima | 6,670 | 2,375 | 1,943 | 1,911 |
Breaker | 5,927 | 2,573 | 1,745 | 2,109 |
Guardian | 5,927 | 2,375 | 2,141 | 2,010 |
Oracle | 5,927 | 2,375 | 1,844 | 2,406 |
Rex | 7,165 | 2,524 | 2,092 | 2,258 |
Unit Types also provide special passive bonuses. For more information, see this page. | Final, in-game stats may differ slightly||||
Bonuses | HP | ATK | DEF | REC |
Max Imp | 750 (×15) |
400 (×20) |
200 (×10) |
300 (×15) |
Note: Omni+ Boost stats are only available in the Global version of Brave Frontier. |
Miscellaneous Info
Normal | 10-Hit Combo | 30 (3/hit) | ||
---|---|---|---|---|
BB | 14 (AOE) | 14(1) | 270% | 24 BC |
SBB | 18 (AOE) | 18(1) | 480% | 24 BC (48 total) |
Leader Skill: Absolute Zero Power
40% boost to Atk & greatly boosts Fire, Water elemental damage
Effect Values | |||
---|---|---|---|
Passive Effect | Potency | ||
Parameter Boost | 40% boost to Atk | ||
Elemental Damage Boost | 75% boost to Fire and Water elemental damage |
Brave Burst: Frolicking Lum
[Offense]
14 combo powerful Water attack, adds Def ignoring effect for 2 turns & boosts Fire, Water elemental damage for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Regular Damage | 270% damage modifier | — | All enemies |
Ignore Defense | 100% chance of ignoring Defense | 2 turns | All allies |
Elemental Damage Boost | 50% boost to Fire and Water elemental damage | 3 turns | All allies |
Super BB: Azro Stiria
[Offense]
18 combo powerful Water attack on all foes, adds Def ignoring effect for 2 turns & boosts Fire, Water elemental damage and Spark damage for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Regular Damage | 480% damage modifier | — | All enemies |
Ignore Defense | 100% chance of ignoring Defense | 2 turns | All allies |
Elemental Damage Boost | 100% boost to Fire and Water elemental damage | 3 turns | All allies |
Spark Boost | 60% boost to spark damage | 3 turns | All allies |
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Value(s) may be lower if the level is not at max.
Animation Frame Data
Move | Idle | Attack |
58 | 58 | 149 |
Movement Speed/Type
Normal Attack | Skill (BB/SBB/UBB) | |
---|---|---|
Move Speed | 4 | 4 |
Speed Type | 3 | 3 |
Move Type | Stationary | Stationary |
Normal Attack
Frames | 59, 63, 67, 71, 75, 79, 83, 87, 91, 95 |
---|---|
Distribution (%) | 12, 9, 10, 9, 10, 8, 12, 11, 10, 9 |
Brave Burst
Frames | 59, 63, 67, 71, 75, 79, 83, 87, 91, 95, 99, 103, 107, 111 |
---|---|
Distribution (%) | 8, 7, 8, 9, 8, 7, 8, 7, 5, 9, 8, 7, 4, 5 Total Distribution: 100% |
Effect Delay | 2 |
Super Brave Burst
Frames | 59, 63, 67, 71, 75, 79, 83, 86, 89, 92, 95, 98, 101, 104, 107, 110, 113, 116 |
---|---|
Distribution (%) | 7, 6, 5, 5, 8, 5, 6, 5, 6, 6, 4, 5, 5, 7, 6, 5, 4, 5 Total Distribution: 100% |
Effect Delay | 3 |
Evolution | |||
---|---|---|---|
Chain | |||
Prev Cost | 500,000 Zel
| ||
Next Cost |
1,500,000 Zel
|
How to Obtain (besides Evolving)
n/a
Unit Quotes | |
---|---|
Summon | I've no expectations for this world. Especially not for humans... Gods and men alike should be crushed. |
Fusion | You wanna play with me? Fine, let's play... But don't crumble too fast, okay...? |
Evolution | It doesn't matter if I'm free... There's nothing I want to do... I hate everyone... |
Unit Lore | |
A maiden feared by both gods and men alike. The first thing Lune did once she broke free of her prison was destroy her hometown. Afterwards, she cared not for the difference between gods and humans, and continued to mercilessly destroy anyone not to her liking. Growing more insane by the minute, she began to feel like Elgaia was calling out to her, prompting her to head towards the fleeing refugees on their way there. Ironically, the chaos that resulted from Lune's abrupt appearance actually helped to buy the humans more time to escape. |