Units | Types | Leveling | Groups | Dual Brave Burst
1-100 | 100-200 | 200-300 | 300-400 | 400-500 | 500-600 | 600-700 | 700-800 | 800-900 | 900-1000 | 1000-1100 | 1100-1200 | 1200-1300 | 1300-1400 Howling Wolf Zekt | 1400-1500 | 1500-1600 | 1600-1700 | 1700-1800 | 1800-1900 | 7000-7100 | 8000-8100 | 8100-8200 | 8200-8300 | 8300-8400 | 8400-8500 | 8500-8600 | 8600-8700 | Other
Stats | HP | ATK | DEF | REC |
---|---|---|---|---|
Base | 6,196 | 2,126 | 2,216 | 2,006 |
Lord | 8,012 | 3,093 | 2,666 | 2,549 |
Anima | 9,130 | 3,093 | 2,666 | 2,251 |
Breaker | 8,012 | 3,391 | 2,368 | 2,549 |
Guardian | 8,012 | 3,093 | 2,964 | 2,400 |
Oracle | 8,012 | 3,093 | 2,517 | 2,996 |
Rex | 9,875 | 3,317 | 2,890 | 2,773 |
Unit Types also provide special passive bonuses. For more information, see this page. | Final, in-game stats may differ slightly||||
Bonuses | HP | ATK | DEF | REC |
Max Imp | 1,500 (×30) |
600 (×30) |
600 (×30) |
600 (×30) |
Omni+1 | 1,650 (×33) |
660 (×33) |
660 (×33) |
660 (×33) |
Omni+2 | 1,950 (×39) |
780 (×39) |
780 (×39) |
780 (×39) |
Omni+3 | 2,400 (×48) |
960 (×48) |
960 (×48) |
960 (×48) |
Note: Omni+ Boost stats are only available in the Global version of Brave Frontier. |
Miscellaneous Info
Normal | 8-Hit Combo | 48 (6/hit) | ||
---|---|---|---|---|
BB | 11 (AOE) | 11(1) | 370% | 26 BC |
SBB | 17 (AOE) | 17(1) | 200% [HP%] | 30 BC (56 total) |
UBB | 24 (AOE) | 24(1) | 1500% | 30 BC |
Leader Skill: Fanged Fury
40% boost to all parameters, damage taken hugely boosts BB gauge and may restore HP & 15% damage reduction from Light, Dark types
Effect Values | |||
---|---|---|---|
Passive Effect | Potency | ||
Parameter Boost | 40% boost to all parameters | ||
BC Fill when attacked | Damage taken boosts BB gauge by 4~7 BC | ||
Heal when attacked | 25% chance of healing 25% of damage taken as HP | ||
Elemental Mitigation | Reduces Light and Dark damage taken by 15% |
Extra Skill: Divine Wolf's Remain
Considerably boosts Atk relative to remaining HP & probable HP recovery when attacked
Effect Values | |||
---|---|---|---|
Passive Effect | Potency | Target | |
Parameter Boost based on HP | 0~80% boost to Atk based on HP remaining | To self | |
Heal when attacked | 25% chance of healing 20~25% of damage taken as HP | To self |
Brave Burst: Timia Tetra
[Offense]
11 combo Light attack on all foes, hugely boosts BB gauge, boosts max HP & slightly reduces damage from Fire, Water, Earth, Thunder types for 1 turn
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Regular Damage | 370% damage modifier | — | All enemies |
Elemental Mitigation | Reduces Fire, Water, Earth and Thunder damage by 10% | 1 turn | All allies |
Max HP Boost | 10% boost to max HP | — | All allies |
Burst BB Gauge Fill | Boosts BB gauge by 8 BC instantly | — | All allies |
Super BB: Buhre Repulsio
[Offense]
17 combo Light attack on all foes (damage relative to remaining HP), enormously boosts critical hit rate and boosts critical damage for 3 turns & slightly reduces damage from Light, Dark types for 2 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
HP-scaled Damage | 200% + 670% * (current HP / base max HP) damage modifier | — | All enemies |
Elemental Mitigation | Reduces Light and Dark damage by 10% | 2 turns | All allies |
Parameter Boost | Boosts critical rate by 60% | 3 turns | All allies |
Critical Damage Boost | 50% boost to critical damage | 3 turns | All allies |
Ultimate BB: Talon: Gwen Singh
[Offense]
24 combo massive Light attack on all foes, hugely boosts max HP, enormously boosts critical hit rate and critical damage for 3 turns & 50% elemental damage reduction for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Regular Damage | 1500% damage modifier | — | All enemies |
Elemental Mitigation | Reduces Fire, Water, Earth, Thunder, Light and Dark damage by 50% | 3 turns | All allies |
Max HP Boost | 35% boost to max HP | — | All allies |
Parameter Boost | Boosts critical rate by 60% | 3 turns | All allies |
Critical Damage Boost | 300% boost to critical damage | 3 turns | All allies |
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Value(s) may be lower if the level is not at max.
SP Enhancements | ||||
---|---|---|---|---|
Category | Option | SP Cost |
Skill Description | |
Parameter Boost | A | 10 | 20% boost to max HP | |
B | 10 | Boosts 20% max HP to 30% max HP (Prerequisite: Unlock "20% boost to max HP") | ||
C | 10 | Boosts 30% max HP to 50% max HP (Prerequisite: Unlock "Boosts 20% max HP to 30% max HP") | ||
Damage Reduction | D | 20 | Negates elemental damage | |
Special | E | 10 | Activates at turn's end effects during turn's start instead (effects will only activate once in Arena/Colosseum) | |
F | 10 | Enhances Leader Skill all parameters boost from 40% to 50% | ||
G | 30 | Enhances BB's max HP boost effect +5% boost, 15% boost total | ||
H | 50 | Adds probable Spark critical for 3 turns effect to BB/SBB 20% chance to deal 50% more Spark damage | ||
List of Recommended Builds |
Animation Frame Data
Move | Idle | Attack |
6 | 54 | 135 |
Movement Speed/Type
Normal Attack | Skill (BB/SBB/UBB) | |
---|---|---|
Move Speed | 0.0033 | 0.0033 |
Speed Type | 3 | 3 |
Move Type | Moving | Moving |
Normal Attack
Frames | 44, 50, 68, 71, 75, 78, 82, 85 |
---|---|
Distribution (%) | 10, 9, 18, 9, 18, 9, 18, 9 |
Brave Burst
Frames | 44, 50, 68, 71, 74, 78, 81, 84, 88, 91, 94 |
---|---|
Distribution (%) | 9, 7, 16, 7, 5, 16, 7, 5, 16, 7, 5 Total Distribution: 100% |
Effect Delay | — |
Super Brave Burst
Frames | 44, 50, 68, 71, 74, 77, 80, 83, 86, 89, 92, 95, 98, 101, 104, 107, 110 |
---|---|
Distribution (%) | 8, 5, 11, 6, 5, 4, 3, 11, 6, 5, 4, 3, 11, 6, 5, 4, 3 Total Distribution: 100% |
Effect Delay | 2 |
Ultimate Brave Burst
Frames | 44, 48, 52, 56, 60, 64, 68, 71, 74, 77, 80, 83, 86, 89, 92, 95, 98, 101, 104, 107, 110, 113, 116, 119 |
---|---|
Distribution (%) | 6, 4, 3, 3, 3, 3, 8, 4, 8, 4, 8, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4 Total Distribution: 100% |
Effect Delay | 2 |
Evolution | |||
---|---|---|---|
Chain | |||
Prev Cost | 3,000,000 Zel
1,000,000 Karma | ||
Next Cost | n/a |
How to Obtain (besides Evolving)
n/a
Unit Quotes | |
---|---|
Summon | Protecting the tribe's chief... That is my mission! To that end, I will topple any enemy with a single blow! |
Fusion | You will increase my power further? I hope that you do not come to regret this one day... |
Evolution | Stunted children of humanity! Let me show you my truly awakened form! |
Unit Lore | |
While this sacred beast scarred the First Summoner's face, it only attacked him because his fighting spirit revealed him to be a threat to its master. As such, it is said that the sacred beast was never combative by nature. Had it not encountered the First Summoner, the sacred beast would have grown even further. In order to protect its master, it might have carved out an area that even the Four Fallen Gods could not invade easily. This likely would have made the Summoners' Hall La Veda region survey even more difficult. |
Summoner Origin | ||
---|---|---|
Units |
Stein: Cerulean Knight Stein • Sapphire Noble Stein Daze: Green Fang Daze • Emerald Tusk Daze Rayla: Phoenix Thunder Rayla • Bennu Edge Rayla Zekt: Roaring Beast Zekt • Howling Wolf Zekt |