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Thum navi chara10 0
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Thum navi chara80148 2
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The options listed in the base build are listed in the order that is displayed in-game. This has no influence on the order in which options are to be taken. Players are encouraged to read the listed options and all other recommended builds carefully and reference from the unit's base kit to have a better understanding of the recommended builds.
Unit ills full 810318
Enhancements
Category Option SP
Cost
Skill Description
Parameter Boost A 10 80% boost to Atk, max HP
B 10 Boosts Atk each turn for up to 10 turns, reduces Def each turn for up to 10 turns
20% Atk boost and 10% Def reduction each turn. 200% Atk boost and 100% Def reduction total after 10 turns
C 10 300% boost to Atk (effect reduces by 100% each turn)
Critical Hits D 10 Hugely boosts critical damage
100% boost
Attack Boosting E 20 Adds Def ignoring effect to attack
Damage Reducing F 10 100% all elemental damage reduction for the first turn
HP Recovery G 20 Critical damage hugely restores HP
Recovers 5,000 HP
Special H 20 Adds powerful additional attack at turn's end for 1 turn effect to BB/SBB
800% additional attack multiplier
I 30 Allows BB's probability of performing 1 extra action effect to last for 2 additional turns
J 30 Enhances SBB's huge boost to own Spark damage effect
+50% boost. 150% boost total

General Usage

Suggested Build
Omni+ Level Total SP Used Submitted By
Phantom icon 90 Linathan#3109
SP Cost SP Enhancement Option
10 80% boost to Atk, max HP
10 Boosts Atk each turn for up to 10 turns, reduces Def each turn for up to 10 turns
10 300% boost to Atk (effect reduces by 100% each turn)
10 Hugely boosts critical hit damage
20 Adds Def ignoring effect to attack
30 Enhances SBB's huge boost to own Spark damage effect
Analysis Submitted/Updated on:
Thu Jul 30 2020
Korzan can take a combination of the following with the remaining SP, depending on the Omni Boost level:
  • 100% all elemental damage reduction for the first turn (10 SP)
  • Critical damage hugely restores HP (20 SP)
  • Allows BB's probability of performing 1 extra action effect to last for 2 additional turns (30 SP)
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