Units | Types | Leveling | Groups | Dual Brave Burst
1-100 | 100-200 | 200-300 | 300-400 | 400-500 | 500-600 | 600-700 | 700-800 | 800-900 | 900-1000 | 1000-1100 | 1100-1200 | 1200-1300 | 1300-1400 | 1400-1500 | 1500-1600 | 1600-1700 Nefarious Dance Kikuri | 1700-1800 | 1800-1900 | 7000-7100 | 8000-8100 | 8100-8200 | 8200-8300 | 8300-8400 | 8400-8500 | 8500-8600 | 8600-8700 | Other
Stats | HP | ATK | DEF | REC |
---|---|---|---|---|
Base | 5,603 | 2,570 | 2,468 | 2,199 |
Lord | 7,316 | 3,183 | 3,085 | 2,736 |
Anima | 8,434 | 3,183 | 3,085 | 2,438 |
Breaker | 7,316 | 3,481 | 2,787 | 2,736 |
Guardian | 7,316 | 3,183 | 3,383 | 2,587 |
Oracle | 7,316 | 3,183 | 2,936 | 3,183 |
Rex | 9,179 | 3,407 | 3,309 | 2,960 |
Unit Types also provide special passive bonuses. For more information, see this page. | Final, in-game stats may differ slightly||||
Bonuses | HP | ATK | DEF | REC |
Max Imp | ![]() (×30) |
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Omni+1 | ![]() (×33) |
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Omni+2 | ![]() (×39) |
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Omni+3 | ![]() (×48) |
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Note: Omni+ Boost stats are only available in the Global version of Brave Frontier. |
Miscellaneous Info
Normal | 17-Hit Combo | 34![]() ![]() | ||
---|---|---|---|---|
BB | 14 (AOE) 6 (AOE) |
14![]() ![]() 6 ![]() ![]() |
360% (AOE) 360% (AOE) |
26 BC ![]() |
SBB | 16 (AOE) 8 (AOE) |
16![]() ![]() 8 ![]() ![]() |
200% (AOE) [HP%] 560% (AOE) |
30 BC ![]() (56 ![]() |
UBB | 18 (AOE) 9 (AOE) |
18![]() ![]() 9 ![]() ![]() |
1500% (AOE) 1500% (AOE) |
32 BC ![]() |
Leader Skill: Graceful Slaughter
100% boost to Atk of Dark types, 30% boost to max HP of Dark types, 50% boost to Atk, 30% boost to max HP, considerably boosts BC efficacy & reduces BB gauge required for BB
Effect Values | |||
---|---|---|---|
Passive Effect | Potency | ||
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30% boost to HP and 100% boost to Atk of Dark units | ||
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30% boost to HP and 50% boost to Atk | ||
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50% boost to BC Efficacy | ||
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Reduces BC cost of BB gauge by 20% |
Extra Skill: Blood Blossoms
Boosts Atk when BB gauge is over 50%, probable random status ailment infliction & probable 25% damage counter
Effect Values | |||
---|---|---|---|
Passive Effect | Potency | Target | |
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50% boost to Atk when BB gauge is above 50% | To self | |
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8% chance of inflicting Curse, Paralysis and Poison 10% chance of inflicting Injury, Sick and Weaken |
To self | |
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20% chance of reflecting 25% of damage taken to enemies | To self |
Brave Burst: Bleak Illusion Dance
[Offense]
14 combo Dark attack on all foes, additional 6 combo Dark attack on Light types, probable random status ailment infliction & powerful additional attack at turn's end for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
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360% damage modifier | — | All enemies |
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360% damage modifier | — | All enemies |
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75% chance of inflicting Curse, Poison, Sick, Paralysis, Injury and Weaken | — | All enemies |
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500% DoT modifier | 3 turns | All enemies |
Super BB: Red Rain Wailing
[Offense]
16 combo powerful Dark attack on all foes (damage relative to remaining HP), additional 8 combo powerful Dark attack on Light types, probable random status ailment infliction, powerful additional attack at turn's end for 3 turns & damage taken considerably boosts BB gauge for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
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200% + 700% * (current HP / base max HP) damage modifier | — | All enemies |
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560% damage modifier | — | All enemies |
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75% chance of inflicting Curse, Poison, Sick, Paralysis, Injury and Weaken | — | All enemies |
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500% DoT modifier | 3 turns | All enemies |
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Damage taken boosts BB gauge by 5~8 BC | 3 turns | All allies |
Ultimate BB: Rival's Blooming End: Void
[Offense]
18 combo massive Dark attack on all foes, additional 9 combo massive Dark attack on Light types, massive additional attack at turn's end for 3 turns, enormously boosts Atk for 3 turns, enormously boosts Atk relative to Def for 3 turns & damage taken enormously boosts BB gauge for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
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1500% damage modifier | — | All enemies |
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1500% damage modifier | — | All enemies |
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Boosts Atk by 350% | 3 turns | All allies |
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Boosts Atk relative to 250% of Def | 3 turns | All allies |
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1500% DoT modifier | 3 turns | All enemies |
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Damage taken boosts BB gauge by 50 BC | 3 turns | All allies |
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Value(s) may be lower if the level is not at max.
SP Enhancements | ||||
---|---|---|---|---|
Category | Option | SP Cost |
Skill Description | |
Parameter Boost | A | 10 | 30% boost to Atk, max HP | |
B | 10 | Atk, Def boost when BB gauge is over 50% 50% boost | ||
Spark | C | 20 | 100% boost to Spark damage | |
Ailment Infliction | D | 10 | Adds probable status ailment counter 10% Curse, Poison, Paralysis, 12% Injury, Weak, Sick | |
Special | E | 10 | Raises Atk parameter limits to 130000 | |
F | 50 | Probable resistance against 1 KO attack 70% chance | ||
G | 10 | Probable considerable BB gauge fill rate reduction 30% chance to reduce enemy BC efficacy by 50% for 2 turns | ||
H | 10 | Probable 10% damage counter 20% chance of reflecting 10% damage | ||
I | 20 | Enhances BB/SBB's turn's end additional damage effect +100% boost, 600% DoT modifier total | ||
J | 40 | Adds huge all elemental damage boost effect to BB/SBB 150% elemental weakness damage | ||
List of Recommended Builds |
Animation Frame Data
Move | Idle | Attack |
41 | 60 | 181 |
Movement Speed/Type
Normal Attack | Skill (BB/SBB/UBB) | |
---|---|---|
Move Speed | 2 | 2 |
Speed Type | 4 | 4 |
Move Type | Teleporting | Teleporting |
Normal Attack
Frames | 98, 101, 104, 107, 110, 113, 116, 119, 122, 125, 128, 131, 134, 137, 140, 143, 146 |
---|---|
Distribution (%) | 4, 4, 12, 12, 11, 11, 10, 5, 5, 5, 4, 4, 3, 3, 3, 2, 2 |
Brave Burst
Frames (AOE) | 98, 101, 107, 113, 119, 125, 131, 137, 140, 143, 146, 149, 152, 155 |
---|---|
Distribution (%) | 15, 15, 10, 10, 8, 8, 7, 6, 6, 4, 4, 3, 2, 2 Total Distribution: 100% |
Effect Delay | 1 |
Frames (AOE) | 104, 110, 116, 122, 128, 134 |
Distribution (%) | 30, 20, 20, 10, 10, 10 Total Distribution: 100% |
Effect Delay | 2 |
Super Brave Burst
Frames (AOE) | 98, 101, 107, 113, 119, 125, 131, 137, 143, 149, 152, 155, 158, 161, 164, 166 |
---|---|
Distribution (%) | 12, 12, 10, 10, 8, 8, 7, 6, 6, 4, 4, 3, 3, 3, 2, 2 Total Distribution: 100% |
Effect Delay | 1 |
Frames (AOE) | 104, 110, 116, 122, 128, 134, 140, 146 |
Distribution (%) | 20, 15, 15, 12, 12, 10, 8, 8 Total Distribution: 100% |
Effect Delay | 2 |
Ultimate Brave Burst
Frames (AOE) | 98, 101, 107, 113, 119, 125, 131, 137, 143, 149, 155, 158, 161, 164, 166, 169, 172, 175 |
---|---|
Distribution (%) | 11, 11, 9, 9, 7, 7, 6, 6, 5, 5, 4, 4, 4, 3, 3, 2, 2, 2 Total Distribution: 100% |
Effect Delay | 1 |
Frames (AOE) | 104, 110, 116, 122, 128, 134, 140, 146, 152 |
Distribution (%) | 18, 14, 14, 12, 12, 10, 8, 7, 5 Total Distribution: 100% |
Effect Delay | 2 |
Evolution | |||
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Chain | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Prev Cost | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Next Cost | n/a |
How to Obtain (besides Evolving)
n/a
Unit Quotes | |
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Summon | I just remembered! It's better to draw things out and have fun, not to just end them right away. |
Fusion | I got greedy. Even though flowers in bloom must then wither, I tried to stay in bloom forever. |
Evolution | Isn't it a waste, for it to end like this? Will you come with me? |
Unit Lore | |
A fight alongside an honorable, worthy foe, and a chaotic battle to the death. That was where Kikuri discovered a joy she had never known before. Had she and her eventual comrade not settled their rivalry, the two likely would have continued to spur each other's growth. Both would have eagerly anticipated next battle after next battle. This lonely girl who only lusted for blood could have been turned from her path by a worthy foe. In the end, it may be she found a future none could have imagined before, painted in countless hues instead of a monochromatic red. |