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Neon Winder Rhyne
Unit No. 8584
Data ID 810828
Element Element Fire Fire
Gender Gender female Female
Rarity Phantom icon Omni
Max Lv. 150
Cost 60
Arena Type 2
Colosseum Legality BFWiki Hero Class
Stats HP ATK DEF REC
Base 7,440 2,539 2,344 2,391
Lord 10,629 3,627 3,348 3,416
Anima 11,747 3,627 3,348 3,118
Breaker 10,629 3,925 3,050 3,416
Guardian 10,629 3,627 3,646 3,267
Oracle 10,629 3,627 3,199 3,863
Rex 12,492 3,851 3,572 3,640
Final, in-game stats may differ slightly
Unit Types also provide special passive bonuses. For more information, see this page.
Bonuses HP ATK DEF REC
Max Imp Unit ills thum 40432 1,500
(×30)
Unit ills thum 10452 600
(×30)
Unit ills thum 20442 600
(×30)
Unit ills thum 30432 600
(×30)
Omni+1 Unit ills thum 40432 1,650
(×33)
Unit ills thum 10452 660
(×33)
Unit ills thum 20442 660
(×33)
Unit ills thum 30432 660
(×33)
Omni+2 Unit ills thum 40432 1,950
(×39)
Unit ills thum 10452 780
(×39)
Unit ills thum 20442 780
(×39)
Unit ills thum 30432 780
(×39)
Omni+3 Unit ills thum 40432 2,400
(×48)
Unit ills thum 10452 960
(×48)
Unit ills thum 20442 960
(×48)
Unit ills thum 30432 960
(×48)
Note: Omni+ Boost stats are only available in the Global version of Brave Frontier.
Miscellaneous Info
Normal 12-Hit Combo 60Icon dc (5Icon dc/hit)
Hit Count
Drop Check
Damage Modifier
Cost
BB 15 15Icon dc(1Icon dc) 550% [HP%] 26 BC Battle crystal icon
SBB 19
5
23 [SP]
19Icon dc(1Icon dc)
5Icon dc(1Icon dc)
23Icon dc(1Icon dc) [SP]
300% [HP%]
1200%
200% [SP][HP%]
10 BC Battle crystal icon
(36Battle crystal icon total)
UBB 21 21Icon dc(1Icon dc) 1500% [HP%] 28 BC Battle crystal icon
Leader Skill: Mesmerising Flow
150% Atk, max HP, 120% Def, and 30% critical rate (Fire), 20% damage reduction from Fire, Earth types, raises normal hit amount, normal attacks may hit all foes, 30% reduction to BB activation cost & 135% ABP, 80% CBP gain
+1 to each normal hit (-20% damage, 80% damage total) & 40% chance of AoE normal attack (-50% damage, 50% damage total)
Extra Skill: Calculated Efficiency
50% Atk, 15% critical rate, 25% critical damage and damage taken may inflict 30% BB gauge fill rate reduction for 1 turn for all allies, probable damage reduction to 1 & negates Atk, Def, Rec reduction
10% chance of reducing 30% BC efficacy & 20% chance of reducing damage to 1
Brave Burst: Geissler Untether
[Offense]
15 combo Fire attack on all foes (damage relative to remaining HP), probable 1 turn Atk, Def reduction infliction for 3 turns, raises normal hit amount for 3 turns, normal attacks hits all foes for 3 turns, 1 extra action for self for 1 turn & 2 turns active healing reduction infliction (PvP modes only)
Buff Values
Active Effect Potency Buff Duration Target
Aoe norms HP-scaled Damage 200% + 350% * (current HP / base max HP) damage modifier All enemies
Atk down Attack Reduction 40% chance of reducing Atk by 60% 3 turns All enemies
Def down Defense Reduction 40% chance of reducing Def by 60% 3 turns All enemies
Normal hit count buff Hit Count Boost +2 to each normal hit (120% extra hit damage modifier) 3 turns All allies
Aoe norms AoE Normal Attack 100% chance of attacking all enemies with normal attack 3 turns All allies
Extra action Extra Action 100% chance of acting 1 extra time 1 turn To self
Active heal reduce Active Healing Reduction Reduces active healing effects by 30% 2 turns All enemies (PvP modes only)
Super BB: Pulsing Afterimage
[Offense]
19 combo Fire attack on all foes (damage relative to remaining HP), 5 combo Fire attack on single foe, probable 1 turn Atk, Def reduction infliction for 3 turns, raises normal hit amount for 3 turns, boosts Fire elemental damage for 3 turns & boosts Atk, Rec relative to Def for 3 turns
Buff Values
Active Effect Potency Buff Duration Target
Aoe norms HP-scaled Damage 300% + 900% * (current HP / base max HP) damage modifier All enemies
Aoe norms Regular Damage 1200% damage modifier Single enemy
Atk down Attack Reduction 50% chance of reducing Atk by 60% 3 turns All enemies
Def down Defense Reduction 50% chance of reducing Def by 60% 3 turns All enemies
Normal hit count buff Hit Count Boost +2 to each normal hit (120% extra hit damage modifier) 3 turns All allies
Ewdbuff fire Fire Elemental Damage Boost 250% boost to Fire elemental damage 3 turns All allies
Conversion attack Attack Conversion Boost Boosts Atk relative to 120% of Defense 3 turns All allies
Conversion recovery Recovery Conversion Boost Boosts Rec relative to 120% of Defense 3 turns All allies
Ultimate BB: Ouroboric Futurism
[Offense]
21 combo Fire attack on all foes (damage relative to remaining HP), 1 turn Atk, Def reduction infliction for 3 turns, raises normal hit amount for 4 turns, boosts Fire elemental damage for 4 turns, boosts Atk, Rec relative to Def for 4 turns & 1 extra action for 1 turn
Buff Values
Active Effect Potency Buff Duration Target
Aoe norms HP-scaled Damage 1500% + 1500% * (current HP / base max HP) damage modifier All enemies
Atk down Attack Reduction 100% chance of reducing Atk by 90% 4 turns All enemies
Def down Defense Reduction 100% chance of reducing Def by 90% 4 turns All enemies
Normal hit count buff Hit Count Boost +3 to each normal hit (220% extra hit damage modifier) 4 turns All allies
Ewdbuff fire Fire Elemental Damage Boost 500% boost to Fire elemental damage 4 turns All allies
Conversion attack Attack Conversion Boost Boosts Atk relative to 300% of Defense 4 turns All allies
Conversion recovery Recovery Conversion Boost Boosts Rec relative to 300% of Defense 4 turns All allies
Extra action Extra Action 100% chance of acting 1 extra time 1 turn All allies
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Dual BB: Vortex Untether
[Offense]
42 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Rec relative to Def, Atk relative to Rec, spark damage, Fire, Thunder elemental damage, OD gauge, raises normal hit amount, inflicts Atk, Def reduction, massive DoT on all foes & perform 1 extra action within the same turn
Elemental Synergy: Blast
Deals piercing max HP% damage to single foe, raises allies from KO, grants Invincibility but inflicts KO on all allies on effect end (available when foe HP is below certain amount)
Bonded Unit Partner:
For more information on the unit's Dual Brave Burst (including buff values and frame data),
please check their respective DBB pages.
SP Enhancements
Category SP Required Skill Description
Parameter Boost 10 100% boost to all parameters
Spark 10 150% boost to Spark damage
Attack Boost 10 Raises normal hit amount
+3 to each normal hit
Special 10 Raises Atk limit to 200k
15 Probable 2 KO resistance
50% chance
20 Enhances BB/SBB's Raise Normal hit amount
No increase in normal hits (+20% damage, 140% damage total)
20 Add to SBB (Boosts spark damage (Fire) for 3 turns)
125% Spark to Fire types
20 Add to SBB (23 combo Fire attack on all foes (damage relative to remaining HP))
200% + 500% * [current HP / max HP] modifier
15 Add to BB/SBB (Activates Stealth and boosts own Atk and critical rate for 3 turns)
300% Atk and 60% crit rate during Stealth
20 Add to BB/SBB (2 turns DoT infliction)
1000% DoT modifier
20 Add to BB/SBB (May purge shield from all foes (PvP modes only))
25% chance
20 Add to BB/SBB (Probable 2 turns KO resistance negation infliction (PvP modes only))
10% chance per foe (50% max)
10 Add to UBB (Normal attacks hits all foes for 4 turns)
List of Recommended Builds
Animation Frame Data
Move Idle Attack
5 50 120
Movement Speed/Type
Normal Attack Skill (BB/SBB/UBB)
Move Speed 0.0015 0.0015
Speed Type 5 5
Move Type Moving Moving
Normal Attack
Frames 18, 21, 24, 39, 42, 62, 65, 68, 71, 74, 77, 80
Distribution (%) 10, 10, 10, 5, 5, 9, 9, 9, 9, 8, 8, 8
Brave Burst
Frames 18, 21, 24, 39, 42, 62, 65, 68, 71, 74, 77, 80, 83, 86, 89
Distribution (%) 7, 7, 7, 5, 5, 9, 8, 8, 8, 8, 8, 5, 5, 5, 5
Total Distribution: 100%
Effect Delay 1
Super Brave Burst
Frames 18, 21, 24, 27, 39, 42, 45, 48, 62, 65, 68, 71, 74, 77, 80, 83, 86, 89, 92
Distribution (%) 6, 6, 6, 6, 4, 4, 4, 4, 9, 9, 9, 9, 4, 4, 4, 3, 3, 3, 3
Total Distribution: 100%
Effect Delay 1
Frames 61, 64, 67, 70, 73
Distribution (%) 20, 20, 20, 20, 20
Total Distribution: 100%
Effect Delay 1
Frames [SP] 18, 21, 24, 27, 39, 42, 45, 48, 62, 64, 65, 67, 68, 70, 71, 73, 74, 77, 80, 83, 86, 89, 92
Distribution (%) 6, 6, 6, 6, 4, 4, 4, 4, 9, 20, 9, 20, 9, 20, 9, 20, 4, 4, 4, 3, 3, 3, 3
Total Distribution: 180%
Effect Delay 0
Ultimate Brave Burst
Frames 18, 21, 24, 39, 42, 45, 62, 65, 68, 71, 74, 77, 80, 83, 86, 89, 92, 95, 98, 101, 104
Distribution (%) 5, 5, 5, 3, 3, 3, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
Total Distribution: 100%
Effect Delay 1
Evolution
Chain Unit ills thum 810827 Evolve arrow sm Unit ills thum 810828
Prev Cost Unit ills thum 10354 Unit ills thum 10354 Unit ills thum 50354 Unit ills thum 50354 Unit ills thum 10133 Unit ills thum 10133 Unit ills thum 60224 Unit ills thum 810034 Item thum 111000
Zell thum3,000,000 Zel
Karma thum1,000,000 Karma
Next Cost n/a
How to Obtain (besides Evolving)
n/a
Unit Quotes
Summon That's weird. Have we met?
Hard to remember sometimes,
when you're so caught up in the vibe.
Fusion That's sleek. I like it.
You know, I'm kind of impressed
how you get these things.
Evolution Don't you find the living beat...stimulating?
As if a flesh and blood creature hides under this very city.
Unit Lore
Among the twelve creature candidates sent down from the celestial heavens to partake in Emperor Yu's competition, calm and patient Snake considered herself the most efficient. Her every movement was sleek, precise, and carefully calculated—not a beat out of time. Snake seemed almost indolent if one didn't know about the viciousness she could strike with.

So when she hit the dance floor in that neon-touched city as the dancer Rhyne, there was definitely something different about what she brought to the fray. The glowing rods were modified neon lights, elongated to the length of a baton. Connecting the rods was a nylon tether, giving the overall prop the look and feel of a pair of futuristic nunchucks. As the music began to dip into a thumping trance, Rhyne surged upward with the liquid grace of the serpent within her.

The distant signboards melted together into a whirl of blurred color, mimicking twilight and the still-beating heart under the city's concrete carapace. Modern man shunned overt violence as criminal, but aggression and attitude could still be expressed in dance—and in that regard, they were no different from their ancestors. Behind the facade of social acceptance and courtesy lay a wild desire to be seen and heard, and duality of such an existence was intoxicating.

Gone were the days where survival was measured in blood and sweat; now they were in black hearts and crocodile smiles. In some ways, the city was far more dangerous than any snarling predator.

Her old friend Dragon would have certainly been amused at her enthusiasm, rare as it is. But for now, there was only the beat—the beat of life.
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