![]() |
![]()
Please provide feedback on the builds listed in the comment section below!
|
![]() |
![]()
The options listed in the base build are listed in the order that is displayed in-game. This has no influence on the order in which options are to be taken. Players are encouraged to read the listed options and all other recommended builds carefully and reference from the unit's base kit to have a better understanding of the recommended builds.
|
Units | Types | Leveling | Groups | Dual Brave Burst
1-100 | 100-200 | 200-300 | 300-400 | 400-500 | 500-600 | 600-700 | 700-800 | 800-900 | 900-1000 | 1000-1100 | 1100-1200 | 1200-1300 | 1300-1400 | 1400-1500 | 1500-1600 | 1600-1700 | 1700-1800 | 1800-1900 | 7000-7100 | 8000-8100 | 8100-8200 | 8200-8300 | 8300-8400 | 8400-8500 | 8500-8600 | 8600-8700 | Other
![]() |
---|
Enhancements | |||
---|---|---|---|
Category | Option | SP Cost |
Skill Description |
Parameter Boost | A | 10 | 20% boost to Def, max HP |
B | 20 ![]() |
Boosts 20% Def, max HP to 50% Def, max HP | |
BB Gauge | C | 20 | Damage taken boosts BB gauge Fills 2-3 BC |
Damage Reducing | D | 20 | Negates elemental damage |
E | 20 | Negates critical hit damage | |
Special | F | 40 | Adds Spark damage reduction effect to SBB 25% reduction. Lasts 1 turn |
G | 40 | Allows BB/SBB's 50% damage reductions to last 2 turns | |
H | 40 | Enhances BB's BC efficacy boost effect +20% boost. 70% boost total | |
I | 50 | Adds huge boost to Def effect to BB/SBB 160% boost. Lasts 3 turns |
Mitigator Build[]
Suggested Build
Omni+ Level | Total SP Used | Submitted By | |||
---|---|---|---|---|---|
![]() |
90 | Shiranui#0442 | |||
SP Cost | SP Enhancement Option | ||||
10 | 20% boost to Def, max HP | ||||
20 | Raises Def and max HP boost from 20% to 50% | ||||
20 | Damage taken boosts BB gauge | ||||
40 | Allows BB/SBB's 50% damage reductions to last for 2 turns | ||||
Analysis | Submitted/Updated on: Sat Jul 13 2019 | ||||
This build focuses on the Mitigator aspects of Shera. The reason why I skipped the other enhancements, which would expand her skill set, is because these are common or unnecessary buffs. If you were to Omni+ her, then you may take those options if you lack them. If you don't want to Omni+ or take the two turn mitigation enhancement, you can trade that in for the other options if you need them. However, I recommend making her mitigation last two turns as it will help the mid-game of Brave Frontier as the buff lasting 1 turn can be limiting to your squad functionality. |