Second Practice Construct found at Urbanotraining Zone
Practice Construct
Has 80% elemental mitigation for the first 2 turns
Can guard to reduce incoming damage further
Left and Right Fist tend to have Stealth effect every 4 turns
Unnatural Oppression - Inflicts 30% Active healing, 50% Passive healing, 50% HC effectiveness reduction for 2 turns & drains 50% OD gauge
Used every turn
Fatal Pursuit - Instantly defeats a single unit
Used once upon attempting to flee the battle. Tends to target current highest HP unit
This skill will not target units under Stealth effect. This skill will not be able to kill an Angel Idol unit that is the only remaining unit on the field
Pained Flail - 20 hit AoE attack that deals 80% of HP as damage & adds stackable 20% Atk buff, 5% Def debuff & 5% Crit buff to self for 500 turns
Used upon defeating a Fist and whenever returning to the battle with a Fist already defeated
Diseased Wave - 40% chance to inflict ailments
Power Bomb - 20 hit AoE attack that pierces 5% mitigation
Power Creep - Adds stackable 25% Atk, 5% Def debuff & 5% crit rate buff to self for 500 turns
Force of the Wild - Adds 20% crit rate, 50% Atk, 100% Def, Rec buff to allies for 3 turns
Fester - Adds 150% Atk buff when enemy has status ailments for 3 turns
Lightning Reflexes - Adds 60% chance to evade attacks to self for 3 turns
Forward Charge - 20 hit AoE attack that pierces 30% mitigation
Unnatural Boon - Adds all elements to attack for 3 turns
Disarm - 30% chance to invalidate Sphere effects for 2 turns
Practice Construct
Has 80% elemental mitigation for the first 3 turns
Can guard to reduce incoming damage further
Left and Right Fist tend to have Stealth effect every 4 turns
Unnatural Oppression - Inflicts 50% Active healing, 70% Passive healing, 70% HC effectiveness reduction for 2 turns & drains 80% OD gauge
Used every turn
Fatal Pursuit - Instantly defeats a single unit
Used once upon attempting to flee the battle. Tends to target current highest HP unit
This skill will not target units under Stealth effect. This skill will not be able to kill an Angel Idol unit that is the only remaining unit on the field
Pained Flail - 20 hit AoE attack that deals 80% of HP as damage & adds stackable 20% Atk buff, 5% Def debuff & 5% Crit buff to self for 500 turns
Used upon defeating a Fist and whenever returning to the battle with a Fist already defeated
Power Shot - 20 hit ST attack that pierces 5% mitigation
Power Bomb - 20 hit AoE attack that pierces 5% mitigation
Power Creep - Adds stackable 25% Atk, 5% Def debuff & 5% crit rate buff to self for 500 turns
Dreadful Malady - Inflicts DoT (400% mod) for 3 turns
Relentless - Adds 200% crit damage buff to self for 3 turns
Demoralize - 20% chance to invalidate Leader Skill effects for 2 turns