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Phantom Elhaza
Necromancer's Defilement Necromancer's Harm Necromancer's Vitality
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- Has 75,000,000 HP.
- Damage Mitigation, Elemental Mitigation, Evasion, Parameter Boost, Parameter Conversion, Elemental Parameter Boost, Elemental Spark Boost, Elemental Critical Damage Boost, Elemental Damage Boost, BC Fill when attacked, BC Fill on Spark, effects have a 2 turn duration reduction
- Using a UBB evasion or Angel Idol effect on the first turn is highly recommended
- Using units with Damage Reflect will reflect massive damage back to Phantom Elhaza upon use of [ Curtain Call ]
Phantom Elhaza
- Turn 1
- The power of the Dark Arts is boundless! - Purges mitigation, Red-mark effect from self
- Now, stop resisting my research! - Idle
- Every 3 turns whenever all allies are defeated
- Minions, return to me. - Idle
- [ Dark Revival ] will be used the next turn
- [ Dark Revival ] - Revives allies
- [ Elhaza looks like he is about switch spells… ] - Idle
- Check where you are in the skill loop before deciding an action
- Event Horizon - Inflicts 50000 fixed damage & purges evasion effects from foes
- Used the turn after [ Elhaza looks like he is about switch spells… ]
- [ Dark Revival ] - Revives allies
- [ Elhaza starts channeling a piercing spell… ] - Idle
- [ Dark Pierce ] will be used for the next 2 turns
- [ Dark Pierce ] - 1 hit strong AoE attack that pierces 100% mitigation
- [ Elhaza starts channeling a radiant spell… ] - Idle
- [ Dark Radiance ] will be used for the next 2 turns
- [ Dark Radiance ] - 1 hit dual perfect Spark AoE attack that pierces 25% mitigation
- [ Death's Prelude ] - 1 hit AoE attack with innate 100% crit & purges evasion effect from foes
- [ Death calls out for a party's member… ] - Purges Taunt effect from foes & inflicts Red-mark effect on a single unit for 99 turns
- If Taunt is used, [ Expunge ] will be used rather than [ Curtain Call ] the next turn
- [ Curtain Call ] - 1 hit ST attack on the marked unit that pierces 999% mitigation, inflicts Doom debuff for 1 turn & purges Red-mark effect
- Units affected by Doom cannot be revived for 3 turns
- [ Expunge ] - 1 hit ST attack that pierces 50% mitigation & purges Red-mark effect
- [ Elhaza starts channeling a spell of death… ] - Idle
- [ Death's Prelude ], [ Death calls out for a party's member… ] will be used up to 2 times the next turn
- Elhaza will start looping back to [ Elhaza starts channeling a piercing spell… ]
Necromancer's Defilement
- Passively adds 25% Dark elemental Spark buff to allies for 2 turns & 100% chance to inflict 50% Spark vulnerability, critical damage vulnerability, elemental damage vulnerability for 2 turns
Necromancer's Harm
- Passively adds stackable 15% Atk for 99 turns, stackable 1% Def/Rec for 2 turns & adds all elements to attack for 2 turns
Necromancer's Vitality
- Passively heals Phantom Elhaza 220000 HP every turn
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