Status Counter
Statuscounter poisonStatuscounter weaknessStatuscounter sicknessStatuscounter injuryStatuscounter curseStatuscounter paralysis
Buff ID 53
Passive ID N/A

Status Counter is an effect that inflicts status ailments to the attacking enemy upon taking damage.

Status Counter takes effect upon taking damage from an attack, independent of the hit count value of the attack.

There are currently six status ailments in the game: Poison, Weakness, Sickness, Injury, Curse, Paralysis

Status Cleanse can cleanse all status ailments of the target.

All status ailments inflicted on the player's units last for 3 turns. On enemies, Curse and Paralysis last only 1 turn while the other ailments last for 3 turns. In all Arena game modes, all status ailments will last for 3 turns on Player and Enemy sides with the exception of Paralysis only lasting 1 turn exclusively in Challenge Arena.

Status Ailments

Badbuff Poison Poison

Poison deals 10% of the target’s max HP at the end of each turn.

Badbuff Weak Weakness

Weakness reduces the target’s Defense stat by 50% subtractively.

Badbuff Sick Sickness

Sickness reduces the target’s Recovery stat by 50% subtractively.

Badbuff Injury Injury

Injury reduces the target’s Attack stat by 50% subtractively.

Badbuff Curse Curse

Curse prevents the target from using Brave Burst. Additionally, this also prevents the target from filling the BB gauge until Curse wears off.

Badbuff Paralysis Paralysis

Paralysis prevents the unit from moving.

In-Game Descriptions

Buff Namespaced ID In-Game Description
Statuscounter poison Poison Counter DESC_BUFF_POISIONCOUNTER Counterattacks with Poison.
Statuscounter weakness Weak Counter DESC_BUFF_WEAKCOUNTER Counterattacks with Weak.
Statuscounter sickness Sick Counter DESC_BUFF_SICKCOUNTER Counterattacks with Sick.
Statuscounter injury Injury Counter DESC_BUFF_INJCONTER Counterattacks with Injury.
Statuscounter curse Curse Counter DESC_BUFF_CURSECOUNTER Counterattacks with Curse.
Statuscounter paralysis Paralysis Counter DESC_BUFF_PARALYCOUNTER Counterattacks with Paralysis.


  • Upon the introduction of Vernil, a bug was found that caused status counter buffs to inflict status ailments to enemies regardless of immunity. This was later patched.


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