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Tremor


Description
Deals piercing max HP% DoT to single Thunder foe
Requirements

Two Earth units
Effects
Piercing Additional Damage
Not to be confused with the music track called Tremors.

Tremor is an Elemental Synergy that is activated through the use of Dual Brave Burst. A bond pair with this Elemental Synergy requires two Earth units.

When a DBB with the Tremor synergy is used, Piercing Additional Damage is afflicted on the selected target, provided it is Thunder element. The higher the Bond Level, the stronger the effects of DoT become.

If a DBB with Tremor targets an enemy that is not Thunder element, Piercing Additional Damage will not apply at all.

Effect Potencies[]

Bond Level Potency Duration
1 Piercing Additional Damage: 1~1.5% max HP DoT 2 turns
2 Piercing Additional Damage: 1.2~1.7% max HP DoT 2 turns
3~4 Piercing Additional Damage: 1.5~2% max HP DoT 2 turns
5 Piercing Additional Damage: 1.8~2.5% max HP DoT 2 turns
6 Piercing Additional Damage: 1.8~2.5% max HP DoT 3 turns
7 Piercing Additional Damage: 2.5~3% max HP DoT 3 turns
8~10 Piercing Additional Damage: 2.5~3% max HP DoT 4 turns

Synergy Progression Requirements[]

Bond Level Requirements
2 Earth Golem x2
3 Earth Golem x3
4 Greater Earth Golem x1
Earth Golem x3
5 Greater Earth Golem x1
Geminus Tome x25
Terra Shard x300
6 Grand Earth Golem x1
Geminus Tome x35
Terra Shard x500

List of Units with Elemental Synergy: Tremor[]

Unit Partner Dual Brave Burst
Time-Weaver Elaina Nia, Maverick of Elysia Grand Terra Singularity
Wildblood Tarok Blightblade Wannahon Fleshrend Pandemic
Deepwood Syrinx Miell Grieving Dryad Alraune Unsung Respite
Emerald Summoner Lugina Jade Edge Sasha La Veda: Emerald Dance
Deepwood Syrinx Miell Somber Guardian Angahl Earthbound Fury