Units | Types | Leveling | Groups | Dual Brave Burst
1-100 | 100-200 | 200-300 | 300-400 | 400-500 | 500-600 | 600-700 | 700-800 | 800-900 Twilight God Grahdens | 900-1000 | 1000-1100 | 1100-1200 | 1200-1300 | 1300-1400 | 1400-1500 | 1500-1600 | 1600-1700 | 1700-1800 | 1800-1900 | 7000-7100 | 8000-8100 | 8100-8200 | 8200-8300 | 8300-8400 | 8400-8500 | 8500-8600 | 8600-8700 | Other
Stats | HP | ATK | DEF | REC |
---|---|---|---|---|
Base | 4,050 | 1,450 | 1,350 | 1,200 |
Lord | 6,200 | 2,250 | 2,000 | 1,800 |
Anima | 6,943 | 2,250 | 2,000 | 1,602 |
Breaker | 6,200 | 2,448 | 1,802 | 1,800 |
Guardian | 6,200 | 2,250 | 2,198 | 1,701 |
Oracle | 6,200 | 2,250 | 1,901 | 2,097 |
Rex | 7,438 | 2,399 | 2,149 | 1,949 |
Unit Types also provide special passive bonuses. For more information, see this page. | Final, in-game stats may differ slightly||||
Bonuses | HP | ATK | DEF | REC |
Max Imp | 500 (×10) |
200 (×10) |
200 (×10) |
200 (×10) |
Note: Omni+ Boost stats are only available in the Global version of Brave Frontier. |
Miscellaneous Info
Normal | 13-Hit Combo | 26 (2/hit) | ||
---|---|---|---|---|
BB | 16 (AOE) | 16(1) | 200% | 20 BC |
SBB | 25 (AOE) | 25(1) | 660% | 32 BC (52 total) |
Leader Skill: Ancient Aura
35% boost to all parameters & 15% reduction in damage from Light and Dark Types
Effect Values | |||
---|---|---|---|
Passive Effect | Potency | ||
Parameter Boost | 35% boost to all parameters | ||
Elemental Mitigation | Reduces Light damage taken by 15% | ||
Elemental Mitigation | Reduces Dark damage taken by 15% |
Brave Burst: Jupiter Rising
[Offense]
16 combo powerful Dark and Light attack on all enemies & adds Dark and Light elements to attack for all allies for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Multi-element Damage | 200% damage modifier with Light and Dark elements | — | All enemies |
Added Elements | Adds Light and Dark elements to attacks | 3 turns | All allies |
Super BB: Chrono Ultimatum
[Offense]
25 combo massive Dark and Light attack on all enemies, adds Dark and Light elements to attack & refills BB gauge for all allies for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Multi-element Damage | 660% damage modifier with Light and Dark elements | — | All enemies |
Added Elements | Adds Light and Dark elements to attacks | 3 turns | All allies |
Gradual BB Gauge Boost | Boosts BB gauge by 6 BC each turn | 3 turns | All allies |
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Value(s) may be lower if the level is not at max.
Animation Frame Data
Move | Idle | Attack |
3 | 64 | 217 |
Movement Speed/Type
Normal Attack | Skill (BB/SBB/UBB) | |
---|---|---|
Move Speed | 0.0024 | 0.0024 |
Speed Type | 4 | 4 |
Move Type | Moving | Moving |
Normal Attack
Frames | 21, 26, 60, 63, 66, 69, 72, 75, 126, 131, 136, 141, 146 |
---|---|
Distribution (%) | 10, 5, 15, 8, 7, 6, 5, 5, 11, 7, 7, 7, 7 |
Brave Burst
Frames | 21, 25, 29, 60, 64, 68, 72, 126, 132, 138, 144, 150, 156, 162, 168, 174 |
---|---|
Distribution (%) | 7, 5, 5, 7, 5, 5, 5, 7, 7, 6, 7, 7, 6, 7, 7, 7 Total Distribution: 100% |
Effect Delay | 1 |
Super Brave Burst
Frames | 21, 24, 27, 30, 33, 60, 64, 68, 72, 76, 80, 126, 131, 136, 141, 146, 151, 156, 161, 166, 171, 176, 181, 186, 191 |
---|---|
Distribution (%) | 5, 4, 3, 3, 3, 5, 4, 4, 4, 4, 4, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 Total Distribution: 100% |
Effect Delay | 1 |
Evolution | |||
---|---|---|---|
Chain | |||
Prev Cost | 500,000 Zel
| ||
Next Cost |
1,500,000 Zel
|
How to Obtain (besides Evolving)
n/a
Unit Quotes | |
---|---|
Summon | Growing weaker because of age is just a lousy excuse. I just reached my prime! |
Fusion | Never be satisfied with your current condition, or you'll stop growing. Wouldn't that be boring? |
Evolution | Ho ho ho. To think my body could get this light. I need to sharpen up! |
Unit Lore | |
A mock Unit modeled after Grahdens, one of the Summoner Elders. After a certain Summoner defeated the god Lucius, Summoners' Hall was finally able to realize its goal of becoming completely independent from the gods. However, this action caused demons to appear in both Grand Gaia and Elgaia. Thus, Grahdens resigned from his position in Summoners' Hall to face this crisis, and went to fight on the frontlines as a common Summoner. His powers immensely exceeded those of the young Summoners around him though. |