120% boost to Atk, Def, 100% boost to max HP and 30% boost to critical hit rate, considerably boosts Atk relative to remaining HP, considerably boosts Def relative to relative to lost HP, enormously boosts critical damage, damage taken enormously boosts BB gauge & 15% damage reduction 0.8% Atk boost relative to remaining HP, 0.8% Def boost relative to lost HP, 200% crit damage & fills 6-10 BC
50% boost to Atk, Def, max HP and greatly boosts critical damage when Obrim is equipped, 10% damage reduction from normal attacks for all allies, resistance against 1 KO attack when HP is below 35%& 20% damage reduction for 2 turns when damage taken has exceeded certain amount 100% crit damage & reduces damage after 20,000 damage taken
Brave Burst:Champion's Furor
5 combo massive Fire attack on single foe (damage relative to remaining HP), activates Taunt and greatly boosts own Def for 1 turns, boosts damage reduction when guarding for 1 turn, 15% damage reduction from all elemental types for 1 turn, adds probable evasion for 1 turn & damage taken enormously boosts BB gauge for 1 turn
5 combo powerful Fire attack on all foes (damage relative to remaining HP), massive Fire attack on single foe, enormously boosts Atk, Def and enormously boosts critical hit rate for 3 turns, hugely boosts Atk relative to Def for 3 turns, probable huge 2 turn Atk, Def reduction & hugely boosts critical damage for 3 turns
9 combo massive Fire attack on all foes (damage relative to remaining HP), 100% damage reduction for 4 turns, enormously boosts Atk, Def and enormously boosts critical hit rate for 4 turns, enormously boosts own Atk, Def for 4 turns, high probability of resistance against 1 KO attack & enormously boosts critical damage for 4 turns
60 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Def, critical hit rate, critical damage, max HP for all allies, own Atk, Def, 100% damage reduction, fully restores HP, 80% KO resistance, 80% raises allies from KO & activates Light barrier The max HP buff is stackable with Max HP Boost.
While I still draw breath, our enemies will know no peace. Glory be to Lord Zedus! Glory be to Athensphere!
Every foe I cut down, I do it in the name of my people. My mind is without doubt, my conscience is clear. And that... is power!
At the forefront of Athensphere's military might stood the demi-gods' champion, Ultor. Under his leadership, Athensphere's army knew no defeat. He brought victory after victory, his name striking fear into the hearts of his enemies. However, everything changed at the dawn of the Augmentation Wars. Gazia's Iron Army was like nothing Athensphere has ever faced before. The mechanical beasts outnumbered and overpowered Athensphere's mighty legions, and eventually succeeded at wearing down the beast that was Ultor himself. Based on the record retrieved from the mysterious land that emerged from the Void Rift, additional information about Athensphere and its denizens was revealed. Athensphere's champion, Ultor, revels in war and combat. He thrived on violence and destruction, showing no mercy to any who stood in his way. Ultor was noted to be a competent commander in battle and was not one who would fall victim to cheap tricks. He favoured employing shock and awe tactics, preferring to take the initiative to strike at the enemy at their weakest and overwhelming them with superior firepower. It didn't come as a big surprise when Ultor was revealed to be an advocate of world domination. He believed in the superiority of the demi-gods and honestly believed that they deserved to be the rulers of Grand Gaia. It was only because of his unwavering loyalty to Zedus that he backed down to support his lord's desire to guide Athensphere to an age of peace and prosperity.